Commit Graph

74 Commits

Author SHA1 Message Date
WenhaiLin 5fd9ccfecb Fixed AudioEngine causes game 'freeze' on Android 2015-01-21 16:18:47 +08:00
Wenhai Lin 58c45ca144 Integrate CocosPlayClient 2015-01-13 17:30:07 +08:00
raydelto e20c347767 Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID 2014-12-31 20:51:45 -04:00
Dhilan007 249d34b707 fix AudioEngine can't looping audio on Android 2.3.x 2014-11-13 11:28:08 +08:00
Dhilan007 c66348435c Fixed incorrect file path of audio resource in AudioEngine on Android. 2014-10-21 18:34:05 +08:00
Dhilan007 ed9c8b2693 fix audio issues(log output:Too Many Objects) after play audio many times. 2014-09-30 15:00:52 +08:00
Dhilan007 9942206c53 move AudioEngine in cocos2d:experimental namespace 2014-09-16 10:22:25 +08:00
Dhilan007 39a8b8d5ea Fix a potential crash in AudioEngine on Android. 2014-09-15 17:36:00 +08:00
Dhilan007 1d43c6ec82 Fix name of variables and coding style. 2014-09-10 17:12:46 +08:00
Dhilan007 e45a4ff1bd 1.Fix name of variables.
2.Fix control of volume on android.
2014-09-10 13:47:17 +08:00
Dhilan007 6b4b5ed943 Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
2014-09-05 11:13:51 +08:00
Dhilan007 d5c023740f Implement logical codes of new audio engine on android. 2014-09-03 18:19:47 +08:00
samuele3hu 3d5f8de346 Adjust android.mk for cocos2d and related module 2014-08-27 20:58:32 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
minggo 6cc600ccce fix compiling warnings 2014-07-03 11:43:56 +08:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Huabing.Xu e6f7854225 clean for kazmath in project file 2014-04-28 13:14:22 +08:00
Huabing.Xu 685b9ea297 android can work now 2014-04-11 12:02:56 +08:00
James Chen 9d8d256bee issue #4729: Android build works ok. 2014-04-10 00:36:42 +08:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00