halx99
8e07009a68
Sync official v4 tools
2020-10-08 22:32:07 +08:00
halx99
20ebd388da
Add console scripts & bindings-generator
2020-07-20 18:46:15 +08:00
halx99
a70b43af1e
Remove a submodules.
2020-07-20 18:41:45 +08:00
Arnold
9281ca701e
fix ref of binding-generators' ( #19839 )
2019-06-17 10:35:18 +08:00
Arnold
98d5f37a30
fix lua-tests errors ( #19646 )
...
* enable test case
* save
* generate enum classes
* save
* autobindg backend interface
* safe
* fix typos
* fix setUniform
* enable draw primitives and fast tmx tiled map
* save all
* update
* fix compile error on mac
* fix locations
* fix locations
* deduce vertexlayout
* clean
* compile on mac
* fix resource path
* save
* update bindings-generator
* remove unused code
* rename ccbackend to ccb
* remove todo
2019-05-05 00:26:34 -07:00
minggo
e63c4d1ba6
make lua binding work ( #19474 )
2019-03-07 18:29:06 +08:00
James Chen
907b6fda75
Uses NDK r16 to generate js/lua binding code ( #18536 )
2017-12-07 13:34:12 +08:00
minggo
cfaa77be28
Update spine ( #18427 )
2017-11-02 09:06:13 +08:00
pandamicro
0eec73ba43
Bindings fix and assets manger ex fix ( #17115 )
...
* Fix custom event being discard during event emission
* Fix tilemap black line issue
* Fix auto bindings config
* Adapt websocket to new memory model
* Improve cocos2d_specifics code stability
* Fix issue with get_or_create_js_object function
* Improve memory usage in function wrapper invocation
* Use JS Function bind to avoid memory tracking issues
* Support size parameter to collect total byte size before update process
* Fix download resuming issue on Android
* Remove temporary assets when temporary manifest is invalid or out of date
* Use version compare handle to compare manifests versions
* Support max concurrent tasks setting & download verify callback
* Add Manifest::Asset conversion
* Avoid crash caused by wrappers
* Sync implementation of tested and published AssetsManagerEx from Cocos Creator
* Fix linux compilation issues
2017-03-15 16:09:02 +08:00
minggo
8cb299eb2b
fix lua binding string conversion ( #17367 )
...
* fix lua binding string conversion
In previous, the characters after \0 will be truncated.
* revert some unneeded modification
2017-02-15 09:27:10 +08:00
pandamicro
5823f5792b
Synchronize creator engine bug fixes and upgrade web engine ( #17003 )
...
* Add EventDispatcher#hasEventListener (sync from creator)
* Fix function wrapper using js object during its gc
* Support more system languages
* Direct log/error for better understanding problems & add sys.now
* Synchronize Editbox APIs
* Synchronize Scheduler.PRIORITY_NON_SYSTEM const
* Upgrade web engine
* Upgrade test cases
* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue
* Manual bind EventListeners’ create to avoid memory issue
* Fix compilation issue when COCOS_DEBUG = 2
* Unify function name of Texture2D::releaseTexture
* Fix compilation issues and update web & bindings-generator
* Fix lua compilation issue
* Use %ld instead of %zd
2016-12-14 09:27:47 +08:00
pandamicro
8d5c102d75
Update bindings generator
2016-05-25 18:36:16 +08:00
Xpol Wan
8d9cdeae7b
Update binding generator
...
with fixes for generated include path for headers that not in cocos directory (e.g. extensions ).
2016-03-22 20:49:54 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
zilongshanren
7993ad93d2
fix jsb API inconsistency.
...
Ticket id: https://github.com/cocos2d/cocos2d-x/issues/15275
2016-03-18 16:18:40 +08:00
pandamicro
6bbfc846da
Update bindings generator and Activate new memory model by default
2016-02-14 09:48:29 +08:00
pandamicro
4f94b03b86
Upgrade bindings generator
2015-12-19 17:18:39 +08:00
Ricardo Quesada
8b2dfb1a4b
Mooooores fixes
...
but GC memory model doesn't work yet... somewhere someone is still
retaining a reference that prevents the whole thing from
releasing
2015-12-10 22:15:44 -08:00
Ricardo Quesada
96d391ea30
Squashed commit of the following:
...
commit aff4e27200a77db60b13ea30c2457558e5f53059
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 17:58:41 2015 -0800
compiles with new GC model
commit 1fa69cd71231d56371cd45a378e50a1888308b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 17:41:15 2015 -0800
Animation3D works Ok
commit d439969caf7e6fe83a74e37d078c4361a08cb816
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 13:39:50 2015 -0800
Sprite3d create: converted to new API
commit aabe449e4a968fad882c44df9be787eb7c3bfcec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 13:27:33 2015 -0800
ouch...
commit 688ab610a8cb7607bc3c51b8ca01d800ef3c9794
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Dec 10 13:12:25 2015 -0800
Spawn/Sequence init* were not bound
Fixed. Now JS Scheduler Test works Ok
2015-12-10 18:02:55 -08:00
Ricardo Quesada
13dc967b03
js_get_or_create_jsobject() and other stuff
...
- getDescendatns() converted
- singletons converted
- new helper template-specialized js_get_or_create_jsobject()
Squashed commit of the following:
commit 3f21e65bca5f7e5e5c4bf304f2daed0eff26f6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 19:04:24 2015 -0800
logging added (and commented)
will be useful in the future
commit f995295b385a515c1f82136688610a90eb379855
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 19:00:09 2015 -0800
new js_get_or_create_jsobject<T>
Specializes Template on cocos2d::Ref.
When Ref, it calls the `jsb_ref` functions
commit 240b80e4080757ebb47db0d02a1fe1f875237d24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 13:31:52 2015 -0800
singletons converted
commit 667d94bf90267c103b620630bacfffa7767b42dd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 7 12:20:07 2015 -0800
getDescendants() converted
2015-12-07 19:05:23 -08:00
Ricardo Quesada
d02f4afd4a
using new bindings templates
...
ignores createInstance() from ui
2015-12-05 22:26:54 -08:00
Ricardo Quesada
e5d722b2a8
new bindings
2015-12-02 15:24:49 -08:00
pandamicro
df62e92d7b
Correct bindings generator ref
2015-12-01 23:50:52 +08:00
XiaoFeng
e5d57b4fa2
update binding-generator sub module & code
2015-12-01 22:30:36 +08:00
XiaoFeng
32f21ca5be
Binding ResouceData structure to js to fix auto compile error
2015-11-19 14:31:39 +08:00
pandamicro
a3c2904e7f
Fix cc.DrawNode.drawPoly
2015-10-27 16:46:25 +08:00
pandamicro
7b85211cfe
Remove ScriptComponent
...
Because windows platform can't successfully compile in previous architecture
2015-09-27 22:18:59 +08:00
江龙
9eb05707fb
add custom spine skeletonAnimation test
2015-09-25 13:36:48 +08:00
pandamicro
b0dc83aed8
Update bindings-generator to initialize numeric/pointer variables
2015-09-14 11:22:06 +08:00
江龙
4509a316cc
add uniform conversion
...
relate issue:https://github.com/cocos2d/cocos2d-x/issues/13747
relate pr:https://github.com/cocos2d/bindings-generator/pull/191
2015-09-09 16:03:57 +08:00
jianglong0156
b19e02bdf6
Remove duplicate function definition, Add function adaptation
2015-08-17 18:18:38 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro
537927c34b
Tiny improvement for bindings generator
2015-07-30 20:52:21 +08:00
pandamicro
cf806913e3
Auto bind public members of AudioProfil
2015-07-30 20:19:53 +08:00
pandamicro
da4e062614
Add js wrapper for audio engine
2015-07-29 20:47:28 +08:00
pandamicro
632b36fa43
Fix bindings generator for Lua
2015-07-27 10:21:18 +08:00
pandamicro
08e3d8d533
Gen bindings for BoneNode and SkeletonNode
2015-07-27 09:56:55 +08:00
pandamicro
29b9ed685f
Add BoneNode/SkeletonNode/SkinNode JS bindings
2015-07-24 15:48:34 +08:00
pandamicro
7f7cf92da3
Update bindings-generator
2015-07-15 14:21:47 +08:00
pandamicro
30c79fea02
Add auto bindings for Frame::g|setTweenType
2015-07-08 17:19:30 +08:00
pandamicro
deaa048521
Improve auto bindings for navmesh
2015-06-18 22:48:47 +08:00
pandamicro
4073d0397b
Update bindings generator
2015-06-18 22:00:56 +08:00
pandamicro
4fa1cdc302
Update submodules
2015-06-17 15:43:35 +08:00
samuele3hu
e20a35508a
Update the bindings-generator
2015-06-16 11:38:16 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
jianglong0156
7820610f13
Merge branch 'modifyTestResource' into jsWebviewTest
...
Conflicts:
cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
tests/js-tests/project.json
tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
joshuastray
b1169c7d56
win32 and universal compile
2015-05-22 11:58:28 +08:00
samuele3hu
dec9acfd87
Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
2015-05-20 10:26:54 +08:00
zhangbin
e5672b6e1f
Update js bindings.
2015-04-17 17:27:47 +08:00
samuele3hu
1a9cf6f6a3
Update the bindings-generator submodule
2015-03-28 15:00:12 +08:00