Commit Graph

865 Commits

Author SHA1 Message Date
yangws 1ca2dd08c9 2010-11-05 04:05:30 +00:00
yangws 51cf476ae0 2010-11-05 04:04:05 +00:00
natural-law 4469c9439c debug 2010-11-05 03:43:01 +00:00
yangws 60329478fa modify .user files 2010-11-05 03:39:55 +00:00
Ming fd2aded041 fixed #192 2010-11-05 02:23:12 +00:00
Ming 21cdf21918 issue #192: add helloworld-android 2010-11-04 09:51:28 +00:00
Ming 0ea2035ec6 2010-11-04 09:33:31 +00:00
Ming ca066d0bac fixed #191 2010-11-04 09:32:22 +00:00
yangws c792daec63 update PowerVR OGLES lib to version 2.0.27.0484 2010-11-04 03:59:29 +00:00
yangws d630996bd0 fixed #187 The reason is call preMailLoop too many times in short time in message loop, use sleep(0) to resolve this problem. 2010-11-04 03:51:57 +00:00
Walzer f80ea71066 fix #188, for win32 version, make glDeleteTextrues before eglDestroyContext 2010-11-03 08:00:39 +00:00
Walzer 200080aea0 fix #188 , make eglDestroyContext after glDeleteTexture 2010-11-03 06:47:23 +00:00
Ming b06f84d332 2010-11-03 06:13:40 +00:00
Ming b0e0d63217 2010-11-03 06:04:48 +00:00
Ming b60fbd82a5 added for android 2010-11-03 03:01:17 +00:00
Ming 6853385c8d resolve compile error for android 2010-11-03 02:59:07 +00:00
Walzer fb477f47f5 cleanup the heap when CCXEGLView::create failed 2010-10-29 09:27:15 +00:00
Walzer 4695fa05df egl function errors will show a messagebox now 2010-10-29 08:36:34 +00:00
Walzer d2d9375376 add ccdirector::pause for helloworld 2010-10-29 06:48:00 +00:00
natural-law c774653018 change the comment from Chinese to English. 2010-10-29 03:49:54 +00:00
Ming a2816a5cec 2010-10-29 03:15:55 +00:00
Ming a5eaf867c0 2010-10-29 03:14:45 +00:00
natural-law 2d650eeb73 Pause the game when the application is unactived,and resume when the game is active again. 2010-10-27 08:25:02 +00:00
natural-law dcfd291c74 Pause the game when the keyboard locked.And resume when the game actived again. 2010-10-27 08:07:04 +00:00
natural-law 6d98ae5b2c support Chinese in cocos2dx-uphone 2010-10-27 03:56:51 +00:00
Walzer 2935faebfc change default Makefile.ARM to build static libraries. 2010-10-26 09:51:37 +00:00
natural-law 6d476cf120 debug 2010-10-22 07:58:56 +00:00
natural-law 9a94cded6f debug 2010-10-22 07:51:51 +00:00
natural-law 419544ff45 debug 2010-10-22 07:51:32 +00:00
natural-law 1d8b5d02a3 debug 2010-10-22 07:10:18 +00:00
natural-law 8d24219a4b debug 2010-10-22 07:09:43 +00:00
yangws dba50b2693 fixed #180 implement SimpleAudioEngine using MCI. Support Midi and wave default. 2010-10-22 01:39:14 +00:00
natural-law 1b81908ae4 add comment 2010-10-21 09:56:13 +00:00
natural-law 0397ea0a74 issue #182 2010-10-21 06:44:02 +00:00
natural-law 78a93db918 issue #182 2010-10-21 02:29:09 +00:00
natural-law 1f8442cc05 issue #182 2010-10-21 02:24:46 +00:00
natural-law 27f125cc77 issue #168
reconstruct the SimpleAudioEngine
2010-10-21 02:21:24 +00:00
natural-law 7be5cca13a issue #185
Let cocos2d-uphone support WVGA
2010-10-19 09:12:16 +00:00
natural-law 0dbda6c32d issue #185
Let cocos2d-uphone support WVGA
2010-10-19 09:08:25 +00:00
yangws 1ce2c6dad8 replace svnexport by xcopy in copy_res.bat. 2010-10-18 09:17:14 +00:00
natural-law 9eadbed517 debug 2010-10-18 09:06:53 +00:00
natural-law 7404b65d86 modify the makefiles and submit the install project file(NinJia.TG3_IProc) 2010-10-18 08:54:35 +00:00
natural-law 0fa86461c8 modify the makefiles and submit the install project file(NinJia.TG3_IProc) 2010-10-18 08:54:19 +00:00
Walzer bfe06e2502 commit vcproj.user files 2010-10-18 08:03:16 +00:00
natural-law cd08895a64 issue #168
reconstruct the SimpleAudioEngine
2010-10-18 07:08:20 +00:00
natural-law d11e17e016 issue #168
reconstruct the SimpleAudioEngine
2010-10-18 07:07:55 +00:00
Ming 17134293ad update Makefile.ARM and cocosTemplate_Arm.TMK3 2010-10-18 05:51:04 +00:00
Walzer cec75fd174 makefile for Cocos2dSimpleGame 2010-10-18 02:44:02 +00:00
Walzer e7e1f1ef1c fix compile error in linux 2010-10-18 02:38:19 +00:00
Walzer 36da6992b0 Makefile.ARM: CXX_FLAGS += -fvisibility=default 2010-10-18 02:36:00 +00:00