yangxiao
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9f1cfbfca5
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add skeleton and refactor skin
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2014-07-30 18:32:34 +08:00 |
yangxiao
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fd8541e32d
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rename Bone to Bone3D
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2014-07-11 10:17:36 +08:00 |
yangxiao
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2175b25730
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fix animation bug
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2014-06-26 21:58:26 +08:00 |
yangxiao
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c5e562106f
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Animate3D support spawn
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2014-06-20 17:55:25 +08:00 |
yangxiao
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f633c6a8c2
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create sub Animate3D
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2014-06-20 12:01:54 +08:00 |
yangxiao
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c5bb10e5f4
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add comments
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2014-06-19 14:11:14 +08:00 |
yangxiao
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4db0bea73f
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bone original pose
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2014-06-19 12:01:03 +08:00 |
yangxiao
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052b4fa1ce
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bone origin matrix
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2014-06-18 17:16:54 +08:00 |
yangxiao
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1ba59fba94
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code adjustment according to minggo
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2014-06-17 19:18:56 +08:00 |
yangxiao
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fb7fc23ee9
|
refactor code
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2014-06-17 10:49:52 +08:00 |
yangxiao
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7ae06d44a6
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cache work
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2014-06-16 20:58:13 +08:00 |
yangxiao
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531f8998a1
|
skincache
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2014-06-16 19:17:07 +08:00 |
yangxiao
|
0c07b05e1d
|
remove unused code
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2014-06-16 18:36:30 +08:00 |
yangxiao
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c00cdd0ae3
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use bone dirtyflag
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2014-06-16 18:22:32 +08:00 |
yangxiao
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bc31d6b082
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merge lv
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2014-06-16 16:45:43 +08:00 |
yangxiao
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58a6adca02
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construct BoneBlendState
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2014-06-16 15:45:58 +08:00 |
yangxiao
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dd8f66ce57
|
merge loader
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2014-06-16 00:01:38 +08:00 |
yangxiao
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ff6ef1140d
|
two animate3d the same time
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2014-06-13 19:20:19 +08:00 |
yangxiao
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09fe7e13b7
|
blendstate
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2014-06-13 09:12:29 +08:00 |
yangxiao
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ae0b850d89
|
boneblendstate 30%
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2014-06-12 18:32:47 +08:00 |
yangxiao
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a991940268
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debug Sprite3D with .c3t
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2014-06-09 18:37:58 +08:00 |
yangxiao
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0c95fe1fbd
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animation test
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2014-06-06 19:12:08 +08:00 |
yangxiao
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87c7e2b0e9
|
worldmat cache in bone
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2014-06-05 18:21:25 +08:00 |
yangxiao
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54caf26a57
|
animation3d
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2014-06-04 18:17:09 +08:00 |