Commit Graph

5619 Commits

Author SHA1 Message Date
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 681c3c06f1 Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
minggo f0f1bf1b92 Merge pull request #7883 from giginet/set-node-name-via-ccs-scene
Add the feature that CCSSceneReader can load name properties as node names.
2014-08-28 11:14:15 +08:00
minggo 45b382cb1f Merge pull request #7898 from CocosRobot/update_lua_bindings_1409191992
[AUTO]: updating luabinding automatically
2014-08-28 10:17:26 +08:00
minggo d3ce2acff6 Merge pull request #7892 from Dhilan007/v3-androidmk
Adjust android.mk for cocos2d and related module
2014-08-28 10:16:39 +08:00
CocosRobot 31a9997922 [AUTO]: updating luabinding automatically 2014-08-28 02:15:00 +00:00
minggo b8447baf73 Merge pull request #7893 from slackmoehrle/glview_fix
Glview fix
2014-08-28 10:10:17 +08:00
Dhilan007 837e8665b5 remove redundant LOCAL_STATIC_LIBRARIES 2014-08-28 09:46:09 +08:00
Ricardo Quesada 781b0bc478 properties revert back to 10 2014-08-27 16:35:13 -07:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Slack-Moehrle 1b5413d8b4 comment out [glview release]; and [eaglview release]; 2014-08-27 10:42:27 -07:00
Slack-Moehrle d4d2b8c83e comment out [glview release]; and [eaglview release]; 2014-08-27 10:26:09 -07:00
Dhilan007 bef774a14a Adjust android.mk for cocos2d and related module 2014-08-27 22:54:28 +08:00
Dhilan007 9135236bb0 Merge branch 'v3_test' of https://github.com/samuele3hu/cocos2d-x into v3-androidmk 2014-08-27 21:15:57 +08:00
samuele3hu 3d5f8de346 Adjust android.mk for cocos2d and related module 2014-08-27 20:58:32 +08:00
minggo 17ab047b7d fix compiling error on windows 2014-08-27 15:13:41 +08:00
minggo 04bfbdd5a1 fix conflict 2014-08-27 13:50:01 +08:00
minggo d0ca9a4da5 remove unneeded include header files 2014-08-27 13:39:50 +08:00
minggo ac029c3d0d Merge pull request #7887 from super626/v3
2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao 26f7345693 2d cull only for default camera 2014-08-27 12:09:23 +08:00
samuele3hu 7a9a16d6aa Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_test 2014-08-27 11:11:21 +08:00
samuele3hu 471820568f Update android.mk of cocos and lua-templates 2014-08-27 10:28:04 +08:00
samuele3hu 3759648d3a Remove the useless aneroid.mk files 2014-08-27 10:21:47 +08:00
samuele3hu a5a706aa05 Remove the useless win32 project 2014-08-27 10:20:15 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
minggo 31f406bbdd Merge pull request #7884 from minggo/cocos2dxrendererjava-onpause-fix
invoke nativeOnPause after onSurfaceCreated is invoked
2014-08-27 10:17:42 +08:00
minggo d290076917 invoke nativeOnPause after onSurfaceCreated is invoked 2014-08-27 10:13:03 +08:00
giginet d07903827d Add the feature that CCSSceneReader can load name properties as node names.
When name property of objects on CocosStudio Scene are set.
They will be loaded and set as Node::name property.

Thanks to this commit. We are enable to access to each nodes on scene via its names.

```cpp
auto scene = cocos2d::cocostudio::SceneReader::getInstance()->createNodeWithSceneFile("Scene.json");
auto object = scene->getChildByName<cocos2d::Sprite *>("objectName");
```
2014-08-27 03:49:07 +09:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
minggo 3d4f22ca74 add cocos2d.h into pre-compiled header 2014-08-26 16:45:24 +08:00
minggo c935a39090 Merge pull request #7879 from dabingnn/v3_fixLabelStatus
fix LabelStatus string error when labelStatus is recreated
2014-08-26 14:51:08 +08:00
yangxiao 7ff75fb397 remove warning 2014-08-26 14:19:08 +08:00
yangxiao cff5b65314 Merge branch 'newcode' into v3 2014-08-25 21:20:49 +08:00
Huabing.Xu ef472d6250 fix LabelStatus string error when labelStatus is recreated 2014-08-25 17:19:45 +08:00
samuele3hu 07cf4d3526 Fix the win32 and android compile error 2014-08-25 14:10:13 +08:00
samuele3hu 74624f5ba1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-25 11:52:52 +08:00
samuele3hu 893e0b0a08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
yangxiao c7f7623320 reserve animation size 2014-08-25 11:30:34 +08:00
minggo 7ece79e7d3 Merge pull request #7867 from CocosRobot/update_lua_bindings_1408933963
[AUTO]: updating luabinding automatically
2014-08-25 11:01:27 +08:00
minggo e5ac6e204b Merge pull request #7864 from minggo/module-devide
Module devide
2014-08-25 11:01:19 +08:00
CocosRobot 5db16cdc23 [AUTO]: updating luabinding automatically 2014-08-25 02:34:32 +00:00
minggo 74fc9931e7 fix compiling error of cpp-tests on linux 2014-08-24 19:12:36 -07:00
samuele3hu c495e5266a Remove useless win32 module project and adjust the related project setting 2014-08-25 09:59:50 +08:00
samuele3hu 1126e950b2 Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the win32 platform and adjust the related test cases 2014-08-25 09:52:48 +08:00
samuele3hu 281da9f1d7 Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the iOS/Mac platform and adjust the related test cases 2014-08-25 09:51:08 +08:00
samuele3hu 25aab05b1f Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the android platform 2014-08-25 09:48:14 +08:00
minggo dcea3b6134 Merge pull request #7843 from huangshiwu/v3_glviewattrs
V3 glviewattrs
2014-08-25 09:46:19 +08:00
minggo e7050486d3 fix conflict 2014-08-24 18:56:51 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00