halx99
4974d1181c
Sync platform macros [skip ci]
2022-07-16 10:53:30 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
一线灵
2e0ac94240
Remove unnecessary check [skip ci]
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refer to #748
2022-07-15 19:44:31 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
halx99
85e9ae3fa5
Fix lua templte
2022-07-12 23:21:04 +08:00
一线灵
406f962cad
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9ee4181976
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
DelinWorks
e73b2492c5
Replace CC_ with AX_
2022-07-08 02:17:41 +03:00
DelinWorks
49b6dda016
Fix CMAKE
2022-07-08 02:10:35 +03:00
halx99
9d2ed962e6
Committing genbindings changes
2022-07-05 07:53:11 +00:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99
4d5f644518
Committing genbindings changes
2022-07-04 16:47:16 +00:00
DelinWorks
6dd8b2c74a
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
DelinWorks
88bf095310
Update lua_cocos2dx_auto.cpp
2022-07-03 21:40:51 +03:00
halx99
5288b7a513
Committing genbindings changes
2022-07-03 07:36:16 +00:00
halx99
1d74df858b
Committing genbindings changes
2022-06-30 13:51:59 +00:00
一线灵
bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
cf45042ba8
Committing genbindings changes
2022-06-30 12:22:46 +00:00
halx99
af3435ff69
Committing genbindings changes
2022-06-28 09:42:02 +00:00
一线灵
de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
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Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99
040a64b920
Committing genbindings changes
2022-06-28 08:51:45 +00:00
halx99
c464e0b2c3
Fix ci
2022-06-28 14:53:39 +08:00
halx99
64b69ad5b5
Committing genbindings changes
2022-06-25 07:30:20 +00:00
FireStorm2012
e4b891e550
Update lua_xml_http_request.cpp
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print log bugfix
2022-06-24 15:01:26 +08:00
halx99
6431cd1256
Committing genbindings changes
2022-06-24 06:28:59 +00:00
halx99
00fd69bfdf
Improve code style
2022-06-24 03:09:50 +08:00
halx99
08c142eb4a
Committing genbindings changes
2022-06-19 17:57:08 +00:00
一线灵
31d859f17e
Rename is64BitIOSDevice to is64BitMobileDevice
2022-06-17 22:54:52 +08:00
一线灵
e06eed5d3a
Fix ci
2022-06-17 22:50:29 +08:00
halx99
0bf8d9ddf3
Refine enum `Platform` defination to avoid conflict with system macro
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refer to: #661
2022-06-17 22:18:26 +08:00
halx99
990531ecdc
Committing genbindings changes
2022-06-16 13:25:34 +00:00
halx99
f79530837b
Committing genbindings changes
2022-06-09 09:21:12 +00:00
halx99
c81b38c52d
Committing genbindings changes [skip ci]
2022-06-09 08:51:15 +00:00
halx99
97f198e61e
Committing genbindings changes [skip ci]
2022-05-25 02:36:38 +00:00
halx99
c8add4c398
Committing genbindings changes [skip ci]
2022-05-18 05:00:01 +00:00
halx99
c584ee1e78
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
一线灵
3e96abe899
Fix include
2022-05-16 08:06:51 +08:00
halx99
a0990c02fd
Committing genbindings changes [skip ci]
2022-05-13 13:15:09 +00:00
halx99
30a164c31a
Improvements and bug fixes
...
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
9b0e0d5f87
Committing genbindings changes [skip ci]
2022-04-28 04:20:11 +00:00
halx99
ef56d0d335
Update copyright notices
2022-04-25 19:15:46 +08:00
halx99
808707920e
Committing genbindings changes [skip ci]
2022-04-25 01:43:44 +00:00
halx99
89a7e489fc
Improve LuaObjcBridge
2022-03-25 10:35:18 +08:00
halx99
4611d5597c
Committing genbindings changes [skip ci]
2022-03-18 14:27:43 +00:00
halx99
650a3b4967
Committing genbindings changes [skip ci]
2022-03-18 13:52:57 +00:00
halx99
80989dc7cb
Committing genbindings changes [skip ci]
2022-02-24 11:08:25 +00:00
halx99
f37ae2d8eb
Update project urls
2022-02-24 18:51:36 +08:00
halx99
5b2eb79456
Update project urls
2022-02-24 18:45:25 +08:00
halx99
67fad92cbf
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
403d592018
Committing genbindings changes [skip ci]
2022-02-15 23:01:37 +00:00
deal
e7d683958b
Fix #584
2022-02-12 19:56:00 +08:00
deal
0777da8863
Delete unused
2022-01-23 11:01:42 +08:00
halx99
bca3a82eea
Fix lua_xml_http_request dataSize incorrect
2022-01-18 18:39:58 +08:00
halx99
3d7218a0eb
Fix #570
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a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99
3282e1abaf
Improve vec2, vec3, vec4 lua storage
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a. store as fixed size array
b. use metatable access via: x, y, z, w
c. For vec2
- vec2[0] could be access via x or w(idth) or u
- vec2[1] could be access via y or h(eight) or v
2022-01-03 22:06:49 +08:00
halx99
a651879ee6
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
6b70fc5ff3
Fix ci
2021-12-31 16:29:11 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00
halx99
f95ed06187
Improve string_view for some file
2021-12-30 09:48:39 +08:00
halx99
ce5adf35f7
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
8e8affab5e
string_view for lua bindings
2021-12-28 15:46:32 +08:00
halx99
f785632497
Merge commit
2021-12-28 11:07:12 +08:00
halx99
d397854ead
Commit chnages
2021-12-28 11:05:34 +08:00
halx99
9eeeb151a1
Committing clang-format changes
2021-12-28 03:00:34 +00:00
halx99
0076283252
Huge changes for all string_view
2021-12-26 23:26:34 +08:00
halx99
2ba77a42fb
Committing clang-format changes
2021-12-25 02:04:45 +00:00
halx99
b4bedd24d0
Improve starter lua template HellLua
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a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99
2e0cc940ee
[HttpClient] Use `byte_buffer` instead `std::vector<char>`
2021-12-10 19:15:48 +08:00
halx99
b459acbcf7
Remove all unnecessary nothrow
2021-12-08 00:11:53 +08:00
halx99
9930eef75a
Fix compile
2021-11-26 18:13:33 +08:00
halx99
778dc7e2b9
Improve skipBOM
2021-11-22 13:58:41 +08:00
halx99
9e35b0a1e2
Fix cocos2dx_lua_loader
2021-11-17 20:59:12 +08:00
halx99
8e1087a987
Refine cocos2dx_lua_loader logic
2021-11-16 14:12:32 +08:00
halx99
3c5224220f
Fix lua state usage
2021-11-15 19:05:08 +08:00
halx99
bc4dccff9b
Compatible lua getXXXSize API for get width,height from vec2
2021-11-12 19:12:29 +08:00
halx99
95a1734cd7
Add `CCValue` int64_t/uint64_t support
2021-11-09 14:29:15 +08:00
halx99
cc1d09d04d
Remove unused
2021-10-12 13:12:44 +08:00
halx99
dfd93f6a10
lua load, better code style
2021-10-12 13:07:05 +08:00
halx99
9b88d72331
lua loader, more better pefromance
2021-10-12 12:35:03 +08:00
halx99
b98c496221
Remove unused
2021-10-12 12:18:38 +08:00
halx99
9fa030b5e9
More standard
2021-10-12 12:11:48 +08:00
halx99
bfd5577753
Don't try different file ext, load as-is for lua load
2021-10-11 23:23:30 +08:00
halx99
5b3979a8ef
Reduce file exist check
2021-10-11 22:57:21 +08:00
halx99
0b7ff8d9ea
Refine lua loader
2021-10-11 22:34:41 +08:00
halx99
b99a445519
Fix ci
2021-10-11 13:44:28 +08:00
halx99
c38681bdd0
Code style
2021-10-11 12:15:41 +08:00
halx99
1ada732ffc
Use lua-5.4.3 as default plainlua version
...
see also: #332
2021-10-08 16:15:33 +08:00
halx99
23b6c1d549
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
7cc2d34398
LayerMultiplex use Node* to store layers
...
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101
69d6039306
Update lua bindings
2021-09-02 21:24:45 +10:00
rh101
de182c8360
Change %ld to %d for 32bit data types
...
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99
d197e8b245
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
cb81a61530
Refactor layer
...
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
bd436ae078
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
rh101
7ef0ec96bf
Update LUA bindings
2021-08-18 01:01:56 +10:00
halx99
16e3d66a66
Update lua bindings
2021-08-14 13:22:03 +08:00
halx99
c5aeed4c06
Update lua bindings
2021-08-13 20:36:10 +08:00
halx99
484549b801
Fix ci
2021-07-19 08:10:37 +08:00
halx99
d90dfd89e0
Update lua_xml_http_request.cpp
2021-07-19 01:29:08 +08:00