Huabing.Xu
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c276cdf6ee
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issue #2460: glfw windows version: remove some unused function
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2013-08-20 15:19:48 +08:00 |
Huabing.Xu
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dd538a28a7
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issue #2460: glfw window version
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2013-08-20 13:57:15 +08:00 |
James Chen
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2c1b26acf8
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issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance()
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2013-07-12 13:11:21 +08:00 |
James Chen
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93b6328303
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issue #2129: Removing CC prefix for cocos2dx module.
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2013-06-20 14:13:12 +08:00 |
James Chen
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c0d44cb2e4
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fixed #2129: Rename m_iVar to _var, remove CC prefixes.
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2013-06-15 14:03:30 +08:00 |
James Chen
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31e91e554e
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issue #1661: Added CrystalCraze for win32 and fix some compilation errors.
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2013-01-17 17:07:18 +08:00 |
James Chen
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c797af0fe9
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fixed #1522: CCEGLView class of desktop platforms should override CCEGLViewProtocol::setScissorInPoints.
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2012-10-24 10:03:19 +08:00 |
James Chen
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5751d82e6b
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Renamed "setFrameZoom" to "setFrameZoomFactor", added 'getFrameZoomFactor'.
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2012-10-19 17:39:55 +08:00 |
James Chen
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a5e260dbdb
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issue #1515: Refactored some codes for win32 port.
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2012-10-18 12:01:30 +08:00 |
James Chen
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0b101bedd0
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issue #1515: Adding a zoom function for debugging large resolution (e.g.new ipad) app on desktop.
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2012-10-18 10:54:19 +08:00 |
James Chen
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2779b4f1ab
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Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into johnangel
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2012-10-17 15:08:25 +08:00 |
johnangel
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a2e1400402
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Merge remote branch 'upstream/gles20' into gles20
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2012-10-16 08:42:30 +02:00 |
johnangel
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8d0dc8d2a7
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Windows Touch support for desktop
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2012-10-15 10:39:42 +02:00 |
James Chen
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e1c0ea761b
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issue #1486: Removed some unused codes, made it works on WINDOWS.
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2012-10-12 09:58:42 +08:00 |
johnangel
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72aa46afe5
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Refactoring code
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2012-10-08 18:38:04 +02:00 |
johnangel
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acac470f7b
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Fixing GPF when old OpenGL version is detected
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2012-09-19 19:36:09 +02:00 |
dualface
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9809798280
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[Win32] add menubar to window
[Win32] set custom window message proc
[Win32] resize window
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2012-09-03 00:58:42 +08:00 |
YuLei Liao
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d4c53d43b9
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[Win32] add custom menu and custom windows message proc
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2012-09-02 04:38:52 +08:00 |
James Chen
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369eb3daa3
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[WIN32] Enabled retina. Updated the implementation of fullPathFromRelativePath.
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2012-08-24 18:01:16 +08:00 |
minggo
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cfdc50fb60
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issue #1437:make CCEGLView::sharedOpenGLView() return pointer
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2012-08-21 14:58:31 +08:00 |
James Chen
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0fce637ec7
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issue #1429: First commit CCEditBox support, only valid on IOS. PLZ refer to ExtensionsTest/EditBoxTest.
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2012-08-15 14:33:56 +08:00 |
minggo
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cc39dc55f4
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issue #1405:remove unneeded functions of CCFileUtils
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2012-08-08 18:39:33 +08:00 |
James Chen
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c4056b1bb0
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fixed #1269: Updated include search paths for win32 and android.
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2012-06-19 17:22:55 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
James Chen
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82439733c5
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fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
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2012-05-03 10:12:00 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
James Chen
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0f36a89c7e
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |