Ricardo Quesada
c4735af1ef
Adds more constants to Color
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Adds more constants for Colors, in particular to `Color4B` and `Color4F`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 17:19:07 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
Ricardo Quesada
6c02102b17
Fixes crash when reordering
2013-08-19 17:27:31 -07:00
Ricardo Quesada
511ec1cc5d
Compiles with improved CCArray
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Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
boyu0
304d636deb
Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-29 11:40:18 +08:00
boyu0
cecfc13bc4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
James Chen
e66e429bb2
issue #2430 : Moving enum type to class for CCBReader.
2013-07-27 21:44:49 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
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Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
191aaebe2a
More const fixes
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`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada
07c6c904cc
Removes more Hungarian notation and more
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Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada
d683e10808
More constant fixes
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Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
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Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
boyu0
a2b611d8c3
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
2013-07-25 21:35:00 +08:00
minggo
2bb577be8b
issue #2430:change Image enum item to upper letter
2013-07-25 20:29:53 +08:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
minggo
658bffbb69
issue #2430:use upper letter for enum item in ccGLStateCache.h
2013-07-25 15:04:13 +08:00
James Chen
a1c4c73c1c
issue #2378 : More setter/Getter, removing CC_PROPERTY_XXX macros.
2013-07-23 18:26:26 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
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and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
boyu0
76e05ee802
Merge https://github.com/cocos2d/cocos2d-x into 2345
2013-07-18 17:47:43 +08:00
Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0
70140bb4cb
refactor CCImage and CCTexture2D
2013-07-17 17:12:04 +08:00
Ricardo Quesada
5d499d351d
Some more changes to make the code more c++ friendly:
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- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
- Deprecates the old methods
- adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
- the new one is const
- Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
minggo
34b60e99f1
Merge pull request #3140 from minggo/iss2393-mark_deprecated
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Use Point, Rect and Size member functions instead of global functions
2013-07-12 08:59:27 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
James Chen
8d0888aa60
issue #2398 : Trigger an assert when the default texture of Sprite was created unsuccessfully.
2013-07-12 16:36:19 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
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... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen
7594136985
issue #2388 : Updating comments for cc_2x2_white_image variable.
2013-07-10 11:57:35 +08:00
James Chen
f6e0b6ca0b
issue #2388 : Checking whether the texture exists.
2013-07-10 10:07:45 +08:00
James Chen
87cec1622c
closed #2388 : Creating a default texture for CCSprite if setTexture(nullptr) is invoked.
2013-07-09 18:33:36 +08:00
James Chen
e28cf8d258
issue #2129 : Windows doesn't support 'initializer list', using constructor instead.
2013-07-07 21:08:14 +08:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
Ricardo Quesada
216c6eada5
Adds more const in getters
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In Sprite and Texture2D
2013-07-03 17:44:41 -07:00
Ricardo Quesada
adaa72fbb4
Adds const to getters
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Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen
3fa5c776b8
issue #2359 : Using PositionColor shader when texture is NULL in Sprite.
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TODO: PostionTextureColor shader should support empty texture.
2013-07-03 23:34:45 +08:00
James Chen
501afdd2e3
closed #2359 : Sprite will become white block when using CCControlSwitch.
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setShaderProgram should not be in Sprite::setTexture since setTexture is not related to shader.
2013-07-03 16:16:30 +08:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
2fae3db792
Minor fix for CCSprite::draw(), checking whether texture is valid, if it's invalid, don't set the attribute for it.
2013-06-08 11:10:39 +08:00
James Chen
1a5e9f3717
Fixing a bug that display is wrong when setting setTexture(NULL) for CCSprite.
2013-06-06 15:02:57 +08:00
James Gregory
29cfe512a3
Remove debug print statement
2013-05-06 21:29:44 -07:00
James Gregory
f386272486
Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite.
2013-05-06 21:29:43 -07:00
James Gregory
872df86f84
Remove debug print statement
2013-05-06 20:59:48 -07:00
James Gregory
d52aa420e8
Switch to slot-based GL buffer loading code for CCSprite.
2013-05-06 20:59:47 -07:00
James Gregory
089a47d937
Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite.
2013-05-06 20:58:45 -07:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
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This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00