godyZ
|
424b4140a2
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Atitc_decode
|
2013-08-16 11:14:47 +08:00 |
godyZ
|
e8809b2b15
|
issue #2533:add ATITC compressed texture support
soft decode test in Win32, ios, Mac. device decode test in HTC G14
Adreno 220 GPU.
|
2013-08-16 11:02:44 +08:00 |
James Chen
|
409e345522
|
issue #2488: Updating VS project configuration.
|
2013-08-15 21:40:11 +08:00 |
James Chen
|
c84162505e
|
issue #2488: Updating project configurations for new Label classes.
|
2013-08-15 21:01:45 +08:00 |
godyZ
|
963eb5c191
|
modify the Win32 vcxproj file , resolve complier error
|
2013-08-12 15:54:05 +08:00 |
James Chen
|
c1d715b778
|
Adding windows support for New Label.
|
2013-08-02 15:01:27 +08:00 |
boyu0
|
4348e87e31
|
Merge CCImageCommonWebp.cpp into CCImageCommon_cpp.h
|
2013-07-29 17:56:36 +08:00 |
boyu0
|
304d636deb
|
Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
|
2013-07-29 11:40:18 +08:00 |
boyu0
|
cecfc13bc4
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
|
2013-07-27 22:06:30 +08:00 |
boyu0
|
02bdfbf169
|
Combine CCTextureETC to CCImage and CCTexture2D.
|
2013-07-26 17:34:44 +08:00 |
James Chen
|
2abd61b967
|
Warning fix in CCRenderTexture.h.
|
2013-07-26 14:15:19 +08:00 |
boyu0
|
a2b611d8c3
|
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
|
2013-07-25 21:35:00 +08:00 |
minggo
|
f840564c05
|
issue #2412:remove platform.h/.cpp from vs project
|
2013-07-23 11:45:20 +08:00 |
minggo
|
07ae0c6da2
|
issue #2404:remove unneeded files
|
2013-07-15 17:18:30 +08:00 |
James Chen
|
f752196f8e
|
issue #2379: Removing CCZone.cpp/.h for win32 project.
|
2013-07-09 15:42:37 +08:00 |
James Chen
|
e28cf8d258
|
issue #2129: Windows doesn't support 'initializer list', using constructor instead.
|
2013-07-07 21:08:14 +08:00 |
Huabing.Xu
|
041bef148a
|
Merge branch 'origin/develop'
Conflicts:
cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d.vcxproj.filters
|
2013-07-02 13:47:02 +08:00 |
James Chen
|
4e5ee103ec
|
Fixing errors on windows.
|
2013-07-01 18:22:09 +08:00 |
Huabing.Xu
|
4e9e893c8e
|
1. Add C++ code to decode ETC file
2. Configuration and function supportsETC()
|
2013-07-01 17:40:57 +08:00 |
James Chen
|
53a372669a
|
closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation.
|
2013-06-23 17:25:34 +08:00 |
flaming0
|
bd0c40026f
|
Fixed windows build (added CCComponent, CCArmature files to win32 project)
|
2013-06-16 00:34:23 +04:00 |
Jaroslaw Lewandowski
|
3f7c506638
|
Ability to save/retrieve CCData into/from CCUserDefault
|
2013-05-29 01:06:41 +01:00 |
minggo
|
5f37e854c4
|
issue #2161: resolve conflict
|
2013-05-28 11:50:14 +08:00 |
minggo
|
d6e547cd02
|
issue #2161:add CCTextureETC.cpp/.h into vs2010 project
|
2013-05-28 10:04:19 +08:00 |
James Chen
|
8448280ed3
|
issue 2217: Updating Make file and project configuration to add ccFPSImage.c.
|
2013-05-23 16:50:48 +08:00 |
James Chen
|
db464530fb
|
fixed #2142: updating win32.
|
2013-05-10 15:46:24 +08:00 |
minggo
|
2842719e35
|
issue #1529:add user_default into vs2010 project
|
2013-03-07 10:31:01 +08:00 |
James Chen
|
0d70e6f92f
|
issue #1753: Win32 works ok.
|
2013-02-27 15:45:23 +08:00 |
James Chen
|
9f6df60be0
|
issue #1712: Adding win32 support.
|
2013-02-17 11:34:55 +08:00 |
minggo
|
ed332770c3
|
fixed #1703:remove depence of libxml2 for vs project
|
2013-02-06 16:37:20 +08:00 |
minggo
|
60d36ed3aa
|
issue #1703:fix conflicts when synchronized to latest codes
|
2013-02-06 16:18:37 +08:00 |
minggo
|
3d9a0dc99d
|
issue #1703:add tinyxml2 codes into vs project
|
2013-02-06 13:49:35 +08:00 |
James Chen
|
95dc349b77
|
issue #1770: Adding webp support for win32.
|
2013-02-06 11:23:10 +08:00 |
James Chen
|
3a9346e6ff
|
issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms.
|
2013-02-01 11:20:46 +08:00 |
johnangel
|
16269d952d
|
Detect VS2012 Update 1
|
2013-01-10 11:55:30 +01:00 |
johnangel
|
674bb8e728
|
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
|
2013-01-07 11:51:05 +01:00 |
James Chen
|
9bd302e35b
|
fixed #1627: VS version check in project file.
|
2012-12-29 13:54:46 +08:00 |
johnangel
|
08cd9e37fc
|
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
|
2012-12-24 10:27:56 +01:00 |
unknown
|
adb68ddbb6
|
Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
|
2012-12-19 19:28:25 +01:00 |
James Chen
|
e8cf71407d
|
issue #1564: Deleted physics_nodes in cocos2dx since it was moved to extension.
|
2012-11-20 16:27:47 +08:00 |
James Chen
|
c5b5b978fa
|
issue #1555: Made win32 works ok.
|
2012-11-16 17:08:34 +08:00 |
johnangel
|
ad7dacc281
|
Merge remote branch 'upstream/gles20' into gles20
|
2012-10-08 16:35:43 +02:00 |
johnangel
|
fdec1ba4b9
|
Fixing include paths to be able to compile cocos2d-x using
external Visual Studio solution, without copying all files
|
2012-09-15 16:34:31 +02:00 |
ebartley
|
5deeb3f8fa
|
Update windows project files: Paths should be referenced from the $(ProjectDir) so that devs using a custom .sln that references the existing .vcxproj files in the cocos2d-x repo can use them without errors.
|
2012-09-07 15:00:21 -04:00 |
Walzer
|
ba224cc283
|
add CCTouch.cpp into proj.win32, android.mk, xcode4 template.
|
2012-07-31 23:32:19 +08:00 |
James Chen
|
2ab5e4ab9c
|
issue #1399: Added vs2010 support.
|
2012-07-23 11:57:34 +08:00 |