Commit Graph

1750 Commits

Author SHA1 Message Date
samuele3hu 4f1a46136a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestSample 2013-07-24 10:15:39 +08:00
samuele3hu e9df175e9a issue #2426:Add Drawprimitives.lua and Drawprimitives lua test sample 2013-07-24 10:15:16 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada 2013f841ad Merge branch 'develop' into more_best_practices_fixes 2013-07-23 13:36:22 -07:00
James Chen 12bb640307 issue #2378: ParticleTest: _emitter->getOpacityModifyRGB --> _emitter->isOpacityModifyRGB 2013-07-23 20:47:19 +08:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
Ricardo Quesada c158cd5be6 More best practices fixes
- Removes Hungarian notation from the CPP test (there are still some Hungarian to remove)
- Label and MotionStreak: Uses the CL() entry for the tests (lambda functions)
2013-07-22 17:25:44 -07:00
carlo morgantini 98bb0c26f3 working on the new label stuff 2013-07-22 14:43:45 -07:00
carlo morgantini 98c52cd98d new FontCache 2013-07-22 13:08:37 -07:00
carlo morgantini 5668607e0e merging with Ricardo stuff and fixin the new Label 2013-07-22 11:40:39 -07:00
James Chen 9b0f2a6e33 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2344-js-scriptprotocol 2013-07-22 17:25:29 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
James Chen 2228614748 issue #2344: JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now. 2013-07-22 17:12:53 +08:00
minggo 8660543d77 Merge pull request #3198 from samuele3hu/deprecatedfunc
issue #2404:Move deprecated functions in Lua
2013-07-22 00:27:06 -07:00
James Chen b58d18e20a More unsinged int -> int in some places where it could be difficult to find underflow bugs. And some warnings fix. 2013-07-22 14:28:19 +08:00
James Chen e81c0f944d Merge branch 'ricardoquesada-property_synthesize_fixes' of https://github.com/dumganhar/cocos2d-x into ricardoquesada-property_synthesize_fixes 2013-07-22 11:47:08 +08:00
James Chen 604c30f102 Merge branch 'openal-deletebuffers' of https://github.com/rafaelx/cocos2d-x into rafaelx-openal-deletebuffers
Conflicts:
	CocosDenshion/include/SimpleAudioEngine.h
	samples/Cpp/TestCpp/Classes/CocosDenshionTest/CocosDenshionTest.cpp
2013-07-22 10:06:14 +08:00
samuele3hu eed0297c59 Merge branch 'deprecatedfunc' of https://github.com/samuele3hu/cocos2d-x; branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-22 09:39:57 +08:00
samuele3hu 1f5f6e8fa2 issue #2404:Modify configs 2013-07-22 09:36:00 +08:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada 2219bde542 bmfont sample working
...still TTF working OK
2013-07-19 16:49:51 -07:00
Ricardo Quesada 88928fff99 Merge branch 'developNewLabelMerge' into merge_new_label
Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
	cocos2dx/textures/CCTexture2D.h
	samples/Javascript/Shared
2013-07-19 16:04:23 -07:00
carlo morgantini c977e6c3fa Merge remote-tracking branch 'ricorigin/developNewLabel_create' into developNewLabelMerge
Conflicts:
	cocos2dx/label_nodes/CCFontDefinition.cpp
	cocos2dx/label_nodes/CCFontDefinition.h
	cocos2dx/label_nodes/CCStringTTF.cpp
	cocos2dx/label_nodes/CCStringTTF.h
	samples/Cpp/TestCpp/Classes/LabelTest/LabelTest.cpp
2013-07-19 12:24:25 -07:00
carlo morgantini 5068622c04 working on the new atlas stuff 2013-07-19 10:33:26 -07:00
James Chen 4043ca7e23 Merge pull request #3197 from dumganhar/ricardoquesada-more_more_best_practices_fixes
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3192
2013-07-19 08:15:39 -07:00
boyu0 ad3ceda3c2 roll back the android project setting 2013-07-19 15:58:33 +08:00
boyu0 948acd6e29 Refactor CCTexture2D and CCImage 2013-07-19 15:37:54 +08:00
samuele3hu 90af254fac Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-19 14:57:38 +08:00
samuele3hu 3b97353e14 issue #2404:Modify Deprecated.lua and set platform config 2013-07-19 14:57:02 +08:00
Lee, Jae-Hong 980a053e50 [Tizen] Fix compile error.
- Tizen SDK doesn't support override keyword yet.
- add class keyword before friend keyword.
2013-07-19 15:16:05 +09:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
minggo 7704ab9161 issue #2412:remove platform.cpp/.h 2013-07-19 13:42:45 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
rafael.x c4ef2c9250 Added to various functions a check whether an OpenAL source exists on which OpenAL functions can be called.
Playback of background music starts now with the previously set volume, independent of the OpenAL source state.
Added a delete on the SimpleSoundEngine object within CocosDenshionTest::onExit() so that alutExit() gets called to release allocated resources by OpenAL.
2013-07-19 01:00:24 +02:00
carlo morgantini 9c53da22fa some more cleanup 2013-07-18 14:11:12 -07:00
carlo morgantini 5480810a9c clean up and now using FreeType for rendering fonts 2013-07-18 13:13:41 -07:00
James Chen 7de69edad8 Merge pull request #3187 from dumganhar/ricardoquesada-more_best_practices_fixes
Merge https://github.com/cocos2d/cocos2d-x/pull/3183
2013-07-18 08:52:15 -07:00
samuele3hu 236b675e21 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-18 23:29:41 +08:00
samuele3hu 78cd3e561e issue #2404:Move deprecated functions to Deprecated.lua 2013-07-18 23:27:07 +08:00
minggo 208c1312f4 Merge pull request #3171 from samuele3hu/ScriptHandler
issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGL,ScrollView handlers operation
2013-07-18 02:48:37 -07:00
boyu0 76e05ee802 Merge https://github.com/cocos2d/cocos2d-x into 2345 2013-07-18 17:47:43 +08:00
James Chen a425dd3dc0 Merge branch 'more_best_practices_fixes' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-more_best_practices_fixes
Conflicts:
	cocos2dx/actions/CCActionTiledGrid.h
2013-07-18 15:46:14 +08:00
James Chen bf45fa86fe Merge pull request #3176 from dumganhar/iss2413-overload-virtual
closed 2413: Warning fixes for overload virtual functions.
2013-07-18 00:33:53 -07:00
James Chen 8176f2f178 issue #2404: Fixing wrong replacement of shape.m_Vertex2F. shape.m_Vertex2F --> shape.m_vertex2 2013-07-18 14:48:18 +08:00
carlo morgantini 80247d409b rendering using free type. This commit is a work in progress and should NOT be used 2013-07-17 17:31:28 -07:00
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
boyu0 70140bb4cb refactor CCImage and CCTexture2D 2013-07-17 17:12:04 +08:00
James Chen d6f713a31b Merge branch 'sanityzing_code' of https://github.com/ricardoquesada/cocos2d-x into ricardoquesada-sanityzing_code
Conflicts:
	samples/Cpp/TestCpp/Classes/Box2DTest/Box2dTest.h
2013-07-17 17:06:47 +08:00
James Chen f4edc7a922 closed #2413: Warning fixes for overload virtual functions. 2013-07-17 16:25:13 +08:00
samuele3hu 847b87b297 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-17 14:45:02 +08:00
James Chen e7452bc912 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2407-class-order 2013-07-17 14:36:55 +08:00
James Chen c31e8a8afc issue #2407: Updating SpriteTest.cpp, Don't hide virtual override function. 2013-07-17 14:33:15 +08:00
James Chen b6fda7bf7c issue #2407: Removing unused codes in Box2dTest.h 2013-07-17 14:32:38 +08:00
James Chen d3bf9935cd Merge pull request #3166 from dumganhar/iss2410-blackscreen-android
Merge PR https://github.com/cocos2d/cocos2d-x/pull/3117
2013-07-16 23:25:01 -07:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
samuele3hu 6ce5bbf09a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-17 10:16:11 +08:00
samuele3hu 0f1ac9983f issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation. 2013-07-17 10:15:25 +08:00
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
carlo morgantini 9cfe1b7823 new stuff for FreeType 2013-07-16 15:18:39 -07:00
James Chen 80590dcfc1 Merge pull request #3132 from samuele3hu/ScriptHandler
issue 2377:Add scriptHandlerMgr to manager lua script handler
2013-07-16 02:40:50 -07:00
samuele3hu 596eb9df3e issue #2377:Modify tojs/cocos2dx.ini and a function name 2013-07-16 16:45:57 +08:00
James Chen 510b29a2ff Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
Conflicts:
	cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen b543de648c [iOS, Mac]Adding jsb_deprecated.js to resource folder for JSB projects. 2013-07-16 15:35:13 +08:00
James Chen f09cf35dba Updating JS-test to the latest version. 2013-07-16 15:31:23 +08:00
samuele3hu 241c01bec3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-16 14:47:46 +08:00
James Chen 13e939b55e Merge pull request #3157 from ricardoquesada/override_love
closed 2407: Adds more readability to the class internals.
2013-07-15 22:05:33 -07:00
samuele3hu 1761669832 issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr 2013-07-16 12:47:40 +08:00
James Chen b11000908e Merge pull request #3155 from pktangyue/patch
issue #2406: Override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class.
Resolved issue: Color and Opacity of Scale9Sprite will not be changed when it's added to NodeRGBA and run with FadeIn/Out actions.
2013-07-15 19:40:29 -07:00
James Chen a36a4bf19b issue2405: Adding jsb_deprecated.js for the compatibility of deprecated variables and methods. 2013-07-16 10:02:02 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
Ricardo Quesada f9268c8054 small API changes
::create()
and const chars
2013-07-15 14:35:25 -07:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
pktangyue 6bb2d64f19 add S9CascadeOpacityAndColor test 2013-07-15 20:13:30 +08:00
minggo 93e75bad9f Merge pull request #3154 from minggo/add-deprecated-header
Add deprecated header
2013-07-15 03:20:32 -07:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
samuele3hu 80a6811f9f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-15 10:39:08 +08:00
samuele3hu 51c3ced4ba issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples 2013-07-15 10:38:16 +08:00
James Chen 4b2165e648 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into socketio 2013-07-13 19:24:41 +08:00
James Chen 1bdb8f1bb2 Adding SocketIO test for iOS and Mac projects. 2013-07-13 19:24:09 +08:00
James Chen b5ca0b4ed5 Fixing warnings in SocketIOTest.cpp. 2013-07-13 19:21:31 +08:00
carlo morgantini 45f9edcdc3 some more work on freetype 2013-07-12 17:31:23 -07:00
carlo morgantini e4af13f1f6 use freetype 2013-07-12 12:39:47 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 58fe3c7563 closed #2393: fixed conflicts 2013-07-12 15:07:44 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
James Chen 33c37f5f9d issue #2397: CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance. 2013-07-12 14:44:24 +08:00
James Chen 4a7e884de8 issue #2397: UserDefault::sharedUserDefault() --> UserDefault::getInstance(), UserDefault::purgeSharedUserDefault() --> UserDefault::destroyInstance(); 2013-07-12 14:34:57 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 6038d69183 issue #2397: sharedSpriteFrameCache --> getInstance, purgeSharedSpriteFrameCache --> destroyInstance. 2013-07-12 14:12:58 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
James Chen 41957f06c9 issue #2397: sharedAnimationCache --> getInstance. 2013-07-12 13:54:56 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen a678d12615 issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms 2013-07-12 12:03:39 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Chris Hannon 126ebb888c Implements a socket.io client extension, adds a test case and updates the android makefiles.
Contains the following tasks:
-initial socket.io extension commit
-sioclientimpl subclasses websocket:delegate to respond to websocket events
-implement static connect methods and basic client creation
-move SocketIO class files into correct extension folder (network)
-create SocketIO test in TestCpp
-update project references
-add missing static modifier to connect method
-implement basic test methods
-update extensions tests with SocketIO test entry
-implement basic handshake and opensocket methods for SocketIO
-add Delegate class to handle callbacks, implement virtual Delegate methods in test
-implement socket and client registries for lookup when connecting to hosts and endpoints
-connect delegate onOpen method by separating impl creation from connection
-update test to demonstrate onOpen callback
-create send and emit methods, move SIOClient into header file, add send and emit methods to test
-implement basic socket.io message parsing
-improve logging for events and messages
-add logic to pull event name from payload
-schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety
-add onConnect handler to to catch socket.io onconnect vs websocket onopen
-add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects
-modify SIOClientImpl to track _uri for easier lookup in registries
-connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code
-create SIOEvent callback type, implement event registry in clients, add test for event registration and callback
-update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed
-check for connect before sending or emitting in the client, cleanup some codes
-change connect logic to reuse existing socket connections instead of opening a new one
-implements get and set Tag methods for clients for easy reference
-improve endpoint handling, add endpoint tests to test layer
-additional error handling within socket disconnect error and failure to open connection
-fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method
-add disconnect and onClose handlers to client so that onClose is called in the delegate
-add disconnect test methods to test layers
-change c-style casts to static_casts when using a CCDICT_FOREACH
-remove some unneeded namespace completion
-add usage documentation
-add handling for disconnect from server, cleanup some codes
-update comments and documentation in the socketiotest
-update includes so the NDK doesn't complain when compiling with c++11
-add socketio.cpp and test.cpp to the android makefiles
-update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git

Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-07-11 17:41:42 -04:00
carlo morgantini 002ae77698 new dynamic TTF label stuff 2013-07-11 14:41:03 -07:00
James Chen 3c64bc8972 issue #2396: Updating Scale9SpriteTest.cpp. 2013-07-11 17:08:09 +08:00
samuele3hu ea0a19e7a2 issue #2377:Adjust tab and space 2013-07-11 16:49:29 +08:00
samuele3hu c4de89870a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-11 16:43:25 +08:00
samuele3hu 81ad976eed issue #2377:Remove registerNotificationHandler function 2013-07-11 16:42:11 +08:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
pktangyue 5e8de73061 add S9FrameNameSpriteSheetRotatedSetCapInsetLater test 2013-07-11 16:09:07 +08:00
James Chen 227afc37b9 Merge branch 'iss2395-s9sprite-test' of https://github.com/dumganhar/cocos2d-x into iss2395-s9sprite-test 2013-07-11 15:10:27 +08:00
James Chen 1527c1b4c3 issue #2395: Updating TestCpp/Android.mk 2013-07-11 15:09:13 +08:00
James Chen ab4e9749b6 issue #2395: [Win32] Updating TestCpp project configuration 2013-07-11 14:17:43 +08:00
James Chen 9946bc4f00 issue #2395: Adding Scale9SpriteTest for other platforms. 2013-07-11 14:13:01 +08:00
James Chen ad95ba4894 closed #2395: Adding Scale9SpriteTest for TestCpp 2013-07-11 14:07:14 +08:00
James Chen 2e9d727466 issue #2395: Removing unused codes in ActionTest.h. 2013-07-11 14:00:26 +08:00
samuele3hu ff29d2b5d4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-11 13:40:16 +08:00
samuele3hu 9007b9feee issue #2377:Replace the CallFunc script Handler and repair Testlua Bug 2013-07-11 13:38:25 +08:00
carlo morgantini 9264b3de1d more clean up 2013-07-10 11:59:05 -07:00
samuele3hu 31d0e492c2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-10 15:05:02 +08:00
samuele3hu cf1cbe1bd6 issue #2377:add scriptHandlerMgr and modify ActionManager.lua 2013-07-10 15:04:00 +08:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Jaroslaw Lewandowski 626ba2686f Solving 'black screen' on android 2013-07-09 21:21:43 +01:00
Éloi Rivard 05ae6f8518 Fixed some warnings 2013-07-09 16:33:21 +02:00
Éloi Rivard e6354bbf0a Various linux eclipse projects compilation fixes 2013-07-09 15:23:19 +02:00
Éloi Rivard b8242cfe97 Removed unused include in eclipse HelloLua project 2013-07-09 15:23:19 +02:00
Éloi Rivard d853934f1b Added -std=c++0x flag in C++ eclipse projects 2013-07-09 15:23:19 +02:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
minggo 6d7b9ca236 Merge pull request #3108 from minggo/pitch_7platforms
Pitch 7platforms
2013-07-08 20:24:15 -07:00
minggo e5a80eed91 fixed conflict 2013-07-09 10:39:16 +08:00
James Chen 85ef6b3b98 closed #2384: Using static_cast instead of C cast in ExtensionsTest.cpp. 2013-07-09 10:18:15 +08:00
James Chen 3c394bba87 Merge branch 'iss3102-extensionstest-menuscroll' of https://github.com/hannon235/cocos2d-x into hannon235-iss3102-extensionstest-menuscroll 2013-07-09 10:16:31 +08:00
James Chen 976d4ad11e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	cocos2dx/actions/CCActionInterval.cpp
	cocos2dx/cocoa/CCDictionary.cpp
	samples/Cpp/TestCpp/Classes/NodeTest/NodeTest.cpp
2013-07-09 09:48:41 +08:00
Ricardo Quesada c7bf2ead10 More static_cast<> 2013-07-08 14:42:08 -07:00
Ricardo Quesada 9fe9341646 From C++ best practices
Uses static_cast<> instead of C casting.
2013-07-08 14:38:14 -07:00
Chris Hannon bba9722faa iss3102: make extension test submenu in TestCpp scrollable to access all entries 2013-07-08 16:20:24 -04:00
dumganhar 9b126e79d7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into remove-copywithzone
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-08 23:09:48 +08:00
dumganhar 8f900d02b8 issue #2300: Removing all 'copyWithZone' pattern. 2013-07-08 23:05:47 +08:00
minggo 87125e4b2a issue #2129:use capital words for static const member variables 2013-07-08 18:11:32 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 5ff7baf126 update to latest branch 2013-07-05 17:53:39 +08:00
minggo dfde41b932 issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
James Chen a996b878cd issue #2368: Updating JS-test. 2013-07-05 15:30:33 +08:00
James Chen fcc02d476c Updating AppDelegate.cpp 2013-07-05 15:24:29 +08:00
James Chen d2746bbe90 issue #2373: Removing inline for virtual function. Adding more const getter functions. 2013-07-05 15:08:52 +08:00
minggo 12bc534475 Merge pull request #3079 from dabingnn/Issue-2367-ClippingNodes-Bug
issue #2367: Fix Bug "ClippingNodes work different in Android and IOS"
2013-07-04 22:42:03 -07:00
Huabing.Xu 7a61ead598 issue #2367: Fix Bug "ClippingNodes work different in Android and IOS" 2013-07-05 11:59:46 +08:00
James Chen 3138281cab issue #2371: [Lua] Only 64bit target needs the linking flag '-pagezero_size 1000 -image_base ' 2013-07-04 17:53:23 +08:00
James Chen 6ed014ab00 issue #2371: Removing unused file. 2013-07-04 17:25:52 +08:00
James Chen dca0874ee3 issue #2371: Removed unused projects. 2013-07-04 17:24:34 +08:00
James Chen a67ac821f7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen 7d3a63bb23 issue #2371: Adding HelloLua and TestLua projects for MAC. 2013-07-04 17:10:47 +08:00
James Chen 83b23c67fd issue #2371: Set design resolution for TestLua. 2013-07-04 17:07:34 +08:00
James Chen 808ce2e208 close #2371: Adding Lua projects for Mac. 2013-07-04 16:29:06 +08:00
minggo f019700b91 Merge pull request #3072 from minggo/const_love
Fix compiling errors of #3070
2013-07-03 23:19:14 -07:00
James Chen 397b698f07 [iOS] Adding lua projects. 2013-07-04 13:50:09 +08:00
Ricardo Quesada 1d011510af setTexParams() is passed as a const reference
All structs (PODs), should be passed as const reference.
eg: Size, Point, ccTexParams, etc... should be passed as const reference.
2013-07-03 17:59:22 -07:00
Ricardo Quesada d88a4244b9 Obfuscated Test JS added on iOS and Mac
new version of game.js. I guess it was autogenerated
2013-07-03 15:29:57 -07:00
Ricardo Quesada d399a044a9 Adds JS tests for iOS 2013-07-03 14:05:02 -07:00
Ricardo Quesada 22b42bfe7d SimpleGame and HelloCpp works as expected
their Info.plist was broken
2013-07-03 13:24:39 -07:00
Ricardo Quesada 77dbe995d4 Merge branch 'develop' into ios_mac_one_project 2013-07-03 11:39:00 -07:00
James Chen 7892f1ac9d Merge pull request #3053 from dumganhar/iss2285-js-motionstreak
Adding MotionStreak test for TestJavascript.
2013-07-03 01:36:07 -07:00
Ricardo Quesada 2b73d0cb5f ios and mac projects unified in one simple xcode project
Not finished yet:
 - iOS only includes Test Cpp (Simple Game not working yet on iOS)

It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Darragh Coy e247b5d960 Add ccDrawSolidCircle
Similar to ccDrawCircle() primitives drawing function except the circle is filled.
2013-07-02 13:39:16 -07:00
James Chen 54736814fa issue #2285: New JS-test MotionStreak. 2013-07-02 17:57:48 +08:00
James Chen 53884d8238 issue #2285: Adding MotionStreak test for TestJavascript. 2013-07-02 17:47:33 +08:00
minggo 55202b978a Merge pull request #3048 from dabingnn/iss2328-refractor-etc
Iss2328 refractor etc
2013-07-02 01:37:55 -07:00
Huabing.Xu dded008909 issue #2328 refractor etc support:remove comments 2013-07-02 15:46:17 +08:00
Huabing.Xu 041bef148a Merge branch 'origin/develop'
Conflicts:
	cocos2dx/proj.ios/cocos2dx.xcodeproj/project.pbxproj
	cocos2dx/proj.win32/cocos2d.vcxproj.filters
2013-07-02 13:47:02 +08:00
James Chen eeff9b3d75 issue #2325: [MAC] Adding missing resources for TestCpp. 2013-07-02 10:43:21 +08:00
James Chen ec5edeb8f6 issue #2325: Updating title for Mac projects. 2013-07-02 10:42:50 +08:00
Ricardo Quesada c38e932fe8 Adds SimpleGame and HelloCpp to the mac samples project 2013-07-01 17:31:03 -07:00
Ricardo Quesada 9e13cb91a5 Adds xcworspace data 2013-07-01 16:33:17 -07:00
Ricardo Quesada 92469a635c CrystalCraze and CocosDragon added 2013-07-01 16:24:41 -07:00
Ricardo Quesada 1e6a7f6bbc MoonWarriors works on Mac 2013-07-01 16:02:36 -07:00
Ricardo Quesada 631ea4ef1d restore js shared 2013-07-01 15:26:03 -07:00
Ricardo Quesada 527d209ca8 Tries to compile WaterMelonWithMe 2013-07-01 15:20:31 -07:00
Ricardo Quesada f83383b86c removes unused projects 2013-07-01 14:43:47 -07:00
Ricardo Quesada 87fc7d4d62 cocos2d mac project redesigned 2013-07-01 14:41:39 -07:00
Huabing.Xu ae47e94db9 change test case, all platform not can read pkm file 2013-07-01 18:15:59 +08:00
Sergey Shambir 0a2207f531 Fixed coding style, rearranged CocosDenshionTest UI, changed
rewindBackgroundMusic to work with paused music.
2013-06-29 13:46:19 +04:00
Sergey Shambir 1c52517770 CocosDenshion: added effects customization for 7 platforms.
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.

Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
James Chen 9bac943040 issue #2325: [MAC] Removing libxml2.dylib, adding libcurl.dylib and updating dependence for TestCpp. 2013-06-29 12:25:44 +08:00
James Chen 7dd6218344 issue #2325: [MAC] Setting the windows size to 800x450 which is the same as HTML5-tests. 2013-06-29 12:12:26 +08:00
James Chen e2b9863bf7 issue #2325: [Linux] KEYBOARD_SUPPORT --> CC_KEYBOARD_SUPPORT. 2013-06-29 11:44:14 +08:00
Ricardo Quesada b846a3060e cocos2d-x in Mac:
Works as expected. All the projects defines CC_KEYBOARD_SUPPORT.
Either all of them should define them, or none, otherwise the vtable
will be broken
2013-06-28 19:02:10 -07:00
Ricardo Quesada 9b1684b666 Merge remote-tracking branch 'cocos2d/develop' into js_mac 2013-06-27 22:15:03 -07:00
Ricardo Quesada b0de6d0e8c Project fixes
In debug: optimization is NONE, and other small fixes for Mac
2013-06-27 18:14:24 -07:00
James Chen 89ccd9240e issue #2340: Using 800x450 as design resolution for TestJavascript. 2013-06-27 16:10:42 +08:00
Ricardo Quesada ccd9cb486c JS Tests compiles and links in Mac
...but it doesn't work yet due to a bug with the touch events :-(
2013-06-27 00:58:46 -07:00
Ricardo Quesada 398c6593f0 JS Tests: Almost working on Mac 2013-06-26 23:45:08 -07:00
James Chen 0fdf4b97d6 Fixing iOS workspace project, using c99 instead of gnu99. 2013-06-26 17:52:54 +08:00
James Chen afc7e39d0f issue #2313: Opens stencil for TestJavascript. 2013-06-26 16:28:14 +08:00
James Chen 10f4446596 Merge pull request #2998 from sbc100/emscripten_linux
closed #2333: 1) Share top level Makefile between emscripten, linux and nacl.
2) Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder).  On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 22:43:16 -07:00
Sam Clegg f9ae701a4b Fix emscripten build on linux
Remove the dependacy of the emscripten build on /Library/Fonts
(a darwin-only folder).  On non-darwin platforms we use the
ariel.tff that is part of TestCpp.
2013-06-25 11:47:52 -07:00
James Chen 4196f2036e Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen 3e052d5525 issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library. 2013-06-25 23:21:06 +08:00
minggo 28c69b8b16 Merge pull request #2990 from minggo/ccx_filesystem
fixed a compiling error of AssetsManager on Android
2013-06-25 02:36:34 -07:00
minggo 6539fd52ba Merge pull request #2989 from samuele3hu/glMoudle
issue #2276: Add OpenGL lua module
2013-06-25 02:23:15 -07:00
minggo 86646bb820 issue #2329:fixed a compiling error of AssetsManager on Android 2013-06-25 17:09:10 +08:00
minggo 8d782133b8 Merge pull request #2983 from folecr/ccx_filesystem
Improve Android file system read performance
2013-06-25 02:05:37 -07:00
minggo d13597bcc3 Merge branch 'ccx_filesystem' of https://github.com/folecr/cocos2d-x into ccx_filesystem 2013-06-25 16:55:39 +08:00
samuele3hu 46bcf6ddba Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into glMoudle 2013-06-25 15:22:14 +08:00
samuele3hu 3b058fe019 issue #2276: Add OpenGL lua module 2013-06-25 14:55:57 +08:00
James Chen 425db1af6b Merge pull request #2982 from ricardoquesada/ios_project_fixes
[iOS] TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
2013-06-24 22:02:53 -07:00
Ricardo Quesada 436c7e9391 removes Xcode's autogenerated library paths 2013-06-24 21:30:04 -07:00
Ricardo Quesada e1d65e149b some fixes
removes deprecated functions from AsssetManager
AssetManager: updated project
HelloCpp: does not depent on box2d, chipmunk, etc.
2013-06-24 18:20:07 -07:00
Ricardo Quesada ef6f67902f Adds mac workspace
for the moment it includes TestCpp.
But Chipmunk, Box2d, cocos2dx, extensions and CocosDenshion are libraries
Like in the iOS project
2013-06-24 18:04:05 -07:00
Ricardo Quesada 4204e8243c TestCpp for iOS uses libcocos2dx, libCocosDenshion, etc...
...as dependencies, and other minor fixes
2013-06-24 16:59:00 -07:00
folecr 6708983de2 Update target to android-10 for NDK code 2013-06-24 15:14:14 -07:00
folecr 7d4ce91b6b Up the minSdkVersion to 9 2013-06-24 15:14:14 -07:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 80cb06d3f7 Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-24 10:01:57 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
Ricardo Quesada 404193eb9f Uses C++11 iterator in samples
or it just uses touches->anyObject() instead of creating an iterator
and removes more unneeded casts
2013-06-21 20:02:43 -07:00
Ricardo Quesada 6c0c48a3a9 Removes CallFuncO and CallFuncND
...which can be simualted with CallFunc and CallFuncN.

Adds std::function() support to CallFuncN.
Adds more samples
2013-06-21 14:58:52 -07:00
Ricardo Quesada 5e106f3c85 Uses C++11 code for the actions tests
Removes all casting.
Uses auto for actions
uses for(:) (C++11) iterator
2013-06-21 12:25:36 -07:00
James Chen 88a0dbec5e Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-21 21:29:25 +08:00
minggo 0a768da240 issue #2305: use 4.7 toolchain to fix compiling errors 2013-06-21 17:17:23 +08:00
James Chen 09f141f162 Merge pull request #2962 from samuele3hu/scrollview_develop
issue #2276: Add ScrollView lua binding and test sample
2013-06-21 01:57:41 -07:00
samuele3hu e36c6f544a issue #2276: Modify ScrollView and LuaScrollView class 2013-06-21 14:17:41 +08:00
James Chen 12549f72f9 Adding resource for ComponentTest. 2013-06-21 14:16:03 +08:00
James Chen dcaa55e622 Warning fixes for TestCpp. Using lambda, CC_CALLBACK_1 and clone pattern. 2013-06-21 14:15:20 +08:00
samuele3hu 35f0b07aa6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 11:16:46 +08:00
James Chen 0879a12516 issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects. 2013-06-21 11:14:03 +08:00
samuele3hu a862543a4c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-21 10:44:03 +08:00
samuele3hu c527fecfe3 issue #2276: Add scrollview sample test in cocosbuilder and modify some config 2013-06-21 10:43:02 +08:00
James Chen 2a715ec3cf Merge pull request #2956 from ricardoquesada/cc_namespace_obj
issue #2129: Re-adds 'CC' prefix to objective-c classes.
2013-06-20 19:10:01 -07:00
Ricardo Quesada 578bce4bc8 Re-adds 'CC' prefix to objective-c classes.
And also makes it compile on Mac, which was broken
2013-06-20 17:46:22 -07:00
Sam Clegg 04d7d5a061 [NaCl] Add support for building using glibc toolchain.
BUG=
R=binji@chromium.org

Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg 5c4545de3c [NaCl] Remove use of -lnosys 2013-06-20 12:56:13 -07:00
Sam Clegg d3110c0a45 [NaCl] Recreate webstore zip archive each build. 2013-06-20 12:56:13 -07:00
Sam Clegg 47878c1855 [NaCl] Remove legacy nacl_mounts usage.
Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Sam Clegg 40766006bd [NaCl] Fix NaCl build which had been disabled.
Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc.  This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
Sam Clegg ab1243e8dd [NaCl] Disable http tests under NaCl 2013-06-20 10:56:26 -07:00
samuele3hu 71fe43ee97 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into scrollview_develop 2013-06-20 22:40:21 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
Lee, Jae-Hong 2f8b24d05c Fix compile error. 2013-06-20 19:20:27 +09:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
James Chen 31cbc0cbf8 issue #2129: [TestCpp] A typo fix. 2013-06-20 14:08:22 +08:00
James Chen 74048d7eec issue #2129: [TestCpp] Renaming some class name to avoid conflicts after removing CC prefix. 2013-06-20 14:04:44 +08:00
James Chen e3ed28a8fb issue #2129: no need to write namespace since we are using *using namespace cocos2d::extension::armature;*. 2013-06-20 14:02:14 +08:00
James Chen b55a0dee2b issue #2129: using cocos2d::extension::armature namespace for Armature extension. 2013-06-20 13:48:43 +08:00
James Chen 7ce6ef04f8 issue #2129: [TestCpp] LayerGradient --> LayerGradientTest, TexturePVR --> TexturePVRTest. 2013-06-20 13:43:40 +08:00
samuele3hu fb075d7a7d issue #2277: Delete some conflict file and resolve some error 2013-06-20 11:28:16 +08:00
samuele3hu 0c4f99080b issue #2277: modify platform config except win32 2013-06-20 10:19:46 +08:00
samuele3hu b818001007 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-19 16:43:15 +08:00
samuele3hu b48cf5997d issue #2277: Add OpenGL lua test samples 2013-06-19 16:40:02 +08:00
James Chen 1eadcd8b38 fixed #2301: Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
Conflicts:
	cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
James Chen 504a9e714e issue #2300: copy --> clone for luabinding. 2013-06-19 12:08:26 +08:00
Ricardo Quesada a90f6c9b41 config resources are part of TestCpp for iOS 2013-06-18 16:52:52 -07:00
Ricardo Quesada 3d2862f8f7 Converts copy->autorelease() to clone()
... in the samples
2013-06-18 16:12:28 -07:00
James Gregory 88648aafc4 Update to testcpp makefile to include all assets, rather than cherrypicking. 2013-06-18 16:12:05 -07:00
Ricardo Quesada 159ef1ec68 clone() doesn't use copy constructor
... and other bug fixes
2013-06-18 15:06:53 -07:00
Ricardo Quesada d35cc3b0fa Merge branch 'develop' into clone_reverse_fixes
Conflicts:
	cocos2dx/actions/CCAction.cpp
	cocos2dx/actions/CCActionEase.cpp
	cocos2dx/actions/CCActionGrid.cpp
	cocos2dx/actions/CCActionInstant.cpp
	cocos2dx/actions/CCActionInterval.cpp
	scripting/javascript/bindings/generated
2013-06-18 09:59:34 -07:00
James Chen 3cd82c8bf3 Merge pull request #2917 from pyrasis/tizen_2.1
[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong 4b828cfff2 Enable Hardware Acceleration. 2013-06-18 19:17:49 +09:00
James Gregory ad90fe88a8 Merge remote-tracking branch 'origin/master' into emscriptenate 2013-06-17 20:30:36 -07:00
James Gregory 84cf597738 Simple logging controls in testcpp index.html 2013-06-17 20:29:57 -07:00
James Chen 2c0cc603d1 Merge branch 'master' into develop
Conflicts:
	extensions/cocos-ext.h
2013-06-18 10:46:25 +08:00
minggo b9c85d87ae Merge pull request #2896 from dumganhar/iss2129-format-codes
issue #2129: New naming of member varibles, renaming m_iVar to _var.
2013-06-17 03:27:01 -07:00
James Chen ccb67cbcb4 Template fix for iOS Template. 2013-06-17 15:54:12 +08:00
samuele3hu 778708426c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into opengl_develop 2013-06-17 14:38:08 +08:00
samuele3hu 26f1bd5171 issue #2277: Add OpenGL lua binding 2013-06-17 14:19:00 +08:00
James Chen 8b298fab0e issue #2284: fixing windows build. 2013-06-16 11:19:47 +08:00
Ricardo Quesada 71ea3c7a3c Fixed headers. Compiles but it doesn't link yet.
Many methods not implemented yet.
2013-06-15 18:54:34 -07:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Chen 82cd7bb01f Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master 2013-06-14 15:41:01 +08:00
minggo a221f06592 issue #2284: fix bugs after merging master 2013-06-14 14:34:50 +08:00
Ricardo Quesada 8a6d33a212 Adds CC prefix to CALLBACK()
Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
James Chen 1f2f366ef6 Merge pull request #2868 from folecr/develop
fixed #2281: When user has built with JS Debugger support ScriptingCore will handle necessary runtime changes
2013-06-12 23:52:53 -07:00
James Chen 0de1a4ebd8 Merge pull request #2877 from pyrasis/tizen_2.1
Support Tizen device
2013-06-12 22:56:23 -07:00
minggo 5996e99b74 Merge pull request #2875 from ricardoquesada/CALLBACK_macro_for_callbacks
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
2013-06-12 22:51:21 -07:00
Lee, Jae-Hong 1bd3f10601 Support Tizen device. 2013-06-12 10:20:18 +09:00
Ricardo Quesada 83b43ab93e Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
Handy macros for callbacks.
Instead of:
	std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
	CALLBACK_1(func_ptr, instance)

And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
Ricardo Quesada af49023741 Fixes for iOS7 and Xcode5 2013-06-11 12:11:05 -07:00
folecr bab8eff915 enableDebugger() will be called inside ScriptingCore when JSB_ENABLE_DEBUGGER is #defined 2013-06-11 08:18:22 -07:00
Rene Klacan f31a258c01 Merge pull request from cocos2d/develop 2013-06-11 01:06:12 +02:00
James Chen d51c03da7e Updating JS-Test. 2013-06-10 12:12:31 +08:00
James Chen 4948de6462 [VS2012] Warning fixes. 2013-06-10 11:44:16 +08:00
James Chen a14df8d28d issue #2271: Fixing some memory leaks. 2013-06-10 11:43:43 +08:00
James Chen b0669b4f7d [Tizen] Updating project configurations. 2013-06-09 18:56:22 +08:00
James Chen b388e7e45e [win32] Updating TestLua. 2013-06-09 18:34:02 +08:00
James Chen 3632693cd9 Reverting TestCpp/AppDelegate.cpp to use config file. But modify it to a suitable value. 2013-06-09 16:09:56 +08:00
James Chen 6b0c2667fd [iOS] Adding i386 arch for MoonWarriors. 2013-06-09 15:57:06 +08:00
James Chen 50de9b7af5 [iOS] Adding i386 arch for MoonWarriors. 2013-06-09 15:29:51 +08:00
James Chen 0a8ae1e79f [BB] Updating project configuration after adding CocoStudio runtime. 2013-06-09 15:29:51 +08:00
James Chen 132fd591c1 [TestCpp] Commenting the line of loading configuration file in TestCpp. 2013-06-09 15:29:51 +08:00
James Chen fd37cdf8df SimpleGame doesn't depend on extension now. 2013-06-09 14:02:49 +08:00
James Chen 2025e7257f Merge pull request #2835 from dumganhar/2youyouo2-master
fixed #2270: Adding Armature(CocoStudio runtime) support.
2013-06-08 20:20:30 -07:00
James Chen 44c6043a3f Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into 2youyouo2-master 2013-06-09 10:40:44 +08:00
samuele3hu bc699c1c1e issue #2103 modify AudioEngine framework and CocosDenshionTest sample 2013-06-09 10:32:23 +08:00
yinkaile af819c6db5 Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x 2013-06-08 22:09:34 +08:00
yinkaile d29931dc4f 1.add hd resource
2.remove zobie resource
3.support frame event
2013-06-08 22:08:22 +08:00
chengstory 86f4b96f05 Merge branch 'master111'
Conflicts:
	samples/Cpp/TestCpp/proj.ios/TestCpp.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/proj.mac/TestCpp.xcodeproj/project.pbxproj
2013-06-08 20:01:25 +08:00
James Chen 4edd35e2b1 Merge pull request #2829 from dumganhar/nacl-fix
Fixing some issues in https://github.com/cocos2d/cocos2d-x/pull/2788
2013-06-08 03:00:04 -07:00
James Chen aee8e829ca [Android] Updating Application.mk for HelloLua and TestLua. 2013-06-08 17:28:03 +08:00
chengstory c2e85c1ae4 1. adds support for iOS and Mac.
2.  Modify position of some examples.
2013-06-08 17:11:11 +08:00
James Chen bf781feba1 [NaCL] Updating project. 2013-06-08 16:08:55 +08:00
James Chen bb8a0d2859 Updating iOS Project after adding Armature support. 2013-06-08 16:08:05 +08:00
James Chen 93ecfbbf7e Merge branch 'master' of https://github.com/2youyouo2/cocos2d-x into nacl-fix 2013-06-08 15:42:41 +08:00