James Chen
0a2490333b
Compilation fix after this PR ( https://github.com/cocos2d/cocos2d-x/pull/4583 ).
2013-12-23 10:03:36 +08:00
samuele3hu
7daace0b2a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 09:43:05 +08:00
samuele3hu
71d5896d41
issue #3403:Delete Camera manual lua binding
2013-12-23 09:42:36 +08:00
yinkaile
87103434e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 09:30:14 +08:00
samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
CocosRobot
bc5fd247ac
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 20:35:41 +00:00
Ricardo Quesada
4f435a8613
Adds getScene() to Node
...
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada
d35846b0d4
Merge pull request #4588 from ricardoquesada/events_in_director
...
Events in director
2013-12-21 10:58:43 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
...
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
CocosRobot
58e25a657f
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 03:47:33 +00:00
Ricardo Quesada
72d77bb035
removes dirty from ActionCamera
2013-12-20 19:45:30 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
...
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
Ricardo Quesada
0703d974e2
NodeGrid fixes
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Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen
2a7b2c107a
Updates CCUserDefaultAndroid.cpp.
2013-12-20 21:51:53 +08:00
James Chen
b504d817b5
Small bug fix in CCData.
2013-12-20 21:41:20 +08:00
minggo
9bea08ded9
Merge pull request #4580 from dabingnn/develop_MotionStreak
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Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu
739cf0ce85
Migrate MotionStreak to new renderer
2013-12-20 21:21:50 +08:00
James Chen
9e05f300f3
[Data Refactor] compilation error fix.
2013-12-20 21:16:46 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
ab7a273354
closed #3465 : New spine runtime support, update CMakeLists.txt
2013-12-20 20:18:32 +08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
James Chen
3d76281617
Removes an unused assert.
2013-12-20 19:49:25 +08:00
James Chen
5852c66e5a
closed #3463 : ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
2013-12-20 19:47:11 +08:00
Huabing.Xu
a8d2ae9eda
Merge branch 'develop' into develop_transitionScene
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo
f3e4d9277e
spine android build phase moved
2013-12-20 19:16:16 +09:00
CocosRobot
f3d3e65e76
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 09:35:05 +00:00
James Chen
55ff96df3a
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
...
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
yinkaile
3bd1562f4a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 16:46:29 +08:00
James Chen
e54c993918
Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
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Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
Huabing.Xu
ef5b072182
fix transition scene CrossFade
2013-12-20 14:38:02 +08:00
James Chen
2c590cea3e
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
2013-12-20 14:06:24 +08:00
Huabing.Xu
87f62bc8a0
Merge branch 'develop' into develop_transitionScene
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* develop:
#include <string> in CCComponentContainer.h to fix linux build failure.
#include <algorithm> for std::find in CCVector.h.
const love in CCFileUtils.cpp.
More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo
ea751f8f1f
Merge pull request #4568 from dabingnn/develop_transitionScene
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fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot
8c0d74bb33
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 02:56:57 +00:00
yinkaile
4f003da8cb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 10:53:37 +08:00
Huabing.Xu
9385fb3481
fix transition scene progress timer
2013-12-20 10:53:35 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen
a53f00c579
#include <string> in CCComponentContainer.h to fix linux build failure.
2013-12-20 10:41:29 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
3dba88c5c9
#include <algorithm> for std::find in CCVector.h.
2013-12-20 10:12:07 +08:00
James Chen
58772d7dec
const love in CCFileUtils.cpp.
2013-12-20 10:11:41 +08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
Ricardo Quesada
f5d0d1ce43
batched children work as expected
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Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien
52c66a678c
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
...
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
- CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);
Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
Huabing.Xu
61cf9e49eb
change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter
2013-12-19 22:01:32 +08:00
Huabing.Xu
517fec4de7
change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter
2013-12-19 21:49:21 +08:00
Huabing.Xu
034e1152e5
minor change accord to cocos2d coding style
2013-12-19 21:41:07 +08:00
Huabing.Xu
9fec597ff3
remove unreachable code
2013-12-19 21:36:44 +08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
CocosRobot
982d5626fc
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 13:13:34 +00:00
yinkaile
05e0d03ca9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 21:13:15 +08:00
yinkaile
c58963bd45
add support for tweenRotate property
2013-12-19 21:12:25 +08:00
James Chen
df85ba8fd9
Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
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Conflicts:
cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen
ec0bdf06af
Merge pull request #4555 from 2youyouo2/develop
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fixed armature position not right
2013-12-19 05:05:25 -08:00
CocosRobot
fc1516aee4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 12:54:14 +00:00
yinkaile
b367896f94
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 20:50:27 +08:00
James Chen
3dc052db4f
Fixes linux and windows building failure.
2013-12-19 20:32:22 +08:00
James Chen
755d29b0e1
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind
2013-12-19 20:17:54 +08:00
James Chen
f73e939b57
Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-19 20:17:44 +08:00
CocosRobot
8421d43195
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 10:12:28 +00:00
Huabing.Xu
44366c653c
fix compile error
2013-12-19 17:20:36 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
...
* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu
911e5b0bac
fix bug : group command nesting will cause infinite loop
2013-12-19 16:55:22 +08:00
Huabing.Xu
1bc7250f7e
node grid migrating to new renderer
2013-12-19 16:54:39 +08:00
yinkaile
c02272ade3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 15:44:05 +08:00
yinkaile
140bd2ecad
fixed armature position not right
2013-12-19 15:43:32 +08:00
Ricardo Quesada
1ed37df37f
Merge pull request #4553 from ricardoquesada/skew_fixes
...
Skew works again!
2013-12-18 21:11:47 -08:00
Ricardo Quesada
1d3cc7a24c
Skew works again!
2013-12-18 21:11:06 -08:00
CocosRobot
ac24dec620
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 04:19:07 +00:00
James Chen
113fa9924e
Merge pull request #4550 from dumganhar/merge-pr-4532
...
Merge pr 4532
2013-12-18 20:12:18 -08:00
CocosRobot
403315e315
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 03:58:41 +00:00
James Chen
f8b7d70d92
Reverts submodule.
2013-12-19 11:53:56 +08:00
James Chen
d31c1457b1
Merge pull request #4546 from Dhilan007/update_vsProject
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update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
James Chen
75b5edb66c
Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test
2013-12-19 11:16:03 +08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
Ricardo Quesada
d138925aa0
Merge branch 'develop' into node_fixes
2013-12-18 18:33:56 -08:00
Ricardo Quesada
b9a64725ab
iterator in Sprite fixes
...
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
minggo
9fc28e6c7d
Merge pull request #4534 from boyu0/edit_hungarian_notation
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Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
...
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
...
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
CocosRobot
228b4ebf75
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 22:11:07 +00:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
a175e5a13c
Merge pull request #4539 from CocosRobot/updategeneratedsubmodule_1387397647
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 12:18:22 -08:00
CocosRobot
d0779b5352
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 20:14:20 +00:00
Ricardo Quesada
b36d77b1c2
Android and Linux fixes
2013-12-18 12:07:51 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
...
... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
Ricardo Quesada
903844c7bd
Removes unneeded files
...
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
7be834ea37
change play arguments
2013-12-18 22:57:18 +08:00
boyu0
d0b039ceda
fix compile errors.
2013-12-18 22:44:03 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
boyu0
71be55a9aa
revert AccelerometerSimulation.m
2013-12-18 19:02:49 +08:00
boyu0
50544a04a7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:53:44 +08:00
boyu0
f16384a105
fix more code with hungarian notation
2013-12-18 18:51:36 +08:00
boyu0
d16c67096a
revert submodules
2013-12-18 18:33:39 +08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00
CocosRobot
000958bf82
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 09:57:15 +00:00
James Chen
9c0d39c6f9
Merge pull request #4531 from dumganhar/extension-warning-fix
...
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 01:48:14 -08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
Huabing.Xu
46d1d5bb91
add GridNode New renderer imp
2013-12-18 17:19:50 +08:00
James Chen
589b71eecf
Merge pull request #4530 from samuele3hu/developConversion
...
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 01:16:47 -08:00
James Chen
ddc1328e6b
Small fix in CCValue.cpp. visitMap is a template that supports IntValueMap and ValueMap. IntValueMap is confused. ValueMapIntKey seems better.
2013-12-18 17:01:57 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
James Chen
581ba49399
Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen
0695e32fff
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 15:40:31 +08:00
samuele3hu
f5f95399fd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-18 14:58:35 +08:00
James Chen
2892e8be3f
Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData.
2013-12-18 14:58:17 +08:00
CocosRobot
8f1e94471e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 06:52:09 +00:00
James Chen
7a5074652c
Merge pull request #4526 from samuele3hu/LuaConversion
...
Add support for unsigned short
2013-12-17 22:43:42 -08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
samuele3hu
55830c3023
Add support for unsigned short
2013-12-18 13:47:59 +08:00
samuele3hu
4d4b96ba30
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 11:39:43 +08:00
Ricardo Quesada
24f89ac45c
Revert... android platform is 10
2013-12-17 19:07:28 -08:00
Ricardo Quesada
156f69c528
Renderer is subclass of Object again... needed for Android.
...
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada
5c9b8db0cb
Updates project files file Linux and Android
2013-12-17 18:47:46 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
f369a8eec3
Adds correct License to Renderer files
2013-12-17 18:12:15 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
...
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
10eafeaeed
fixes warning compiler
2013-12-17 11:16:30 -08:00
Ricardo Quesada
441cb6c282
fixes warnings in QuadCommand
2013-12-17 10:35:15 -08:00
Ricardo Quesada
ff106ed070
fixes warning on Label Fragment shader
2013-12-17 10:01:38 -08:00
yinkaile
581a7856de
fixed compiler error
2013-12-17 19:32:16 +08:00
CocosRobot
12d8740537
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 10:39:43 +00:00
James Chen
9d1cb43d8c
Merge pull request #4510 from dumganhar/vector-fix
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Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 02:28:56 -08:00
James Chen
37f408f2b9
Merge pull request #4506 from Dhilan007/ushort_jsb
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add API for transform unsigned short
2013-12-17 02:20:56 -08:00
Dhilan007
0414926b52
add API for transform unsigned short
2013-12-17 18:17:04 +08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
3829f841e7
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 18:09:07 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
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Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen
16b643fbef
Merge pull request #4508 from CocosRobot/updategeneratedsubmodule_1387273832
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 01:56:09 -08:00
James Chen
c0d741d0d8
Merge pull request #4507 from dumganhar/del-vector-foreach
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen
c85f9877bb
Reverts Vector::eraseObject, not need to return iterator.
2013-12-17 17:54:38 +08:00
CocosRobot
30521ff5a4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 09:50:36 +00:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
bcb07abb7b
Merge pull request #4505 from 2youyouo2/newRenderer
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update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
minggo
85ba3ee1a9
Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
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issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
CocosRobot
91cfecb931
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 08:13:06 +00:00
LinWenhai
649e6b8065
use size_t replace unsigned int for record redeque::size returned value.
2013-12-17 16:04:48 +08:00
James Chen
12cc6c6153
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
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Conflicts:
cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen
7fc7757470
issue #2171 : Adds header files of renderer in cocos2d.h.
2013-12-17 15:40:50 +08:00
James Chen
08edcca9be
issue #2171 : small fix in ccTypes.h
2013-12-17 15:39:35 +08:00
James Chen
8f5970ef90
issue #2171 : Don’t ‘using namespace std;’ in header file.
2013-12-17 15:32:24 +08:00
CocosRobot
21c74322bd
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 07:25:00 +00:00
minggo
16ed9155c0
Merge pull request #4460 from Dhilan007/label_distanceField
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new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen
2a38d4fe94
issue #2171 : Fixing compilation errors for Linux port.
2013-12-17 14:50:40 +08:00
James Chen
d74ebe18a9
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
2013-12-17 14:19:35 +08:00
James Chen
4e01769cd5
issue #2171 : [New Renderer] Fixing compilation errors for Android.
2013-12-17 14:18:41 +08:00
Ricardo Quesada
c7d350c83e
Merge branch 'develop' into newRenderer
2013-12-16 20:43:43 -08:00
Huabing.Xu
6abb6639b5
remove android properties change by eclipse
2013-12-16 19:22:40 +08:00
Dhilan007
f7a448814c
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
2013-12-16 17:12:53 +08:00
Huabing.Xu
d63d3b3c24
remove manually JS binding functions
2013-12-16 14:45:21 +08:00
James Chen
7a1e13acab
Merge pull request #4494 from CocosRobot/updategeneratedsubmodule_1387175807
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-15 22:39:08 -08:00
CocosRobot
1e645cfcd5
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-16 06:36:50 +00:00
Dhilan007
0cf17f5658
label : fix some error on android when the GLSL versions is 1.0
2013-12-16 14:36:11 +08:00
youyou
81cdbea9c8
change Array to Vector, Dictionary to Map
2013-12-16 14:34:09 +08:00
minggo
eb883f735b
Merge pull request #4489 from pyrasis/android_shadowstroke
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fix CCImage bug on android platform.
2013-12-15 22:31:18 -08:00
Huabing.Xu
6aa2908c13
rename:
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1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
James Chen
3a11dafda7
Uses reinterpret_cast instead of static_cast for jsval_to_ssize and luaval_to_ssize.
2013-12-16 14:13:24 +08:00
James Chen
adb45d3c68
Adds conversions for ssize_t.
2013-12-16 13:01:20 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
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* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
minggo
53092b359b
Merge pull request #4486 from boyu0/iss2771_physical
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[ci skip]issue #2771 : physical
2013-12-15 18:30:48 -08:00
boyu0
c15ad14ed3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-16 03:45:06 +08:00
boyu0
f9f816caf9
issue #3162 : change log to cpp file
2013-12-16 03:42:54 +08:00
Lee, Jae-Hong
2807e785c0
fix CCImage bug on android platform.
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- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada
3838268fd0
Merge branch 'develop' into newRenderer
2013-12-14 19:28:01 -08:00
youyou
917bd8c3d9
change Array to Vector
2013-12-13 19:40:38 +08:00
boyu0
defae416f3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-13 18:09:39 +08:00
Dhilan007
4e2e423615
fix compile error related to ssize_t.
2013-12-13 17:53:03 +08:00
boyu0
2dbb2d496f
issue #2771 : add and change some physics API, and add more documents
2013-12-13 17:36:58 +08:00
CocosRobot
4114b682ca
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-13 09:10:37 +00:00
James Chen
189cf1a076
Some fixes for XXX:getDescription.
2013-12-13 16:51:57 +08:00
James Chen
ed93c114e5
Reverts CCSpriteBatchNode.h
2013-12-13 16:47:42 +08:00
James Chen
bb5ef615dd
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
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Conflicts:
cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen
7a8f2ae235
size_t —> ssize_t in CCTMXLayer.cpp
2013-12-13 16:41:03 +08:00
youyou
0e8c3409e5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
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Conflicts:
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
boyu0
4befb50307
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
2013-12-13 16:26:26 +08:00
youyou
6a3aff0861
fixed change animation internal, animation speed not right
2013-12-13 15:58:58 +08:00
samuele3hu
6c49131ed6
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-13 15:51:03 +08:00
samuele3hu
98bd84c436
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
2013-12-13 15:50:12 +08:00
youyou
1bdf1a44a1
1.change blendfunc method
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2.support custom easing
2013-12-13 15:02:09 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
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PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu
a8a2ceb887
add linux make list
2013-12-13 12:25:17 +08:00