Commit Graph

34 Commits

Author SHA1 Message Date
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon 2ff42bb38e V3 static analize fixes (#18638)
* fix different problems founded by static analize

* fix bad render assert

* Fix misprint

* reverted calloc in CCScheduler
2018-01-19 13:40:41 +08:00
minggo 4ca29ac1cf Merge v3.15.1 (#17897)
* remove APP_SHORT_COMMANDS setting (#17722)

some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.

* Particle font size should be a const value (#17676)

* Particle font size should be a const value

* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.

* JSB SocketIO.connect supports to pass a CA cert file (#17736)

* JSB SocketIO.connect supports to pass a CA cert file

* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.

* The optimization for huawei. (#17832)

* The optimization for huawei.

* setAnimationInterval fix for all platforms.

* disable debug

* include fix.

* Uses better configuration for huawei optimization (#17838)

* Uses better configuration for huawei optimization

* Updates jar file and uncomment fps controlling code

* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17840)

* update release not and version (#17845)

* [android] Removes an unused variable sRegistered in Cocos2dxActvity.java. (#17861)

* Updates jar to resolve warning while packaging APK file. (#17863)

* update release date (#17870)

* fix compiling error
2017-06-05 13:37:50 +08:00
James Chen 6217d8c5ca fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593)
* Moves the implementation of AudioEngine::AudioInfo to cpp file.

* fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback

* fixed #17591: Adds test case.
2017-03-27 17:28:39 +08:00
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
mogemimi 777a97e141 Fix typo in AudioState (#17258) 2017-02-04 10:34:34 +08:00
James Chen 208d39151e Reverts create thread pool code, android doesn't need to create a thread pool in AudioEngine.cpp (#17081) 2016-12-29 10:22:45 +08:00
James Chen be43c4210f Fixes crash that playing long audio and then uncacheAll (#17079)
* Fixes crash of playing long audio then uncacheAll.

* update

* Updates comments in MciPlayer.h

* tab -> 4spaces

* include path fix.
2016-12-29 10:05:13 +08:00
James Chen 8af275c4a6 Fixes potential crash in AudioEngine::uncache(filePath). (#16345) 2016-08-11 16:06:59 +08:00
zilongshanren 482788c933 Add tizen support (#15518)
* add Tizen Support

* fix linter error

* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
cesarpachon 40f6f76030 AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudioEngine now as wrapper of AUdioEngine, upgrade FMOD binaries 2015-11-26 22:22:05 -05:00
WenhaiLin 102020d831 1.AudioEngine:support callback for preload feature.
2.AudioEngineThreadPool:Make the number of thread be a fixed number.
2015-07-28 15:27:07 +08:00
WenhaiLin eca192f7a6 Fixed compile error 2015-07-10 14:43:28 +08:00
WenhaiLin 86a68f5a09 AudioEngine:refine thread pool 2015-07-09 14:31:03 +08:00
WenhaiLin b395ef06d8 AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1] 2015-07-08 10:48:20 +08:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
raydelto e20c347767 Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID 2014-12-31 20:51:45 -04:00
Dhilan007 f52c3e5a83 Remove unneeded include in AudioEngine.h 2014-11-13 22:02:28 +08:00
Dhilan007 18307d52da fix macro 2014-09-30 09:48:24 +08:00
Dhilan007 7ebe4a5548 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
Conflicts:
	cocos/audio/AudioEngine.cpp
	cocos/audio/apple/AudioPlayer.h
	cocos/audio/include/AudioEngine.h
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
2014-09-30 09:45:47 +08:00
Ricardo Quesada 7a1dac5aa6 Fixes audio issues when using CMake on Mac 2014-09-29 14:07:11 -03:00
Dhilan007 f2f1331026 New Audio Engine[Win32] 2014-09-29 10:15:41 +08:00
Dhilan007 936c3b3f79 New Audio Engine -MAC 2014-09-22 15:38:12 +08:00
Dhilan007 9942206c53 move AudioEngine in cocos2d:experimental namespace 2014-09-16 10:22:25 +08:00
Dhilan007 f6992b94de fix crash in AudioEngine 2014-09-14 22:48:41 +08:00
Dhilan007 1d43c6ec82 Fix name of variables and coding style. 2014-09-10 17:12:46 +08:00
Dhilan007 e588b371bd Replace with 'struct' for AudioInfo/ProfileHelper. 2014-09-10 14:09:42 +08:00
Dhilan007 e45a4ff1bd 1.Fix name of variables.
2.Fix control of volume on android.
2014-09-10 13:47:17 +08:00
Dhilan007 f2b7bd62d5 update Xcode project for audio engine 2014-09-09 11:41:17 +08:00
Dhilan007 1d900940ab Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
2014-09-05 14:34:30 +08:00
Dhilan007 6b4b5ed943 Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
2014-09-05 11:13:51 +08:00
Dhilan007 fc9a0f9be9 Implement logical codes of new audio engine on IOS. 2014-09-03 18:19:21 +08:00