unknown
|
6c08914f74
|
Replace getSpriteFrameByName() with findFrame() in cocos-studio
|
2022-08-02 20:01:44 +05:30 |
aismann
|
73153ad614
|
Improve c++11 for-loop performance with Universal References (#760)
|
2022-07-21 19:19:08 +08:00 |
halx99
|
c0a4371879
|
Migrate more macors
|
2022-07-16 10:43:05 +08:00 |
halx99
|
f3ac6ea871
|
Migrate macros 'CC_' to 'AX_'
|
2022-07-15 19:17:01 +08:00 |
一线灵
|
279337f17f
|
Migrate engine namespace to `axis`(abbv: `ax`) (#743)
|
2022-07-11 17:50:21 +08:00 |
halx99
|
9ee4181976
|
Migrate tests, extensions and configs ReSquash for unexpected changes +2
|
2022-07-09 22:23:34 +08:00 |
DelinWorks
|
e73b2492c5
|
Replace CC_ with AX_
|
2022-07-08 02:17:41 +03:00 |
halx99
|
cabb87a6ca
|
Fix ci
|
2022-07-05 23:47:25 +08:00 |
Turky Mohammed
|
fb4e263b8b
|
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
|
2022-07-05 14:48:46 +08:00 |
halx99
|
36fa5ad84e
|
Remove CC_CONSTRUCTOR_ACCESS, refer to #603
|
2022-03-18 21:46:07 +08:00 |
halx99
|
f37ae2d8eb
|
Update project urls
|
2022-02-24 18:51:36 +08:00 |
halx99
|
5b2eb79456
|
Update project urls
|
2022-02-24 18:45:25 +08:00 |
halx99
|
6ffd19149c
|
Fix WidgetPropertiesReader::getWidgetReaderClassName incorrect
|
2022-02-16 11:54:48 +08:00 |
halx99
|
a651879ee6
|
Tidy audio folder
|
2022-01-03 11:34:58 +08:00 |
halx99
|
deddc5542e
|
Fix ci [skip ci]
|
2021-12-31 15:49:45 +08:00 |
halx99
|
f95ed06187
|
Improve string_view for some file
|
2021-12-30 09:48:39 +08:00 |
halx99
|
b5b4b1e5d8
|
Committing clang-format changes
|
2021-12-29 11:31:28 +00:00 |
halx99
|
a7e153c9b0
|
Fix ci
|
2021-12-28 19:10:50 +08:00 |
halx99
|
ce5adf35f7
|
Committing clang-format changes
|
2021-12-28 08:06:23 +00:00 |
halx99
|
9eeeb151a1
|
Committing clang-format changes
|
2021-12-28 03:00:34 +00:00 |
halx99
|
01310bf1b1
|
Modify some extensions for string_view
|
2021-12-27 13:52:08 +08:00 |
halx99
|
0076283252
|
Huge changes for all string_view
|
2021-12-26 23:26:34 +08:00 |
halx99
|
2ba77a42fb
|
Committing clang-format changes
|
2021-12-25 02:04:45 +00:00 |
halx99
|
b459acbcf7
|
Remove all unnecessary nothrow
|
2021-12-08 00:11:53 +08:00 |
halx99
|
cc2ba51ed6
|
Use struct `Vec2` instead `Size`
|
2021-10-23 23:27:14 +08:00 |
halx99
|
b99a445519
|
Fix ci
|
2021-10-11 13:44:28 +08:00 |
halx99
|
c38681bdd0
|
Code style
|
2021-10-11 12:15:41 +08:00 |
halx99
|
bc4cbddd50
|
Fix some warnings
|
2021-10-09 13:48:56 +08:00 |
榆柳松
|
f5663f279c
|
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
|
2021-09-05 20:44:14 +08:00 |
halx99
|
39ca61f623
|
Update spine-3.8 runtime to latest
Maybe no further update until upgrade to spine-4.x
|
2021-08-07 00:59:58 +08:00 |
halx99
|
092b24e591
|
Improve code quality
|
2021-07-16 11:04:38 +08:00 |
halx99
|
ec9a50136f
|
Add new API Node::hitTest
|
2021-07-15 17:01:57 +08:00 |
halx99
|
f771a92ca2
|
lua api compatible
|
2021-01-09 18:32:22 +08:00 |
halx99
|
7852cb21e5
|
fix #262
|
2020-11-16 22:38:18 +08:00 |
halx99
|
5da2894e1b
|
Prepre for box2d-2.4.1
|
2020-11-08 13:11:40 +08:00 |
halx99
|
c9873122b5
|
spine-c runtime compatible [ci build]
|
2020-11-04 19:10:02 +08:00 |
HALX99
|
0a1af78a0e
|
Build pugixml from sources for all platforms (#241)
|
2020-10-21 12:28:34 +08:00 |
halx99
|
834cf88a8a
|
Fix compile error at non-win32 platforms
|
2020-10-21 10:57:37 +08:00 |
halx99
|
86f3c58c39
|
Reserve extensions 'cocostudio' for esay to migrate exist projects
|
2020-10-21 10:12:00 +08:00 |
HALX99
|
90ecc475f0
|
Refactor modules (#238)
|
2020-10-17 16:32:16 +08:00 |
halx99
|
2f934aeedc
|
Simplfy hsv color
|
2020-10-16 17:23:29 +08:00 |
HALX99
|
b342ebd7ae
|
Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
|
2020-10-16 16:23:14 +08:00 |
halx99
|
4130fbd729
|
Refine code
|
2020-10-04 23:41:01 +08:00 |
HALX99
|
5a32bcfdaf
|
RenderTarget abstract, in-progress (#210)
RenderTarget abstract
|
2020-09-21 22:10:50 +08:00 |
halx99
|
50fe831d7a
|
fix ci
|
2020-08-28 17:26:30 +08:00 |
halx99
|
ae99a5965b
|
Remove TMXLayer,TMXMap, remain FastTMXLayer,FastTMXMap enough
|
2020-08-28 15:42:40 +08:00 |
halx99
|
9e8ace195c
|
fix compile warning and uninitialized member variable ActionTimeline::_loop
|
2020-08-26 15:26:06 +08:00 |
halx99
|
d6e9427e61
|
Backport CCValue APIs
|
2020-08-18 11:40:45 +08:00 |
halx99
|
9d9067dec4
|
Backport CCValue APIs
|
2020-08-18 11:33:18 +08:00 |
halx99
|
e2697b89be
|
Sync from official-v4 pr
|
2020-08-14 18:57:08 +08:00 |