Commit Graph

57 Commits

Author SHA1 Message Date
halx99 6fda3c6e57 Committing genbindings changes 2022-08-02 00:29:11 +00:00
tkzcfc 9791189fd3
[Lua Binding] Support return type 'ResourceData' (#763) 2022-07-22 13:13:22 +08:00
halx99 c3558448c2 Committing genbindings changes 2022-07-20 00:57:28 +00:00
halx99 5b98fa33a2 Committing genbindings changes 2022-07-19 10:58:12 +00:00
halx99 f3ac6ea871 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
一线灵 406f962cad
Migrate extension lua (#747) 2022-07-12 21:31:54 +08:00
一线灵 279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 9d2ed962e6 Committing genbindings changes 2022-07-05 07:53:11 +00:00
Turky Mohammed fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99 4d5f644518 Committing genbindings changes 2022-07-04 16:47:16 +00:00
DelinWorks 6dd8b2c74a Update lua_cocos2dx_auto.cpp 2022-07-04 18:34:50 +03:00
DelinWorks 88bf095310 Update lua_cocos2dx_auto.cpp 2022-07-03 21:40:51 +03:00
halx99 5288b7a513 Committing genbindings changes 2022-07-03 07:36:16 +00:00
halx99 1d74df858b Committing genbindings changes 2022-06-30 13:51:59 +00:00
一线灵 bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop" 2022-06-30 21:04:00 +08:00
halx99 cf45042ba8 Committing genbindings changes 2022-06-30 12:22:46 +00:00
halx99 af3435ff69 Committing genbindings changes 2022-06-28 09:42:02 +00:00
一线灵 de04f33b5e
Merge pull request #675 from adxeproject/unify-fps-limit
Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
halx99 040a64b920 Committing genbindings changes 2022-06-28 08:51:45 +00:00
halx99 c464e0b2c3 Fix ci 2022-06-28 14:53:39 +08:00
halx99 64b69ad5b5 Committing genbindings changes 2022-06-25 07:30:20 +00:00
halx99 6431cd1256 Committing genbindings changes 2022-06-24 06:28:59 +00:00
halx99 08c142eb4a Committing genbindings changes 2022-06-19 17:57:08 +00:00
halx99 990531ecdc Committing genbindings changes 2022-06-16 13:25:34 +00:00
halx99 f79530837b Committing genbindings changes 2022-06-09 09:21:12 +00:00
halx99 c81b38c52d Committing genbindings changes [skip ci] 2022-06-09 08:51:15 +00:00
halx99 97f198e61e Committing genbindings changes [skip ci] 2022-05-25 02:36:38 +00:00
halx99 c8add4c398 Committing genbindings changes [skip ci] 2022-05-18 05:00:01 +00:00
halx99 c584ee1e78 Enable video & webview lua-tests on windows 2022-05-18 12:52:05 +08:00
halx99 a0990c02fd Committing genbindings changes [skip ci] 2022-05-13 13:15:09 +00:00
halx99 9b0e0d5f87 Committing genbindings changes [skip ci] 2022-04-28 04:20:11 +00:00
halx99 808707920e Committing genbindings changes [skip ci] 2022-04-25 01:43:44 +00:00
halx99 4611d5597c Committing genbindings changes [skip ci] 2022-03-18 14:27:43 +00:00
halx99 650a3b4967 Committing genbindings changes [skip ci] 2022-03-18 13:52:57 +00:00
halx99 80989dc7cb Committing genbindings changes [skip ci] 2022-02-24 11:08:25 +00:00
halx99 403d592018 Committing genbindings changes [skip ci] 2022-02-15 23:01:37 +00:00
halx99 a651879ee6 Tidy audio folder 2022-01-03 11:34:58 +08:00
halx99 6b70fc5ff3 Fix ci 2021-12-31 16:29:11 +08:00
halx99 f95ed06187 Improve string_view for some file 2021-12-30 09:48:39 +08:00
halx99 8e8affab5e string_view for lua bindings 2021-12-28 15:46:32 +08:00
halx99 7cc2d34398 LayerMultiplex use Node* to store layers
a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
rh101 69d6039306 Update lua bindings 2021-09-02 21:24:45 +10:00
rh101 de182c8360 Change %ld to %d for 32bit data types
Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
halx99 d197e8b245 Fix part of #487 2021-09-02 11:43:27 +08:00
halx99 cb81a61530 Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
rh101 7ef0ec96bf Update LUA bindings 2021-08-18 01:01:56 +10:00
halx99 16e3d66a66 Update lua bindings 2021-08-14 13:22:03 +08:00
halx99 c5aeed4c06 Update lua bindings 2021-08-13 20:36:10 +08:00
halx99 5a78eeda36 Sync lua bindings [ci build] 2021-06-27 21:47:15 +08:00
halx99 7ee1785858 Improve Lua RTTI performance [ci build] 2021-06-18 12:23:10 +08:00