Ricardo Quesada
|
1d3cc7a24c
|
Skew works again!
|
2013-12-18 21:11:06 -08:00 |
Ricardo Quesada
|
d138925aa0
|
Merge branch 'develop' into node_fixes
|
2013-12-18 18:33:56 -08:00 |
Ricardo Quesada
|
b9a64725ab
|
iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
|
2013-12-18 18:33:04 -08:00 |
minggo
|
9fc28e6c7d
|
Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
|
2013-12-18 18:10:17 -08:00 |
Ricardo Quesada
|
89701f5006
|
getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
|
2013-12-18 18:00:55 -08:00 |
boyu0
|
c6cc77e75b
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
|
2013-12-19 09:45:21 +08:00 |
Ricardo Quesada
|
8390e7eadb
|
Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
|
2013-12-18 16:56:59 -08:00 |
boyu0
|
082c3d274a
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
|
2013-12-18 18:05:30 +08:00 |
boyu0
|
e07c4ffec1
|
Change NULL to nullptr, edit hungarian notation.
|
2013-12-18 17:47:20 +08:00 |
Dhilan007
|
2d9b7ee4fc
|
update vs project for new renderer and fix compiling fail on vs.
|
2013-12-18 14:36:49 +08:00 |
James Chen
|
d16fa07661
|
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
|
2013-12-17 17:45:29 +08:00 |
James Chen
|
2a38d4fe94
|
issue #2171: Fixing compilation errors for Linux port.
|
2013-12-17 14:50:40 +08:00 |
Ricardo Quesada
|
3838268fd0
|
Merge branch 'develop' into newRenderer
|
2013-12-14 19:28:01 -08:00 |
James Chen
|
bb5ef615dd
|
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
Conflicts:
cocos/2d/CCSpriteBatchNode.h
|
2013-12-13 16:44:22 +08:00 |
Ricardo Quesada
|
61cc365d9e
|
Merge branch 'develop' into newRenderer
Conflicts:
cocos/2d/CCGLProgram.h
cocos/2d/CCLabelTTF.h
|
2013-12-12 14:41:42 -08:00 |
Ricardo Quesada
|
a8c317bd83
|
getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual` to it.
Adds `getDescription` to missing nodes.
|
2013-12-12 14:30:22 -08:00 |
Ricardo Quesada
|
29a15c885a
|
Merge branch 'develop' into newRenderer
|
2013-12-12 11:44:09 -08:00 |
minggo
|
1e9c763b40
|
use ssize_t for index and capacity
|
2013-12-12 14:48:26 +08:00 |
James Chen
|
b2e8bdce1e
|
issue #2790: Uses StringUtils::format for Node::description().
|
2013-12-12 09:47:35 +08:00 |
James Chen
|
cc567a3077
|
issue #2790: Vector::remove —> Vector::erase.
|
2013-12-11 18:08:06 +08:00 |
James Chen
|
be9bb6998b
|
issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
|
2013-12-11 18:08:06 +08:00 |
Ricardo Quesada
|
23222923bf
|
Migrated code to Matrix4
|
2013-12-10 11:07:15 -08:00 |
Ricardo Quesada
|
0222c6544e
|
Migration to Mat4x4
Armature not migrated yet
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
|
2013-12-09 17:32:51 -08:00 |
Ricardo Quesada
|
ee0ef6bf46
|
ProgressTimer works OK
Adds _modelViewTransform as ivar of Node (temporary fix)
|
2013-12-06 17:42:16 -08:00 |
minggo
|
b67d567a79
|
replace long with int or ssize_t
|
2013-12-05 17:22:22 +08:00 |
James Chen
|
499a0404d4
|
issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector.
|
2013-12-05 10:35:10 +08:00 |
James Chen
|
ceaa1f26bb
|
issue #2790: Windows run ok with ValueDict for FileUtils.
|
2013-12-04 16:02:54 +08:00 |
James Chen
|
9928e8bef1
|
issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
1d5984b29a
|
issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach
|
2013-12-04 16:01:02 +08:00 |
James Chen
|
d4d864216b
|
issue #2790: Deletes Vector::init, adds Vector::setCapacity.
|
2013-12-04 16:00:18 +08:00 |
James Chen
|
90062b656d
|
issue #2790: Node::_children is Vector<Node*> now.
|
2013-12-04 16:00:17 +08:00 |
boyu0
|
fd68dc4f9f
|
issue #2771: add condition test to updatePhysicsTransform
|
2013-12-03 16:28:18 +08:00 |
minggo
|
a057274115
|
set z order after reorder
|
2013-11-14 14:08:50 +08:00 |
Ricardo Quesada
|
ba7ed6e578
|
Fixes some compiler warnings
The warnings are related to:
* 64-to-32-bit conversion
* shadow variables
|
2013-11-04 16:31:36 -08:00 |
boyu0
|
2f67ceb495
|
issue #2771: fix some code style
|
2013-11-01 16:26:03 +08:00 |
boyu0
|
e8d06496d0
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
|
2013-10-30 17:27:09 +08:00 |
boyu0
|
66d1bbd89f
|
issue #2771: edit physics effect with all bodies and fix some bugs
|
2013-10-28 16:17:19 +08:00 |
boyu0
|
d0d8694091
|
issue #2771: fix some retain/release bugs
|
2013-10-28 11:08:41 +08:00 |
James Chen
|
48ce5e39fe
|
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
|
2013-10-26 15:04:01 +08:00 |
James Chen
|
c4f9acbee7
|
disable DUMP_LISTENER_ITEM_PRIORITY_INFO. use std::unordered_map instead of std::map.
|
2013-10-25 10:53:47 +08:00 |
James Chen
|
dc6e201eb6
|
bug fix for eventdispatcher.
|
2013-10-25 10:53:46 +08:00 |
James Chen
|
1f3863e787
|
Event Dispatcher refactor commit. TestCpp could run.
|
2013-10-25 10:53:45 +08:00 |
James Chen
|
f7e2c63230
|
Refactor event dispatcher. Remove non-node relative member variables.
|
2013-10-25 10:53:45 +08:00 |
James Chen
|
cfaef2a01a
|
Adding onEnterHook, onXXXHook for Node.
|
2013-10-25 10:53:45 +08:00 |
boyu0
|
d12ee5f120
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
|
2013-10-18 15:34:13 +08:00 |
minggo
|
95acb1b9e3
|
issue #2905: helloworld build ok on android
|
2013-10-14 14:01:00 +08:00 |
minggo
|
49d7bbd600
|
issue #2905: remove sub folders except platform
|
2013-10-12 15:41:45 +08:00 |