Commit Graph

41 Commits

Author SHA1 Message Date
yinkaile a6a432d2a2 fixed not render 2013-12-19 10:42:06 +08:00
yinkaile 93eaf44e9c Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
yinkaile 324732b867 change play arguments 2013-12-18 23:29:54 +08:00
yinkaile 57c33e0604 fixed compile error 2013-12-18 22:36:10 +08:00
yinkaile d3a575e8cc change for iterator and callfunc 2013-12-18 22:07:33 +08:00
yinkaile 6ff45b09e7 Merge branch 'newRenderer' into Array
Conflicts:
	cocos/editor-support/cocostudio/CCArmature.cpp
	cocos/editor-support/cocostudio/CCArmature.h
	cocos/editor-support/cocostudio/CCBatchNode.cpp
	cocos/editor-support/cocostudio/CCColliderDetector.cpp
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-17 18:06:11 +08:00
yinkaile bc868cc004 update armature to new render 2013-12-17 17:00:01 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
youyou 0e8c3409e5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00
youyou a884a70045 fix2d compling warning 2013-12-09 13:56:07 +08:00
youyou 7e96701ef0 fixed create PhysicsSprite 2013-12-06 14:25:08 +08:00
youyou e17b9d839b 1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
Marc Lepage 940b0ffd56 Fix typos 2013-11-29 12:09:38 -05:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2 b076711b69 fix compile error 2013-11-05 13:42:27 +08:00
2youyou2 a9054ba14a 1.add method to set collider filter 2013-11-01 14:36:44 +08:00
2youyou2 005d3c0121 1. fix if frame event is at the last frame, it may emit event several times
2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
yinkaile 80b97be6f4 update develop 2013-10-30 11:34:16 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 9ed263056c Use eventDispatcher to dispatch event. Remove controller codes in Layer. 2013-10-25 10:53:46 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
James Chen 7dc8aeb156 issue #2905: Updating include path for 'cocostudio' module, adding 'cocostudio' prefix. 2013-10-16 11:19:01 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
Ricardo Quesada cc4695507a Test compiles with box2d enabled 2013-09-26 16:23:13 -07:00
Ricardo Quesada 0674948325 Small fixes to comply with C++ best practices
Small fixes to comply with C++ best practices
2013-09-18 19:38:21 -07:00
James Chen 513237d5f6 Fixing armature test crash. 2013-09-17 23:03:33 +08:00
James Chen b128018f76 Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
Conflicts:
	extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion 5dffb1b44e Deprecated methods are replaced (warning MSVC C4996 is suppressed). 2013-09-16 15:38:03 +03:00
James Chen 83d61dff44 [Armature] Fixing compilation errors. 2013-09-16 19:27:34 +08:00
2youyou2 a08ce3df73 change singleton class get method to getInstance 2013-09-16 15:16:05 +08:00
2youyou2 16c70363dd standardizate code 2013-09-16 14:56:59 +08:00
2youyou2 db4813f161 1.remove CC from class name
2.fix async loading
2013-09-15 19:08:45 +08:00
yinkaile 5e1f91d396 Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop
Conflicts:
	extensions/CocoStudio/Armature/CCArmature.h
	extensions/CocoStudio/Armature/CCBone.h
	extensions/CocoStudio/Armature/animation/CCArmatureAnimation.h
	extensions/CocoStudio/Armature/animation/CCProcessBase.h
	extensions/CocoStudio/Armature/animation/CCTween.h
	extensions/CocoStudio/Armature/datas/CCDatas.h
	extensions/CocoStudio/Armature/display/CCDecorativeDisplay.h
	extensions/CocoStudio/Armature/display/CCDisplayManager.h
	extensions/CocoStudio/Armature/external_tool/CCTexture2DMutable.h
	extensions/CocoStudio/Armature/physics/CCColliderDetector.h
	extensions/CocoStudio/Armature/physics/CCPhysicsWorld.h
	extensions/CocoStudio/Armature/utils/CCArmatureDataManager.h
	extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.h
2013-09-14 19:54:49 +08:00
yinkaile 74bd8b09d6 update armature 2013-09-13 18:07:37 +08:00
zhangcheng 98fce2fa84 1. update Samples on develop branch. 2013-09-10 09:53:15 +08:00