Phenix Yu
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1ed6df9de8
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add pixel format I8
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2012-04-12 20:44:50 +08:00 |
Phenix Yu
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247bf08d98
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fixed content size issue for retina
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2012-04-11 19:27:34 +08:00 |
Phenix Yu
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ab8af9e04c
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retina for win32
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2012-04-11 16:41:12 +08:00 |
Phenix Yu
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b8e6d9c589
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fixed memory leak from CCGLProgram.cpp
enable retina for win32
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2012-04-11 11:15:53 +08:00 |
Phenix Yu
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a05757f741
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update for msvc2010
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2012-04-09 00:10:12 +08:00 |
Walzer
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203f40a00d
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add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp,
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2012-04-06 23:33:42 +08:00 |
James Chen
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2b17a7276c
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issue #1056: Updated CCTextureAtlas.cpp
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2012-03-29 14:33:50 +08:00 |
James Chen
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d7aed75942
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issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode.
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2012-03-29 14:30:13 +08:00 |
James Chen
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a0520d8f27
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Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
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2012-03-29 11:25:57 +08:00 |
James Chen
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56d5c496e9
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issue #1056: Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject.
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2012-03-29 11:25:08 +08:00 |
James Chen
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c759f29d76
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Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
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2012-03-29 10:11:42 +08:00 |
James Chen
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c6457dfed8
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issue #1056: Updated ios project configuration.
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2012-03-29 10:09:41 +08:00 |
James Chen
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a626271b06
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issue #1056: Made setupVBO as CCTextureAtlas's member function.
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2012-03-28 22:01:12 +08:00 |
James Chen
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bb7485621e
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issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad.
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2012-03-28 21:44:28 +08:00 |
James Chen
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3d63f9c58e
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issue #1056: Set CC_ENABLE_GL_STATE_CACHE = 1, Updated LavaFlow.plist.
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2012-03-28 17:51:26 +08:00 |
James Chen
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c73c84f79b
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issue #1056: Fixed a bug in CCDirector::setProjection.
We should invoking kmGLMultMatrix(&orthoMatrix) after invoking kmMat4OrthographicProjection.
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2012-03-28 17:02:07 +08:00 |
James Chen
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394bb24cf5
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issue #1056: Reverted opengles emulator version to 2.09, because there are some issues in v2.10.
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2012-03-27 14:11:28 +08:00 |
James Chen
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3475108953
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issue #1056: Updated Android.mk, fixed a bug in CCImage.h.
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2012-03-27 13:48:14 +08:00 |
James Chen
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cef41dfbc5
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issue #1056: Updated opengles2.0 emulator libraries to newest version 2.10@863987. Deleted some files of opengles1.1.
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2012-03-27 13:42:35 +08:00 |
James Chen
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0f1ab7ab37
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issue #1056: Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp.
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2012-03-27 10:55:13 +08:00 |
James Chen
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7d04254855
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issue #1056: Updated some files.
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2012-03-26 22:37:09 +08:00 |
James Chen
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0f5efaffd2
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issue #1056: Check bugs of SpriteTest.
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2012-03-26 18:44:28 +08:00 |
James Chen
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85c13998ee
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issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
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2012-03-26 16:46:23 +08:00 |
James Chen
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9c9230a43f
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#issue #1056: Updated SpriteTest.
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2012-03-23 17:31:28 +08:00 |
James Chen
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0ef65d1ed5
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issue #1056: Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp
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2012-03-23 10:26:36 +08:00 |
James Chen
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900de7328a
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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2012-03-22 18:29:26 +08:00 |
James Chen
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c5d0b1ca6f
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issue #1056: Updated ParticleTest.
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2012-03-22 18:29:07 +08:00 |
minggo
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a8eaf85cfb
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Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
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2012-03-22 01:37:58 -07:00 |
minggo
|
39ba6b4618
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issue #1506: RenderTextureTest
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2012-03-22 16:36:03 +08:00 |
James Chen
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b1f293e089
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issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function.
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2012-03-22 14:22:06 +08:00 |
James Chen
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fc2fd4d353
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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2012-03-22 09:46:23 +08:00 |
James Chen
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59393c2fef
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issue #1056: Update CCLabelBMFont.
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2012-03-22 09:46:07 +08:00 |
James Chen
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2e8bae8ebf
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issue #1056: Update Android.mk. Make tests project being compiled successfully.
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2012-03-21 22:49:58 +08:00 |
James Chen
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35d93328b9
|
issue #1056: 1.Fixed a bug of double delete TouchDispatcher.
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
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2012-03-21 21:53:03 +08:00 |
James Chen
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6f4a01f454
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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2012-03-21 17:35:39 +08:00 |
James Chen
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f529bcd659
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issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector.
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2012-03-21 17:35:20 +08:00 |
minggo
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6242656049
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issue #1506: fix a confict
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2012-03-21 17:23:33 +08:00 |
minggo
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92c30a328e
|
issue #1506: implement ShaderTest
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2012-03-21 17:02:52 +08:00 |
James Chen
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2ac2da9c97
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issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
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2012-03-21 15:43:35 +08:00 |
James Chen
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8ef5e4ae3b
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issue #1056: Update the configuration of ios project.Sort the the project folder.
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2012-03-21 11:07:31 +08:00 |
James Chen
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00a81f5bd0
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Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
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2012-03-21 10:43:54 +08:00 |
James Chen
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02ae04c1d6
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issue #1056: Modified the configuration of ios project.
|
2012-03-21 10:41:21 +08:00 |
James Chen
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bb4d7c2f88
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issue #1056: Updated some files for ios platform. Added some 'TODO'.
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2012-03-21 10:36:20 +08:00 |
James Chen
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321771a7ea
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issue #1056: Added gles2.0 support for ios platform.
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2012-03-21 10:05:23 +08:00 |
James Chen
|
7c0af610ff
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issue #1056: Added CCArray::copyWithZone implementation. CCDictElement bound check.
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2012-03-20 23:30:18 +08:00 |
James Chen
|
15e03f8b14
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issue #1056: Remove old files(CCMutableArray, CCMutableDictionary) reference in vc2008 project.
Update CCDICT_FOREACH implementation.
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2012-03-20 21:08:52 +08:00 |
James Chen
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b5fca2f5f3
|
issue #1056: Fixed a bug in CCTouchDispatcher which will cause crash when app exit. Fixed some memory leaks.
|
2012-03-20 21:04:29 +08:00 |
minggo
|
382e4e7eb8
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issue #1056: modify code according new code after pull
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2012-03-20 17:27:06 +08:00 |
minggo
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7ccb38556e
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
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2012-03-20 16:10:53 +08:00 |
minggo
|
74aaf4c6ca
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issue #1056:gles20 runs ok on android
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2012-03-20 16:10:12 +08:00 |