* Adds Spine binary-file format support
fixes issue #10438
* ignore SkeletonBinary.c from linter
* add another file to the exclude list
* lua manual fixes for spine
* SkeletonBinary.c and not .cpp
* missing files for win8.1
* don't compile it as crt
* new updates from spine
* Upgrades to Spine v3.4
Github issue #16115
* compiles and works on windows
tested on:
* win32
* win10
* win8.1
* include-linter: don't test spine files
we need them unmodified
* spine bindings fixes
also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
It has follow:
1. lint mode: check include lines of all .h .hpp .inl .c .cpp files in cocos directory, find any included cocos2d-x files using #include "???" path not search from cocos directory.
2. fix mode: when run with -f (or --fix), it will fixes these include path.
3. when running in lint mode, it exit with code 1 if any issues found, this can be used in CI scripts to check commits and PRs.