pandamicro
4fb34ba190
Merge pull request #13703 from cocos2d/v3.8
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Sync v3.8 to v3
2015-09-07 14:56:37 +08:00
WenhaiLin
5fdb041856
Use string::empty() to check whether string is empty.
2015-09-01 11:26:09 +08:00
子龙山人
59c1b21d0b
Merge pull request #13634 from WenhaiLin/v3.8-textreader-refine
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This is a small optimization about TextReader.
2015-09-01 09:40:52 +08:00
WenhaiLin
df383de894
This is a small optimization about TextReader.
2015-08-31 17:06:11 +08:00
geron-cn
e7c7b248d6
fix bug: bone can be see by other cameras
2015-08-31 16:04:17 +08:00
Liam
ed49250b9b
update for reader
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1.update for sprite3d cullface
2.sync js code
2015-08-27 18:29:45 +08:00
pandamicro
405e6c24c8
Merge pull request #13578 from geron-cn/v3.8
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bone's color and opacity cannot cascade to bone
2015-08-26 22:33:31 +08:00
geron-cn
7d01b16f62
bone's color and opacity cannot cascade to bone, also bone can not cascade from its parent.
2015-08-26 20:24:20 +08:00
Liam
5a997cec1c
update reader with skybox valid
2015-08-26 10:22:20 +08:00
Liam
c998639c30
update interface for gamenode3d
2015-08-25 15:18:09 +08:00
Liam
650a5c2318
update reader with new skybox
2015-08-25 13:20:19 +08:00
pandamicro
11113c85da
Improved logic of skybox reader fix
2015-08-24 10:02:38 +08:00
Liam
110de9ee3e
fix skybox crash with error data
2015-08-24 10:02:37 +08:00
pandamicro
81ca089d27
Merge pull request #13479 from liamcindy/V3.8_reader
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fix object size error while data is error
2015-08-20 18:09:28 +08:00
Liam
788be3016a
update annotation
2015-08-20 18:04:49 +08:00
XiaoFeng
6bdb5431f1
Update code, using condition macro to determine studio or user project
2015-08-20 13:33:48 +08:00
Liam
aa6f2ec4b6
fix object size error while data is error
2015-08-20 11:27:01 +08:00
XiaoFeng
93f026f8e6
Fix https://github.com/cocos2d/cocos2d-x/issues/9488
2015-08-20 11:18:59 +08:00
XiaoFeng
935b0f006b
Fix https://github.com/cocos2d/cocos2d-x/issues/10205
2015-08-20 10:55:30 +08:00
肖峰
0473b08dbb
Fix gamenode3d parse failed error
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- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
2015-08-17 22:42:21 +08:00
pandamicro
f1cbd00b30
Merge pull request #13414 from liamcindy/V3.8_reader
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fix code informal
2015-08-17 17:21:01 +08:00
Liam
b40ef51337
fix code informal
2015-08-17 17:16:26 +08:00
pandamicro
d0580f09e8
Merge pull request #13383 from geron-cn/3.7.1
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add blendfunc cascade to its skin in BoneNode
2015-08-17 17:12:04 +08:00
pandamicro
096410a31a
Merge pull request #13406 from xiaofeng11/v3_reader_update
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Add BlendFrame supporting to Skeleton Animation
2015-08-17 17:09:25 +08:00
pandamicro
66d99d392c
Merge pull request #13409 from liamcindy/V3.8_reader
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fix userCamera flag error with old version files
2015-08-17 17:01:59 +08:00
XiaoFeng
442669d6f1
Remove unused easing data processing in blend frame parsing
2015-08-17 16:19:29 +08:00
Liam
e3ac9414f4
fix userCamera flag error with olg version files
2015-08-17 14:37:28 +08:00
geron-cn
008b06c01c
set blendfunc cascade to its skin in BoneNode
2015-08-17 13:44:00 +08:00
XiaoFeng
72d21ff810
Update reader, add BlendFrame supporting to Skeleton Animation
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Update json parser to prepare compatible for both current version output json description file and future optimized version json description file.
2015-08-17 13:05:29 +08:00
Liam
7aa36d14be
fix the skybox display error from editor files
2015-08-17 13:04:25 +08:00
andyque
82f597ce98
Merge branch 'v3.7.1' into v3
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# Conflicts:
# cocos/scripting/lua-bindings/auto/api/CheckBox.lua
# cocos/ui/UICheckBox.cpp
# cocos/ui/UICheckBox.h
2015-08-12 17:59:50 +08:00
子龙山人
86d674030e
Merge pull request #13307 from fusijie/fix_cocostudio_skin_flip
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fix cocostudio skin setfliped.
2015-08-12 14:34:46 +08:00
fusijie
aa1b1831e9
fix cocostudio skin setfliped.
2015-08-11 10:34:22 +08:00
geron-cn
744fd74b3b
make skeleton's debugdraw contorls all subbone's debug draw
2015-08-08 00:39:01 +08:00
geron-cn
e1108c594c
Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
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Conflicts:
cocos/editor-support/cocostudio/ActionTimeline/CCBoneNode.cpp
2015-08-07 15:48:33 +08:00
geron-cn
c7bc84e19b
fix crash when BoneNode destruct after skeleton destructed.
2015-08-07 15:41:31 +08:00
geron-cn
c6bc81d420
add destruct
2015-08-07 13:13:48 +08:00
geron-cn
c569e70aea
fix BoneNode::visit for visit other node that is not a BoneNode or SkinNode
2015-08-07 11:44:06 +08:00
geron-cn
7b572bed9d
Fix crash when call removeChild from a bone which is already removed.
2015-08-07 09:37:18 +08:00
geron-cn
3ae3020d61
fix crash when fore call remove child bone from a bone which already removed from a skeleton.
2015-08-06 19:43:11 +08:00
Liam
34000f4bde
fix particle3d crash with error file
2015-08-06 15:13:54 +08:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
geron-cn
ee6253319a
delete useless code
2015-08-05 23:07:42 +08:00
pandamicro
dae4385b61
Merge pull request #13214 from pandamicro/skeleton-fix
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Make BoneNodes ordered in Skeleton
2015-08-05 16:36:18 +08:00
geron-cn
9980397081
Make BoneNodes ordered in Skeleton
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1. Order skins differently than bones and draw them with unified local z order
2. Check children has been remove when its ansester remove
3. Checkout cocos2d::map exists iter before remove
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13191
2015-08-05 16:33:32 +08:00
pandamicro
b9602127a4
Merge pull request #13187 from xiaofeng11/v3.7.1
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Remove file error notice label from TextBMFontReader
2015-08-04 13:38:17 +08:00
XiaoFeng
0f90999419
Remove file error notice label from TextBMFontReader to keep consistency with other components
2015-08-04 11:45:29 +08:00
pandamicro
25cb0d2896
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# web
2015-08-03 19:47:56 +08:00
pandamicro
6d3a00ad67
Merge pull request #13173 from geron-cn/3.7.1
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fix bug: crash when use bone after erase it form Vector.
2015-08-03 19:45:54 +08:00
geron-cn
e4c47c811f
remove EMSCRIPTEN draw
2015-08-03 16:53:08 +08:00