Commit Graph

19922 Commits

Author SHA1 Message Date
Walzer 3224f8b9c5 issue 172 : fix the bug. In CCTextureCache::addImage and CCTextureCache::addUIImage, we will lock the texture cache array before we use it. So we must make sure that we unlock the texture cache array when we return in the function. 2010-10-12 03:23:47 +00:00
Walzer bc74d8cb27 issue #157, rename cocos2dTemplate to Cocos2dSimpleGame 2010-10-12 02:44:12 +00:00
Ming 7a9b417248 2010-10-11 10:05:34 +00:00
yangws 4957c72a0d issue #176 add test_win32 project. 2010-10-11 09:26:01 +00:00
yangws 5b878a7bb0 fixed #178 build Box2d on win32 ok. 2010-10-11 08:59:21 +00:00
yangws c1e4bf366f 2010-10-11 08:48:44 +00:00
yangws bcfe035023 fixed #177 build chipmunk on win32 ok. 2010-10-11 08:45:37 +00:00
natural-law 7df52f2463 issue #168 2010-10-11 08:21:20 +00:00
natural-law 09e9638b03 issue #182 2010-10-11 07:35:36 +00:00
natural-law 05bea6a707 issue #182 2010-10-11 07:28:58 +00:00
yangws 5184e4383e change UIImage(TBitmap * ) to UIImage(CCXBitmapDC *) on uPhone platform. 2010-10-11 02:58:27 +00:00
yangws 82e6fabf96 Helloworld-win32 release OK. 2010-10-10 15:30:38 +00:00
yangws e7502ad66f Add PowerVR Lib to platform/win32/third_party. 2010-10-10 13:03:11 +00:00
yangws 8900e0644c helloworld-win32 vertical screen ok. 2010-10-09 09:41:42 +00:00
Ming 9febafadec 2010-10-09 08:23:58 +00:00
Walzer 77564d0017 add LAYER_NODE_FUNC & SCENE_NODE_FUNC 2010-10-09 06:23:47 +00:00
natural-law 3f6e162ba7 issue #168 2010-10-09 02:47:09 +00:00
Walzer 953f16febd issue #157 2010-10-09 01:58:27 +00:00
Ming a05f9d0dc5 2010-10-09 01:57:24 +00:00
Walzer f94d1760e5 bug fix: release error in forceRemoveDelegate method 2010-10-08 13:17:03 +00:00
Walzer b7e2a85384 issue #155, use static 'node' method, instead of new + init + autorelease in invoker 2010-10-08 13:15:43 +00:00
yangws cf0a2c5665 add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
Walzer 8088513c3d issue #155, use LAYER_NODE_FUNC to implemenet static node() method 2010-10-08 04:00:28 +00:00
Ming 19b6f1a235 2010-10-08 01:57:07 +00:00
Walzer d509280bf5 issue #155, it's ok on emu, but not ready for linux 2010-10-02 01:14:30 +00:00
Walzer 45162616f2 cocos2dSimpleGame 2010-10-01 15:06:32 +00:00
Walzer 371baf3efc add NSSet::anyObject method 2010-10-01 15:05:05 +00:00
Walzer ed4e288f27 modify the logic of "node" method 2010-10-01 15:04:12 +00:00
Walzer 61ccb9f59e issue #157 Cocos2dSimpleGame, ninjia is coming! 2010-10-01 14:52:15 +00:00
Walzer 1b385bfe20 fix warnings in NSSet & CCXUIImage_uphone. NSSet will alloc std::set in heap, instead of in stack, to avoid compile warning 2010-10-01 06:34:47 +00:00
Walzer a6b03ce9ea add type cast in "ccp" marco, to avoid warnings 2010-10-01 06:21:37 +00:00
Walzer b485cf2438 add the uphone package config, an shortcut icon. 2010-10-01 02:23:38 +00:00
Walzer 4cb2358fb4 change a better "close.png" for test_uphone 2010-10-01 01:51:12 +00:00
Walzer b6df5351af integrate with box2d & box2dTest 2010-10-01 01:48:12 +00:00
Walzer 6222bf9dc7 add an include path, to fix build error 2010-10-01 00:46:28 +00:00
Walzer b86a666269 fix some warnings during compile phase 2010-09-30 23:51:06 +00:00
Walzer b50f19e56b issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
Ming 0247182dc3 fixed #173 2010-09-30 07:54:15 +00:00
Walzer 72aee0eace issue #175, add retain for CCCallFunc::m_pSelectorTarget 2010-09-30 03:57:31 +00:00
natural-law 6d658b341c issue #168
the effect can be played and clear some memory leak
2010-09-30 03:25:15 +00:00
Ming 683596a023 issue #170 2010-09-29 09:39:45 +00:00
natural-law 5f46a9b9ee issue #168
implement SimpleAudioEngine and add a test project about SimpleAudioEngine
2010-09-29 09:29:43 +00:00
Walzer 8633fa5d9e issue #171 2010-09-29 08:33:52 +00:00
Walzer f1c48be489 issue #171, implement CGRectIntersectsRect 2010-09-29 08:06:03 +00:00
Walzer b8f59f623d issue #171, implement CGRectIntersectsRect 2010-09-29 07:24:51 +00:00
Walzer d93aae9133 issue #171, add annotate for protected member variable 2010-09-29 04:03:21 +00:00
yangws c8439ca79e change CGPoint CGSize CGRect function's parameter pass by value to pass by reference,
impliment CGRectIntersectsRect function
2010-09-29 03:49:38 +00:00
Ming 4e4fb89582 issue #170 2010-09-29 03:06:31 +00:00
Walzer dad659641b issue #171, add @brief in class annotate 2010-09-29 01:44:57 +00:00
Ming 742baf4fdb issue #170 2010-09-28 10:27:33 +00:00