Commit Graph

17 Commits

Author SHA1 Message Date
minggo 52a27c5fc9 Merge pull request #3118 from jotel/text-shadow-opacity-fix
Now opacity option for shadow in CCLabelTTF works.
2013-07-16 02:39:36 -07:00
James Chen a678d12615 issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms 2013-07-12 12:03:39 +08:00
Jaroslaw Lewandowski f1023232db Now opacity option for shadow in CCLabelTTF works. 2013-07-09 23:23:41 +01:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
carlo morgantini c727fa33c0 CCLabelTTF have now a tint, plus bug fixing and code clean up 2013-05-15 16:29:33 -07:00
carlo morgantini fc846bb9ac label TTF stroke and shadow for Android 2013-05-15 16:29:32 -07:00
carlo morgantini 690d5968ca New stroke and shadows for Android 2013-05-15 16:12:43 -07:00
carlo morgantini dd9b4a8932 new shadow and stroke for CCLabelTTF 2013-05-15 16:12:43 -07:00
James Chen 8fa593a8fe fixed #2151: Custom font can't be loaded correctly if using full path of filename. 2013-05-13 19:12:37 +08:00
Darragh Coy 032aed4499 Fix custom font loading on Android when using fonts that are in resource mapped directories/paths.
1: Use the CCFileUtils::fullPathForFilename function to lookup the resolved path for the font in the Android specific function, CCImage::getBitmapFromJava.

2: Remove a warning previously added in pull request 2422 (https://github.com/cocos2d/cocos2d-x/pull/2422) in CCFileUtils::fullPathForFilename in order to support change (1) above. If we pass just a system font name to CCFileUtils::fullPathForFilename such as 'Arial' (instead of a path) then it should just return 'Arial' and not generate a warning. We can't assume that when a path (or handle) given to CCFileUtils::fullPathForFilename isn't found within Cocos2dx that it doesn't exist or isn't valid. Depending on the platform there might be files or folders or handles that could be accessible to the app which might exist outside of the knowledge of Cocos2dx. The correct place to warn about missing resource files would be at the point where the resource loading itself fails; e.g if a texture or sound fails to load for example.
2013-05-09 14:29:42 +01:00
yodesoft 4d5dff6172 Reduce function call in nativeInitBitmapDC to improve performance. 2013-04-07 17:17:19 +08:00
Romain Tisserand 15d4e75cdb JNI fixes, added missing JNIEXPORT / JNICALL declarations
This is needed if compiling with custom visibility settings (example :
-fvisibility=hidden)
2013-04-02 22:15:12 +02:00
Donald Alan Morrison 216ebab0e1 Minor English Spelling Corrections, etc. 2012-09-15 14:19:14 -07:00
James Chen c4056b1bb0 fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00