Commit Graph

5635 Commits

Author SHA1 Message Date
XiaoYang 9f444b7010 Merge pull request #104 from liuliang2004/Meshv3
Modification is compatible with the old model
2014-08-19 14:32:05 +08:00
liuliang 9d3bab3810 Modification is compatible with the old model 2014-08-19 14:03:41 +08:00
songchengjiang 680f089ae1 Shader: Light struct modification 2014-08-19 13:54:30 +08:00
yangxiao 5cf30a363c remove unused code 2014-08-19 13:54:06 +08:00
yangxiao 289b04a2ae merge cocos2d 2014-08-19 13:19:42 +08:00
yangxiao b2d43a4167 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-19 11:56:21 +08:00
yangxiao f2729c7ef2 cache work 2014-08-19 11:56:09 +08:00
xiangxw bef6a2a7f1 fix sendPrompt()
a extra '\0' will be sent when sizeof() is used
2014-08-19 11:46:30 +08:00
minggo dd1bc70cde Merge pull request #7271 from newnon/v3_getPreviousLocation_fix
bug on began touch - prevpoint
2014-08-19 09:49:01 +08:00
teivaz db805ee2c8 * Fixed WP8 cocos library project
* Fixed profiling macros
2014-08-19 19:24:56 +03:00
CocosRobot 4236e89245 [AUTO]: updating luabinding automatically 2014-08-18 15:26:32 +00:00
minggo 38fdef614a Merge pull request #7797 from andyque/addOptionsForWidgetEventHandling
add swallow touch and propagation to parent widgets customization
2014-08-18 23:16:22 +08:00
CocosRobot 85d505b427 [AUTO]: updating luabinding automatically 2014-08-18 14:47:35 +00:00
minggo 22fa650bbf Merge pull request #7807 from samuele3hu/v3_3_3d_module
Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
lvlong 43bc54b134 delete empty line 2014-08-18 20:28:59 +08:00
lvlong 2b70cf3dd8 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-18 20:22:56 +08:00
lvlong 9c25139895 animation & animations 2014-08-18 20:22:18 +08:00
yangxiao d5df1f3ab2 forget return true 2014-08-18 18:56:01 +08:00
yangxiao d6ed1af1f7 compute submesh aabb error 2014-08-18 18:34:18 +08:00
minggo 2f2ee43b21 Merge pull request #7808 from 2youyouo2/v3
fixed ArmatureAnimation::setSpeedScale
2014-08-18 18:19:23 +08:00
songchengjiang 9603366fcb Fixed Android compiled Problem 2014-08-18 18:05:13 +08:00
lvlong da26fa3ca5 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-18 18:04:44 +08:00
lvlong 7311d5139b add VERTEX_ATTRIB_TEX_COORD1 2014-08-18 18:02:58 +08:00
yangxiao b9c28dd8d7 return true 2014-08-18 17:57:14 +08:00
yangxiao 2f600f8af4 fix bundle mac 2014-08-18 17:52:27 +08:00
liuliang ee4e4ca455 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
Conflicts:
	cocos/3d/CCBundle3D.cpp
2014-08-18 17:39:28 +08:00
liuliang e151b207a4 Modified binary load model, compatible with the old format 2014-08-18 17:31:04 +08:00
songchengjiang 10afb9b9af Finished Point Light
Finished Directional Light
Finished Spot Light
2014-08-18 17:10:07 +08:00
yangxiao 01c1691a4f deal aabb 2014-08-18 17:02:13 +08:00
minggo e2829cd68a Merge pull request #7802 from SmartCat/v3
- added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32
2014-08-18 16:56:15 +08:00
kaile.yin 6abaf27b14 fixed ArmatureAnimation::setSpeedScale 2014-08-18 16:19:54 +08:00
samuele3hu 91fd40dd3a Add a newline for some files 2014-08-18 15:27:54 +08:00
samuele3hu 2d8ae3a917 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_3d_module 2014-08-18 15:08:04 +08:00
samuele3hu e0168c373c Add manual lua bindings for 3d and adjust related test case on different platform 2014-08-18 15:04:32 +08:00
samuele3hu 7596a8a831 Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-18 14:58:57 +08:00
yangxiao 30ce92f677 obj work, make code clean 2014-08-18 14:16:34 +08:00
yangxiao 219404bd7d change tex param 2014-08-18 11:42:41 +08:00
yangxiao cd4da73beb merge, obj not work now 2014-08-18 11:28:57 +08:00
yangxiao 79a55286ce refactor to new model 2014-08-18 11:13:08 +08:00
liuliang 2f816aea2c Modified load static model 2014-08-18 10:32:23 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
yangxiao 1e961e00b7 obj loader work 2014-08-17 22:49:53 +08:00
songchengjiang 9b3a02f350 Added Light Test
Added Point Light
2014-08-17 21:33:33 +08:00
lvlong da63032a46 draw sub mesh bug 2014-08-16 20:38:00 +08:00
lvlong b1c9fb99e3 animation is ok. 2014-08-16 19:51:59 +08:00
lvlong 9c41b1a826 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 18:20:29 +08:00
lvlong 4f4b8dc25c for testing 2014-08-16 18:19:41 +08:00
yangxiao fb1b7ca3bb fix skeleton 2014-08-16 18:18:15 +08:00
lvlong 24bb827ef4 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 16:58:02 +08:00
yangxiao 7159914248 old model work 2014-08-16 16:56:04 +08:00
lvlong 4dd9102e87 Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle 2014-08-16 15:45:28 +08:00
lvlong 5b59b8a987 fixed some loading problems. 2014-08-16 15:40:00 +08:00
yangxiao a11ac316bf create model 2014-08-16 14:52:44 +08:00
yangxiao 8a5bbabe21 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-16 14:49:47 +08:00
yangxiao 47d15a4aa1 load 2014-08-16 14:49:38 +08:00
lvlong 84dcff2f7a Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
Conflicts:
	cocos/3d/CCBundle3D.cpp
2014-08-16 14:44:41 +08:00
lvlong d60a7734b1 merge bundle. 2014-08-16 14:28:15 +08:00
yangxiao ae361c91cd Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-16 14:16:27 +08:00
yangxiao ef2db59825 modify render 2014-08-16 14:16:17 +08:00
liuliang ae79603791 Modify the material parsing 2014-08-16 14:14:37 +08:00
lvlong f8f416cd3c merge bundle 2014-08-16 11:12:26 +08:00
liuliang 21dcc51c0f Modify the material parsing 2014-08-16 10:41:42 +08:00
liuliang 1b92409d78 Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-16 09:59:25 +08:00
liuliang f35dd346eb Modify Analytic 2014-08-16 09:59:08 +08:00
yangxiao 3ab7c6b952 create from bundle data 2014-08-15 20:52:45 +08:00
songchengjiang def3f8220b Fixed GLProgram 2014-08-15 19:24:06 +08:00
songchengjiang 2b1efc59cb GLProgram Added Light Shader
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
liuliang b4a20feabc Parse the data file 2014-08-15 18:27:28 +08:00
yangxiao 9ab48bd71e Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-15 18:27:03 +08:00
yangxiao a740841f5e submeshid 2014-08-15 18:21:58 +08:00
Dmitry Bushtets 1257f642c7 - added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file) 2014-08-15 13:20:37 +03:00
liuliang 0db924d7cd Parse the data file 2014-08-15 18:20:37 +08:00
liuliang c533f66b9f Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3 2014-08-15 17:46:40 +08:00
liuliang b5665a4723 Modify the binary parsing 2014-08-15 17:46:21 +08:00
liuliang ab80c5026d Modify the binary parsing 2014-08-15 17:45:37 +08:00
yangxiao d09695b118 create from data 2014-08-15 17:41:04 +08:00
yangxiao 6f0fc48e8e merge cocos2d 2014-08-15 16:36:17 +08:00
yangxiao e2312bd353 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-08-15 15:55:32 +08:00
yangxiao 42916bcbe6 newmodel 2014-08-15 15:55:21 +08:00
CocosRobot bdfc48b127 [AUTO]: updating luabinding automatically 2014-08-15 07:44:57 +00:00
liuliang 4c8b24d113 Modify the binary parsing 2014-08-15 15:32:15 +08:00
minggo f2f8035724 Merge pull request #7708 from super626/obb
AABB, OBB
2014-08-15 15:32:14 +08:00
andyque 0e637b4d9f add swallow touch and propagation customization to UIWidgets 2014-08-15 15:28:28 +08:00
andyque cf8e40f8ce deprecated UICheckBox setSelectedState/getSelectedState, use isSelected/setSelected instead 2014-08-15 15:26:19 +08:00
minggo b842c57954 Merge pull request #7794 from minggo/seperate-jpg-tiff-webp
Seperate jpg tiff webp
2014-08-15 15:24:09 +08:00
CocosRobot 24f0e8aada [AUTO]: updating luabinding automatically 2014-08-15 07:23:17 +00:00
minggo 8364e179a4 Merge pull request #7780 from andyque/addOptionsForHardCodedValue
add customization to UIButton and UIPageView
2014-08-15 15:16:12 +08:00
minggo e59283343a Merge pull request #7751 from zawasp/win32_minimize
add minimize / restore for desktop (win32, linux, mac)
2014-08-15 15:00:13 +08:00
yangxiao 88bb1482e3 newmodel 2014-08-15 14:58:30 +08:00
minggo 11b4793d75 Merge pull request #7793 from dabingnn/v3_fixRandomCrashForPrimitive
fix android background and foreground crash for primitive
2014-08-15 14:56:49 +08:00
songchengjiang 1e9c02dfa3 Added Light Class 2014-08-15 14:51:23 +08:00
minggo 408472625c add CCModuleManager into CMakeLists.txt 2014-08-15 14:46:21 +08:00
minggo aa052eb1c1 add CCModuleManager into vs project 2014-08-15 14:39:15 +08:00
minggo bf75e9996a separate jpeg, tiff and webp 2014-08-15 14:29:10 +08:00
Huabing.Xu 5e7b75c5c7 fix android background and foreground crash for primitive 2014-08-15 14:05:17 +08:00
minggo bcbb589cfb Merge pull request #7784 from Teivaz/v3
Fixed WP8 compilation errors
2014-08-15 13:39:05 +08:00
minggo 38fb58cf29 Merge pull request #7792 from minggo/fix-warning
fix warnings
2014-08-15 13:33:08 +08:00
yangxiao fdcec51cf4 struct for newmodel 2014-08-15 13:03:53 +08:00
minggo db17084b6d fix warnings 2014-08-15 12:06:16 +08:00
songchengjiang 7ed40a8051 Added Light 2014-08-15 10:32:07 +08:00
teivaz 90e5870499 * Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project) 2014-08-14 15:35:36 +03:00
teivaz 885fd16b9e * Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project) 2014-08-14 15:20:48 +03:00
teivaz e9563696db * Fixed WP8 compilation errors (added path to CCGLView.h)
- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao a508477eda remove unused code 2014-08-14 19:07:40 +08:00
yangxiao 2786e63824 Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
minggo 3f2fccb999 Merge pull request #7771 from samuele3hu/v3_3_module
Adjust lua_debugger.h/c to lua runtime template and adjust related project configure
2014-08-14 18:33:53 +08:00
minggo 1643c29a00 Merge pull request #7782 from liang8305/v3
mLastTickInNanoSeconds is the renderStart
2014-08-14 18:11:41 +08:00
yangxiao 84bb22780a merge cocos2d 2014-08-14 17:16:20 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
胖梁 3619fb943a mLastTickInNanoSeconds is the renderStart
because:
this.mLastTickInNanoSeconds = renderEnd - renderInterval;
renderInterval = renderEnd - renderStart
so:
this.mLastTickInNanoSeconds = renderEnd - ( renderEnd - renderStart );
so:
this.mLastTickInNanoSeconds = renderStart ;

so:
no need nanoTime() twice
2014-08-14 17:07:04 +08:00
andyque e8a5147b92 copy new added widget property to clone method 2014-08-14 16:56:15 +08:00
Mircea Rila d9a0c6a2ad replace tabs with spaces 2014-08-14 10:48:09 +03:00
andyque e27a2aee91 fix typo 2014-08-14 14:36:30 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
lvlong dbf58b8873 modify function name and add default to switch block. 2014-08-14 13:15:37 +08:00
andyque 18851d3e81 add customization to UIButton and UIPageView 2014-08-14 11:14:24 +08:00
samuele3hu 85ad4241a0 Modify Xcode project setting 2014-08-14 11:10:52 +08:00
minggo 888da8eee8 Merge pull request #7776 from CocosRobot/update_lua_bindings_1407982527
[AUTO]: updating luabinding automatically
2014-08-14 10:38:21 +08:00
yangxiao f6da3b76b5 use renderer passed instead of get from global 2014-08-14 10:29:17 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
CocosRobot 6467dcaa57 [AUTO]: updating luabinding automatically 2014-08-14 02:17:25 +00:00
minggo f9e6dab507 Merge pull request #7770 from Dhilan007/v3-label-issue
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
minggo e468beea86 Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo a6c75c0eb6 Merge pull request #7767 from super626/v3_merge2
reset camera position in initDefault, Fix some tile map can not show bug
2014-08-14 09:43:40 +08:00
minggo d76724b6aa Merge pull request #7773 from CocosRobot/update_lua_bindings_1407980273
[AUTO]: updating luabinding automatically
2014-08-14 09:43:08 +08:00
CocosRobot 7a99220aad [AUTO]: updating luabinding automatically 2014-08-14 01:39:44 +00:00
minggo 0b86e129b0 Merge pull request #7762 from andyque/addAlignmentToUILabel
add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo f1ae73bf30 Merge pull request #7766 from samuele3hu/v3_3_fix
Add release_print lua binding
2014-08-14 09:35:16 +08:00
minggo 91d5f69584 Merge pull request #7768 from andyque/addDisableStateToControl
add missing safe guard in checkbox callback
2014-08-14 09:34:55 +08:00
minggo 234f100187 Merge pull request #7769 from super626/mirrortest
add mirror test
2014-08-14 09:31:57 +08:00
minggo 7d2ca95988 Merge pull request #7749 from zawasp/virtual_pause_resume
virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
yangxiao 7bfd636b16 reset default camera rotation 2014-08-14 09:06:06 +08:00
samuele3hu 032f5ea781 Adjust lua_debugger.h/c to lua runtime template and adjust related project configure 2014-08-14 00:06:28 +08:00
Dhilan007 ff147b6cf8 close issue#5734:Label:The letters sometimes slightly cut. 2014-08-13 18:40:35 +08:00
yangxiao 6ce3b5c20a add mirror test 2014-08-13 17:38:16 +08:00
andyque 3ee6a9ab10 add missing safe guard in checkbox callback 2014-08-13 17:15:15 +08:00
yangxiao b4ec344bcf reset camera position in initDefault 2014-08-13 15:57:22 +08:00
CocosRobot df7c0ae1cb [AUTO]: updating luabinding automatically 2014-08-13 06:42:14 +00:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
andyque e2d609c05d add UITextField color & place hold color, fix double delete bug 2014-08-13 11:28:37 +08:00
samuele3hu 5b1ceb5e5d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_fix 2014-08-13 10:31:12 +08:00
samuele3hu 8ab7647b54 Add release_print lua bindings 2014-08-13 10:27:06 +08:00
Huabing.Xu 5b99ee71c1 add comment for the limit of RenderTextue::saveToFile 2014-08-13 10:14:26 +08:00
minggo d223629477 Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
minggo 9ae20d1bd3 Merge pull request #7740 from GavinThornton/v3
Update CCEventTouch.h
2014-08-13 09:39:17 +08:00
Mircea Rila cfafeb1e87 add minimize / restore for win32 2014-08-12 22:22:47 +03:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 5ce9afbd69 create default camera at Scene constructor 2014-08-12 23:34:06 +08:00
yangxiao 46e59f1150 Merge branch 'newcode' into v3_merge 2014-08-12 17:34:58 +08:00
gin0606 17aa2833db Fix xcode warning that cause `getEngine` inline expansion 2014-08-12 18:07:17 +09:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
GavinThornton 1d0deb0bc1 Update CCEventTouch.h
MAX_TOUCHES=5 is less than most touch devices, iPad/Android tablets can almost all handle all 10-11 touches. Perhaps a value of 15 would be better? 

Note: There is a #define IOS_MAX_TOUCHES_COUNT 10 in CCEAGLView.mm already for this, but multitouch fails on touch 5 in "void GLViewProtocol::handleTouchesBegin" at the code:- 
            // The touches is more than MAX_TOUCHES ?
            if (unusedIndex == -1) {
                CCLOG("The touches is more than MAX_TOUCHES, unusedIndex = %d", unusedIndex);
                continue;
            }
2014-08-12 01:02:06 -07:00
minggo cc37780861 Merge pull request #7736 from dabingnn/v3_addSkinnedOutline
V3 add skinned outline
2014-08-12 15:07:21 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
Huabing.Xu cb8c80de0d export MeshSkin as CC_DLL 2014-08-12 14:41:25 +08:00
lvlong f191bebe72 optimize Sprite3D get aabb. 2014-08-12 13:45:06 +08:00
minggo d80d7ed714 Merge pull request #7037 from boyu0/feature5537_physics_step
closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld
2014-08-12 13:37:29 +08:00
Huabing.Xu 6cf2e7d091 add CC_DLL for primitive classes 2014-08-12 11:56:21 +08:00
Huabing.Xu 1145859d38 remove commented codes 2014-08-12 11:44:06 +08:00
gin0606 89cf0c1e8c fix getEngine 2014-08-12 12:01:27 +09:00
Huabing.Xu 3a7b673164 add callback for RenderTexture::saveToFile 2014-08-12 10:50:57 +08:00
boyu0 790ef9e818 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
CocosRobot cbbe7b9c60 [AUTO]: updating luabinding automatically 2014-08-12 02:08:16 +00:00
minggo bed1ccf0f3 Merge pull request #7733 from huangshiwu/v3_glviewfix
CCGLView modefy
2014-08-12 09:51:27 +08:00
minggo e3723d8398 Merge pull request #7734 from 2youyouo2/v3
fixed bone rotation isn't right
2014-08-12 09:51:12 +08:00
minggo ba092ede25 Merge pull request #7732 from andyque/addDLLExportToLayoutParameter
add virtual destructor
2014-08-12 09:49:29 +08:00
kaile.yin 358b1f6736 fixed bone rotation isn't right 2014-08-11 19:53:51 +08:00
huangshiwu 77bc3a0e60 GLView modefy additional 2014-08-11 16:55:23 +08:00
minggo e0ef4d16d3 Merge pull request #7724 from cpascal/fix_ime
Fix a correct onGLFWCharCallback
2014-08-11 16:18:59 +08:00
minggo ec1864cb7a Merge pull request #7731 from dabingnn/v3_add_CC_DLL_For_cocos2dVersion
add missed CC_DLL for cocos2dVersion function
2014-08-11 16:18:31 +08:00
huangshiwu 1177b0d545 CCGLView modefy 2014-08-11 16:15:02 +08:00
andyque 3e1f7119f9 add virtual destructor 2014-08-11 15:54:40 +08:00
Huabing.Xu 5086758063 add missed CC_DLL for cocos2dVersion function 2014-08-11 15:50:48 +08:00
minggo b34e97cfd6 Merge pull request #7729 from andyque/fixCascadedColor
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque cdb2b9f59f fixed Widget's Children reload textures change RGBA issue 2014-08-11 15:04:00 +08:00
minggo 43a3603a8b Merge pull request #7720 from samuele3hu/v3_module
Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
minggo 3704800fa5 Merge pull request #7728 from super626/v3_merge
Fix Camera
2014-08-11 14:59:31 +08:00
Huabing.Xu c1a71453d5 Merge branch 'v3_renderPrimitive' into v3 2014-08-11 14:39:16 +08:00
Huabing.Xu 031efaf242 Merge branch 'v3_renderPrimitive' of github.com:dabingnn/cocos2d-x into v3 2014-08-11 14:37:43 +08:00
Huabing.Xu 6aff707eab windows work now for renderPrimitive 2014-08-11 14:18:07 +08:00
yangxiao fd314261b7 Merge branch 'newcode' into obb 2014-08-11 13:21:44 +08:00
samuele3hu 3c3c05204f Split files in lua-bindings/script into different module and adjust related project 2014-08-11 12:54:30 +08:00
Huabing.Xu 2a28744dc5 Merge branch 'v3' into v3_renderPrimitive 2014-08-11 12:48:23 +08:00
yangxiao 6d15c26a61 move create default camera to Scene::initWithSize 2014-08-11 10:55:14 +08:00
lvlong c592ac4248 for pull request modify!! 2014-08-11 10:40:34 +08:00
minggo 0f942d3417 Merge pull request #7719 from boyu0/physics_bitmask_fix
fix PhysicsBody bitmask bug.
2014-08-11 10:35:06 +08:00
samuele3hu 47c034af5d Rename experimentalConstants.lua to experimentalUIConstantslua and modify related project configure 2014-08-11 10:25:40 +08:00
yangxiao 2576622778 move create camera to Scene::initWithSize 2014-08-11 10:07:23 +08:00
minggo 437257e7e6 Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
CocosRobot 3d222ab73a [AUTO]: updating luabinding automatically 2014-08-11 01:31:04 +00:00
cpascal 5e1570e36e Fix a correct onGLFWCharCallback 2014-08-10 01:42:21 +09:00
jimmystar 63c9780c49 Update CCScene.cpp
in line 157, here need to create  and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
yangxiao 53c143c679 remove normalize 2014-08-09 00:02:40 +08:00
yangxiao 73a0b7701d remove normalize 2014-08-09 00:02:19 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
samuele3hu 2dacbf6f26 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-08 16:59:33 +08:00
bo yu 517b26e343 fix typo 2014-08-08 16:56:48 +08:00
boyu0 ee3a8da13c fix PhysicsBody bitmask bug. 2014-08-08 16:38:20 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00