Commit Graph

3851 Commits

Author SHA1 Message Date
James Gregory 2bcbf5c2b8 Coordinates are already in terms of pixels -- no need to do content scaling 2013-05-17 17:08:46 -07:00
Ricardo Quesada ba12022134 Grid setProjection2D fix
It doesn't multiply it by the CC_CONTENT_SCALE_FACTOR().
Not needed since it is CCDirector::getWinSizeInPixels() already has it
calculated
2013-05-17 15:30:19 -07:00
James Gregory a1ff189854 Query the GL canvas for its width and height and use that rather than hardcoding it. Default the frame size to the whole canvas, and update the samples to use iPad resolution (1024x768). 2013-05-17 12:39:18 -07:00
Lee, Jae-Hong 900190e468 Replace tab to spaces. 2013-05-17 22:04:39 +09:00
James Gregory 95b5ce2e56 Remove freetype since it now works using Emscripten's SDL. 2013-05-16 17:34:33 -07:00
Lee, Jae-Hong 0ae6da81bd Include CCGL.h 2013-05-16 20:40:49 +09:00
Lee, Jae-Hong 43b11a73d6 Remove unused headers and defines. 2013-05-16 20:24:00 +09:00
Lee, Jae-Hong fb00de3e97 Implementing screen orientation function. 2013-05-16 20:17:11 +09:00
Lee, Jae-Hong e1cf030372 Change the default font path. 2013-05-16 20:16:57 +09:00
Lee, Jae-Hong 6072c9291f Adding libcocos2d.a project for Tizen. 2013-05-16 20:11:48 +09:00
Lee, Jae-Hong f47958356c Adding dependencies for libcurl.so 2013-05-16 20:09:23 +09:00
Lee, Jae-Hong 659e884009 Use CCImage.cpp from Linux implementation. 2013-05-16 20:07:31 +09:00
Lee, Jae-Hong e459129fac Move to rootstraps directory. 2013-05-16 20:06:25 +09:00
Lee, Jae-Hong 8915e90a36 Adding CCDevice.cpp for Tizen. 2013-05-16 20:05:04 +09:00
Lee, Jae-Hong 0ba2a82d35 Set return value. 2013-05-16 20:04:51 +09:00
Lee, Jae-Hong 434878c736 Delete libcurl.a because link error. Adding libcurl.so. 2013-05-16 20:04:06 +09:00
Lee, Jae-Hong 109e2feec8 Adding libcurl headers and x86 libraries for tizen. 2013-05-16 20:03:11 +09:00
Lee, Jae-Hong ce4663f851 Implementing file utils use with Osp. 2013-05-16 20:01:36 +09:00
Lee, Jae-Hong 704b8013fc Fix Assert bug. 2013-05-16 20:01:01 +09:00
Lee, Jae-Hong e51fe4f75e Define CC_ASSERT. 2013-05-16 19:59:38 +09:00
Lee, Jae-Hong d887b3cd84 Implementing getCurrentLanguage function. 2013-05-16 19:59:16 +09:00
Lee, Jae-Hong 0bd49de547 Implementing Animation Interval setting. 2013-05-16 19:58:46 +09:00
Lee, Jae-Hong b011bd2904 Implementing touch. 2013-05-16 19:58:14 +09:00
Lee, Jae-Hong d66abaa12c Implementing Termination. 2013-05-16 19:57:47 +09:00
Lee, Jae-Hong 3856c94416 Modify header define. 2013-05-16 19:57:17 +09:00
Lee, Jae-Hong ab8ede5ff8 Adding Osp Application, Osp Form Layer and implementing CCEGLView. 2013-05-16 19:55:26 +09:00
Lee, Jae-Hong 86bf779812 Adding third party headers and x86 libraries for Tizen. 2013-05-16 19:54:01 +09:00
Lee, Jae-Hong 58b181736d Adding platform code for Tizen. 2013-05-16 19:53:37 +09:00
Lee, Jae-Hong 27428dc5f4 Adding defines and enums for Tizen. 2013-05-16 19:49:16 +09:00
flamingo 3686107313 Update CCTexture2D.cpp
Fixed compilation error on MSVC compiler
2013-05-16 12:58:35 +04:00
minggo 1412eeefd1 Merge pull request #1893 from martell/mingw
Added Mingw-crt Support without breaking VS SDK
2013-05-15 23:30:43 -07:00
James Gregory d1922b6086 Add experimental (and currently disabled) code for using SDL to load texture data. If I can iron out the kinks, it should be a lot faster. 2013-05-15 20:22:43 -07:00
James Gregory bdbab7f5cf TTF rendering via SDL now seems to basically work. Not perfect yet, but seems to be about 3X faster on Chrome. 2013-05-15 20:21:30 -07:00
James Gregory 82f1a8e8ff Re-enable mouse-handling. 2013-05-15 20:21:02 -07:00
carlo morgantini a3f5238407 fix a warning caused by member variables initialization order in constructor 2013-05-15 16:37:08 -07:00
carlo morgantini fb2a73048d it now shares code between createTextBitmap and createTextBitmapShadowStroke (no more duplication) 2013-05-15 16:37:08 -07:00
carlo morgantini 4d3ed48905 initWithStringShadowStroke() renamed to initWithString() 2013-05-15 16:37:08 -07:00
carlo morgantini c9e875869e comment fixed 2013-05-15 16:37:08 -07:00
carlo morgantini 3c28048c14 fix alignent problem when rendering text with shadow 2013-05-15 16:37:08 -07:00
carlo morgantini 0ff33fd4f5 fix a problem with float stroke size 2013-05-15 16:37:08 -07:00
carlo morgantini 3b50ffe5ba Fix problem with CCLabelTTF + shadow and text alignment; also fontDefinition property names now are lowercase 2013-05-15 16:37:08 -07:00
carlo morgantini d77604b958 initWithStringAndTextDefinition() changed method's signature 2013-05-15 16:37:08 -07:00
carlo morgantini 04c890522d class renamed and moved to ccTypes.h 2013-05-15 16:35:25 -07:00
carlo morgantini ed981aee7e ccTextDefinition becomes CCTextDefinition 2013-05-15 16:29:33 -07:00
carlo morgantini bc9a74218c added a new utility for comparing 2 ccColor3b 2013-05-15 16:29:33 -07:00
carlo morgantini d9a53b3eb1 CCLabelTTF new interface for ccBuilder 2013-05-15 16:29:33 -07:00
carlo morgantini 9ba489bba4 new assert() added on unsupported platforms for CCLabelTTF and CCTexture2D 2013-05-15 16:29:33 -07:00
carlo morgantini 74441203cb stroke and shadow are implemented and supported only on iOS and Android for now 2013-05-15 16:29:33 -07:00
carlo morgantini fcea506fef fixed some text formatting issues 2013-05-15 16:29:33 -07:00
carlo morgantini 54347bf767 setFontTintColor renamed to setFontFillColor 2013-05-15 16:29:33 -07:00
carlo morgantini 7bc3ceb8c8 uses const ccColor & in the interface instead of ccColor& 2013-05-15 16:29:33 -07:00
carlo morgantini c727fa33c0 CCLabelTTF have now a tint, plus bug fixing and code clean up 2013-05-15 16:29:33 -07:00
carlo morgantini 221884f6d4 better CCTexture2D API for init texture with shadow and stroke 2013-05-15 16:29:32 -07:00
carlo morgantini fc846bb9ac label TTF stroke and shadow for Android 2013-05-15 16:29:32 -07:00
carlo morgantini 690d5968ca New stroke and shadows for Android 2013-05-15 16:12:43 -07:00
carlo morgantini dd9b4a8932 new shadow and stroke for CCLabelTTF 2013-05-15 16:12:43 -07:00
James Gregory ab2d94c040 First pass at using SDL to render fonts instead of FreeType. 2013-05-14 21:38:56 -07:00
James Gregory 0daa3adfd6 Emscripten changed ABI for .a files. Rebuild all deps, updating to current version. Switch Emscripten to incoming branch as it's not working on master right now. Added simple script for rebuilding deps in case it becomes necessary again. Switch builds to always use -g flag, per Emscripten's warnings. Undefine native client defines so that it builds (Emscripten switched to NaCl alignment, macro got defined as a side-effect). 2013-05-14 15:26:48 -07:00
James Gregory de1a6340da Add my hacky script to rebuild dependencies, in case this is needed again in the future. 2013-05-14 15:14:54 -07:00
James Chen 99664b5998 Merge pull request #2391 from sbc100/log_asserts
fixed #2152: Logging assert messages to the console and renaming CCScriptSupport::executeAssert to CCScriptSupport::handleAssert.
2013-05-13 19:56:28 -07:00
James Chen cdb3985f0d fixed #2151: Commenting a log in CCFileUtils::fullPathForFilename. 2013-05-13 21:48:25 +08:00
James Chen 8fa593a8fe fixed #2151: Custom font can't be loaded correctly if using full path of filename. 2013-05-13 19:12:37 +08:00
James Chen 4e3ff65707 Merge branch 'android_custom_font_fix' of git://github.com/DarraghCoy/cocos2d-x into iss2151-customttf 2013-05-13 18:40:14 +08:00
James Chen fa8daa2ebb Merge branch 'master' of https://github.com/metalgit92/cocos2d-x into metalgit92-master 2013-05-13 14:03:29 +08:00
minggo aa5e5661ce Merge pull request #2551 from silverscania/master
Fix for corrupted texture issue: https://github.com/cocos2d/cocos2d-x/issues/2550
2013-05-12 20:36:41 -07:00
minggo 3ebb61a09c Merge pull request #2543 from FlagellumDei/patch-1
centerWindow() fix
2013-05-12 19:44:15 -07:00
Xavier Arias 71df5706bd Added const to CCNode::getChildrenCount() 2013-05-12 20:45:41 +02:00
silverscania ddafa42850 Fix for wrong alignment using texture format sizes other than 4 bytes.
For example RGBA4444 is 2 bytes per pixel. A texture with width of 1 passes the previous power of 2 test, but the alignment value needs to be 2, not 4.
2013-05-12 18:08:33 +03:00
Xavier Arias Botargues 4d78d102dd Merge remote-tracking branch 'upstream/master' 2013-05-11 08:55:38 +02:00
James Chen e3e07b4c1e Fixing compilation errors for NaCl port. 2013-05-10 16:03:01 +08:00
James Chen 23f23be681 Bug fixes for Nacl port. 2013-05-10 16:02:12 +08:00
James Chen 8ebde4df7f Merge branch 'data-visitor' of https://github.com/dumganhar/cocos2d-x into iss2142-datavisitor 2013-05-10 15:54:47 +08:00
James Chen db464530fb fixed #2142: updating win32. 2013-05-10 15:46:24 +08:00
James Chen 42427634f2 fixed #2142: Adding datavisitor support for other platforms except win32. 2013-05-10 15:37:40 +08:00
James Chen cbafaf67a6 fixed #2142: Adding CCDataVisitor and Implementing CCPrettyPrinter, iOS port is ok. 2013-05-10 15:07:05 +08:00
Darragh Coy 032aed4499 Fix custom font loading on Android when using fonts that are in resource mapped directories/paths.
1: Use the CCFileUtils::fullPathForFilename function to lookup the resolved path for the font in the Android specific function, CCImage::getBitmapFromJava.

2: Remove a warning previously added in pull request 2422 (https://github.com/cocos2d/cocos2d-x/pull/2422) in CCFileUtils::fullPathForFilename in order to support change (1) above. If we pass just a system font name to CCFileUtils::fullPathForFilename such as 'Arial' (instead of a path) then it should just return 'Arial' and not generate a warning. We can't assume that when a path (or handle) given to CCFileUtils::fullPathForFilename isn't found within Cocos2dx that it doesn't exist or isn't valid. Depending on the platform there might be files or folders or handles that could be accessible to the app which might exist outside of the knowledge of Cocos2dx. The correct place to warn about missing resource files would be at the point where the resource loading itself fails; e.g if a texture or sound fails to load for example.
2013-05-09 14:29:42 +01:00
Attila Szilágyi 989b0a249c Fix centerWindow() when the taskbar is located along the top or left screen edge
centerWindow() will not center the window correctly when the taskbar is located along the top or left screen edge.
2013-05-09 14:13:24 +03:00
James Chen bc4bf29f51 Merge pull request #2526 from djh-/master
fixed #2140: The displayed color of CCDrawNode is incorrect when VAO is disabled.
2013-05-09 03:34:49 -07:00
minggo ee8ec25f6a Merge pull request #2541 from j4m3z0r/emscriptenate
Compile for Emscripten in asm.js mode
2013-05-08 18:53:35 -07:00
Xavier Arias 1c6c13b3e5 Added const to CCNode's getTag & getContentSize 2013-05-09 00:20:08 +02:00
James Gregory 7f03838639 Use asm.js by default. 2013-05-08 14:59:48 -07:00
Ed Bartley 8b55f1285f Fix ccCArray 2013-05-08 15:22:05 -04:00
minggo e5155eedca export ZipUtils 2013-05-08 11:45:27 +08:00
minggo 8e78f8a7eb Merge branch 'TexturePacker-SpriteSheetProtection' of https://github.com/FlowerpotGames/cocos2d-x into TexturePacker-SpriteSheetProtection 2013-05-08 10:32:26 +08:00
James Gregory 25bded7faf Now validates as asm.js: Disable HttpClient, pthread_cond_signal and eglReleaseThread in Emscripten. 2013-05-07 17:25:39 -07:00
James Gregory a33e2965af Add libwebp linkage (needed for asm.js validation) 2013-05-07 17:24:24 -07:00
Ed Bartley 3ff7e5871c Added function ccSetPvrEncryptionKey(…) to set the encryption key in a single function call.
Updated the TextureAtlasEncryptionTest to show how to use the ccSetPvrEncryptionKey(…) function.
Updated the notes and header docs for improved clarity.
2013-05-07 10:14:38 -04:00
danielhaaser 8acf2644b6 Fix incorrect colors in CCDrawNode. 2013-05-07 10:15:50 -03:00
James Chen 70472d558d Merge pull request #2430 from imbahom/master
Fix a typo in CCNode.cpp.
2013-05-07 01:48:31 -07:00
James Chen c45ebfa628 Merge pull request #2422 from brawsome/master
fixed #2127: Adding CCLOG before original path is returned in CCFileUtils::fullPathForFileName to aid in debugging.
The PR has fix two issues:
1) Added additional CCLOG to CCFileUtils::fullPathForFilename:
There's currently no way to be sure, from a calling function, that
fullPathForFilename has returned an invalid file path, which makes it
difficult to quickly track down missing, or incorrect file paths. Added
a CCLOG before the original string is returned to make debugging
missing or incorrect file paths easier.

2) Optmization to ccArrayGetIndexOfObject …
Optimized loop of ccArrayGetIndexOfObject to remove the overhead of 3
pointer dereferences per iteration, and pre-increment the int for
speed. If this function is called a lot, and with a large list, this
will result in a good performance win.
This can probably be done with just pointers, but I haven't taken the
time to validate all function calls to make sure it would be
appropriate. Though I can guarantee that if this worked fine before, it
will work fine with this change.
2013-05-07 01:40:57 -07:00
James Chen 288838ec92 Fixing compilation errors. 2013-05-07 15:51:58 +08:00
minggo 26bdc459d3 Merge pull request #2143 from CodeSnooker/master
Added Method to create a CCMenuItemToggle from a CCArray with a target selector
2013-05-07 00:26:56 -07:00
James Gregory 0630e15475 Merge remote-tracking branch 'origin/master' into emscriptenate 2013-05-06 23:56:16 -07:00
minggo d58f21dc76 Merge pull request #2521 from minggo/emscriptenate
fix conflict of #2050
2013-05-06 23:51:38 -07:00
James Chen eb936b0feb Merge pull request #2522 from dumganhar/fix-building-error
Fix compilation errors for linux port.
2013-05-06 23:39:18 -07:00
James Chen 2418e72a0e Fix compilation errors for linux port. 2013-05-07 14:36:01 +08:00
minggo 1166a02e13 resolve conflict for #2505 2013-05-07 14:31:00 +08:00
minggo 90b8dfd383 Merge pull request #2504 from wagaf-d/ccpchanges
Move ccpX functions to CCPoint methods and operators
2013-05-06 23:22:21 -07:00
minggo ea5d7bc5ad Merge pull request #2361 from tiantian20007/dictStuff
Implement CCDictionary::writeToFile();
2013-05-06 23:17:11 -07:00
James Gregory c7ac6b9d01 Add libjpeg linkage. 2013-05-06 22:28:13 -07:00
Adrien Béraud 16d2b5a957 Assert that the user does not divide by 0 in CCPoint and CCSize 2013-05-07 14:58:43 +10:00
Adrien Béraud ca4c2edc29 Clarify CCPoint::rotate & unrotate documentation 2013-05-07 14:36:17 +10:00
James Gregory ce2d97c848 Simplify Emscripten makefile a little. 2013-05-06 21:30:03 -07:00
James Gregory a285117aca Disable unsafe GL opts, enable -O2 2013-05-06 21:29:45 -07:00
James Gregory 7b04e6b0e7 Implement primitive drawing methods for Emscripten 2013-05-06 21:29:44 -07:00
James Gregory 92e4c76f20 Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it. 2013-05-06 21:29:44 -07:00
James Gregory fa77e6ede2 Switch to using GL_DYNAMIC_DRAW. 2013-05-06 21:29:44 -07:00
James Gregory 29cfe512a3 Remove debug print statement 2013-05-06 21:29:44 -07:00
James Gregory 41b5cfebb6 Add warning messages if any of the raw primitive drawing methods are used (they seem not to be, in pratice). 2013-05-06 21:29:43 -07:00
James Gregory 36fc2ecf99 Get CCGrid to work. 2013-05-06 21:29:43 -07:00
James Gregory f386272486 Add method to CCNode class to allow uploading data to GPU. Call it from CCSprite. 2013-05-06 21:29:43 -07:00
James Gregory 9ae67ff78a Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it. 2013-05-06 21:25:47 -07:00
James Gregory ff1e0aefa0 Switch to using GL_DYNAMIC_DRAW. 2013-05-06 21:25:47 -07:00
James Gregory 0c8f7dd608 Enable texture caching with emscripten. 2013-05-06 21:23:06 -07:00
James Gregory 235b80e7f8 Get CCGrid to work. 2013-05-06 21:22:34 -07:00
James Gregory 7a3875b99d Point Emscripten root to be the external referenced by the tree. 2013-05-06 21:17:22 -07:00
James Gregory 2b8efda0f4 Use floats instead of doubles for Chipmunk. 2013-05-06 21:17:22 -07:00
James Gregory de9df010c3 Enable texture cache on Emscripten. Not sure yet if this is the best balance, since we're both short on memory *and* compute time. 2013-05-06 21:17:22 -07:00
James Gregory 062a5eefd8 Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it. 2013-05-06 21:13:21 -07:00
James Gregory 6c828bbe4f Switch to using GL_DYNAMIC_DRAW. 2013-05-06 21:13:21 -07:00
James Gregory 809b77d632 Get CCGrid to work. 2013-05-06 21:08:28 -07:00
James Gregory 4fb6b406ce Add libtiff to Emscripten builds, plus some build flags. 2013-05-06 21:00:39 -07:00
James Gregory 735280572a Add libtiff build -- build with straight emconfigure, emmake, with a troublesome assert removed (assert(sizeof(uint64) == 8)). 2013-05-06 21:00:39 -07:00
James Gregory 82c6f68593 Set orientation to 0 for Emscripten, thus avoiding a segfault. 2013-05-06 21:00:38 -07:00
James Gregory 4d4b638531 Switch to O1 for now. 2013-05-06 21:00:38 -07:00
James Gregory d529287cfa Remove LOG prefixes from emscripten makefiles 2013-05-06 21:00:38 -07:00
James Gregory 3829a5741b Fix the ordering of vertex attributes for CCProgressTimer. 2013-05-06 21:00:38 -07:00
James Gregory 130647d97f Implement primitive drawing methods for Emscripten 2013-05-06 21:00:38 -07:00
James Gregory 16e9598a54 Enable -O2 optimization now that Emscripten seems to succeed. 2013-05-06 20:59:50 -07:00
James Gregory 5b8494199e Rebuild libfreetype without references to my home dir in it. 2013-05-06 20:59:50 -07:00
James Gregory 3077190e29 Add note on origin of libxml binary. 2013-05-06 20:59:49 -07:00
James Gregory 81ded66016 Don't set animation interval on emscripten builds since that is driven by the request frame API. 2013-05-06 20:59:49 -07:00
James Gregory 9d775d136b Add libxml2 build for Emscripten. 2013-05-06 20:59:49 -07:00
James Gregory e3dc808a7c Remove redundant -l flags from emscripten build -- it doesn't have fontconfig, and GL stuff is linked in automatically. 2013-05-06 20:59:48 -07:00
James Gregory 5bac7b52ac Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it. 2013-05-06 20:59:48 -07:00
James Gregory a9c8d99a4c Switch to using GL_DYNAMIC_DRAW. 2013-05-06 20:59:48 -07:00
James Gregory 872df86f84 Remove debug print statement 2013-05-06 20:59:48 -07:00
James Gregory 3546534a66 Switch makefile over to using Emscripten headers for freetype. 2013-05-06 20:59:48 -07:00
James Gregory 8a9586fd9d More client side buffer fixes. 2013-05-06 20:59:48 -07:00
James Gregory 91ea64db09 More client side buffer fixes. 2013-05-06 20:59:48 -07:00
James Gregory 9352b8b359 More client side buffer fixes. 2013-05-06 20:59:48 -07:00
James Gregory f35e32d158 Add warning messages if any of the raw primitive drawing methods are used (they seem not to be, in pratice). 2013-05-06 20:59:48 -07:00
James Gregory 5295202081 Add freetype2 headers that match the .a we're using. 2013-05-06 20:59:47 -07:00
James Gregory d52aa420e8 Switch to slot-based GL buffer loading code for CCSprite. 2013-05-06 20:59:47 -07:00
James Gregory 87daf9d3eb Add missing Makefile reference to file utils for Emscripten. 2013-05-06 20:59:47 -07:00
James Gregory 764dffc822 Increase heap size for Emscripten binaries, add in missing linkages. 2013-05-06 20:59:47 -07:00
James Gregory 5138fb66fd Add pre-build dependencies for Emscripten libpng, libz. 2013-05-06 20:59:47 -07:00
James Gregory 7d563a818a Hack: use 800x500 resolution for window for emscripten so that mouse roughly lines up. 2013-05-06 20:59:47 -07:00
James Gregory 19c6a50d50 Enable texture caching with emscripten. 2013-05-06 20:59:46 -07:00
James Gregory a1c628f80a Fix Motion streak client side buffers 2013-05-06 20:58:46 -07:00