Commit Graph

3396 Commits

Author SHA1 Message Date
Ricardo Quesada 50dcae4bef fixes compiler warnings 2014-11-14 13:07:34 -08:00
minggo 156be2e633 Merge pull request #9077 from super626/fixscene
fix Scene::setScale does not work #9031
2014-11-13 18:59:49 +08:00
teivaz 2d75ceafb7 - set const modifier to ClippingNode::hasContent() 2014-11-13 12:43:05 +02:00
minggo 222adb22dd Merge pull request #9104 from super626/camera
add comments to camera and scene
2014-11-13 18:04:44 +08:00
yangxiao d50670af4b add comment to camera and scene 2014-11-13 17:30:49 +08:00
Dhilan007 e071e5c896 Fix Label may display incomplete for multiline text with outline feature enabled. 2014-11-12 17:24:35 +08:00
teivaz 7c355a087b - Optimization in CCClippingNode.
Disable visiting when no objects has to be drawn under stencil.
2014-11-11 21:09:58 +02:00
yangxiao 6ecb9a7b04 fix #9031 2014-11-10 12:48:42 +08:00
minggo db659107d3 Merge pull request #9052 from huangshiwu/v3_fixbug
fix ui crash bug caused by DrawNode
2014-11-07 10:33:08 +08:00
huangshiwu ace9933d72 fix ui crash bug caused by DrawNode 2014-11-07 10:05:29 +08:00
minggo 8a49ae0b07 Merge pull request #8981 from vovkasm/clean-order-of-fields-initialization
Cleanup order of fields initialization.
2014-11-05 17:51:58 +08:00
minggo e56c84ebf0 Merge pull request #8983 from super626/camera
fix wrong camera lookat computation
2014-11-05 17:49:59 +08:00
minggo 98073632d4 Merge pull request #8908 from zawasp/v3-source
fix some warnings / remove TABs
2014-11-05 13:39:20 +08:00
Ricardo Quesada 3a34d6eb9d Performance improvements
`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
yangxiao 642a601502 fix wrong look at 2014-10-31 11:32:10 +08:00
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
Dale Stammen 32a5a2cbb8 Merge branch 'v3' into wp8-shader-fix 2014-10-28 22:08:04 -07:00
Dale Stammen 145156d698 disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones 2014-10-28 20:56:49 -07:00
Dale Stammen 6d46ee8f3d fixed location of renderer filter 2014-10-27 11:09:27 -07:00
Dale Stammen b483162128 added ignore warning 4756 2014-10-27 11:07:27 -07:00
minggo 23f922420a Merge pull request #8919 from ahlwong/v3
Fix Label Kerning on Single Characters Cocos2d-X3.3Beta0
2014-10-27 11:48:50 +08:00
minggo baff367c94 Merge pull request #8918 from dumganhar/iss8843-drawpoint
closed #8843: Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points.
2014-10-27 11:38:11 +08:00
Ahlwong dfcdf10898 Fix Label Additional Kerning All Strings 2014-10-24 08:57:37 -07:00
Dale Stammen 40e49cdc12 Merge branch 'v3' into wp8.1-universal 2014-10-24 07:08:55 -07:00
Ahlwong 012683bf6e Fix kerning on signle characters 2014-10-23 21:18:51 -07:00
James Chen 603700179e closed #8843: Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points. 2014-10-24 12:03:11 +08:00
Dale Stammen b6329c6c7b added correct options to compile c file 2014-10-23 13:27:24 -07:00
Dale Stammen b520e80e04 updated 2d and base file locations 2014-10-23 09:03:35 -07:00
Dale Stammen a4f13a91ab added CC_NO_GL_POINTSIZE preprocessor define 2014-10-23 07:36:23 -07:00
Dale Stammen 89d3d7b7cf added missing cocos2d files 2014-10-23 07:29:57 -07:00
Dale Stammen 753bc5034a removed winrt/wp8 code. no longer needed 2014-10-23 06:59:09 -07:00
Mircea Rila 3d276db6d2 fix some warnings / remove TABs 2014-10-23 12:54:15 +03:00
Dhilan007 20d372b356 Fixed Label shifting when outline feature enabled 2014-10-22 14:34:01 +08:00
Dhilan007 a5f838496c Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d 2014-10-20 16:25:24 +08:00
Dhilan007 0bb02fb34f Fix Label: endless loop if not using system font, and constrained length is less than one character width 2014-10-20 10:41:01 +08:00
yangxiao cfb6a7846f Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2014-10-17 18:08:55 +08:00
yangxiao 66dd0807eb add isVisibleByVisitingCamera check when visit 2014-10-17 18:07:45 +08:00
Dhilan007 4586954e0a fixed miss sqlite3 for release build on window. 2014-10-17 11:39:06 +08:00
Dale Stammen d5b0830c3b added missing files 2014-10-16 11:15:39 -07:00
andyque f3f15c58fe remove UIWebView.cpp in win32 2014-10-16 16:46:49 +08:00
samuele3hu d997f72be2 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_assetsmanager
nter
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2014-10-16 10:59:58 +08:00
minggo 8eed0811fa Merge pull request #8717 from MSOpenTech/wp8-dll
New version of WP8 for cocos2d-x v3.3
2014-10-16 09:33:43 +08:00
minggo 68d58b05e9 Merge pull request #8700 from iSevenDays/v3
CMake fix for Mac Os X
2014-10-15 21:24:18 +08:00
SunLightJuly 74952d7258 added CCClippingRectangleNode.cpp to CMakeList 2014-10-15 14:17:04 +08:00
SunLightJuly 3352fb7bf3 reset wp8 project files 2014-10-15 14:14:02 +08:00
samuele3hu 064e159c70 Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/platform/CCFileUtils.cpp
	tests/lua-tests/project/CMakeLists.txt
	tests/lua-tests/project/Classes/AppDelegate.cpp
	tests/lua-tests/project/proj.android/jni/Android.mk
	tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
SunLightJuly f2286eaf94 added ClippingRectangleNode 2014-10-15 13:38:14 +08:00
Dale Stammen 4bed458371 added missing protobuf-lite files 2014-10-14 17:41:40 -07:00
Dale Stammen 180fa4c324 added new cocos2d wp8 dll project files 2014-10-14 14:28:06 -07:00
Dale Stammen 9ef5f3a48f added wp8 and winrt property sheets 2014-10-14 14:27:29 -07:00
Dale Stammen 8983a57869 added Windows 8.1 universal app project files 2014-10-14 14:25:01 -07:00
Dale Stammen eb74b642da added Windows 8.1 universal app project files 2014-10-14 14:23:39 -07:00
Anton Sokolchenko fc35cc2efe CMake fix for Mac Os X.
You can open project with CLion and see that everything works.
2014-10-15 00:19:29 +03:00
Dale Stammen ec5af7ae90 added missing CC_USE_PHYSICS 2014-10-14 14:12:27 -07:00
Dale Stammen fd638f00b7 removed old WP8 project files 2014-10-14 14:09:52 -07:00
minggo 0ab3017094 Merge pull request #8658 from pipu/v3_pipu
V3 pipu
2014-10-14 14:25:46 +08:00
pipu a8febf9656 1. update wp8 projects. 2014-10-13 15:31:29 +08:00
pipu 72f5808678 Modifying libcocos2d.vcxproj,libcocos2d.vcxproj.filters 2014-10-13 14:48:10 +08:00
minggo 0351000c97 Merge pull request #8650 from dabingnn/v3_addStaggeredTileMap
V3 add staggered tile map
2014-10-13 13:50:50 +08:00
pipu 93a7e22eb6 Modifying libcocos2d.vcxproj.filters 2014-10-12 18:55:43 +08:00
pipu 9503253a17 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_pipu 2014-10-12 17:44:28 +08:00
pipu 779e73dad0 1. change config.h in win32. 2014-10-12 15:27:41 +08:00
pipu 10e390557e Modifying libcocos2d.vcxproj,libcocos2d.vcxproj.filters 2014-10-12 15:07:37 +08:00
minggo b144eb345a Merge pull request #8643 from huangshiwu/v3_fixDrawNodebug
fix DrawNode's memory leak -- delete vaos those are generated and forget...
2014-10-11 17:31:17 +08:00
minggo 2db8217b09 Merge pull request #8543 from Dhilan007/v3-fixwarns
fix warns and memory leak
2014-10-11 16:07:54 +08:00
Huabing.Xu 7747e2ecf5 Merge branch 'v3' into v3_addStaggeredTileMap 2014-10-11 15:15:12 +08:00
Huabing.Xu 27f48b0011 add implementation for staggered tmx map 2014-10-11 14:22:31 +08:00
pipu 583a756d33 Reverting build/cocos2d-win32.vc2012.sln
Reverting cocos/2d/libcocos2d.vcxproj
2014-10-11 14:13:56 +08:00
huangshiwu 184d9356b8 fix DrawNode's memory leak -- delete vaos those are generated and forget to release 2014-10-11 12:00:14 +08:00
SunLightJuly a36dbf5362 ClippingRegionNode --> ClippingRectangleNode 2014-10-11 11:49:01 +08:00
pipu b732ce378e Merge branch 'v3_pipu_protocol_buffers' into merge_test
Conflicts:
	cocos/ui/UIScale9Sprite.cpp
2014-10-11 11:08:46 +08:00
minggo 4d084496a3 Merge pull request #8578 from SunLightJuly/Lua_LoadChunksFromZIP
added  LuaStack::loadChunksFromZIP()
2014-10-10 22:14:55 +08:00
pipu efe22a0dd7 Modifying protocol buffers for win32 version 2014-10-10 21:55:59 +08:00
SunLightJuly ba064167a8 modified project files and make files 2014-10-10 18:43:40 +08:00
Huabing.Xu 766c9469d4 add staggered wrapper(using ortho for its implementation now) 2014-10-10 17:52:13 +08:00
Dhilan007 89db9ecd3b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-win32-warn
Conflicts:
	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
2014-10-10 17:02:45 +08:00
minggo 4b7d5694b8 Merge pull request #8573 from Dhilan007/v3-labelatlas
fix #8569: LabelAtlas opacity do not change when setting parent node's opacity
2014-10-10 15:52:50 +08:00
andyque d5fe0758ed fix cocostudio include path 2014-10-10 13:48:49 +08:00
pandamicro a26e91f839 no message 2014-10-09 18:30:39 +08:00
pipu 752eb839c7 Add protocolbuf.a 2014-10-09 18:28:09 +08:00
Dhilan007 83150aa4d1 fix warns and memory leak 2014-10-09 17:19:43 +08:00
minggo f928046f50 Merge pull request #8580 from Dhilan007/v3-labelfix
issue #8492:fix endless loop when dimensions that are not enough to fit one character
2014-10-09 17:05:39 +08:00
minggo b8c5ce6db3 Merge pull request #8588 from Dhilan007/v3-label8582
fixed issue#8582: opacity of label
2014-10-09 15:50:44 +08:00
martell 73980195c0 wp8: use CC_STATIC because libs are static 2014-10-09 06:33:46 +01:00
Dhilan007 462e38cbc6 fixed opacity of label 2014-10-09 10:54:35 +08:00
SunLightJuly 1062dec335 modified project files and make files 2014-10-08 18:44:58 +08:00
Dhilan007 6f50143e0a Fixed LabelAtlas opacity do not change when setting parent node's opacity 2014-10-08 18:28:24 +08:00
Dhilan007 8ea473de7b fix endless loop when dimensions that are not enough to fit one character 2014-10-08 18:22:35 +08:00
minggo 8aa03e107f Merge pull request #8209 from boyu0/fix_physics_crash
fix bug: physics crashes when remove/add children too quick.
2014-10-08 13:48:03 +08:00
martell 30240a8a37 Multi platform cmake support
Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
Ricardo Quesada 342d934a0e scheduler and macro fixes
* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)

Updates all smaples
2014-10-03 09:38:36 -07:00
Ricardo Quesada 42ace3e59c Adds lambda support in node
It is now possible to schedule lambda functions in Node::schedule()
No need to subclass
2014-10-02 21:25:55 -07:00
Ricardo Quesada 12e9d18ab7 Compiles on Windows Phone 8 2014-10-01 19:08:34 -07:00
Dhilan007 02fcb6488a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/proj.win32/cpp-tests.vcxproj
2014-09-30 14:19:27 +08:00
Dhilan007 7ebe4a5548 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
Conflicts:
	cocos/audio/AudioEngine.cpp
	cocos/audio/apple/AudioPlayer.h
	cocos/audio/include/AudioEngine.h
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
	tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
2014-09-30 09:45:47 +08:00
yangxiao d680e58f80 merge cocos resolve conflict 2014-09-30 08:32:37 +08:00
boyu0 2b0afa6063 fix bug: physics crashes when remove/add children too quick. 2014-09-30 08:15:46 +08:00
SunLightJuly fbbc90431e standardized codes 2014-09-29 15:42:56 +08:00
SunLightJuly e0b9878e58 added ClippingRegionNode 2014-09-29 15:07:05 +08:00
minggo 6583bf6b1f Merge pull request #8179 from MSOpenTech/wp8-v3-fix
WP8 fixes for v3.3 app certification tests
2014-09-29 13:42:40 +08:00
Dhilan007 f2f1331026 New Audio Engine[Win32] 2014-09-29 10:15:41 +08:00
Dhilan007 d52144d1e0 fix linker errors on WIN32 2014-09-28 21:45:09 +08:00
songchengjiang 39deb73c3a move light from 3d to base(Windows) 2014-09-28 17:23:25 +08:00
minggo 289c1edfe7 Merge pull request #8174 from lite3/v3
fix compile error when CC_SPRITE_DEBUG_DRAW
2014-09-28 16:21:04 +08:00
yangxiao dbf564208b move light from 3d to base 2014-09-28 16:02:12 +08:00
yangxiao 75e5ca30ee merge cocos 2014-09-28 09:55:31 +08:00
Dale Stammen 3c7a22f776 removed CMakeLists.txt 2014-09-26 12:42:20 -07:00
Dale Stammen fd3177d350 removed WINRT 2014-09-26 11:41:12 -07:00
Dale Stammen 209f67f222 fixed property sheet 2014-09-26 11:01:43 -07:00
Dale Stammen f24312bc77 added UNICODE 2014-09-26 11:01:05 -07:00
lite3 da361810a3 fix compile error when CC_SPRITE_DEBUG_DRAW 2014-09-26 17:14:55 +08:00
yangxiao 98d9cea774 merge cocos 2014-09-26 15:14:57 +08:00
yangxiao 6626655308 move render logic from Director to scene 2014-09-26 09:36:43 +08:00
minggo 9509f4cf9a Merge pull request #8139 from tttreal/label-getStringNumLines-bugfix
[CCLabel] Apply updateContent() for getStringNumLines() when Label is dirty
2014-09-25 14:44:28 +08:00
minggo 9510d6d946 Merge pull request #8136 from andyque/moveWinEditBox
remove Win32InputBox.cpp/.h, move them to UIEditBoxImpl-win32.cpp
2014-09-25 13:38:19 +08:00
yangxiao 56313aa895 merge cocos 2014-09-25 11:05:02 +08:00
minggo 04aa44aeea Merge pull request #8141 from huangshiwu/v3_wp8test
fix Class TextFieldTTF's keyboard input bug on WP8 platform
2014-09-25 09:40:10 +08:00
huanghsiwu 49f1927d5d fix Class TextFieldTTF's keyboard input bug on WP8 platform 2014-09-25 07:41:51 +08:00
toma d1faf75b58 [CCLabel] Apply updateContent() for getStringNumLines() when Label is dirty 2014-09-25 01:46:17 +09:00
andyque 3c434ec354 remove Win32InputBox.cpp/.h, move them to UIEditBoxImpl-win32.cpp 2014-09-24 17:47:38 +08:00
cpascal a70f51b1e3 Fixed invalid use of CC_TARGET_PLATFORM in the CCClippingNode
I modified CC_PLATFORM_WINDOWS to CC_PLATFORM_WIN32.

--
In the CCPlatformConfig.h,
the definitions are..

// win32
#if defined(WIN32) && defined(_WINDOWS)
#undef
CC_TARGET_PLATFORM
#define CC_TARGET_PLATFORM
CC_PLATFORM_WIN32
#endif
2014-09-23 17:35:57 +09:00
Dmitry Bushtets d242d79443 * added default value for _batchNode in CCSprite 2014-09-22 19:00:21 +03:00
minggo e8b20d8583 Merge pull request #8093 from wohaaitinciu/v3_WebView_win32
web view win32
2014-09-22 09:30:29 +08:00
Jeff 2ffbe23c50 The files name: modify underline to hyphen 2014-09-19 10:24:17 +08:00
Jeff e4e2cea97a link error 2014-09-18 19:59:22 +08:00
Jeff 476ede6ccb link error 2014-09-18 19:56:53 +08:00
songchengjiang 3c67515378 Finished light reconstruction 2014-09-18 16:38:35 +08:00
Huabing.Xu cf4d0faad3 optimise update of particle system for free mode 2014-09-18 15:24:27 +08:00
minggo 442f30af1f Merge pull request #8091 from dabingnn/v3_PageTurnZFighting
new version of avoid z fighting in pageTurn
2014-09-18 10:50:31 +08:00
Jeff 1dffbd0a7b fix link errors 2014-09-18 01:52:08 +08:00
yangxiao 8c77130ae0 refactor light compile 2014-09-17 18:58:35 +08:00
Huabing.Xu 3a0e9be97e new version of avoid z fighting in pageTurn 2014-09-17 18:33:18 +08:00
minggo ccbf694927 Merge pull request #8086 from huangshiwu/v3_test
fix bug produce by CCDrawNode in test Node:UI-GUI Editor test-ScrollView...
2014-09-17 14:50:42 +08:00
yangxiao 584284c847 merge cocos and rename lighttest 2014-09-17 14:26:57 +08:00
huangshiwu c8bdba69ad fix bug produce by CCDrawNode in test Node:UI-GUI Editor test-ScrollView PageView ListView 2014-09-17 14:00:40 +08:00
minggo 38810eeb2e Merge pull request #8082 from dabingnn/v3_fixFastTMXIntIndices
change indices to short for fast tmx
2014-09-17 11:31:58 +08:00
Huabing.Xu 725d107ae5 change indices to short for fast tmx 2014-09-17 11:06:15 +08:00
huangshiwu 3907e5c1a2 fix ClippingNode's memory leak bug 2014-09-16 14:50:00 +08:00
huangshiwu d0d3e185ce fix wp8 and winrt compile error --add chipmunk static lib 2014-09-16 10:03:00 +08:00
joewan 93fdcf1f04 fix memory leak when use menu_selector. 2014-09-14 21:41:19 +08:00
minggo 0f42d9bbd8 Merge pull request #8022 from Dhilan007/v3-labelfix
Label:It may display incorrectly with outline feature enabled.
2014-09-12 17:54:02 +08:00
Dhilan007 23f1b740bf Label:It may display incorrectly with outline feature enabled. 2014-09-12 16:03:01 +08:00
huangshiwu 0addaf3912 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_shadercompilefix 2014-09-12 15:38:29 +08:00
huangshiwu f1f6373b6e fix Cocos2dShaderCompile's compile error --use chipmunk static library 2014-09-12 15:29:10 +08:00
minggo 55783b66c2 Merge pull request #8012 from huangshiwu/v3_drawnode_prbk
V3 drawnode prbk
2014-09-12 15:17:49 +08:00
huangshiwu 11d8829b3a Deprecate DrawPrimitives and enhance DrawNode --little modify 2014-09-12 14:50:41 +08:00
huangshiwu 6182a872c6 Deprecate DrawPrimitives and enhance DrawNode --more modify 2014-09-12 11:12:20 +08:00
huangshiwu 147bb7301b fix wp8 compile error --add BillBoard and BillBoardTest 2014-09-12 09:33:30 +08:00
huangshiwu 8922121ed1 Deprecate DrawPrimitives and enhance DrawNode --make some modify 2014-09-12 07:33:34 +08:00
huangshiwu 8d8f4436db Deprecate DrawPrimitives and enhance DrawNode --fix android compile error 2014-09-11 17:55:47 +08:00
huangshiwu d9634057ab Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_drawnode_prbk 2014-09-11 16:41:54 +08:00
yangxiao 5274b4f958 merge cocos resolve conflict 2014-09-11 16:02:07 +08:00
yangxiao 9901cad113 merge cocos 2014-09-11 15:55:00 +08:00
andyque 67ad24e7c1 remove orderOfArrival = 0 2014-09-11 15:44:31 +08:00
huangshiwu fb1d47900c Deprecate DrawPrimitives and enhance DrawNode 2014-09-11 15:39:56 +08:00
andyque 1945c4f31e fix compile error 2014-09-11 14:45:55 +08:00
yangxiao 3cfc36591c merge cocos 2014-09-11 10:13:57 +08:00
yangxiao bb6f5a6be5 Merge branch 'newcode' into billboard 2014-09-10 16:27:59 +08:00
yangxiao a980a2efa4 merge cocos 2014-09-10 10:28:59 +08:00
andyque acae8a2535 Merge branch 'v3' into addChipmunkStaticLib
Conflicts:
	CMakeLists.txt
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/cocos2d_wp8.vcxproj.filters
	cocos/CMakeLists.txt
2014-09-10 10:00:15 +08:00
Ricardo Quesada d5a6289a9b compiles on wp8 2014-09-09 18:22:11 -07:00
Ricardo Quesada 6b4323642a compiles on winphone8 2014-09-09 18:15:16 -07:00
Ricardo Quesada 4d57e991ea Compiles in Win32 2014-09-09 18:07:24 -07:00
Ricardo Quesada 6f3ca63f00 Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00
yangxiao cf9094207a merge cocos 2014-09-09 16:00:55 +08:00
andyque 6a4397a3eb change toolset from 12.0 to 4.0 2014-09-09 15:57:21 +08:00
minggo 905c429ff5 remove unneeded code 2014-09-09 10:58:07 +08:00
minggo 31c508ef6d deprecated Node::_setZOrder() 2014-09-09 10:55:27 +08:00
minggo 6b99ce6ec0 Merge pull request #7939 from minggo/remove-_setLocalZOrder
remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
andyque d6b96d1e46 add chipmunk to wp project 2014-09-06 13:28:00 +08:00
andyque 2a8601ee1f Merge branch 'addChipmunkStaticLib' of github.com:andyque/cocos2d-x into addChipmunkStaticLib 2014-09-05 15:43:59 +08:00
huangshiwu 01358f0b62 fix wp8 compile error and modify default resource path 2014-09-05 15:43:08 +08:00
andyque 08c7f32627 add chipmunk static library for win32 2014-09-05 15:38:12 +08:00
huangshiwu 7372604f7f fix wp8 compile error and modify default resource path 2014-09-05 11:21:08 +08:00
yangxiao 8da7a4b2de merge cocos reslove conflict 2014-09-04 17:40:14 +08:00
minggo 43e2b39bc0 Merge pull request #7921 from dabingnn/v3_trianglesCommand
V3 triangles command
2014-09-04 13:58:50 +08:00
minggo 6539ff293d Merge pull request #7940 from andyque/fixVs2013CompileError
Fix vs2013 compile error
2014-09-04 13:41:15 +08:00
Huabing.Xu 4ae2d6fc90 Merge branch 'v3' into v3_trianglesCommand
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-09-04 11:27:12 +08:00
andyque 3451672365 restore some configs 2014-09-04 10:49:45 +08:00
Ricardo Quesada 047025696c Merge pull request #7680 from andyque/fixNormalizedPosition
fix normalizedPosition bug
2014-09-03 10:07:22 -07:00
andyque 87af0ecdd6 add back libbox2d and libspine project to our solution 2014-09-03 17:37:34 +08:00
minggo 5cca8cc87d remove Node::_setLocalZOrder() 2014-09-03 17:26:50 +08:00
yangxiao bb90fe48ef merge cocos 2014-09-03 16:54:17 +08:00
andyque 2e27a6865f update project to vs2013 2014-09-03 14:10:38 +08:00
minggo eee9ac626a Merge pull request #7815 from andyque/mergeExtensionEditBox
merge extension EditBox to ui module
2014-09-03 11:25:10 +08:00
minggo 9351caaa58 Merge pull request #7927 from andyque/fixTransitionSceneStencilBuffer
fix transition scene stencil buffer
2014-09-03 10:26:28 +08:00
andyque fab9a0052b fix normalizedPosition bug 2014-09-03 09:16:31 +08:00
andyque dafbf28283 fix release mode compile error 2014-09-02 16:42:23 +08:00
andyque fadfa87afd fix vs2013 compile error 2014-09-02 16:42:04 +08:00
andyque dffdef1118 fix transition scene stencil buffer 2014-09-02 11:21:11 +08:00
andyque 6dc45f86e4 fix windows compile error 2014-09-02 10:05:22 +08:00
Huabing.Xu 6824453804 windows work for trianglesCommand 2014-09-01 15:08:09 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
songchengjiang 34070677ad Added testing Model Number 2014-08-29 17:11:18 +08:00
minggo 826e1018cb fix conflict 2014-08-29 16:55:09 +08:00
minggo afaea360fd Merge pull request #7908 from dabingnn/v3_fix_bugs
V3 fix bugs
2014-08-29 16:45:52 +08:00
minggo 444b298028 fix compiling error on windows 2014-08-29 16:44:20 +08:00
minggo e4920ffdea fix conflict 2014-08-29 15:45:21 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
songchengjiang 43eb725c27 resolve conflict 2014-08-29 11:02:34 +08:00
songchengjiang 701d70fb6c Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
minggo a125ed0453 Merge pull request #7906 from Teivaz/v3_WP8
[WP8] Fixed project compilation.
2014-08-29 10:03:25 +08:00
Huabing.Xu 7c870cfcc1 fix skew matrix bug 2014-08-29 09:50:26 +08:00
Ricardo Quesada 20d22a1c8a Users new `// MARK: ` feature to mark sections
Instead of using `#praga mark` which was not compatible with other
compilers, it uses the `// MARK:` which is compatible with all compilers
2014-08-28 14:56:15 -07:00
teivaz 1d08acac08 * [WP8] Fixed project compilation. Removed references to deleted source files 2014-08-28 13:47:14 +03:00
minggo 50a2cb2b86 remove unneeded includes 2014-08-28 17:32:23 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 681c3c06f1 Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo 17ab047b7d fix compiling error on windows 2014-08-27 15:13:41 +08:00
minggo 04bfbdd5a1 fix conflict 2014-08-27 13:50:01 +08:00
minggo d0ca9a4da5 remove unneeded include header files 2014-08-27 13:39:50 +08:00
minggo ac029c3d0d Merge pull request #7887 from super626/v3
2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao 26f7345693 2d cull only for default camera 2014-08-27 12:09:23 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
yangxiao 7d6b8ea706 merge cocos 2014-08-26 14:58:58 +08:00
yangxiao 03390a4f46 merge cocos 2014-08-26 14:05:59 +08:00
samuele3hu 07cf4d3526 Fix the win32 and android compile error 2014-08-25 14:10:13 +08:00
samuele3hu 74624f5ba1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-25 11:52:52 +08:00
samuele3hu 893e0b0a08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
minggo e5ac6e204b Merge pull request #7864 from minggo/module-devide
Module devide
2014-08-25 11:01:19 +08:00
minggo e7050486d3 fix conflict 2014-08-24 18:56:51 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00
zii e8a5fc9fef Update CCActionManager.cpp 2014-08-23 17:06:46 +08:00
zii 4763531085 Update CCActionManager.cpp 2014-08-23 17:03:26 +08:00
minggo 0701fe1dfb Merge pull request #7853 from super626/v3
Better reskin model support
2014-08-22 19:18:47 +08:00
samuele3hu d1b4d43a0b Remove CCModuleManager.h/cpp and adjust the related project 2014-08-22 15:10:46 +08:00
samuele3hu 70cba1f64a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	cocos/Android.mk
2014-08-22 14:01:17 +08:00
samuele3hu 2f60e610a2 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform 2014-08-22 13:49:21 +08:00
minggo a0b19db670 Merge pull request #7840 from minggo/fix-warning
fix warnings
2014-08-22 13:41:31 +08:00
yangxiao 7818b28ee3 Merge branch 'newcode' into v3 2014-08-22 13:32:57 +08:00
andyque 84cf0ee834 add disableCascadeOpacity to ProtectedNode and Scale9Sprite 2014-08-22 11:49:39 +08:00
minggo 2afbc7a698 fix warnings 2014-08-21 16:21:23 +08:00
pandamicro 34b93a24ff Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into 3.2-cocos-engine-PR
Conflicts:
	cocos/platform/desktop/CCGLViewImpl.h
2014-08-21 16:07:19 +08:00
pandamicro 909dd0d397 Update #3897: Refactor missed protected constructors 2014-08-21 15:11:33 +08:00
teivaz aecdb832a2 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-08-21 13:48:05 +03:00
teivaz a70688dc96 + [WINRT] Inserted newly added files to cocos WIN RT project 2014-08-21 13:47:53 +03:00
yangxiao c26a81bb55 Merge branch 'newcode' into v3 2014-08-21 09:53:06 +08:00
yangxiao fcf4d79b06 setGLProgramState support 2014-08-20 19:01:04 +08:00
minggo bbf5c56e83 Merge pull request #7827 from andyque/ccRandom
add c++11 random library support
2014-08-20 13:35:12 +08:00
andyque 34629f1014 fix windows & win8 & wp8 compile error 2014-08-20 12:02:12 +08:00
Sergey 055a143f9d Label performance problem 2014-08-19 15:02:09 +04:00
teivaz db805ee2c8 * Fixed WP8 cocos library project
* Fixed profiling macros
2014-08-19 19:24:56 +03:00
minggo 22fa650bbf Merge pull request #7807 from samuele3hu/v3_3_3d_module
Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
songchengjiang 2b1efc59cb GLProgram Added Light Shader
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
Dmitry Bushtets 1257f642c7 - added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file) 2014-08-15 13:20:37 +03:00
songmiao 08a4ebba06 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-08-15 17:43:04 +08:00
songmiao 361770e0f3 add BillBorad and BillBoardTest 2014-08-15 16:15:29 +08:00
minggo f2f8035724 Merge pull request #7708 from super626/obb
AABB, OBB
2014-08-15 15:32:14 +08:00
songchengjiang 1e9c02dfa3 Added Light Class 2014-08-15 14:51:23 +08:00
minggo aa052eb1c1 add CCModuleManager into vs project 2014-08-15 14:39:15 +08:00
songchengjiang 7ed40a8051 Added Light 2014-08-15 10:32:07 +08:00
teivaz 90e5870499 * Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project) 2014-08-14 15:35:36 +03:00
teivaz 885fd16b9e * Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project) 2014-08-14 15:20:48 +03:00
teivaz e9563696db * Fixed WP8 compilation errors (added path to CCGLView.h)
- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao a508477eda remove unused code 2014-08-14 19:07:40 +08:00
yangxiao 2786e63824 Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
minggo f9e6dab507 Merge pull request #7770 from Dhilan007/v3-label-issue
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
minggo e468beea86 Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo 0b86e129b0 Merge pull request #7762 from andyque/addAlignmentToUILabel
add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo 7d2ca95988 Merge pull request #7749 from zawasp/virtual_pause_resume
virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
Dhilan007 ff147b6cf8 close issue#5734:Label:The letters sometimes slightly cut. 2014-08-13 18:40:35 +08:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
andyque e2d609c05d add UITextField color & place hold color, fix double delete bug 2014-08-13 11:28:37 +08:00
Huabing.Xu 5b99ee71c1 add comment for the limit of RenderTextue::saveToFile 2014-08-13 10:14:26 +08:00
minggo d223629477 Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 5ce9afbd69 create default camera at Scene constructor 2014-08-12 23:34:06 +08:00
yangxiao 46e59f1150 Merge branch 'newcode' into v3_merge 2014-08-12 17:34:58 +08:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
Huabing.Xu 1145859d38 remove commented codes 2014-08-12 11:44:06 +08:00
Huabing.Xu 3a7b673164 add callback for RenderTexture::saveToFile 2014-08-12 10:50:57 +08:00
boyu0 790ef9e818 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
minggo b34e97cfd6 Merge pull request #7729 from andyque/fixCascadedColor
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque cdb2b9f59f fixed Widget's Children reload textures change RGBA issue 2014-08-11 15:04:00 +08:00
minggo 43a3603a8b Merge pull request #7720 from samuele3hu/v3_module
Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
Huabing.Xu 6aff707eab windows work now for renderPrimitive 2014-08-11 14:18:07 +08:00
yangxiao fd314261b7 Merge branch 'newcode' into obb 2014-08-11 13:21:44 +08:00
Huabing.Xu 2a28744dc5 Merge branch 'v3' into v3_renderPrimitive 2014-08-11 12:48:23 +08:00
yangxiao 6d15c26a61 move create default camera to Scene::initWithSize 2014-08-11 10:55:14 +08:00
yangxiao 2576622778 move create camera to Scene::initWithSize 2014-08-11 10:07:23 +08:00
minggo 437257e7e6 Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
jimmystar 63c9780c49 Update CCScene.cpp
in line 157, here need to create  and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
samuele3hu 2dacbf6f26 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-08 16:59:33 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
minggo 213f2f5a6c Merge pull request #7702 from super626/v3_merge
Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1 61eaa082a2 fix windows 2014-08-08 15:33:30 +08:00
samuele3hu 6aa667c912 Add CC_DLL for FontFNT 2014-08-08 15:22:43 +08:00
lvlong fe58c43b2d add abb and obb to vc2012-project 2014-08-08 14:06:54 +08:00
yangxiao 4dce59582b visiting camera 2014-08-08 11:49:59 +08:00
minggo 800ab18457 Merge pull request #7700 from GavinThornton/patch-1
Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo b9e84370f6 Merge pull request #7699 from huangshiwu/v3_wp8fix
V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo 2f638c67fd Merge pull request #7598 from AppleJDay/master
Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu 8ee4340db3 fix winrt complie error 2014-08-07 18:38:11 +08:00
Huabing.Xu ba2ae6826c Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive 2014-08-07 15:36:41 +08:00
GavinThornton 8cc5e66e73 Update CCSpriteBatchNode.cpp
Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.  

Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())" 
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
huangshiwu 0016c7af70 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix 2014-08-07 11:58:01 +08:00
huangshiwu 24d68305e1 WP8 compile fix 2014-08-07 11:56:28 +08:00
minggo 7b11c6a74e Merge pull request #7237 from martell/v3
Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo 4542b1882d Merge pull request #7617 from rny/SpriteFrameCache
SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
andyque ab33e6f9a2 Let Widget class don't support cascaded opacity and cascaded color on default. 2014-08-06 16:21:00 +08:00
minggo 6ee0c4171f Merge pull request #7622 from rny/LabelTTF
fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo f786190349 Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque e2e8325f58 add safe guard when remove component from node componentContainer 2014-08-06 13:51:16 +08:00
minggo 9f51adfafa Merge pull request #7461 from joshuastray/fix_constructor_access
fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu b1954ef516 clean up primitive code 2014-08-05 17:49:35 +08:00
Huabing.Xu 01b69c9e4f Merge branch 'v3' into v3_migrateFastTMX 2014-08-05 17:30:11 +08:00
Huabing.Xu 56551e6787 fast_tmx migrate to primitive command 2014-08-05 15:08:01 +08:00
minggo 1bad9ddbc2 Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo cd98034f16 Merge pull request #7631 from maltium/v3
added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu f7ad98b15b using primitve->draw in Fast_tmx on draw 2014-08-04 17:57:31 +08:00
huangshiwu 9c87522199 little more modefy 2014-08-04 17:34:50 +08:00
huangshiwu 9a3f231771 merge v3 into v3_wp8glviewhookpr 2014-08-04 16:49:42 +08:00
Huabing.Xu 414d67851f add _vertexBuffer back in Fast_tmx 2014-08-04 16:36:20 +08:00
Huabing.Xu bbf11f5d06 refactor vertex data
using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu efcb8b9962 wp8 glview hook solution 1 2014-08-04 14:17:14 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
Huabing.Xu a44f4c95e1 using indexBuffer instead of raw VBO 2014-08-04 10:40:07 +08:00
huangshiwu 372479d812 wp8 GLView Hook 2014-08-02 16:31:16 +08:00
xuzhiqiang 85dd898319 bug fix 2014-08-02 08:04:29 +08:00
Huabing.Xu 3d4bfe7780 using VertexBuffer instead of raw buffer 2014-08-01 17:50:22 +08:00
AppleJDay 2239fafade Merge branch 'v3' of github.com:AppleJDay/cocos2d-x 2014-08-01 17:22:43 +08:00
huangshiwu 575c9787c0 Merge branch 'v3' into v3_pr
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay bcecf09b6c Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git 2014-08-01 09:18:22 +08:00
maltium baba808391 RotateBy action now uses just Vec3() to keep track of the state 2014-07-31 23:28:33 +02:00
maltium 98354e9f8e RotateTo action now uses Vec3() to keep track of the state 2014-07-31 23:05:58 +02:00
yangxiao e03d284e26 merge cocos2d 2014-07-31 18:55:41 +08:00
zhangbin d224c77bd4 Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8. 2014-07-31 17:51:06 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
songmiao 58c32e52c7 windows works 2014-07-31 14:08:05 +08:00
maltium 3d44439e2a added 3D rotation support to the RotateTo action 2014-07-30 21:42:47 +02:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
Ningyu d53cdc39df tab to spaces 2014-07-30 16:20:58 +08:00
Ningyu 52ca596b3d code tidy 2014-07-30 16:19:05 +08:00
Ningyu 61a87e7e8b fix LabelTTF::getBoundingBox() position error 2014-07-30 14:00:01 +08:00
Ningyu aebe8317bd spaces 2014-07-29 17:22:13 +08:00
Ningyu d5242ef4fa add
SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 17:06:43 +08:00
Ningyu 23e0ed3767 add
SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 16:58:33 +08:00
Huabing.Xu ea802580a2 add script to copy sqllite3.dll to output dir on windows 2014-07-29 15:02:34 +08:00
minggo 5d63ce17ad Merge pull request #7610 from dabingnn/v3_windowChangeModule
V3 window change module
2014-07-29 14:29:01 +08:00
boyu0 c63d64e385 set emission rate when setTotalParticles() 2014-07-29 10:48:20 +08:00
Huabing.Xu aaa65dcae4 Merge branch 'v3' into v3_windowChangeModule 2014-07-29 10:20:23 +08:00
AppleJDay 0bd4b608b7 Merge pull request #1 from cocos2d/v3
Merge pull request #7604 from minggo/xcode-project-fix Xcode project fix
2014-07-29 08:34:15 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
minggo 7ad7b5b3f7 Merge pull request #7585 from wagulu/patch-1
Update CCParticleSystem.cpp
2014-07-28 10:54:05 +08:00
AppleJDay bd5ca6a244 Add Feature #5633:EventMouse should support getDelta, getDeltaX, getDeltaY functions 2014-07-28 10:39:35 +08:00
Dhilan007 b9cfa4a8b5 fix warn 2014-07-25 14:38:02 +08:00
LiuZhuo 2f10e8e468 Update CCParticleSystem.cpp 2014-07-25 11:40:23 +08:00
Huabing.Xu 58cd01b2f6 reverse cocos2d.vcxproj 2014-07-24 10:37:54 +08:00
wagulu 46ac5d12b2 Update CCParticleSystem.cpp
diff is base on WorldSpace, when you scale scene,you will get the wrong value.
2014-07-23 21:04:17 +08:00
minggo 3662077025 Merge pull request #7556 from Dhilan007/v3
fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-23 11:29:26 +08:00
LinWenhai 0fe02b3636 Update CCFontAtlasCache.cpp 2014-07-22 22:07:19 +08:00
LinWenhai 815d063a0a replace sprintf with snprintf 2014-07-22 22:05:56 +08:00
Sergey 84e82bf497 stopAllActionsByTag && removeAllActionsByTag 2014-07-22 17:14:27 +04:00
Sergey 2acce6771f software per decompression support 2014-07-22 15:49:36 +04:00
Dhilan007 f38b48914f fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments. 2014-07-22 18:31:53 +08:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu e666ab88ed fix windows compile error 2014-07-21 14:59:47 +08:00
Jialong Zhai 012f5403d9 protected -> CC_CONSTRUCTOR_ACCESS 2014-07-21 11:17:58 +08:00
Huabing.Xu 23db16b0bd convert indention to space 2014-07-18 14:53:00 +08:00
Huabing.Xu 8afd7614d1 Merge branch 'v3' into v3_dll 2014-07-18 14:01:17 +08:00
minggo 462f9bdd78 Merge pull request #7502 from visiblelight/render_texture_disabled
The orientation of render texture should be rotated
2014-07-17 20:09:01 +08:00
visiblelight 7e7c3aeb1c The orientation of render texture should be rotated when _keepMatrix is true 2014-07-17 19:53:35 +08:00
Huabing.Xu 52ac47aea8 Merge branch 'v3' into v3_dll 2014-07-17 18:27:36 +08:00
minggo 91a537dec6 Merge pull request #7493 from visiblelight/render_texture_disabled
no need to save/restore for render texture when entering background
2014-07-17 17:07:54 +08:00
vision a2413a6538 no need to save/restore for render texture when entering background 2014-07-17 17:03:10 +08:00
minggo c482e2e14f Merge pull request #7491 from Dhilan007/v3-320final
fixed text line wrap issue in UITextField.
2014-07-17 16:48:41 +08:00
Dhilan007 8ac1398037 fixed text line wrap issue in UITextField. 2014-07-17 16:23:38 +08:00
Huabing.Xu 3c6e87d34e Merge branch 'v3' into v3_dll
Conflicts:
	cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
andyque 4f5cd2a368 change FastTileMap to TileMap 2014-07-17 14:09:53 +08:00
andyque 880c2c4c3f change FastTiledMap namespace to cocos2d::experimental 2014-07-17 10:46:20 +08:00
minggo 2403bc2e50 Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu a0be6d9ac7 remove Storage project, merge code into cocos2d 2014-07-16 14:49:05 +08:00
joshuastray 190460018f use CC_CONSTRUCTOR_ACCESS in ParallaxNode 2014-07-16 11:40:09 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
joshuastray da9563f623 fix LabelAtlas constructor to CC_CONSTRUCTOR_ACCESS 2014-07-15 15:26:37 +08:00
Huabing.Xu 63de5f6acc add CC_DLL 2014-07-15 12:00:31 +08:00
Huabing.Xu 8bbce767f3 add CC_DLL for ActionEase 2014-07-14 22:42:44 +08:00
Dhilan007 5e10575ab0 disable warn on zero-sized structures. 2014-07-14 17:53:55 +08:00
Huabing.Xu 9806b37398 add CC_DLL of DrawPrimitive 2014-07-14 17:40:02 +08:00
minggo 981922eb95 Merge pull request #7432 from joshuastray/transition_ctor_access
move constructors and destructors to CC_CONSTRUCTOR_ACCESS and add needed constructors for js bindings
2014-07-14 16:28:18 +08:00
Huabing.Xu 52c0bd365b add chipmunk.lib for release 2014-07-14 14:47:00 +08:00
Huabing.Xu 469dbea7da window dll version work now 2014-07-14 14:40:47 +08:00
joshuastray 98b1c0bbed add needed constructors for js bindings 2014-07-14 14:25:36 +08:00
joshuastray e14c2587b5 move constructors and destructors to CC_CONSTRUCTOR_ACCESS 2014-07-14 14:25:06 +08:00
minggo cfc291e49d Merge pull request #7379 from joshuastray/v3
move JumoTo's copy constuctor and operator= to private
2014-07-12 20:19:03 +08:00
Dhilan007 d8cdb75851 Fix compile errors on WP8 2014-07-11 15:10:19 +08:00
minggo 6c37541657 Merge pull request #7363 from Dhilan007/v3-event-clear
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
Huabing.Xu 60dd7a4514 Merge branch 'v3' into v3_dll 2014-07-11 11:10:26 +08:00
Huabing.Xu f5cffba6c9 change pure virtual function to virtual function in action series
remove unimplemented function to deprecated and give an empty implementation
add CC_DLL to Vec2
2014-07-11 10:19:49 +08:00
joshuastray 7396f447a4 move initWithDuration to CC_CONSTRUCTOR_ACCESS 2014-07-10 17:56:20 +08:00
minggo 831b0b332b Merge pull request #7371 from minggo/enumerateChildren-fix
Node::enumerateChildren  just searches from itself
2014-07-10 15:46:04 +08:00
minggo c7856b21fd Merge pull request #7366 from Dhilan007/v3-fixed-warn
fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
joshuastray 30574af6c5 move JumoTo's copy constuctor and operator= to private 2014-07-10 14:30:08 +08:00
minggo 0ba3f6c1c9 Merge pull request #7376 from joshuastray/v3
use CC_CONSTRUCTOR_ACCESS to replace protected/private
2014-07-10 14:14:08 +08:00
joshuastray 6b22870e27 use CC_CONSTRUCTOR_ACCESS to replace protected 2014-07-10 14:00:23 +08:00
minggo 316564d58a Node::enumerateChildren just searches from itself 2014-07-10 11:07:39 +08:00
Dhilan007 6cff8cb564 fixed warn and replace NULL with nullptr. 2014-07-10 00:45:27 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo f7af8938bd Merge pull request #7277 from darkdukey/fix_rotation3D
Fix setRotation3D
2014-07-08 22:05:27 +08:00
Dhilan007 10defddc2e fixed memory leak cause by singleton. 2014-07-08 18:22:48 +08:00
Frank.Xu 5db9fa6e4b Add getChildByName method for get a node that can be cast to Type T 2014-07-08 15:58:34 +08:00
Dhilan007 e31abe3f54 fixed opacity issue in SpriteBatchNode. 2014-07-08 14:08:53 +08:00
Dale Stammen 021ee7d1e7 check if _itemsPerRow == 0 to avoid divide by zero 2014-07-07 11:17:05 -07:00
Dale Stammen fa62f4273f fixed missing zlib.h header path 2014-07-07 10:14:57 -07:00
mannewalis f238593bfb Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x: (78 commits)
  fix ui::Helper::seekWigetByName can not find pages in pageview
  [AUTO][ci skip]: updating cocos2dx_files.json
  add const for getter. fixed redefinition of 'registerListeners'
  Update CCController-android.cpp
  fixed missing function
  issue #4689: Refactoring game controller API[ios]
  Add resources
  version1.2
  Remove useless codes
  Refactoring game controller API
  should not include android cpp files in win/wp project
  Remove useless codes
  Remove useless codes
  Add Lua bindings for utils and CaptureScreen test case
  revert Android.mk
  issue #4689: Refactor controller API.
  add setXXTEAKeyAndSign
  fix indent problems
  initialize member variable
  fix windows compile and running error
  ...
2014-07-05 12:26:44 -07:00
minggo 83b7dccdfc Merge pull request #7314 from joshuastray/fix_win_proj
should not include android cpp files in win/wp project
2014-07-04 16:51:27 +08:00
joshuastray 8ab8caf751 should not include android cpp files in win/wp project 2014-07-04 16:44:10 +08:00
minggo 95fe74a34b Merge pull request #7299 from dabingnn/fast_tmx
Fast tmx
2014-07-04 09:49:30 +08:00
mannewalis 4b1f2ccc91 prefixing ivars 2014-07-03 10:16:10 -07:00
mannewalis 96605f801c prefixing ivars 2014-07-03 10:13:46 -07:00
mannewalis 69341095fe adding accessors to the on*Callback variables 2014-07-03 09:13:52 -07:00
mannewalis 92e08265cd changes needed for swift bindings to work 2014-07-03 08:42:06 -07:00
Huabing.Xu 0214131bb2 optimise tile map rendering 2014-07-02 17:16:03 +08:00
minggo d8c9f6a0a6 add regular support in Node::enumerateChildren() 2014-07-02 17:07:36 +08:00
Huabing.Xu efa452e0c4 support for fast tmx hex 2014-07-02 15:19:11 +08:00
Nite Luo 4cb59683e4 Add Sprite3DRotation test 2014-07-01 12:36:53 -07:00
Nite Luo a81bea886e Rotate around anchor point 2014-07-01 10:26:47 -07:00
minggo cc3a9d0737 fix crash caused by std::regex() 2014-07-01 16:09:25 +08:00
minggo eb6ddea26e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix-crash 2014-07-01 10:01:24 +08:00
Dhilan007 3eea298428 unbind the VAO anyway to for safety. 2014-06-30 21:08:43 +08:00
Dhilan007 79264daf1e fix the crash on WP8 for FastTileMapTest 2014-06-30 20:56:59 +08:00
minggo 9bcc66912a fix crash cause by std::regex 2014-06-30 20:45:01 +08:00
Dhilan007 26f3445311 add missing files for the projects 2014-06-30 17:07:55 +08:00
Huabing.Xu d506cf613a fix bug for tileset searching 2014-06-30 11:08:57 +08:00
Huabing.Xu c50394c4f3 fix merge conflitcts on windows 2014-06-29 20:30:26 +08:00
Huabing.Xu 47471e202d Merge branch 'v3' into fast_tmx
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
2014-06-29 20:23:43 +08:00
minggo 4f79176da2 Merge pull request #7234 from boyu0/iss5614_physics_transform
closed #5614: add transform support for physics
2014-06-29 17:23:20 +08:00
Huabing.Xu 9227c4f30a refactor updateTiles 2014-06-27 19:41:34 +08:00
Huabing.Xu 46e5b8e5bd refactor FastTMXTiledMap::tilesetForLayer to a more elegant implementation 2014-06-27 18:28:59 +08:00
Huabing.Xu 3771654e66 remove deprecated function
rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
boyu0 91126341bd fix transform for physics. 2014-06-27 17:30:21 +08:00
Huabing.Xu 33a8b6563f windows works for fast tmx 2014-06-27 16:56:26 +08:00
Huabing.Xu eba84b5dea fix wrong indentions 2014-06-27 14:45:30 +08:00
Huabing.Xu 1152f77ed7 clean up fast tmx code 2014-06-27 14:42:53 +08:00
Huabing.Xu b232896f85 roll back fps compute logic
fix crash bug
2014-06-27 13:41:06 +08:00
Huabing.Xu 6292ed05be improvement for fast tmx rendering 2014-06-27 11:50:44 +08:00
Huabing.Xu a04b5fc5d5 use custom command for fast_tmx rendering 2014-06-27 10:30:21 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
Huabing.Xu 81aa9c2c74 use custom command for rendering 2014-06-26 20:45:08 +08:00
Huabing.Xu 87e5e1460e adjust some code to reduce indentions 2014-06-26 11:45:15 +08:00
minggo 6a3d3aa4a4 Merge pull request #7186 from billtt/v3_fixNodeSetScale
fix a bug that Node::setScale(float) may not work properly
2014-06-25 14:41:15 +08:00
minggo 66703addb2 fixed #4693: override addChild by name 2014-06-25 11:27:48 +08:00
Huabing.Xu c1b5984ce8 using stable sort for quads 2014-06-25 11:08:47 +08:00
Huabing.Xu 290897af14 Merge branch 'v3' into fast_tmx
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-25 10:10:08 +08:00
Huabing.Xu bda9708206 clean up Fast TMX code2 2014-06-25 10:06:37 +08:00
Huabing.Xu 67f83f43b0 clean up Fast TMX code 2014-06-25 10:04:20 +08:00
minggo 7155eb4ebb use reference instead 2014-06-24 18:23:10 +08:00
minggo 3336f7edad use reference instead 2014-06-24 14:53:02 +08:00
Huabing.Xu 740372ceb3 new version of rendering for tile map 2014-06-24 11:04:17 +08:00
minggo 4bb6545250 Merge pull request #7166 from boyu0/bug5541_rotation_action_for_physics
closed #5541: Add rotation action support for physics.
2014-06-24 10:46:10 +08:00
boyu0 f2ecb31958 closed #5541: add more warning for unsupported functions. 2014-06-24 10:33:21 +08:00
Zhou Yuntao 50a1449af9 fix a bug that Node::setScale(float) may not work properly if (_scaleX != _scaleY || _scaleX != _scaleZ) 2014-06-24 10:05:52 +08:00
boyu0 c40c461848 closed #5541: add warning code and comment. 2014-06-23 13:55:52 +08:00
Dale Stammen 5e1f0b5799 added missing files and tests that broke wp8 build 2014-06-20 09:07:51 -07:00
yangxiao 2a6dfaf91b Merge branch 'newcode' into v3 2014-06-20 22:55:27 +08:00
boyu0 2fc8889791 issue #5541: change RotateTo/RotateBy for Physics. 2014-06-20 18:40:21 +08:00
Huabing.Xu bb4128036c use quad command for tile map rendering 2014-06-20 18:10:18 +08:00
lvlong 478ea8949a Merge branch 'v3' of https://github.com/lvlonggame/cocos2d-x into v3
Conflicts:
	tools/bindings-generator
	tools/cocos2d-console
2014-06-20 16:14:46 +08:00
lvlong 69436ddd65 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
zhangbin ec62f05b12 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-20 10:51:13 +08:00
zhangbin 0019d9a061 Optimize the win32 projects configuration. 2014-06-20 10:50:43 +08:00
gin0606 3ae8e29ce5 Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
gin0606 bf4f30d14b Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
Huabing.Xu f82be936b5 Merge branch 'fast_tmx_copy' into fast_tmx
Conflicts:
	cocos/2d/CCFastTMXLayer.cpp
2014-06-19 18:10:44 +08:00
Huabing.Xu e03c412e71 refactor fast tmx rendering 2014-06-19 18:05:21 +08:00
boyu0 5f10ff2c29 issue #4437: change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2 2014-06-19 15:57:13 +08:00
lvlong 8493c4579b before switch branch save 2014-06-19 15:43:02 +08:00
minggo 136033c282 not set _orderOfArrival to 0 after visit 2014-06-19 15:09:27 +08:00
minggo e60e3c217d Merge pull request #7046 from Dhilan007/v3-label-improve
1.Support setting up the line height and additional kerning of label.
2014-06-19 09:44:51 +08:00
boyu0 d89c2176c3 issue #4437: add vertex z support, fix some bugs. 2014-06-18 18:19:13 +08:00
Dhilan007 9351172baf add test case for new API of Label. 2014-06-18 18:01:55 +08:00
minggo 08453b911d Merge pull request #7071 from pandamicro/Script_onEnter_fix
Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
pandamicro 94fdff1da9 Fixed #5563: Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport 2014-06-18 11:51:52 +08:00
minggo 6ecca08340 Merge pull request #7039 from minggo/get-child-by-name
issue #4693: add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
Dale Stammen da9a652868 added missing files to project 2014-06-17 09:27:36 -07:00
minggo 4da24dfade issue #4693: correct comment 2014-06-17 16:21:24 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
minggo 53963a2441 issue #4693:enumerateChildren() support regular expression 2014-06-17 11:43:03 +08:00
lvlong ae5965f05f test new version and modify vs2012 project 2014-06-17 10:52:55 +08:00
yangxiao 452fdc047a Merge branch 'newcode' into v3 2014-06-16 22:36:01 +08:00
yangxiao 927d29f334 bug on Repeat when diff bigger than duration 2014-06-16 18:21:47 +08:00
pandamicro d00c9fe70a Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary) 2014-06-16 12:50:35 +08:00
minggo 111e08062f Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
pandamicro d524ba1013 Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB 2014-06-13 17:59:23 +08:00
vision 33fb1dd050 Make the API more extendable 2014-06-13 15:27:59 +08:00
vision 7e99121af7 Change the default pixel format from RGB to RGBA for render texture when saving as PNG. 2014-06-13 13:35:18 +08:00
boyu0 ee919b673f issue #4437: config for android and linux. 2014-06-13 11:07:21 +08:00
pandamicro 7ccff325b6 Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage 2014-06-13 10:29:40 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0 acb87f414e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx 2014-06-12 14:44:28 +08:00
Dhilan007 b2d8e4fc93 add assert. 2014-06-12 14:41:01 +08:00
boyu0 a3f32cf894 closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld. 2014-06-12 12:45:21 +08:00
Dhilan007 3511d1e87e 1.Support setting up the line height and additional kerning of label.
2.Add more annotation
2014-06-12 12:01:15 +08:00
minggo 5c718e27da Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo 05a65a68bb issue #4693: added enumerateChildren() 2014-06-12 10:41:08 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Dale Stammen 775832a710 added missing files 2014-06-11 13:18:10 -07:00
Dhilan007 7cc3879257 Ensuring release cache texture in timely. 2014-06-11 22:03:10 +08:00
minggo 8a5bfb9840 issue #4693: add getName(), setName() and getChildByName() 2014-06-11 16:57:43 +08:00
pandamicro 8bc531a0fb Fixed #5533: Fix usage of new SpriteFrame in engine 2014-06-10 12:04:20 +08:00
pandamicro 92a33225ff Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues 2014-06-10 11:39:48 +08:00
pandamicro bb7cf801e6 Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected 2014-06-10 11:28:34 +08:00
minggo 0ca9a98f4a Merge pull request #6920 from minggo/orrderOfArrival
don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
minggo 9517f9b852 Merge pull request #6996 from newnon/v3_setparent_fix
move node from one parent to another fix
2014-06-09 17:13:59 +08:00
boyu0 3975f55de7 issue #4437: fix crash when doesn't support VAO, and make calculation more precisely. 2014-06-09 15:28:49 +08:00
boyu0 dff0fada28 issue #4437: fix some bugs. 2014-06-09 11:36:44 +08:00
Dhilan007 4e0759533b close issue#5158:Label's display may go bonkers if using outline feature. 2014-06-09 10:12:22 +08:00
Sergey 904f157c2c move node from one parent to another fix 2014-06-07 12:25:20 +04:00
boyu0 fc5e58b521 issue #4437: add dirty tag. 2014-06-06 18:03:44 +08:00
boyu0 560053d23c issue #4437: add test and fix transform. 2014-06-06 17:33:27 +08:00
boyu0 a8a5f6b230 issue #4437: add new tmx. 2014-06-06 16:15:46 +08:00
Ricardo Quesada 79ebc546f8 Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
	CHANGELOG
	cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque d1e664fd44 fix win7 compile error 2014-06-04 15:43:53 +08:00
minggo 5432698674 Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
closed #5482: Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0 dd0eecb905 closed #5482: fix issue: Node::setPhysicsBody() doesn't work after node added to other node. 2014-06-04 11:58:04 +08:00
Ricardo Quesada b24c674d25 Little fixes for setNormalized 2014-05-30 21:50:39 -07:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo e76feceada fix coding style 2014-05-30 15:13:59 +08:00
minggo 402dc9f9ce fix memory leak 2014-05-30 15:10:57 +08:00
minggo 2e7865a4f6 coding style fix 2014-05-28 17:41:34 +08:00
minggo 1618d2a4e2 don't have to set _orderOfArrival to 0 after visit 2014-05-28 15:50:42 +08:00
minggo 99290b83c7 Merge pull request #6871 from asuuma/v3_Repeat_fix
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Ricardo Quesada 5601048829 Fixes compiler warnings for mac and ios 2014-05-22 16:34:16 -03:00
Ishiguro Yusuke 90cea76008 Fix Repeat will run one more over in rare situations 2014-05-22 15:59:47 +09:00
minggo 3b5417a325 Merge pull request #6854 from MSOpenTech/wp8-v3-fix
Wp8 v3 fix for precompiled shaders and precompiled headers
2014-05-21 14:31:18 +08:00
Dhilan007 d13ed93fc1 issue #5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing. 2014-05-21 14:08:30 +08:00
Dhilan007 ac258439b0 close issue#5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing. 2014-05-21 11:38:45 +08:00
minggo 40df6a28a2 Merge pull request #6844 from Dhilan007/v3-labelfix
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-21 11:19:12 +08:00
minggo 5a309fbc6e Merge pull request #6721 from zifter/FixNodeConst
[ci skip]Getter always must be a const method.
2014-05-21 09:48:27 +08:00
Dale Stammen 3971666426 updated pch file for wp8 2014-05-20 10:06:24 -07:00
Dale Stammen f0e4c97bc6 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into wp8-v3-fix 2014-05-20 07:50:12 -07:00
Dale Stammen 0efc070104 fixed shader compiler after cocos refactor 2014-05-20 07:48:12 -07:00
Dhilan007 55c1319426 closed issue#5252:Label:It could be possible that for using outline cause crash. 2014-05-20 16:54:51 +08:00
minggo 9a276c66a0 Merge pull request #6740 from zifter/FixProgressTo
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
GameEgg 9c5f7f0ce3 bug fix FontFNT.cpp 2014-05-19 18:42:11 +09:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00
zifter d875f27c67 Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
Conflicts:
	cocos/ui/UIListView.h
	cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada a1243ca9ed Squashed commit of the following:
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:37:58 2014 -0700

    little fixes in project

commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:33:11 2014 -0700

    CopyTemplates working

commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:22:05 2014 -0700

    Re-adds CopyTemplate to VS solution

commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 16:40:22 2014 -0700

    Updated shaders

    and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Jason Xu 67a558c83d for 93562d6aa6
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
James Chen d6007a395c Adds a virtual method for loading native libraries. 2014-05-16 10:20:49 +08:00
Ricardo Quesada 7e4597508c Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
andyque fc8d286fcb closed #5188, fixed android NULL pointer exception 2014-05-15 12:11:11 +08:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter 6fcef92708 Fix Progress Action. 2014-05-14 19:13:14 +03:00
minggo abc08e703f Merge pull request #6728 from pandamicro/FixParticlesInit
Fixed #5040: Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo fba3bf2d15 Merge pull request #6735 from Dhilan007/v3_labelfix
label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007 059ea3dd8a label's small improvement. 2014-05-14 16:41:26 +08:00
pandamicro a463a1630f Fixed #5040: Remove memory allocation assertion to permit multiply init 2014-05-14 11:49:09 +08:00
Ricardo Quesada 723938e292 Adds effectNode in ShaderTest2 2014-05-13 18:12:58 -07:00
Ricardo Quesada 0171e27747 Merge pull request #6714 from Dhilan007/v3_nodefix
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter 249dffa346 getter always must be a const method. 2014-05-13 23:28:04 +03:00
Ricardo Quesada 31dd70dba2 Matrix::identity() -> IDENTITY
consistency with the rest of the  cocos2d API
2014-05-13 10:26:25 -07:00
minggo 05c16de87a Merge pull request #6715 from dumganhar/iss5160-animation-notification
closed #5160: Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen 1ced31a2d3 issue #5160: Don't use static variables, use member variables 2014-05-13 17:29:05 +08:00
James Chen 0cd2196b88 closed #5160: Dispatch a custom event after an animation frame is displayed 2014-05-13 17:08:30 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen 78df412669 updated project files to latest version of cocos2d 2014-05-12 09:27:52 -07:00
Dale Stammen 34b0245cfe updated WP8 precompiled shaders 2014-05-12 09:27:27 -07:00
Dale Stammen 50336dca40 updated to latest version of cocos2d 2014-05-12 09:25:37 -07:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007 64b2562e1f fixed compile fail on android. 2014-05-12 15:22:57 +08:00
Dhilan007 fc72dc040d Label:fixed wrong logic of alignment. 2014-05-12 14:34:25 +08:00
minggo b23056537b Merge pull request #6602 from minggo/remove-unneeded-codes
remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen 3d22c30933 issue #4660: Warning fix in CCLabel.cpp and ConvertUTF.c 2014-05-11 11:24:01 +08:00
James Chen 602fa28577 issue #4660: Updates comments and doc for deprecated ccutf8 api 2014-05-10 21:51:42 +08:00
James Chen 448c1ad352 issue #4660: Removes unused function in ccUTF8.cpp 2014-05-10 19:34:49 +08:00
Dhilan007 4692c67b78 issue #4660:remove unnecessary API. 2014-05-10 19:33:05 +08:00
James Chen 645a9761c8 issue #4660: CCTweenFunction.h/.cpp must be in 'action' filter 2014-05-10 19:33:05 +08:00
James Chen f0cf415228 issue #4660: Fix windows include path doesn't contain `external/ConvertUTF` 2014-05-10 19:33:05 +08:00
James Chen 3a30adde0f issue #4660: A warning fix in CCFontAtlas.cpp 2014-05-10 19:33:05 +08:00
James Chen 07204a0602 issue #4660: Updates win32 project 2014-05-10 19:33:05 +08:00
James Chen e693a51c6e issue #4660: Linux build ok 2014-05-10 19:24:04 +08:00
James Chen 20adf418fd Updates 2d/CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen e003a09a2c Updates CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen b003ba5eb0 issue #4660: Oops, utf16 is 2 bytes. 2014-05-10 19:24:03 +08:00
James Chen a61b1097db issue #4660: Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String 2014-05-10 19:24:03 +08:00
James Chen 5fda13639d issue #4660: Uses new utf api for Label. 2014-05-10 19:24:03 +08:00
James Chen 20a8808b78 issue #4660: Refactors utf8 api, make it safer and easier to use. 2014-05-10 19:24:03 +08:00
Ricardo Quesada 4d579892b1 Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu ba63befa5e roll back target=android-10 2014-05-09 21:36:35 -07:00
Ricardo Quesada a8c2fb5431 Fixes deprecated warnings 2014-05-09 21:29:24 -07:00
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada e8d2cf7871 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 19:08:08 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
yangxiao d46729862c android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada faf617bc37 fixes for Linux 2014-05-09 16:57:11 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 9cad6cf027 removes some unused directories from the propery sheet
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada 4c623f1f5e compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada 9ffaeec515 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 12:00:33 -07:00
Ricardo Quesada 16c6b2163d More VisualStudio fixes 2014-05-09 11:59:52 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Huabing.Xu a8b27de799 fix bug for y flipped coord (particle system) 2014-05-09 11:50:37 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada 8565e899f9 adds missing files to VisualStudio 2014-05-09 11:38:43 -07:00
Ricardo Quesada 34a87f8332 Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram 2014-05-09 11:28:16 -07:00
Ricardo Quesada 00834b1d6e adds missing files for Windows 2014-05-09 11:28:06 -07:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Ricardo Quesada 7fee9cc266 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 18:02:27 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Huabing.Xu 1d5bfb5a10 roll back _yCoordFlipped changes 2014-05-08 16:45:08 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 2e669c1d28 GLProgram::create() returns a linked GLProgram 2014-05-08 16:04:59 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 9ea4aa1e16 Simplified VertexAttrib 2014-05-08 14:01:03 -07:00
Ricardo Quesada 8f2ba467ff Yeahhhhhh
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada a2361b30de Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 10:16:49 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao 815f0b7bd9 useCallback to false 2014-05-08 10:12:12 -07:00
Dale Stammen eea1ba6946 added missing files to projects 2014-05-08 10:11:42 -07:00
Dhilan007 bda8a73ae5 issue #4867:Use system widget to play video on Android 2014-05-08 18:12:03 +08:00
minggo c886bf21a8 Merge pull request #6631 from Dhilan007/v3_labelhotfixed
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo d84e26c7b4 Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee 80103487fe rename variable 2014-05-08 16:53:24 +08:00
Dhilan007 966e7e2b20 closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT. 2014-05-08 15:47:37 +08:00
minggo a8d728ffc9 Merge pull request #6610 from zawasp/vs2013project
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee eec96e9e96 sounds pause automatically when switching background 2014-05-08 14:44:47 +08:00
Ricardo Quesada 4b15b884e7 Uniform is a struct 2014-05-07 20:38:15 -07:00
andyque f6d0135b9b Merge branch 'v3' into focus3861 2014-05-08 11:27:57 +08:00
Ricardo Quesada 90ec7dd9ec Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-07 20:21:03 -07:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007 7495f22708 closed #4906:Fixed the label continue to appear when its opacity is set to 0. 2014-05-08 10:12:29 +08:00
Huabing.Xu 41f48e7fa9 Merge branch 'v3' into tony_improved_glprogram 2014-05-07 15:30:04 -07:00
Ricardo Quesada 98454eeb69 Adds GLProgram::createXXX() 2014-05-07 14:38:41 -07:00
Ricardo Quesada 02405a8efe Improved samples 2014-05-07 12:41:04 -07:00
Ricardo Quesada a2c4ddf028 beautify Uniform and VertexAttrib 2014-05-07 11:26:26 -07:00
Ricardo Quesada b1ed7178fe Improved API for Uniforms 2014-05-07 10:44:45 -07:00
yangxiao 5190fb27c8 use proposed vertex attribute api 2014-05-07 09:27:44 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
minggo 1cbe29071b remove unneeded codes 2014-05-07 16:49:32 +08:00
James Chen 9862fab58f Comments fix in CCRenderTexture.h 2014-05-07 16:37:21 +08:00
andyque 657720e509 Merge remote-tracking branch 'upstream/v3' into focus3861 2014-05-07 11:42:09 +08:00
Ricardo Quesada db759005e0 Improvements for Attributes and Uniform API 2014-05-06 17:58:14 -07:00
Ricardo Quesada 21dd6fef69 Improves code a little bit 2014-05-06 12:46:35 -07:00
Trace cf9e8ff0bd Merge branch 'newV3' into improved_glprogram
Conflicts:
	cocos/2d/CCGLProgram.cpp
	cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace 69fd841b30 fix the include error 2014-05-06 11:19:51 -07:00
Ricardo Quesada 720852681e Adds license to VertexAttribBind 2014-05-06 11:15:40 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
minggo 7830818fc0 Merge pull request #6553 from Dhilan007/v3_labelhotfixed
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00
Dhilan007 989b3830aa fixed indent 2014-05-06 11:22:23 +08:00
Dhilan007 e412f91103 [hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font. 2014-05-06 10:36:55 +08:00
minggo 302ec843e7 Merge pull request #6577 from MSOpenTech/v3-wp8-fix
V3 wp8 fix
2014-05-06 10:26:19 +08:00
andyque e65b144ee6 issue #3861, fixs windows compile error 2014-05-06 10:17:10 +08:00
Ricardo Quesada e413b86295 Revert `new Sprite` change done a few days ago
Use `std::nothrow` for new in Sprite (should be done in all `new` code)
2014-05-05 16:53:37 -07:00
Ricardo Quesada 0e6dd9afe5 Particles can be created without texture
Needed for complex particles like in EarthWarrior3D
2014-05-05 15:50:08 -07:00
Dale Stammen 9a05e86ab6 updated missing files 2014-05-05 13:26:28 -07:00
Dale Stammen 78204c7c91 removed obsolete headers 2014-05-05 13:25:57 -07:00
andyque 0d9d2a57dc issue #3861. fix a indent problem 2014-05-05 17:54:21 +08:00
andyque 33f7a500f3 issue #4861. add android keypad support 2014-05-05 11:37:38 +08:00
James Chen 8cbcf17163 issue #4674: Re-added deleted source files. 2014-05-04 14:37:55 +08:00
James Chen 3b3c1c4dbb issue #4674: Removed large files and updated .gitignore 2014-05-04 14:36:16 +08:00
Ricardo Quesada 207e67318d rolling back tests 2014-05-01 16:55:28 -07:00
Ricardo Quesada 462338879e rolling back physics in layer 2014-05-01 16:42:35 -07:00
Ricardo Quesada 32f3fedb37 Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada 25213c81f6 linux cmake improvements
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada 1cfd133555 fixes tmx maps 2014-05-01 11:51:11 -07:00
Ricardo Quesada 40fe815ab9 Squashed commit of the following:
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:05:18 2014 -0700

    more linux fixes

commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:04:04 2014 -0700

    more linux fixes

commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:02:07 2014 -0700

    fixes linux isuses

commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:58:50 2014 -0700

    more linux fixes

commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:57:33 2014 -0700

    more linux fixes

commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:53:43 2014 -0700

    more linux fixes

commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:49:28 2014 -0700

    more linux fixes

commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:47:43 2014 -0700

    more linux fixes

commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:46:00 2014 -0700

    more linux fixes

commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:43:15 2014 -0700

    more linux fixes

commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:36:06 2014 -0700

    more fixes for linux

commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:35:29 2014 -0700

    more fixes for linux

commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:34:44 2014 -0700

    more fixes for linux

commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:33:45 2014 -0700

    fixes for linux

commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:16:48 2014 -0700

    compiles on Windows

commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:07:20 2014 -0700

    fix builder
2014-04-30 19:09:13 -07:00
Ricardo Quesada 598bb91133 you should be 10 2014-04-30 17:56:14 -07:00
Ricardo Quesada 53b293e85f Merge branch 'v3' into improved_directory_structure 2014-04-30 17:52:52 -07:00
Ricardo Quesada 98f26b4987 Compiles on Windows 2014-04-30 17:44:41 -07:00
Ricardo Quesada b5f513ce16 Merge branch 'v3' into improved_directory_structure 2014-04-30 13:15:10 -07:00
Huabing.Xu 183dd1ec64 inverse and conjugate, negate for matrix 2014-05-01 01:59:36 +08:00
Huabing.Xu 16105df503 getNormalize->getNormalized 2014-05-01 01:10:18 +08:00
Huabing.Xu c722b74e36 Merge branch 'v3' into v3_refactor_normalize 2014-04-30 20:08:37 +08:00
Huabing.Xu ea4fee2c31 refactor normalize in Vector2 2014-04-30 18:07:05 +08:00
minggo 2cbbaed5b3 Merge pull request #6512 from dabingnn/v3_renderTextureBug
V3 render texture bug
2014-04-30 17:52:14 +08:00
boyu0 489adaf315 fix indent 2014-04-30 16:33:35 +08:00
boyu0 c1d60f4b33 Fix ParticleSystem yCoordFlipped bug. 2014-04-30 16:18:39 +08:00
yangxiao 11dc9367ff wrong rotation 2014-04-29 18:19:30 -07:00
yangxiao 3237d7b23d Revert "wrong rotation"
This reverts commit 3c9560017e.
2014-04-29 18:14:41 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
yangxiao 3c9560017e wrong rotation 2014-04-29 17:27:32 -07:00
Huabing.Xu 331c2d3872 readd wp8 code which is removed by accident 2014-04-29 16:03:50 +08:00
Huabing.Xu faa0f67644 using pointer instead of Director::getInstance() in RenderTexture 2014-04-29 15:13:24 +08:00
Huabing.Xu bd93a5cb76 fix bug for renderTexture created which is bigger than screen size 2014-04-29 15:08:44 +08:00
James Chen 35207fd8ba Merge pull request #6399 from dumganhar/v3
fullPathForFilename optimization: Checking whether the path is an empty string.
2014-04-28 14:56:01 +08:00
James Chen 4f41b9d3ac fullPathForFilename optimization: Checking whether the path is an empty string. 2014-04-28 14:53:30 +08:00
James Chen 8538b27385 Merge pull request #6391 from dabingnn/v3_optimize
V3 optimize
2014-04-28 13:39:15 +08:00
Huabing.Xu e6f7854225 clean for kazmath in project file 2014-04-28 13:14:22 +08:00
James Chen 6e0ee08d84 Merge pull request #6390 from Dhilan007/v3
fixed compile fail on wp8
2014-04-28 11:59:06 +08:00
Dhilan007 b4a9381238 fixed return type is not right 2014-04-28 11:55:45 +08:00
Dhilan007 35f83fc40a fixed compile fail 2014-04-28 11:42:54 +08:00
James Chen cbcf2e2bc8 Merge pull request #6384 from dabingnn/v3_optimize
change tab to space for CCDirector.cpp
2014-04-28 09:54:43 +08:00
Huabing.Xu 64d7a6bd37 change tab to space 2014-04-28 09:51:10 +08:00
Ricardo Quesada d0ebc14076 compiles on linux 2014-04-26 10:41:57 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
Ricardo Quesada c7a606fc78 Adds auto-culling for labels!
yeah!
2014-04-25 19:00:22 -07:00
Ricardo Quesada 22fb1a774a version is v3.1-alpha0 2014-04-25 18:03:35 -07:00
Ricardo Quesada b801995bbe Merge branch 'v3' into develop_migrate_math_lib 2014-04-25 17:56:52 -07:00
James Chen d868196aae Merge pull request #6372 from twhittock/mac-application-retcodes
Returns correct value for Application::run on Mac platform
2014-04-25 17:19:51 +08:00
Tom Whittock ec42b7c76a Use correct return codes from mac CCApplication 2014-04-25 10:01:10 +01:00
Huabing.Xu 85e97f246d Merge branch 'develop_migrate_math_lib_merge' into develop_migrate_math_lib 2014-04-25 16:37:31 +08:00
Huabing.Xu dbf241c38d fix compile error after merge 2014-04-25 16:30:51 +08:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu 613ba6e5b6 work on linux now 2014-04-25 15:10:37 +08:00
James Chen 828401a23d Merge pull request #6302 from zifter/FixParticle
closed #4880: Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen 8ffd663eb6 Merge pull request #6154 from newnon/develop_jni_improvements
[android] Adds onActivityResult listeners
2014-04-25 13:51:36 +08:00
James Chen cd6fe294b8 Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
closed #4771: Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen 7beb8b78fe Merge pull request #6325 from MSOpenTech/wp8-3.0-update
Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu adcacbf5eb Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelAtlas.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
Dhilan007 a4ac5ab054 fixed drawDebugData of LabelBMFont/LabelAtlas. 2014-04-23 15:05:02 +08:00
Huabing.Xu 587f65098f Fix compile error after merging 2014-04-23 14:59:45 +08:00
Huabing.Xu f65973d9f0 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCActionInterval.cpp
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelBMFont.cpp
	tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
Dhilan007 75772af82b fixed compilation fails if CC_LABELBMFONT_DEBUG_DRAW or CC_LABELATLAS_DEBUG_DRAW is enabled. 2014-04-22 23:18:23 +08:00
minggo 506d628619 Merge pull request #6352 from natural-law/develop
Solve compiling errors when some macros changed in ccConfig.h.
2014-04-22 17:00:28 +08:00
minggo ccc935137b Merge pull request #6343 from dumganhar/fixed-tilemaptest-crash
Fixed tilemaptest crashes when clicking 'next' button quickly, it could be reproduced on win32
2014-04-22 16:53:32 +08:00
zhangbin 2305ba59e6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	cocos/2d/CCActionInterval.cpp
2014-04-22 16:49:27 +08:00
zhangbin 093bd20a74 Solve compiling errors when some macros changed in ccConfig.h. 2014-04-22 16:42:13 +08:00
James Chen b8e77d8968 Fixed compilation errors when disabling CC_ENABLE_STACKABLE_ACTION 2014-04-21 22:38:15 -07:00
James Chen 99654289ed Invokes 'Node::onExit' only when the node is running. 2014-04-21 22:31:34 +08:00
James Chen 8038d3daa5 Fixed tilemaptest crashes when click 'next' button quickly 2014-04-21 22:24:44 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
Huabing.Xu 83ee1b4bdc android OK 2014-04-21 17:38:10 +08:00
minggo 3ac08b7349 Merge pull request #6300 from elvman/develop
Flipping RenderTexture's sprite instead of scaling it by -1
2014-04-21 15:23:10 +08:00
minggo 8a75bccdc1 Merge pull request #6332 from minggo/develop
update version
2014-04-21 13:44:40 +08:00
minggo b53b9ceb3e update version 2014-04-21 13:43:42 +08:00
boyu0 710fe9d940 closed #4771: modify test. 2014-04-21 13:32:47 +08:00
minggo 1c44dbe385 Merge pull request #6327 from boyu0/bug4904_Image_safeToFile_crashes_ios
closed #4904: fix ios Image::saveToFile crashes when save jpg file.
2014-04-21 11:02:11 +08:00
boyu0 a1024353f1 issue #4904: fix iOS Image::safeToFile crashes when save jpg file. 2014-04-21 10:25:34 +08:00
Dale Stammen 9792a4708a fixed curl DEBUGASSERT for release builds 2014-04-19 10:33:40 -07:00
Dale Stammen 6646e6c860 input event refactor. console enabled for wp8 2014-04-19 10:12:34 -07:00
Dale Stammen d235539b39 added missing include paths 2014-04-19 10:12:06 -07:00
Dale Stammen 8d6fe7be1a added missing files 2014-04-19 10:11:44 -07:00
Dale Stammen 4a7fa029cc updated property sheet include paths and warnings 2014-04-19 10:09:10 -07:00
Dale Stammen 467ededeff enabled console for wp8 2014-04-19 10:08:01 -07:00
Dale Stammen b0adaee331 added missing WP8 device orientation 2014-04-19 10:06:27 -07:00
Dale Stammen 768e0bd53f updated wp8 precompiled shaders 2014-04-19 10:05:21 -07:00
Dale Stammen 8f14597717 check if _currentUTF16String is null 2014-04-19 09:38:45 -07:00
Dale Stammen 9cf463bf6a start of input queue support 2014-04-19 09:37:54 -07:00
Dale Stammen 12b01dcb25 input events refactor 2014-04-19 09:32:59 -07:00
Dale Stammen 1a56f435fe added missing files 2014-04-19 09:32:12 -07:00
Dale Stammen bebfe31b48 removed input files from refactor 2014-04-19 09:28:37 -07:00
Dale Stammen 66ed186a56 added missing files 2014-04-19 09:27:28 -07:00
Dale Stammen f2b5d7c395 updated winrt project file 2014-04-19 09:26:52 -07:00
Dale Stammen d19e898f21 removed ccset.h 2014-04-19 09:26:38 -07:00
Dale Stammen 4baa7ebacf added CC_PLATFORM_WINRT 2014-04-19 09:25:54 -07:00
Dale Stammen 1403737d2d added functions to display ip address of device 2014-04-19 09:12:20 -07:00
Dale Stammen f233251f4f added functions to display ip address of device 2014-04-19 09:12:04 -07:00
Dale Stammen 008bde1e27 fixed font path when fontname is empty string 2014-04-19 09:11:20 -07:00
Dale Stammen b54a1064fd fixed accelerometer for wp8 2014-04-19 09:10:34 -07:00
Huabing.Xu 3b83d52f95 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/ui/UIButton.cpp
	cocos/ui/UIButton.h
	cocos/ui/UICheckBox.cpp
	cocos/ui/UICheckBox.h
	cocos/ui/UIImageView.cpp
	cocos/ui/UIImageView.h
	cocos/ui/UILayout.cpp
	cocos/ui/UILayout.h
	cocos/ui/UILoadingBar.cpp
	cocos/ui/UIRichText.h
	cocos/ui/UISlider.cpp
	cocos/ui/UIText.cpp
	cocos/ui/UIText.h
	cocos/ui/UITextAtlas.cpp
	cocos/ui/UITextAtlas.h
	cocos/ui/UITextBMFont.cpp
	cocos/ui/UITextBMFont.h
	cocos/ui/UITextField.cpp
	cocos/ui/UITextField.h
	cocos/ui/UIWidget.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo 8e83cd7900 Merge pull request #6261 from iSevenDays/patch-9
Fix memory leak
2014-04-18 14:19:17 +08:00
minggo 0e7280b1ca Merge pull request #6304 from dumganhar/iss4568-crash
closed #4568: Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
2014-04-18 14:00:40 +08:00
minggo a8a8ef85e6 add comment for EventListenerTouchOneByOne::checkAvailable() 2014-04-17 14:46:52 +08:00
James Chen 30e1d41dbf Makes 'compareRenderCommand' as a static function instead of a global function 2014-04-17 10:16:37 +08:00
James Chen 63f54cb5f7 closed #4568: Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
CC_SAFE_RELEASE(_eventDispatcher); should be after 'delete _renderer;'
in Director's destructor.
2014-04-17 10:15:11 +08:00
zifter 08d975268d Fix for issue http://www.cocos2d-x.org/issues/4880. 2014-04-17 03:15:43 +03:00
Elviss Strazdins 5ddef013ba Flipping RenderTexture's sprite instead of scaling it by -1 2014-04-17 02:22:34 +03:00
Huabing.Xu d14d3007d0 remove kazmath include file 2014-04-16 14:08:58 +08:00
Huabing.Xu 346d42f723 remove warning message---finished 2014-04-16 11:20:45 +08:00
Huabing.Xu 30dec564e6 remove kazmath/kazmath.h include 2014-04-15 23:50:28 +08:00
Huabing.Xu debad86ec1 fix compile error after merge 2014-04-15 22:35:35 +08:00
Huabing.Xu 95cb7721f6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCSprite.cpp
	tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu 63b52dd287 replace Point with Vector2 in cocos folder cpp file 2014-04-15 18:13:57 +08:00
Huabing.Xu e2a24dec84 replace Point with Vector2 2014-04-15 18:08:29 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu 9c33b48b50 remove Point in CCNode.h and CCSprite.h 2014-04-15 17:09:18 +08:00
Huabing.Xu 511e868ac4 migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2 2014-04-15 16:59:16 +08:00
Huabing.Xu e351b778c1 migrate setAnchorPoint to Vector2 2014-04-15 16:47:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu ec2ef0f64b migrate convertXXXX to Vector2 step2 2014-04-15 14:41:09 +08:00
Huabing.Xu 633173005b migrate convertXXXX to Vector2 2014-04-15 14:29:12 +08:00
Huabing.Xu 4df714b9d8 Migrate to Vector2 in class Director 2014-04-15 14:18:40 +08:00
Huabing.Xu 44be9a38ec Node convertToNodeSpace and convertToWorldSpace use Vector2 2014-04-15 14:09:46 +08:00
minggo 46e7058587 update version information 2014-04-15 13:58:51 +08:00
minggo 38b982f938 Merge pull request #6286 from dumganhar/rename-listener-method
Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 13:43:25 +08:00
boyu0 b53961b78d issue $4771: fix lua test and fix some bugs 2014-04-15 13:40:44 +08:00
James Chen 8134404734 Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'
-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 12:50:33 +08:00
Ricardo Quesada 3978cee2ee compiles on windows 2014-04-14 20:00:06 -07:00
Ricardo Quesada 584ccf65e4 Culling working again 2014-04-14 16:46:19 -07:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
Huabing.Xu 15cc63c2ba remove kmVec3 in ActionCamera 2014-04-14 15:26:05 +08:00
minggo 26494c000b Merge pull request #6257 from dumganhar/group-command-manager-not-singleton
GroupCommandManager should not be a singleton, it should be managed by Renderer.
2014-04-14 14:52:39 +08:00
minggo bb15d0ecf9 Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu 3601fe9297 android can work 2014-04-14 14:30:17 +08:00
Huabing.Xu c3bf78494a remove CCFrustum.cpp, we will use new instead 2014-04-14 14:18:32 +08:00
James Chen eb651a6ae4 Merge pull request #6272 from Dhilan007/develop
LabelTTF:fixed display incorrect if create by FontDefinition.
2014-04-14 14:09:50 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
Dhilan007 aef2767d23 change variable name. 2014-04-14 13:42:37 +08:00
Dhilan007 6fe64b83f8 LabelTTF:fixed display incorrect if create by FontDefinition. 2014-04-14 11:33:46 +08:00
Huabing.Xu 9935e8ddfb setCullingEnabled set to public access
changed renderer->culling test case
2014-04-14 11:33:40 +08:00
minggo 9f9a87f09d Merge pull request #6254 from dumganhar/clippingnode-leak
Memory leak fix for ClippingNode
2014-04-14 10:17:37 +08:00
James Chen 44a01be0f5 Merge pull request #6266 from dumganhar/develop
Const love: std::function<void(Texture2D*)> -> const std::function<void(Texture2D*)>&
2014-04-14 10:04:44 +08:00
James Chen 5000873778 Const love: std::function<void(Texture2D*)> -> const
std::function<void(Texture2D*)>&
2014-04-14 10:01:17 +08:00
Huabing.Xu 37bfeff8f0 Add interface setCullingEnabled(), culling is disabled by default 2014-04-14 09:56:01 +08:00
Huabing.Xu 80f96398b3 1. changed comment message in CCNode.cpp
2. changed Director projection to Matrix
2014-04-14 09:30:51 +08:00
Sachin Garg 69223549f3 Add support for orientation change callback (applicationScreenSizeChanged) in Android Java activity. 2014-04-14 05:46:30 +05:30
Anton Sokolchenko 65cf2e1256 Update CCImage.cpp 2014-04-13 01:13:58 +03:00
Anton Sokolchenko a9ccb812ed Fix memory leak 2014-04-12 18:47:00 +03:00
Sergey 436285accd isActivityVisible method 2014-04-12 12:38:01 +04:00
James Chen b276c42ae6 GroupCommandManager should not be a singleton, it should be managed by Renderer. 2014-04-12 13:01:42 +08:00
James Chen 922b399ef2 Memory leak fix for ClippingNode 2014-04-12 12:56:36 +08:00
Huabing.Xu a8378a2b99 adjust comment 2014-04-11 17:31:35 +08:00
Huabing.Xu 7c027b16b0 change assert message 2014-04-11 16:07:55 +08:00
Huabing.Xu 51289e8a4c 1. add assert condition of rendering when adding command
2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
Huabing.Xu 554ede75f0 remove kmMat4 in ActionCamera.cpp 2014-04-11 14:00:55 +08:00
Huabing.Xu e5802a56da remove kmMat4 in RenderTexture.cpp 2014-04-11 13:58:42 +08:00
James Chen 588d825691 Merge pull request #6236 from dumganhar/develop
Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop
2014-04-11 13:53:54 +08:00
James Chen 85cc100ac4 Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop 2014-04-11 13:51:40 +08:00
Huabing.Xu 685b9ea297 android can work now 2014-04-11 12:02:56 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
Huabing.Xu ad18add1af remove kmMat4 in Sprite.cpp 2014-04-11 11:00:08 +08:00
James Chen 48a5fd555b Compilation error fix in CCQuadCommand.cpp 2014-04-11 10:50:38 +08:00
James Chen dbeefcdff2 Merge commit 'refs/pull/6230/head' of git://github.com/cocos2d/cocos2d-x into pull/6230 2014-04-11 10:48:29 +08:00
Huabing.Xu 591b1e9231 remove kmMat4 in Node.cpp 2014-04-10 23:12:29 +08:00
minggo 951bf1cbfa remove unneeded codes 2014-04-10 22:56:40 +08:00
Huabing.Xu d70305cf3b remove kmMat4 in Render.cpp GLProgram, Grid, Layer 2014-04-10 22:38:57 +08:00
James Chen 6b21e598c5 [win32] Fix typo in cocos2d_(winrt_|wp8_)headers.props, gui -> ui 2014-04-10 21:14:24 +08:00
James Chen 1fdcaaa2c6 Initialzies member variables for QualCommand class. 2014-04-10 20:31:44 +08:00
James Chen 7b4bec1395 Merge pull request #6226 from dumganhar/develop
Initializes member variables for TransitionScene class
2014-04-10 19:33:17 +08:00
James Chen e7a4ac531a Initializes member variables for TransitionScene class 2014-04-10 19:29:07 +08:00
Huabing.Xu 84cf5ca895 remove kmMat4 in Director.cpp 2014-04-10 17:36:47 +08:00
James Chen 167682fb46 Merge pull request #6222 from Dhilan007/develop
Add CCFontFNT.h to cocos2d.h
2014-04-10 17:33:36 +08:00
Dhilan007 8472e51b85 Add CCFontFNT.h to cocos2d.h 2014-04-10 17:31:42 +08:00
James Chen 5d882cea23 Merge pull request #6213 from koowolf/wp8_fix
fix compiler error in wp8
2014-04-10 17:10:08 +08:00
James Chen a258df38a9 closed #4744: EventDispatcher::setDirtyForNode doesn't consider node's children 2014-04-10 15:31:22 +08:00
koowolf aa51e5dd22 fix compiler error in wp8 2014-04-10 15:15:17 +08:00
James Chen 7ec9d6907e Moved the constructor and init function of SpriteBatchNode to protected access. 2014-04-10 14:11:40 +08:00
James Chen 6bdef136a7 Merge pull request #6145 from wefiends/set_fullscreen_videomode
CCGLView: Add createWithFullscreen overloaded method that sets video mode.
2014-04-10 12:45:57 +08:00
James Chen efb443dea0 Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
issue #4729: Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen ba1f535201 Merge pull request #6199 from Dhilan007/develop_label
closed #4743: Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
Huabing.Xu 231cdcb906 adjust comment message 2014-04-10 11:14:46 +08:00
James Chen 117f248a3b Fix for FileUtils::getData 2014-04-09 20:07:00 -07:00
Dhilan007 8ab372fdd9 Label:Add compatible API of the create functions. 2014-04-10 10:58:49 +08:00
Huabing.Xu 07ac817a7c Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-10 10:52:15 +08:00
James Chen 782d3cd3be issue #4729: Linux fixes 2014-04-09 19:51:05 -07:00
Dhilan007 390685ae93 Label:Change setter of system font name. 2014-04-10 10:23:00 +08:00
James Chen 7db741cf42 Fix for CC_CALLBACK_3 macro 2014-04-10 10:07:01 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
James Chen 5dc6dd87e9 issue #4729: include "ccTypes.h" in ccCArray.cpp for CC_INVALID_INDEX 2014-04-10 00:36:43 +08:00
James Chen 5615717617 issue #4729: NULL -> nullptr in constructor or setXXX(NULL) 2014-04-10 00:36:43 +08:00
James Chen e59374de81 issue #4729: Move CC_INVALID_INDEX from ccCArray.h to ccTypes.h,
probably there is a better place to define this variable, but let's just
choose ccTypes.h now.
2014-04-10 00:36:42 +08:00
James Chen 9d8d256bee issue #4729: Android build works ok. 2014-04-10 00:36:42 +08:00
James Chen a240c7b240 issue #4729: Moved CCNotificationCenter.h/.cpp to deprecated folder. 2014-04-10 00:36:42 +08:00
James Chen 0bb8f3da78 issue #4729: Updates win32/winrt xxx_headers.props 2014-04-10 00:36:42 +08:00
James Chen 43d6e1176a issue #4729: Compilation error fixes for linux 2014-04-10 00:36:42 +08:00
James Chen 2fc6c0150c issue #4729: iOS/Mac works fine 2014-04-10 00:36:41 +08:00
James Chen 5b296a62e9 issue #4729: Moved deprecated classes to 'cocos/deprecated' folder 2014-04-10 00:36:41 +08:00
minggo 2beed5d398 Merge pull request #6166 from dabingnn/develop_fix_rendererBug
Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Nick Barrios 64fc13cae2 CCGLView.h: Remove createWithFullscreen declaration. 2014-04-09 12:15:24 -04:00
Dhilan007 05b8123803 Label:Makes the create functions of Label just do one thing. 2014-04-09 23:31:05 +08:00
Dhilan007 67652357e1 1.Makes the create functions of Label clear. 2014-04-09 21:35:08 +08:00
James Chen 61134426a8 Some fixes detected by xcode analyze 2014-04-09 20:41:09 +08:00
Sergey fdb863ae00 merge error fix 2014-04-09 13:59:22 +04:00
Anton Sokolchenko 87015ae888 2026:72: Result of 'malloc' is incompatible with type 'unsigned char *'
2026:72: Result of 'malloc' is converted to a pointer of type 'unsigned char', which is incompatible with sizeof operand type 'unsigned char *'
2014-04-09 11:37:56 +03:00
James Chen d71483632f Merge pull request #6187 from Dhilan007/develop_activity
closed #4659:Remove the usage of OpenSL
2014-04-09 15:39:06 +08:00
Sergey a6dc241986 On activity result listener added
it is strongly need fro most extensions like Game Center and In app billing
2014-04-09 11:27:53 +04:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
Huabing.Xu 504fa2aa60 remove kmMat4 interface in AffineTransform 2014-04-09 14:21:41 +08:00
James Chen c344a1e349 Merge pull request #6182 from Dhilan007/develop_activity
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
Huabing.Xu 8d01d4e07d remove kmMat4 interface in cocos/2d folder 2014-04-09 11:53:01 +08:00
Huabing.Xu 491c97bfeb remove kmMat4 interface in class RenderTexture and TextureFieldTTF file 2014-04-09 11:41:20 +08:00
Huabing.Xu 092d8d9ae9 remove kmMat4 interface in class Sprite 2014-04-09 11:28:34 +08:00
Huabing.Xu e3a9972c4c remove kmMat4 interface in class MotionStreak and ProgressTimer 2014-04-09 11:21:05 +08:00
Huabing.Xu 9496399cd0 remove kmMat4 interface in class Layer 2014-04-09 10:37:41 +08:00
Huabing.Xu be4901d078 remove kmMat4 interface in class Label 2014-04-09 10:06:30 +08:00
Huabing.Xu 3e16857c92 remove kmMat4 interface in class DrawNode 2014-04-09 09:59:56 +08:00
Nick Barrios 9c2a148256 CCGLView: Remove createWithFullScreen(const std::string& viewName, Size size) overload. Use more specific createWithFullScreen(const std::string& viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) instead. 2014-04-08 14:02:36 -04:00
Nick Barrios 6b8d5dd090 CCGLView: Add support for specifying video mode and monitor for fullscreen window creation. 2014-04-08 13:33:24 -04:00
Darragh Coy 117f22d895 Tweak formatting and change spaces to tabs so indentation appears consistent on github. 2014-04-08 08:47:26 -07:00
Darragh Coy 0082900d10 Small dangling pointer tweak/fix to CCEventDispatcher
If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160).
2014-04-08 08:46:09 -07:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu fcff284fd5 getParentToNodeTransform return Matrix 2014-04-08 22:13:59 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu b9af100493 visit() using Matrix instead of kmMat4 2014-04-08 21:45:54 +08:00
Dhilan007 c378b42191 closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work 2014-04-08 21:08:20 +08:00
minggo 3703c6f73a update version 2014-04-08 18:14:46 +08:00
minggo e2252cafe3 Merge pull request #6174 from minggo/change-to-private
change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo ccbd77309d change QuadCommand::generateMaterialID() to private 2014-04-08 17:49:18 +08:00
minggo 0c2b654410 Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
Huabing.Xu e8596094a4 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-08 16:58:51 +08:00
Huabing.Xu 7f1fb13113 closed #4629: remove unused _renderStack 2014-04-08 16:54:00 +08:00
James Chen e1f2b71429 Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen 5df765ef0c Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen e04b820cfc closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true 2014-04-08 15:24:47 +08:00
James Chen 8f451d48a1 issue #4710: Fixed wrong indention. 2014-04-08 15:11:04 +08:00
James Chen 49bba30409 closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently 2014-04-08 15:08:34 +08:00
minggo e28093ee1a closed #4683: use assert because CCASSERT is not thread safe 2014-04-08 14:53:57 +08:00
James Chen 546db2de4a Unregistered listener when it's removed from _toAddedListeners. 2014-04-08 11:17:38 +08:00
Darragh Coy 9a6b93eae1 Add extra CCNode verification
Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy 79b5dff795 CCEventDispatcher crash fix
Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.

This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
Huabing.Xu 1a7f46598f closed #4629: fix bug for group command 2014-04-07 22:51:32 +08:00
dbaack 6262c9c910 Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later. 2014-04-06 21:59:40 -07:00
Ricardo Quesada f1a2db9006 Merge pull request #6140 from dumganhar/render-clean
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
Huabing.Xu 29c345bd02 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-04 18:45:21 +08:00
Huabing.Xu 5d70170a4b getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4 2014-04-04 18:41:29 +08:00
Nick Barrios eae1ccb279 CCGLView: Remove frameZoomFactor param from createWithFullScreen overload. 2014-04-04 06:26:00 -04:00
Huabing.Xu 6b4451482f remove matrixToKmMat4 function 2014-04-04 18:13:10 +08:00
Huabing.Xu 70561088df remove kmMat4ToMatrix function 2014-04-04 18:04:29 +08:00
Nick Barrios 58224d9b23 CCGLView: Add createWithFullscreen overloaded method that allows passing in Size, to set video mode. 2014-04-04 06:02:29 -04:00
minggo 439b30434e Merge pull request #6097 from newnon/android_crash_fix
Android crash fix on new devices
2014-04-04 18:01:59 +08:00
Huabing.Xu 184f10ae0f add conversion from kmMat4 to Matrix 2014-04-04 17:58:37 +08:00
Huabing.Xu f1b1678900 Director::getMatrix returns Matrix instead of kmMat4 2014-04-04 17:31:21 +08:00
Huabing.Xu ea6d8e4e42 replace kmMat4 in director 2014-04-04 17:16:57 +08:00
James Chen 7b4a1308ea Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
children Test`.
2014-04-04 12:48:16 +08:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
Huabing.Xu 1b8e45fe19 remove kmGLFreeAll call 2014-04-03 17:40:14 +08:00
Huabing.Xu 14f004b12a remove reference to kmGL in director 2014-04-03 17:32:40 +08:00
Huabing.Xu 67e62ce73d readied director::getMatrix again. remove kmGLgetMatrix 2014-04-03 17:26:06 +08:00
James Chen a2081ea210 issue #4557: Updates comments for EventListener::setPaused. 2014-04-03 17:20:16 +08:00
James Chen a3214b7505 issue #4557: Updates comments for EventListener::setEnabled/setPaused.
Also does whitespace cleanup and untabify codes. Thanks emacs. :)
2014-04-03 17:02:17 +08:00
James Chen 7a5dba9eb9 issue #4557: Adds const for `EventListener::isEnabeld`. 2014-04-03 16:46:16 +08:00
James Chen 89048dd6bd closed #4557: Comment fixes in CCEventListener.h. 2014-04-03 15:35:18 +08:00
James Chen f6859a3ca9 closed #4557: Adds `EventListener::setEnabled/isEnabled`. 2014-04-03 15:32:16 +08:00
Huabing.Xu 67971e9f0b migrate sprite spriteBatchNode to director matrix stack 2014-04-03 14:55:36 +08:00
Huabing.Xu 46b4f1b5d8 migrate Grid, Label, RenderTexture to director matrix stack 2014-04-03 14:32:49 +08:00
Huabing.Xu 79f62f4351 comment out director::getMatrix temporarily 2014-04-03 10:33:59 +08:00
Huabing.Xu dd4d45ea90 migrate particleBatchNode to director matrix stack 2014-04-02 22:52:41 +08:00
Huabing.Xu c593938ed2 migrate nodeGrid 2014-04-02 22:50:39 +08:00
Huabing.Xu 02d1816dde migrating ClippingNode 2014-04-02 22:48:22 +08:00
Huabing.Xu 4ea56522e3 call director matrix stack will also call kmGLXXX functions 2014-04-02 22:46:37 +08:00
James Chen 16e51a8489 Merge pull request #6110 from dumganhar/iss4639-isfileexist
closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
2014-04-02 18:12:29 +08:00
James Chen c8e6f8d3ff Merge pull request #6106 from pandamicro/AnimLoopFix
Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames
2014-04-02 18:08:03 +08:00
pandamicro e5bf6c438f Fixed #4638: Add loop parameter to Animation::createWithSpriteFrames 2014-04-02 18:06:17 +08:00
James Chen 4edf923cf8 Merge pull request #6108 from Dhilan007/develop_label
Label: Better API order for Label class
2014-04-02 17:47:44 +08:00
James Chen 7f702b3fe4 Merge pull request #6107 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
closed #3509: Skip one frame when _deltaTime equal to zero.
2014-04-02 16:52:43 +08:00
Huabing.Xu 78eea4a735 add loadIdentityMatrix in Director 2014-04-02 16:47:23 +08:00
Huabing.Xu 106a0da87b add matrix stack in director(will replace kmGLfunctions) 2014-04-02 16:36:11 +08:00
James Chen 1178d67dd6 issue #4639: Reverts the definition of FileUtils::isFileExist, remove
the second parameter(outFullPath).
2014-04-02 16:33:05 +08:00
James Chen 236695fd08 Merge pull request #6104 from dumganhar/iss4635-constrolswitch
closed #4635: ControlSwitch's marksprite is shown at a wrong place
2014-04-02 15:39:33 +08:00
James Chen 5fa839b16b closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders 2014-04-02 15:35:09 +08:00
Huabing.Xu 2e315fb215 migrate Vertex2f to Vector2 2014-04-02 15:25:37 +08:00
Huabing.Xu 49de7511f5 migrate Vertex3f to Vector3 2014-04-02 15:06:16 +08:00
Dhilan007 5aafec462f Label:Fine tune the declaration order of API. 2014-04-02 14:57:00 +08:00
boyu0 31be60fea7 closed #3509: Skip one frame when _deltaTime equal to zero. 2014-04-02 14:05:07 +08:00
pandamicro 7019b6e1ab Fixed #4637: Add predefined value indication in cpp 2014-04-02 12:03:42 +08:00
pandamicro 9376c7817f Reverse CONSTRUCTOR_ACCESS to protected 2014-04-02 11:57:23 +08:00
pandamicro 05899d5f6a Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames function 2014-04-02 11:48:49 +08:00
James Chen 48839b9d4d closed #4635: ControlSwitch's marksprite is shown at a wrong place 2014-04-02 11:26:39 +08:00
Huabing.Xu 8561569885 iOS can compile now 2014-04-02 11:21:48 +08:00
Ricardo Quesada b36ab33281 performance fixes in QuadCommand 2014-04-01 16:13:41 -07:00
Sergey b153131097 Android crash fix on new devices 2014-04-01 15:14:25 +04:00
James Chen 1a5de6cfa7 Merge pull request #6091 from Dhilan007/develop_label
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:15:01 +08:00
Dhilan007 c63baa388b remove unused local variable. 2014-04-01 15:10:24 +08:00
James Chen 70dd83512c Renames s_isIOS7 to s_isIOS7OrHigher 2014-04-01 15:08:08 +08:00
Dhilan007 540c67f701 Label:fixed possible appear OpenGL error 0x500. 2014-04-01 15:03:17 +08:00
James Chen 47320e7c7c closed #4383: Fixed missing letters if using old LabelTTF and running on
iphone 64bit simulator(device).
2014-04-01 14:47:52 +08:00
minggo c3334cb4ac Merge pull request #6089 from Dhilan007/develop_label
Fixed logical error in Label::enableShadow
2014-04-01 14:18:48 +08:00
Dhilan007 eadbca8ee7 1.fixed logical error in Label::enableShadow.
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo 566fa7110d Merge pull request #6087 from Dhilan007/develop_label
fixed shadow and outline can't take effect at the same time
2014-04-01 14:03:42 +08:00
Dhilan007 3a556c24aa fixed shadow and outline can't take effect at the same time 2014-04-01 11:37:36 +08:00
minggo 7fb5e1f13a Merge pull request #6066 from minggo/quadcommand-optimize
use xxhash to generate material id
2014-04-01 11:27:51 +08:00
James Chen d7ca1999ab Merge pull request #5998 from bmanGH/feature/fix_STRING_TEXTURE_label_sortAllChildren_crash
closed #4626: Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called.
2014-04-01 10:02:35 +08:00
koowolf 36aeb88a9d Merge branch 'quadcommand-optimize' of https://github.com/minggo/cocos2d-x into quadcommand-optimize
Conflicts:
	cocos/2d/cocos2d_wp8.vcxproj
	cocos/2d/cocos2d_wp8.vcxproj.filters
2014-04-01 09:39:03 +08:00
koowolf ad653c6cf9 use xxhash in win32 and wp8 2014-03-31 18:38:39 +08:00
Dhilan007 f485d3b6d5 Label:fixed possible blink if label contains shadow. 2014-03-31 18:16:08 +08:00
koowolf 75ec817ac5 use xxhash in win32 and wp8 2014-03-31 17:15:04 +08:00
Dhilan007 d39a419eeb fixed logical error in Label::create. 2014-03-31 16:06:20 +08:00
Dhilan007 89eba4424f fixed logical error. 2014-03-31 15:45:06 +08:00
Dhilan007 774debd142 fixed logical error in Label::updateFont. 2014-03-31 15:29:24 +08:00
minggo 504eea0269 use xxhash to generate material id 2014-03-31 13:47:07 +08:00
Dhilan007 cffdb129c9 change type of Label::_shadowNode 2014-03-31 11:47:28 +08:00
Dhilan007 08beaa3532 TextFieldTTF:fixed display incorrect color. 2014-03-31 11:16:12 +08:00
bmanGH c86ab37685 Label ignore sort children. 2014-03-30 21:08:43 +08:00
bmanGH 503fed5313 fix crash when sort children while label type is STRING_TEXTURE. since the only one child sprite is not add with batch mode 2014-03-30 21:08:43 +08:00
minggo f80bdfff76 Merge pull request #6055 from MSOpenTech/wp8-3.0
Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
Dale Stammen 958c7fdf9d added winrt and wp8 project files and property sheets 2014-03-28 16:02:23 -07:00
Dale Stammen afe561cccc added wp8 and winrt support files and projects 2014-03-28 12:52:16 -07:00
Dale Stammen 77efd401a7 intialize _hasMipmaps to false in constructor 2014-03-28 11:25:57 -07:00
Dale Stammen 6ad8ec00ed added missing variadicCreate for wp8 2014-03-28 11:25:39 -07:00
Maks Naumov 9644d68259 fix cmake win32 project generation 2014-03-28 19:06:13 +02:00
pandamicro 610524a6e9 Reverse CONSTRUCTOR_ACCESS to public 2014-03-28 18:05:17 +08:00
James Chen 15e584a83c Merge pull request #6048 from pandamicro/ConstructorAccess2
Issue #3897: Add missed constructors
2014-03-28 18:03:35 +08:00
pandamicro 74a4aa793d Issue #3897: Move OrbitCamera constructor into cpp 2014-03-28 18:00:25 +08:00
pandamicro 26f5107381 Reverse CONSTRUCTOR_ACCESS to protected 2014-03-28 17:45:35 +08:00
pandamicro 5fc8050d9e Issue #3897: Add missed constructors 2014-03-28 17:45:06 +08:00
Dhilan007 cb50741f5d Fixed possible crash if invoking FontAtlasCache::purgeCachedData. 2014-03-28 16:52:48 +08:00
Dhilan007 8ab057550f fixed got wrong Rect by LabelTTF::getBoundingBox / LabelBMFont::getBoundingBox. 2014-03-28 15:58:28 +08:00
James Chen ecad5ea3ce Fixed `ExtensionTest/CocoStudioComponentsTest` crash after applying PR #6011. 2014-03-28 14:55:15 +08:00
James Chen fd9ab5c4d1 Merge pull request #6039 from Dhilan007/develop_label
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007 dd73be16e0 fixed indention. 2014-03-28 14:22:51 +08:00
Dhilan007 898e2136b1 LabelTTF and LabelBMFont tagged as deprecated 2014-03-28 14:18:01 +08:00
James Chen e87f6991cf User object has to be released before others, since userObject may have a weak reference of this node.
It may invoke `node->stopAllAction();` while `_actionManager` is null if the next line is after `CC_SAFE_RELEASE_NULL(_actionManager)`.
2014-03-28 14:09:51 +08:00
James Chen c266647447 ParticleSystem should also override `onExit` to unschedule update since in `onEnter`, it will be scheduled again. Otherwise, it'll trigger an assert. 2014-03-28 14:05:38 +08:00
pandamicro 65f4c23004 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-28 13:56:09 +08:00
James Chen 5c77b4d4b1 Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
closed #4586: Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo 688ac51546 Merge pull request #6036 from Dhilan007/develop_label
fixed got wrong Rect by Label::getBoundingBox.
2014-03-28 11:18:50 +08:00
Darragh Coy 0f729126f0 Find another instance where we should null out the node pointer for the current listener after it has been disassociated with the node. 2014-03-27 20:11:37 -07:00
Dhilan007 3da695b184 fixed got wrong Rect by Label::getBoundingBox. 2014-03-28 11:03:39 +08:00
minggo 2c1eb04124 [ci skip] 2014-03-28 10:45:45 +08:00
minggo de9c5b34c1 Merge pull request #6032 from boyu0/4573_Particle_setVisible_crash
closed #4573: Set particle visible to false then set to true cause crashes.
2014-03-28 10:08:39 +08:00
Dhilan007 2bf256db0a using 'struct' for reduce looks up in the map. 2014-03-28 09:44:16 +08:00
Darragh Coy 83495e6e9b Macro wrap some of the other debug checks related to event listeners. 2014-03-27 15:39:52 -07:00
Darragh Coy c6cd927ea5 When an event listener is removed from the scene and has a node associated with it, NULL out the node pointer so as not to leave any dangling pointers. 2014-03-27 15:37:16 -07:00
Darragh Coy a778d07ecc Undo most of the rest of the event dispatcher related changes in this fix. Will update with a much more elegant solution that does not disturb the existing code so much and which ensures no dangling pointers. 2014-03-27 15:22:11 -07:00
Darragh Coy 824efceb3f Revert "Review feedback: fix memory leak discovered."
This reverts commit 07646f1c82.
2014-03-27 15:14:37 -07:00
Darragh Coy 8ee90389b4 Review feedback: Wrap the debug verification in additional macros which are disabled by default.
Require the user to enable 'CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS' in ccConfig.h in order to enable the debug checks in debug builds.
2014-03-27 12:29:28 -07:00
Darragh Coy 6e19da12c3 Review feedback: Remove unnecessary check of EventListener::getSceneGraphPriority() for fixed event listeners.
Fixed priority event listeners never have an associated node.
2014-03-27 11:59:07 -07:00
Darragh Coy 07646f1c82 Review feedback: fix memory leak discovered.
Always safe release the listener we retain - shift where release happens to the end of the block. Reproduced the leak using the Xcode Leaks instrument in the RemoveListenerAfterAddingTest and verified fixed after apply this change.
2014-03-27 11:28:27 -07:00
Dhilan007 f2cc3a3ce2 Update variable name. 2014-03-27 17:48:16 +08:00
Dhilan007 5a572c1797 closed #4561:Fixed read file more than once for label created by different font size. 2014-03-27 17:04:05 +08:00
boyu0 cb1c3ccd1a closed #4573: Set particle visible to false then set to true cause crashes.
Because of the update order, _particleIdx may equal to zero.
2014-03-27 16:47:21 +08:00
Dhilan007 408107ff24 closed #4494::Easy to sets texture parameters of label's cache textures. 2014-03-27 15:35:51 +08:00
Dhilan007 cac4e0bbbc closed #4569:Texture2D support for update partial texture 2014-03-27 15:11:04 +08:00
James Chen c62144c350 Merge pull request #6022 from Dhilan007/develop_label4565
closed #4565:fixed logical error in Label::setFontAtlas.
2014-03-27 14:39:30 +08:00
Dhilan007 8a8fa743eb closed #4565:fixed logical error in Label::setFontAtlas. 2014-03-27 14:28:32 +08:00
minggo e52fc981cc Merge pull request #5977 from dabingnn/develop_fixID_Android_bug
Develop fix id android bug
2014-03-27 13:49:53 +08:00
pandamicro f0bb69bc5f Revert "Reverse CONSTRUCTOR_ACCESS"
This reverts commit 44d446ef1d.
2014-03-27 10:59:47 +08:00
pandamicro 87384d8ffa Fixed #4566: Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section 2014-03-27 10:55:41 +08:00
pandamicro 7f2255e485 Fixed #4566: Fix coding style problems 2014-03-27 10:01:46 +08:00
Darragh Coy 0ee1095e37 Fix crashes in event dispatch other related safety checks/fixes
1: Add a fix to prevent events from being sent to scene nodes which are destroyed. Previously when a node was being destroyed it would try to unregister any event listeners it would have. This process would fail however in the case where event dispatching was already underway because we can't modify the listeners list while we are iterating through it. This is a pretty common occurrence since we often tear down & switch scenes in response to button clicks etc. Fix the problem by nulling out the slot for the listener we are removing in this case, so that it's node no longer receives any events after it is destroyed. The event dispatching code will cleanup this unused/nulled slot once the event processing loop has terminated.

2: When removing an event listener in cocos2d::EventDispatcher, ensure immediately it gets removed from the node priority map and dirty nodes set in order to ensure we don't inadvertently access any dangling pointers to nodes.

3: Add debug checks to ensure nodes have no associated event listeners after they are destroyed. This check will catch the problem fixed by (1) if it is still present.

4: Add some extra debug sanity checks in the event dispatcher to ensure nodes are not added to the lists twice and that they are being properly removed from the lists under certain conditions.

5: In cocos2d::Node's destructor NULL out members after releasing them in case they somehow happen to be accessed during the destructor. Move the release of the event dispatcher to the very end, since we need to check against it in debug.
2014-03-26 13:12:44 -07:00
pandamicro 44d446ef1d Reverse CONSTRUCTOR_ACCESS 2014-03-26 18:48:01 +08:00
pandamicro c08bf69370 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into LayerGradientCtor 2014-03-26 18:46:00 +08:00
pandamicro 63772f7d72 Fixed #4566: Constructor added for LayerGradient 2014-03-26 18:45:08 +08:00
James Chen 849d7b9109 Merge pull request #5996 from chengstory/AddNewCreateNodeWay
Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng 1e6b9f7d9f remove isRenderer. 2014-03-26 17:02:37 +08:00
zhangcheng 58a61d94fb add use CCComRender as parent for attaching component 2014-03-26 16:39:32 +08:00
James Chen 22fdbbb198 Merge pull request #5980 from Dhilan007/develop_label2
Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
James Chen 1003847cd1 Mac build fix after merging https://github.com/cocos2d/cocos2d-x/pull/5989 2014-03-26 15:44:38 +08:00
James Chen 21ba509a35 Merge pull request #5989 from dumganhar/iss4559-ios-64bit
closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen 691442d80d closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch) 2014-03-26 15:04:11 +08:00
andyque 57d8f155df issue #4401. resolve conflicts 2014-03-26 14:54:50 +08:00
Dhilan007 fa91bf1167 remove unused code and fixed warning. 2014-03-26 14:11:40 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen 7a8db8271f Merge pull request #5930 from andyque/Branch_issue4429
closed #4429: Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007 1247760d95 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
Conflicts:
	cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Dhilan007 41ffa372e8 label: Refactor implementation of shadow. 2014-03-26 11:09:16 +08:00
Huabing.Xu bc15ac1415 closed #4552: change assert log message 2014-03-26 10:07:50 +08:00
James Chen f6c6d428ad Merge pull request #5926 from andyque/fix_tests_warnings
issue #4401, remove warnings under win32
2014-03-25 18:17:42 +08:00
Huabing.Xu 9aa8327d9c closed #4552: separate material ID and openGL ProgramID 2014-03-25 16:54:29 +08:00
James Chen b6589b0b5a Merge pull request #5931 from Dhilan007/develop_label
label: Support to clip transparent area of Label, content size will be updated with only non-transparent area.
2014-03-25 16:47:12 +08:00
LinWenhai 4b454fe7bb Update getter of ClipMarginEnabled. 2014-03-25 16:37:34 +08:00
zhangbin 36892c3a98 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880 2014-03-25 16:21:41 +08:00
zhangbin d6ad9274c4 closed #2880, Generate mipmap for the texture has mipmaps when reload textures. 2014-03-25 16:19:34 +08:00
Dhilan007 674dffce21 Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs 2014-03-25 16:10:47 +08:00