zilongshanren
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be7c8c7553
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Merge pull request #14888 from xiaofeng11/v3_actiontimeline
Fix when add two ActionTimeLine object in one node, play state is wrong
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2016-01-21 15:35:30 +08:00 |
James Chen
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e7ed79f655
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const Data -> const Data& for function argument, performance improvement.
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2016-01-15 00:55:10 +08:00 |
XiaoFeng
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0f3cb16efd
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Fix when add two ActionTimeLine object in one node, play state is wrong
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2016-01-14 16:16:37 +08:00 |
geron-cn
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eab1de0f1e
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format code and remove fixes already in https://github.com/cocos2d/cocos2d-x/pull/14885
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2016-01-13 16:34:04 +08:00 |
geron-cn
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e3c50caf11
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add test case for PlayableFrame
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2016-01-13 15:25:31 +08:00 |
geron-cn
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0babe85947
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add PlayableFrame
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2016-01-12 17:21:01 +08:00 |
Wenhai Lin
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4fa58602a8
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Adds `std::nothrow` to the `new` statements
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2015-12-16 14:02:55 +08:00 |
Xpol Wan
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d6ddb365b6
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Remove boring logs in cocos studio supporting module.
They are helpless for debugging, we should use break points for debugging.
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2015-11-27 14:43:25 +08:00 |
liamcindy
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872141d547
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update for light3d reader
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2015-11-03 13:34:21 +08:00 |
dimon4eg
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168b295b2e
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fix crash if csb file is missing
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2015-09-30 14:44:30 +03:00 |
zhangcheng
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224f392a9c
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Add createNodeWithVisibleSize to CSLoader.
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2015-09-14 16:51:58 +08:00 |
zhangcheng
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f88b23f52b
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Move "ui::Helper::DoLayout" to "CreateNode".
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2015-09-14 13:07:15 +08:00 |
肖峰
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0473b08dbb
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Fix gamenode3d parse failed error
- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
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2015-08-17 22:42:21 +08:00 |
pandamicro
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3c2e66e425
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Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
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2015-08-02 22:28:27 +08:00 |
XiaoFeng
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bca6934786
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Normalization function names
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2015-07-28 14:05:56 +08:00 |
XiaoFeng
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f410fcd737
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Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968
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2015-07-27 11:55:18 +08:00 |
geron-cn
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915cefa208
|
bone node
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2015-07-23 11:51:49 +08:00 |
andyque
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e4cad50c2f
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fix tons of warnings
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2015-07-15 12:04:48 +08:00 |
andyque
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81d562803b
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upgrade rapidjson to 1.0.2
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2015-05-25 11:43:03 +08:00 |
pipu
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46741e1035
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Fix that parse position from .csd file.
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2015-03-19 11:22:11 +08:00 |
pipu
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faf9d6b01c
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Avoid crash during parse .csd file.
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2015-03-18 10:28:12 +08:00 |
pipu
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56c3d1c6f6
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To add the function node load callback called during create node from csb file.
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2015-03-12 17:36:39 +08:00 |
pipu
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1fa9b2577a
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Merge branch 'v3' into reconstruct_parse_callbackbind
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2015-03-09 10:16:14 +08:00 |
pipu
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fadac31868
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Serialize and parse attribute "inner speed" for ProjectNode.
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2015-03-05 15:48:17 +08:00 |
pipu
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010a077fa8
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To reconstruct callback binding for nest node as WidgetCallBackHandlerProtocol in CSLoader.
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2015-03-04 17:29:40 +08:00 |
Ray
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83a7b8012c
|
3DParticle Reader and tests
|
2015-02-26 09:19:14 +08:00 |
Ray
|
c66a4f28bc
|
Add CocosStudio UserCameraReader
fix Sprite3DReader Test
|
2015-02-25 14:19:08 +08:00 |
Ray
|
35e3e8d62d
|
Sprite3D Reader and tests
|
2015-02-23 00:34:30 +08:00 |
Ray
|
73e40f1c4b
|
Node3DReader Test
|
2015-02-19 16:18:54 +08:00 |
geron-cn
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df10a974fa
|
fix projectnode
|
2015-01-27 23:19:27 +08:00 |
geron-cn
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a1a7273436
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fix bug: fix crash when lack of projected file
|
2015-01-26 21:20:26 +08:00 |
geron-cn
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2fc79e2da5
|
ProjectNode's actiontimeline should jump to 0 frame when after nest into another csd
|
2015-01-21 15:21:23 +08:00 |
pipu
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a20cc2b151
|
Modify that parses plist for cocostudio editor simulator.
|
2015-01-13 11:12:28 +08:00 |
pipu
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78b32332d3
|
Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number.
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2015-01-12 10:55:15 +08:00 |
yusheng.lu
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ec540fcaa2
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Update the reader-get link to http://www.cocos2d-x.org/filedown/cocos-reader
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2015-01-05 13:26:46 +08:00 |
yusheng.lu
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a7fb75dc7d
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Update the description when the csb reader version dismatches the reader version in Cocos2d-x
|
2015-01-04 19:12:19 +08:00 |
yusheng.lu
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89034469f5
|
Updated the version check description.
|
2014-12-31 16:01:11 +08:00 |
minggo
|
ad443da6a0
|
Revert "Feature of version check. "
|
2014-12-31 14:17:18 +08:00 |
yusheng.lu
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505a4e8ab0
|
Feature of version check. When reading a csb file, if the engine's reader version dismatch the version saved in the csb file, an assert will be triggered. User must go to a website to get a reader to match the csb file.
Removed the version compatible control code before.
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2014-12-29 19:37:53 +08:00 |
youyou
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f678d1027c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
|
2014-12-25 12:09:31 +08:00 |
youyou
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db6ffd7962
|
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x; branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
|
2014-12-24 15:59:50 +08:00 |
yusheng.lu
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c64792959c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader
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2014-12-24 15:32:02 +08:00 |
kaile.yin
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942abfc654
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
|
2014-12-24 10:53:09 +08:00 |
Liam
|
e4360b7616
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout
|
2014-12-23 14:15:55 +08:00 |
yusheng.lu
|
1e05361873
|
ios/mac project compeleted
|
2014-12-22 20:08:27 +08:00 |
yusheng.lu
|
6de7fae114
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader
|
2014-12-22 18:00:08 +08:00 |
yusheng.lu
|
62c5df2d9d
|
armature node reader done (projs incompleted)
|
2014-12-22 17:35:39 +08:00 |
Liam
|
ce9f269680
|
update object reader for new lay out system
|
2014-12-22 15:38:47 +08:00 |
pipu
|
0c6e22dd77
|
Update that parse resource path with flat buffers for readers
|
2014-12-22 13:42:18 +08:00 |
kaile.yin
|
a8dd2a4e80
|
Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x into v3
|
2014-12-22 11:15:07 +08:00 |