minggo
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21737d2ce0
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issue #347: update xcode3 template for ttf support
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2011-07-29 10:27:49 +08:00 |
minggo
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cfb3765035
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issue #347: iOS support font defined by ttf file
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2011-07-29 10:15:10 +08:00 |
minggo
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50038b7cc2
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Merge https://github.com/cocos2d/cocos2d-x into iss347
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2011-07-28 18:06:20 +08:00 |
minggo
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648117ebb5
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issue #347: android can use ttf file
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2011-07-28 17:20:37 +08:00 |
natural-law
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a7404dc2bf
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fixed #639, Initialize the m_tPosition of CCParticleSystem with the setter.
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2011-07-28 16:16:51 +08:00 |
minggo
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1bb9e8139a
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issue 33: iOS & Android support looping playing effect
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2011-07-26 15:52:41 +08:00 |
minggo
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b308effdc5
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[android] fixed #631: Send \n to engine when user input nothing
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2011-07-26 11:41:28 +08:00 |
minggo
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13a1629299
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fixed #624: insert white space in front of \n
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2011-07-22 12:10:41 +08:00 |
minggo
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640d811809
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[android] fixed #618: invoke java code(System.exit()) to finish programe
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2011-07-19 16:01:22 +08:00 |
minggo
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dd42936bb3
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[android] fixed #610: remove the support of ndk-r4
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2011-07-14 10:37:40 +08:00 |
minggo
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fb436a6339
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[Android] break string & wrap word
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2011-07-11 15:02:41 +08:00 |
Max Aksenov
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fd04420c9b
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[airplay] fix - if you do not use this "MemFlags0 = USE_STACK_ALLOCATOR" then it solves the problems related to incorrect memory allocation ... I tested it on Marmalade Mac Simulator and IPad device. Not tested on Maramlade Windows Simulator....
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2011-07-09 13:04:29 -07:00 |
Walzer
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80c819d8b6
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Merge remote branch 'origin/master'
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2011-07-04 16:25:29 +08:00 |
Walzer
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d325f1991e
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[ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build
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2011-07-04 16:25:11 +08:00 |
natural-law
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7d7f3a9241
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fixed #562, Upgrade folder sprite_nodes to rc3.
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2011-07-01 16:11:31 +08:00 |
minggo
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25b3b15151
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Merge pull request #339 from minggo/iss549
[Android] fixed #549: Add comments for playEffect()
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2011-06-30 18:28:08 -07:00 |
minggo
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67b85322ed
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[Android] fixed #549: Add comments for playEffect()
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2011-07-01 09:24:40 +08:00 |
minggo
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12f816687d
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Merge pull request #336 from liswei/master
update wophone setup project (such as helloworld,tests)
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2011-06-29 20:08:01 -07:00 |
liswei
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39fb944297
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update wophone setup project (such as helloworld,tests)
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2011-06-30 09:36:51 +08:00 |
minggo
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6c47f53b13
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[Android] fixed #547: line wrap OK on Android
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2011-06-29 15:45:30 +08:00 |
minggo
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e8853583df
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Merge pull request #329 from minggo/master
Fix some bug
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2011-06-27 18:23:26 -07:00 |
yangws
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3b6265aa58
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Compile ok on vs2010
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2011-06-27 17:02:58 +08:00 |
minggo
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5e15545dbd
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[Android] fix an error when string is
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2011-06-27 16:01:25 +08:00 |
natural-law
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72f17ecbdf
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fixed #542, Record the volume user specified though the background music is not playing.
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2011-06-27 11:43:27 +08:00 |
Walzer
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688131c958
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[android] in main.cpp, change view->create(320,480) to (480,320) to fit the lastest modification, in both HelloWorld, HelloLua, Tests
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2011-06-25 12:11:40 +08:00 |
Walzer
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00568c229a
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[android] back to shared library link
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2011-06-25 11:21:16 +08:00 |
minggo
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a02f7c75d9
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[Android] modify android template to work on new codes
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2011-06-24 17:24:01 +08:00 |
minggo
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e8fda66ccc
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Merge https://github.com/cocos2d/cocos2d-x
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2011-06-24 13:55:52 +08:00 |
minggo
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8440d6a267
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[android] fixed #364: show string correct & line break ok
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2011-06-24 13:55:00 +08:00 |
Walzer
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8f770ec929
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issue #540 for HelloWorld/ios, split main.m, add pause/resume/startAnimation/stopAnimation controls
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2011-06-24 11:22:11 +08:00 |
minggo
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10cdd7f798
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[android] fixed #364: line break ok on Android
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2011-06-23 14:44:20 +08:00 |
minggo
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71c13b34bf
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Merge https://github.com/cocos2d/cocos2d-x into iss535
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2011-06-22 17:00:11 +08:00 |
minggo
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1122a7c7d0
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[android] use Android widget Bitmap other than skia to drawstring
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2011-06-22 16:58:50 +08:00 |
yangws
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01f277674e
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Add icon for Helloworld and tests on Android.
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2011-06-22 13:59:31 +08:00 |
yangws
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4d8596169e
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Sync java code in Helloworld and tests.
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2011-06-22 11:37:42 +08:00 |
minggo
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4f7db6b134
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fixed #528: modify HelloWorld to works ok
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2011-06-22 10:18:51 +08:00 |
Walzer
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175e9394bc
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Merge https://github.com/minggo/cocos2d-x into lua
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2011-06-21 15:22:00 +08:00 |
minggo
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022e2b9998
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issue #528: refactor ok on win32
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2011-06-20 17:31:38 +08:00 |
natural-law
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cfee246959
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fixed #323, Add an interface to get the current language.
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2011-06-17 10:49:02 +08:00 |
minggo
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25de09e34b
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lua support ok on win32
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2011-06-15 15:50:16 +08:00 |
minggo
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732f64901c
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HelloWorld remove lua support on Android
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2011-06-15 14:31:51 +08:00 |
minggo
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f7f6371666
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HelloWorld remove lua support on iOS
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2011-06-15 14:28:57 +08:00 |
minggo
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92b22c7ad0
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HelloWorld remove support on win32
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2011-06-15 14:04:26 +08:00 |
minggo
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49f1518893
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fix a bug when compile in android
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2011-06-14 15:43:45 +08:00 |
minggo
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a7a22e528b
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remove the usage of NDController
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2011-06-14 14:46:39 +08:00 |
minggo
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83e1e0ebd1
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tests run ok when it don't enable lua
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2011-06-01 20:29:05 +08:00 |
minggo
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a8b6b850de
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use precompile macro to cantrol if enable lua support
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2011-06-01 17:51:08 +08:00 |
minggo
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dedbd638d3
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lua runs ok on Android
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2011-06-01 14:35:28 +08:00 |
minggo
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5f5dc0a04b
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HelloWorld with lua works ok on ios
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2011-05-31 15:39:54 +08:00 |
minggo
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0d27381cdd
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format the file
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2011-05-31 14:49:05 +08:00 |