Vincent Yang
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354f64ec51
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fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
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2015-08-07 17:36:35 +08:00 |
yangxiao
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b6774a5f44
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fix warning
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2015-08-03 10:27:57 +08:00 |
yangxiao
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929cd4fbfe
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set default value for _lightDir
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2015-08-03 10:12:04 +08:00 |
yangxiao
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8a6c49b5a3
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merge cocos
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2015-08-03 09:54:29 +08:00 |
jianglong0156
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dcda083efa
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rename the initTerrain to initWithTerrainData
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2015-07-31 18:35:47 +08:00 |
jianglong0156
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4439b02a84
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rename the init function name
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2015-07-31 15:21:54 +08:00 |
jianglong0156
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b016b642ce
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add Terrain support constructor
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2015-07-30 17:17:57 +08:00 |
tangziwen
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cee43ccebb
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update terrain again
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2015-07-29 14:32:36 +08:00 |
tangziwen
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e4cf89e1c4
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terrain update: can set Light direction manually, set light map, fix a bug which height map is not exist cause crash when destructing.
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2015-07-29 13:24:12 +08:00 |
pandamicro
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9fea134de1
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Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes
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2015-07-28 18:24:03 +08:00 |
pandamicro
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89c722ed4b
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Add script invocation for onEnter, onExit etc in other classes
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2015-07-28 16:07:14 +08:00 |
xpol
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29dcbe6685
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Fixes some warnings and a related bug in CCSprite.
This story tells us that we should not just ignore warnings.
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2015-07-07 23:01:24 +08:00 |
yangxiao
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77f1af91f9
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opt getIntersectionPoint
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2015-06-24 15:49:09 +08:00 |
yangxiao
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086b01321c
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code simplify
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2015-06-24 14:10:38 +08:00 |
yangxiao
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d1baacdf8a
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fix terrain ray trace
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2015-06-24 10:49:18 +08:00 |
yangxiao
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bfdb06e31b
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add empty line
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2015-06-23 18:31:20 +08:00 |
tangziwen
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5b857f7d66
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fix some bug
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2015-06-23 16:11:00 +08:00 |
tangziwen
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1e016dc6d8
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Always get the minimum distance intersect point.
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2015-06-23 14:41:20 +08:00 |
tangziwen
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f71ca4f179
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Using ray-triangle intersect test instead of the newton method
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2015-06-23 14:27:19 +08:00 |
tangziwen
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1989de7a04
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fix terraintest and Terrain::getInstersectionPoint()
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2015-06-18 12:20:44 +08:00 |
tangziwen
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e9c95229e0
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fix camera position
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2015-06-17 15:58:17 +08:00 |
tangziwen
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60115b1ce1
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update
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2015-06-16 17:46:21 +08:00 |
tangziwen
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0eaf9b5acc
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Fix camera's incorrect position in chunks' LOD calculating.
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2015-06-16 17:29:43 +08:00 |
子龙山人
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c5ba7eef8b
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Merge pull request #12019 from super626/v3
getIntersectionPoint failed when there is no intersection on the terrain
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2015-06-08 11:26:19 +08:00 |
yangxiao
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a5976a43f7
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code style
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2015-05-27 18:19:44 +08:00 |
Vincent Yang
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8105e9c714
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Fix bug: terrain can't move to other position except origin point.
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2015-05-26 17:51:26 +08:00 |
tangziwen
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fb1a7f1e8b
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fix Terrain::getIntersectionPoint
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2015-05-22 09:07:57 +08:00 |
Ricardo Quesada
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5924a917a1
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Terrain uses StateBlock
cleaner code, conforms to new way of setting the state
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2015-05-19 17:18:44 -07:00 |
yangxiao
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0f0f85b33c
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terrain to 3d render queue
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2015-05-14 10:29:50 +08:00 |
yangxiao
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4d71175318
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resove conflict
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2015-05-12 12:12:29 +08:00 |
songchengjiang
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f25c02f230
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fix bugs of terrain
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2015-05-11 12:02:32 +08:00 |
Dale Stammen
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351a898a70
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removed CC_PLATFORM_WP8
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2015-05-08 09:19:13 -07:00 |
yangxiao
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2391558c96
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add physics3d support
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2015-05-08 15:49:33 +08:00 |
Vladimir Perminov
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4c33050536
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Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
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2015-04-19 20:40:52 +03:00 |
tangziwen
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380d829548
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move reset draw polygon state in corresponding position
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2015-04-13 10:14:03 +08:00 |
tangziwen
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a7aed360a1
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update terrain
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2015-04-10 14:22:07 +08:00 |
tangziwen
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2be309d841
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add reload method in case of GL context Lost.
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2015-04-08 19:11:46 +08:00 |
tangziwen
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dc7cd520b2
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update terrain
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2015-04-08 15:17:05 +08:00 |
tangziwen
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3ab4e75a71
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update
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2015-04-08 10:10:05 +08:00 |
tangziwen
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a220a8f669
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fix wrong attribute location bind, fix memory leak, enable back-face culling
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2015-04-07 18:47:19 +08:00 |
tangziwen
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8a7b318c1a
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Add some helper function to detect the heightMap size,refact Terrain::Create, fix typo ,add doxygen comment
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2015-04-03 13:49:07 +08:00 |
lvlong
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60bed4f461
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revert alpha map minFilter
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2015-04-02 15:10:51 +08:00 |
lvlong
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c3cc8b917c
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fix bug: about minFilter and magFilter
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2015-04-02 15:01:14 +08:00 |
yangxiao
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9e115073a1
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fix warning
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2015-04-02 14:04:31 +08:00 |
XiaoYang
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984babc9c9
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Merge pull request #281 from tangziwen/terrain
update terrain
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2015-04-02 10:19:11 +08:00 |
tangziwen
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6cd1077cb0
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update terrain
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2015-04-01 18:24:05 +08:00 |
XiaoYang
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45987b6a60
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Merge pull request #276 from tangziwen/terrain
update Terrain, support skirt
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2015-03-31 09:14:27 +08:00 |
tangziwen
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1a93f87a15
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update terrain
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2015-03-30 18:25:22 +08:00 |
yangxiao
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c6a86ac287
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move shader to shaders
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2015-03-30 13:45:50 +08:00 |
yangxiao
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7affd8edcf
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large value for min max
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2015-03-30 10:00:06 +08:00 |