Ricardo Quesada
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218d9ceabc
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Merge pull request #5097 from ricardoquesada/render_vbo_fixes
Renderer: When not using VAOs, call...
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2014-01-16 15:03:29 -08:00 |
Ricardo Quesada
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cb9761125b
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Renderer: When not using VAOs, call...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
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2014-01-16 15:02:39 -08:00 |
Ricardo Quesada
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4bd2b9364a
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Merge pull request #5096 from ricardoquesada/active_texture
Adds GL::activeTexture()
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2014-01-16 13:44:56 -08:00 |
Ricardo Quesada
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ce633b44ab
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Adds GL::activeTexture()
`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
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2014-01-16 13:44:18 -08:00 |
Ricardo Quesada
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a724fd9f6a
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Merge pull request #5095 from ricardoquesada/missing_files
Adds missing files
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2014-01-16 13:10:18 -08:00 |
Ricardo Quesada
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d2bc2caa17
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Adds missing files
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2014-01-16 13:09:51 -08:00 |
Ricardo Quesada
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367297c68c
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Merge pull request #5094 from ricardoquesada/perf_more_fixes
Adds test '13' to Sprite Test
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2014-01-16 13:08:28 -08:00 |
Ricardo Quesada
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4dba667ea2
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Adds test '13' to Sprite Test
...and also adds missing Image HD files
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2014-01-16 13:07:56 -08:00 |
Ricardo Quesada
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cbaae6a4e4
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Merge pull request #5093 from ricardoquesada/sprite_perf_test_fixes
Remove Sprites works as expected
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2014-01-16 12:23:10 -08:00 |
Ricardo Quesada
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afb4077de5
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Remove Sprites works as expected
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2014-01-16 12:22:11 -08:00 |
Ricardo Quesada
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f600ee640d
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Merge pull request #5091 from luisparravicini/issue-3734
warnings in CCLabelBMFont.cpp when compiling in release mode
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2014-01-16 09:39:24 -08:00 |
Luis Parravicini
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3210e12e1c
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fixes #3734
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2014-01-16 14:23:52 -03:00 |
James Chen
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47b978803e
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Merge pull request #5085 from heliclei/develop
[jenkins]add job trigger,to update github pull request status instantly
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2014-01-16 01:36:23 -08:00 |
James Chen
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74870aaf92
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Update CHANGELOG [ci skip]
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2014-01-16 17:21:07 +08:00 |
heliclei
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925a4f0f30
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add reopen support
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2014-01-16 16:22:04 +08:00 |
heliclei
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df4cb47ab3
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Merge remote-tracking branch 'upstream/develop' into develop
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2014-01-16 16:17:44 +08:00 |
James Chen
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191fc763f6
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Update CHANGELOG [ci skip]
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2014-01-16 16:12:15 +08:00 |
James Chen
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21dc91bf78
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Merge pull request #5082 from Dhilan007/develop_label
closed #3726:Fix crash when using unknown character.
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2014-01-16 00:10:53 -08:00 |
James Chen
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93beb44150
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Update CHANGELOG [ci skip]
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2014-01-16 15:35:46 +08:00 |
James Chen
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d000d9739d
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Merge pull request #5084 from andyque/develop
closed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate. This PR fixes that TestColliderDetector not working
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2014-01-15 23:33:45 -08:00 |
heliclei
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9de4c4fa70
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[jenkins]add job trigger,to update github pull request status instantly
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2014-01-16 15:16:12 +08:00 |
Dhilan007
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547ab3ef0a
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update subtitle.
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2014-01-16 15:07:20 +08:00 |
andyque
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4a6e137389
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fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate
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2014-01-16 15:00:35 +08:00 |
Dhilan007
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18bd978480
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1.add label crash test
2.fix lose char when label have unknown character.
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2014-01-16 14:37:07 +08:00 |
minggo
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91b89fc647
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Merge pull request #5083 from natural-law/android_bugs
Solve some bugs on android
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2014-01-15 22:04:54 -08:00 |
James Chen
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778292738f
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Update CHANGELOG [ci skip]
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2014-01-16 12:03:42 +08:00 |
James Chen
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da32bfd5d7
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Update AUTHORS [ci skip]
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2014-01-16 12:02:37 +08:00 |
James Chen
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8dd999309b
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Merge pull request #5070 from hbbalfred/develop
closed #3725: Crash if file doesn't exist when using FileUtils::getStringFromFile
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2014-01-15 20:01:15 -08:00 |
zhangbin
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e7b584908e
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs
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2014-01-16 11:58:49 +08:00 |
James Chen
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f5c93fc9e6
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Update CHANGELOG [ci skip]
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2014-01-16 11:55:42 +08:00 |
James Chen
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ae0993bc06
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Merge pull request #5072 from natural-law/develop
closed #3688, LabelAtlas set a shorter string than before, the effect will be wrong.
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2014-01-15 19:54:01 -08:00 |
Dhilan007
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afe49b3a2b
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1.Fix crash bug when using unknown character
2.Fix text align mistake
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2014-01-16 11:47:06 +08:00 |
zhangbin
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3c816c3c85
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closed #3723, Make sure the init method of Cocos2dxHelper only invoked once.
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2014-01-16 11:26:23 +08:00 |
Ricardo Quesada
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2f53cd4483
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Merge pull request #5081 from ricardoquesada/renderer_optimizations
More renderer optimizations
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2014-01-15 19:11:59 -08:00 |
Ricardo Quesada
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3b20ad5ab7
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More renderer optimizations
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2014-01-15 19:10:40 -08:00 |
James Chen
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3dddfa885e
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Merge pull request #5079 from CocosRobot/updategeneratedsubmodule_1389840190
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-15 18:47:54 -08:00 |
CocosRobot
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beb7015d7e
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-16 02:43:13 +00:00 |
James Chen
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c6445b0640
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Update CHANGELOG [ci skip]
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2014-01-16 10:41:04 +08:00 |
Ricardo Quesada
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f6ad3a9971
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Merge pull request #5078 from ricardoquesada/sprite_fixes
Sprite: removed _hasChildren
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2014-01-15 18:38:04 -08:00 |
James Chen
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2e7516c582
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Merge pull request #5041 from Dhilan007/develop_label
closed #3630:Uses a struct of TTF configuration for Label::createWithTTF to reduce parameters and make this interface more easily to use.
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2014-01-15 18:37:40 -08:00 |
Ricardo Quesada
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9b490a9124
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Sprite: removed _hasChildren
_hasChildren has been replaced with !_children.empty()
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2014-01-15 18:37:07 -08:00 |
James Chen
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26ba0fcaa7
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Merge pull request #5077 from dumganhar/compilation-error-fix
Compilation fix: Updates cocos_files.json and removes unused files in template.
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2014-01-15 18:35:36 -08:00 |
James Chen
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f62c041886
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Compilation fix: Updates cocos_files.json and removes unused in template.
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2014-01-16 10:27:35 +08:00 |
hbb
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5ef9eef0ae
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use data.isNull() instead of !data.getBytes()
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2014-01-16 10:09:04 +08:00 |
James Chen
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85ebb63e19
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Merge pull request #5076 from Dhilan007/develop_vs
Update VS project file.
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2014-01-15 18:01:22 -08:00 |
Dhilan007
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a410c38e54
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Update VS project file.
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2014-01-16 09:55:13 +08:00 |
Ricardo Quesada
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e8bd5cb4a3
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Merge pull request #5075 from ricardoquesada/renderer_perf_fixes
Renderer perf fixes
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2014-01-15 16:10:51 -08:00 |
Ricardo Quesada
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ae84650713
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Updates CHANGELOG
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2014-01-15 16:09:38 -08:00 |
Ricardo Quesada
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9388253606
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SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand
This improves performance in batches
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2014-01-15 16:07:38 -08:00 |
Ricardo Quesada
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65602a4574
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Updates Xcode, Android and Linux project
with new BatchCommand
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2014-01-15 16:06:47 -08:00 |