James Chen
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c7639319ee
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Fix Armature::init() crashes
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2014-01-07 20:53:44 +08:00 |
samuele3hu
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bebdfd8e55
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
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2014-01-07 20:40:17 +08:00 |
samuele3hu
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de5c86a184
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Fix:Replace the “setDisplayFrame” function with the “setSpriteFrame” function
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2014-01-07 20:39:46 +08:00 |
James Chen
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e90f35daa6
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Merge pull request #4975 from chengstory/fix_UIAction_play_error
fixed UIAction play error.
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2014-01-07 03:17:41 -08:00 |
zhangcheng
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bf8187fee2
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fixed UIAction play error.
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2014-01-07 19:04:18 +08:00 |
James Chen
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54cbfe938b
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Merge pull request #4973 from CocosRobot/updategeneratedsubmodule_1389091226
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 02:41:53 -08:00 |
CocosRobot
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ab84228037
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 10:40:28 +00:00 |
James Chen
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18963b46f5
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Merge pull request #4971 from Dhilan007/develop_crash
update liblua vs project for add miss file.
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2014-01-07 02:31:58 -08:00 |
James Chen
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cc69c31ad3
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Merge pull request #4972 from dumganhar/develop
Some fixes:
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2014-01-07 02:31:37 -08:00 |
Dhilan007
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ba4833e070
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update liblua vs project for add miss file.
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2014-01-07 18:30:12 +08:00 |
James Chen
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1aa44383b1
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Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop
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2014-01-07 18:29:15 +08:00 |
James Chen
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ac3697db19
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fix for jsval_to_ssize and ssize_to_jsval, it only supports 32 bits now. Otherwise, (string).toFixed(0) will fails. Do we need 64 bit for JS?
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2014-01-07 18:28:46 +08:00 |
James Chen
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5391024399
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Adds override keyword.
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2014-01-07 18:27:04 +08:00 |
James Chen
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26efb4bf5c
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long —> ssize_t for some classes.
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2014-01-07 18:26:31 +08:00 |
James Chen
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5de6ab1153
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Merge pull request #4969 from dumganhar/develop
Updates JS-Test submodule.
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2014-01-07 02:03:42 -08:00 |
James Chen
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a6da007e4f
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Updates JS-Test submodule.
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2014-01-07 18:01:22 +08:00 |
James Chen
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c081a3b155
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Merge pull request #4965 from CocosRobot/updategeneratedsubmodule_1389088022
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 01:49:30 -08:00 |
James Chen
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f4256c6ee4
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Merge pull request #4964 from dumganhar/develop
ScrollView uses new renderer now.
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2014-01-07 01:47:24 -08:00 |
CocosRobot
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6967caeff9
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 09:47:05 +00:00 |
James Chen
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5c217f70d1
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ScrollView uses new renderer now.
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2014-01-07 17:46:24 +08:00 |
James Chen
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849b522924
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Merge pull request #4962 from Dhilan007/develop_crash
update bindings-generator submodule
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2014-01-07 01:41:47 -08:00 |
Dhilan007
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3cab3e5df3
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update bindings-generator submodule
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2014-01-07 17:19:29 +08:00 |
James Chen
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ce34ef6be4
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Merge pull request #4961 from CocosRobot/updategeneratedsubmodule_1389085505
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 01:15:54 -08:00 |
CocosRobot
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7e142d79f7
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[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 09:05:07 +00:00 |
James Chen
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44a02ba466
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Merge pull request #4958 from edwardzhou/rename_UIHelper
rename UIHelper to Helper for consistency
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2014-01-07 00:57:35 -08:00 |
James Chen
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ed1665801d
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Merge pull request #4960 from samuele3hu/developNewUI
Fix:Resolve the android template projects’s errors
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2014-01-07 00:56:58 -08:00 |
samuele3hu
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b19bda1588
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Fix:Update cocos_files.json file
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2014-01-07 16:49:51 +08:00 |
samuele3hu
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ca562fb405
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI
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2014-01-07 16:45:31 +08:00 |
samuele3hu
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11a5945bd3
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Fix:Resolve the android template projects’s errors
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2014-01-07 16:45:03 +08:00 |
James Chen
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da17c6b05b
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Merge pull request #4954 from heliclei/develop
[Jenkins]fix symbol link create error
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2014-01-07 00:35:16 -08:00 |
minggo
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feb4ac1cdb
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Merge pull request #4959 from minggo/actionprogress-fade-tint
ActionProgress has fade and tint effect
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2014-01-07 00:32:43 -08:00 |
minggo
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1275d03c77
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add override
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2014-01-07 16:30:12 +08:00 |
heliclei
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05f6fedd1e
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fix windows symbol link path error
|
2014-01-07 16:27:23 +08:00 |
James Chen
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7b6bdf40f8
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Updates README.md for linux build
|
2014-01-07 16:25:37 +08:00 |
minggo
|
6bb4f9822a
|
ActionProgress has fade and tint effect
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2014-01-07 16:23:58 +08:00 |
edwardzhou
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e1c21aa9cb
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rename UIHelper to Helper for consistency
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2014-01-07 16:22:18 +08:00 |
James Chen
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d733556270
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Merge pull request #4955 from CocosRobot/updategeneratedsubmodule_1389081296
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 00:00:19 -08:00 |
James Chen
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49ca35fc3d
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Merge pull request #4956 from dumganhar/move-temp-obj
Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR, all temporary files will be in 'build' folder.
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2014-01-06 23:58:42 -08:00 |
James Chen
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1be11f8a82
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Uses CMAKE_BINARY_DIR instead of CMAKE_SOURCE_DIR for template.
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2014-01-06 23:55:57 -08:00 |
CocosRobot
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f8e7f570f3
|
[AUTO] : updating submodule reference to latest autogenerated bindings
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2014-01-07 07:54:58 +00:00 |
James Chen
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f5ae2bbacc
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Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
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2014-01-06 23:48:47 -08:00 |
James Chen
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2a3481f20c
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Moves temp files to CURRENT_BINARY_DIR.
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2014-01-06 23:44:36 -08:00 |
Ricardo Quesada
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947ed05e4c
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Merge pull request #4953 from ricardoquesada/render_quad_material_id
RenderQuad with bigger size
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2014-01-06 23:41:50 -08:00 |
heliclei
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5dadbce813
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fix symbol link create error
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2014-01-07 15:41:18 +08:00 |
Ricardo Quesada
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aa2168f66f
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RenderQuad with bigger size
It uses 18 bits for texture id
and 10 bits for shader id
This is a temporal fix
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2014-01-06 23:41:01 -08:00 |
James Chen
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b5e573edc1
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Merge pull request #4952 from dumganhar/update-releasenote
Updates releasenote for EventDispatcher
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2014-01-06 23:01:23 -08:00 |
James Chen
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9626a44f70
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Update RELEASE_NOTES.md
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2014-01-07 15:00:15 +08:00 |
James Chen
|
b50b110287
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Update RELEASE_NOTES.md
|
2014-01-07 14:53:39 +08:00 |
James Chen
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c1827c9658
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Update RELEASE_NOTES.md
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2014-01-07 14:50:26 +08:00 |
James Chen
|
1031dbcd75
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Updates release note for EventDispatcher.
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2014-01-07 14:41:30 +08:00 |