Commit Graph

172 Commits

Author SHA1 Message Date
Ray 83a7b8012c 3DParticle Reader and tests 2015-02-26 09:19:14 +08:00
Ray 2f4fbbf4e8 fix the define problem 2015-02-25 14:28:39 +08:00
Ray 94523b667a Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-02-25 14:19:37 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Dale Stammen b39b078593 fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms 2015-02-24 14:39:21 -08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
Ray 2f01deee89 3D Editor Reader
Node3DReader
2015-02-19 12:08:09 +08:00
pipu ed1b7edce7 Modify that parse ignoreSize for TextAtlas, TextBMFont. 2015-01-27 15:09:48 +08:00
pipu 35c1e73b8f Checking whether tileset is valid during parses TMXTiledMap in GameMapReader. 2015-01-26 13:14:17 +08:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
pipu e31fe9565a Modify that parses position type of ParticleSystemQuad. 2015-01-14 10:24:44 +08:00
pipu 78b32332d3 Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number. 2015-01-12 10:55:15 +08:00
yusheng.lu 89034469f5 Updated the version check description. 2014-12-31 16:01:11 +08:00
minggo ad443da6a0 Revert "Feature of version check. " 2014-12-31 14:17:18 +08:00
geron-cn 89c39d3f10 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into armaturenodefix 2014-12-31 04:06:11 +08:00
geron-cn b048b65ae3 make current animation name take effect when autoplay is false 2014-12-31 03:59:36 +08:00
minggo 869a9bb0a9 Merge pull request #9652 from lite3/patch-2
fix incorrect font path
2014-12-30 15:43:31 +08:00
yusheng.lu 9a0f302370 revert the layoutComponent codes to prevent the demos crush. 2014-12-30 10:47:00 +08:00
yusheng.lu e5961047aa Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_version
Conflicts:
	cocos/editor-support/cocostudio/WidgetReader/WidgetReader.cpp
2014-12-30 10:42:54 +08:00
yusheng.lu 88f0a1e642 prevent the crush of the cocosstudio demos 2014-12-30 10:33:07 +08:00
yusheng.lu 505a4e8ab0 Feature of version check. When reading a csb file, if the engine's reader version dismatch the version saved in the csb file, an assert will be triggered. User must go to a website to get a reader to match the csb file.
Removed the version compatible control code before.
2014-12-29 19:37:53 +08:00
pipu d3783cba95 Modify warning code. 2014-12-29 17:04:23 +08:00
minggo 2b0e287b5f Merge pull request #9656 from geron-cn/v3_actionline_animationlist
fix: auto add search path for armaturenodereader
2014-12-29 09:17:01 +08:00
geron-cn b25e307dee fix add search path for armaturenodereader 2014-12-26 18:27:47 +08:00
lite3 b102587590 fix incorrect font path 2014-12-26 16:20:04 +08:00
pipu bc18bafaa7 Update that parse plist for CheckBoxReader. 2014-12-26 14:18:28 +08:00
Liam fa85faec68 update for cocos reader 2014-12-25 15:02:22 +08:00
Liam 807e63eae3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into CocoReader 2014-12-25 14:13:02 +08:00
Liam bd37d806ff update for cocos reader 2014-12-25 14:11:05 +08:00
yusheng.lu c64792959c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-24 15:32:02 +08:00
Liam 83fcf74882 update for code format 2014-12-24 10:56:01 +08:00
Liam 815ea2a1a5 update for code format 2014-12-23 20:29:53 +08:00
yusheng.lu 2b7c0edfed license in ArmatureNodeReader.h added. 2014-12-23 15:13:27 +08:00
Liam e4360b7616 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout 2014-12-23 14:15:55 +08:00
yusheng.lu 7eedef71e6 armature node test completed 2014-12-23 11:13:05 +08:00
yusheng.lu 02b9269cff completed multiplatform projects 2014-12-22 19:39:10 +08:00
yusheng.lu b0bfc2906a change armature codes files path 2014-12-22 18:26:50 +08:00
yusheng.lu 6de7fae114 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-22 18:00:08 +08:00
yusheng.lu 62c5df2d9d armature node reader done (projs incompleted) 2014-12-22 17:35:39 +08:00
Liam ce9f269680 update object reader for new lay out system 2014-12-22 15:38:47 +08:00
pipu 0c6e22dd77 Update that parse resource path with flat buffers for readers 2014-12-22 13:42:18 +08:00
pipu 79acf80fb1 Update that avoid crash during load resource which serialize by flat buffers 2014-12-17 19:00:24 +08:00
Vladimir Timofeev 9bd1ab74c7 Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
2014-12-14 12:14:16 +03:00
pipu accf66c49f Update that serialize plist file name 2014-12-11 19:15:04 +08:00
pipu 70b9767c56 1. Fixes #4957 that click test TestChangePlaySection, then it will crash.
2. Modify default value of selectedState to serialize check box data.
2014-12-11 11:34:31 +08:00
pipu d3351a4b11 1. Fix bug that after load .csb file, call Text widget's setString(), content of string dosen't line wrap and content of Text is chaotic.
2. Update how to parse attribute scale9Enabled
2014-12-10 17:35:39 +08:00
pipu e81dca372a Update that sets default value of font name for ButtonReader, TextFieldReader, TextReader 2014-12-10 15:46:58 +08:00
pipu 6b6fe4129d Update Reader 2014-12-10 12:36:14 +08:00
minggo eef6d08813 Merge pull request #9402 from doomsdayer/v3_listview
V3 listview
2014-12-10 11:13:42 +08:00