Ray
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83a7b8012c
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3DParticle Reader and tests
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2015-02-26 09:19:14 +08:00 |
Ray
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2f4fbbf4e8
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fix the define problem
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2015-02-25 14:28:39 +08:00 |
Ray
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94523b667a
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
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2015-02-25 14:19:37 +08:00 |
Ray
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c66a4f28bc
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Add CocosStudio UserCameraReader
fix Sprite3DReader Test
|
2015-02-25 14:19:08 +08:00 |
Dale Stammen
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b39b078593
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fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms
|
2015-02-24 14:39:21 -08:00 |
Ray
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35e3e8d62d
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Sprite3D Reader and tests
|
2015-02-23 00:34:30 +08:00 |
Ray
|
73e40f1c4b
|
Node3DReader Test
|
2015-02-19 16:18:54 +08:00 |
Ray
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2f01deee89
|
3D Editor Reader
Node3DReader
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2015-02-19 12:08:09 +08:00 |
pipu
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ed1b7edce7
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Modify that parse ignoreSize for TextAtlas, TextBMFont.
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2015-01-27 15:09:48 +08:00 |
pipu
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35c1e73b8f
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Checking whether tileset is valid during parses TMXTiledMap in GameMapReader.
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2015-01-26 13:14:17 +08:00 |
kompjoefriek
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ca48c5e5dd
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Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
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2015-01-23 02:02:33 +01:00 |
pipu
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e31fe9565a
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Modify that parses position type of ParticleSystemQuad.
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2015-01-14 10:24:44 +08:00 |
pipu
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78b32332d3
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Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number.
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2015-01-12 10:55:15 +08:00 |
yusheng.lu
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89034469f5
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Updated the version check description.
|
2014-12-31 16:01:11 +08:00 |
minggo
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ad443da6a0
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Revert "Feature of version check. "
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2014-12-31 14:17:18 +08:00 |
geron-cn
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89c39d3f10
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into armaturenodefix
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2014-12-31 04:06:11 +08:00 |
geron-cn
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b048b65ae3
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make current animation name take effect when autoplay is false
|
2014-12-31 03:59:36 +08:00 |
minggo
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869a9bb0a9
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Merge pull request #9652 from lite3/patch-2
fix incorrect font path
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2014-12-30 15:43:31 +08:00 |
yusheng.lu
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9a0f302370
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revert the layoutComponent codes to prevent the demos crush.
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2014-12-30 10:47:00 +08:00 |
yusheng.lu
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e5961047aa
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_version
Conflicts:
cocos/editor-support/cocostudio/WidgetReader/WidgetReader.cpp
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2014-12-30 10:42:54 +08:00 |
yusheng.lu
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88f0a1e642
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prevent the crush of the cocosstudio demos
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2014-12-30 10:33:07 +08:00 |
yusheng.lu
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505a4e8ab0
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Feature of version check. When reading a csb file, if the engine's reader version dismatch the version saved in the csb file, an assert will be triggered. User must go to a website to get a reader to match the csb file.
Removed the version compatible control code before.
|
2014-12-29 19:37:53 +08:00 |
pipu
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d3783cba95
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Modify warning code.
|
2014-12-29 17:04:23 +08:00 |
minggo
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2b0e287b5f
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Merge pull request #9656 from geron-cn/v3_actionline_animationlist
fix: auto add search path for armaturenodereader
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2014-12-29 09:17:01 +08:00 |
geron-cn
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b25e307dee
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fix add search path for armaturenodereader
|
2014-12-26 18:27:47 +08:00 |
lite3
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b102587590
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fix incorrect font path
|
2014-12-26 16:20:04 +08:00 |
pipu
|
bc18bafaa7
|
Update that parse plist for CheckBoxReader.
|
2014-12-26 14:18:28 +08:00 |
Liam
|
fa85faec68
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update for cocos reader
|
2014-12-25 15:02:22 +08:00 |
Liam
|
807e63eae3
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into CocoReader
|
2014-12-25 14:13:02 +08:00 |
Liam
|
bd37d806ff
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update for cocos reader
|
2014-12-25 14:11:05 +08:00 |
yusheng.lu
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c64792959c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader
|
2014-12-24 15:32:02 +08:00 |
Liam
|
83fcf74882
|
update for code format
|
2014-12-24 10:56:01 +08:00 |
Liam
|
815ea2a1a5
|
update for code format
|
2014-12-23 20:29:53 +08:00 |
yusheng.lu
|
2b7c0edfed
|
license in ArmatureNodeReader.h added.
|
2014-12-23 15:13:27 +08:00 |
Liam
|
e4360b7616
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout
|
2014-12-23 14:15:55 +08:00 |
yusheng.lu
|
7eedef71e6
|
armature node test completed
|
2014-12-23 11:13:05 +08:00 |
yusheng.lu
|
02b9269cff
|
completed multiplatform projects
|
2014-12-22 19:39:10 +08:00 |
yusheng.lu
|
b0bfc2906a
|
change armature codes files path
|
2014-12-22 18:26:50 +08:00 |
yusheng.lu
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6de7fae114
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader
|
2014-12-22 18:00:08 +08:00 |
yusheng.lu
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62c5df2d9d
|
armature node reader done (projs incompleted)
|
2014-12-22 17:35:39 +08:00 |
Liam
|
ce9f269680
|
update object reader for new lay out system
|
2014-12-22 15:38:47 +08:00 |
pipu
|
0c6e22dd77
|
Update that parse resource path with flat buffers for readers
|
2014-12-22 13:42:18 +08:00 |
pipu
|
79acf80fb1
|
Update that avoid crash during load resource which serialize by flat buffers
|
2014-12-17 19:00:24 +08:00 |
Vladimir Timofeev
|
9bd1ab74c7
|
Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
|
2014-12-14 12:14:16 +03:00 |
pipu
|
accf66c49f
|
Update that serialize plist file name
|
2014-12-11 19:15:04 +08:00 |
pipu
|
70b9767c56
|
1. Fixes #4957 that click test TestChangePlaySection, then it will crash.
2. Modify default value of selectedState to serialize check box data.
|
2014-12-11 11:34:31 +08:00 |
pipu
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d3351a4b11
|
1. Fix bug that after load .csb file, call Text widget's setString(), content of string dosen't line wrap and content of Text is chaotic.
2. Update how to parse attribute scale9Enabled
|
2014-12-10 17:35:39 +08:00 |
pipu
|
e81dca372a
|
Update that sets default value of font name for ButtonReader, TextFieldReader, TextReader
|
2014-12-10 15:46:58 +08:00 |
pipu
|
6b6fe4129d
|
Update Reader
|
2014-12-10 12:36:14 +08:00 |
minggo
|
eef6d08813
|
Merge pull request #9402 from doomsdayer/v3_listview
V3 listview
|
2014-12-10 11:13:42 +08:00 |