Commit Graph

138 Commits

Author SHA1 Message Date
minggo 40d91f0afa disable compressing png when deploying for iOS device 2013-09-18 11:16:28 +08:00
minggo 38b618bc4f Merge pull request #3661 from samuele3hu/developTest
Modify AppDelegate.cpp file of multi-platform-lua for Design Resolution Size
2013-09-17 18:36:21 -07:00
samuele3hu 423e7adf93 Modify AppDelegate.cpp file of multi-platform-lua 2013-09-17 21:01:43 +08:00
minggo ddaff9cce6 make cocos2dx depend chipmunk 2013-09-17 19:24:30 +08:00
samuele3hu cf5e04ad63 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
Conflicts:
	samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
2013-09-16 16:58:30 +08:00
samuele3hu b563c52e10 Issue:Resolve the carsh of the simple game test sample and modify the main.cpps in the template for the android projects 2013-09-16 16:55:16 +08:00
minggo 27381fc83f Merge pull request #3562 from bassarisse/develop
Win32 icons on template
2013-09-15 23:44:11 -07:00
Dhilan007 b827162113 issue #2800:Can not hide status bar on iOS 7
fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:18:58 +08:00
Bruno Assarisse 71c1e10fd8 Win32 icons on template
Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
minggo 249b4d79a3 Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
Huabing.Xu 4c12f4029a issue #2460: project template for glfw 2013-09-02 13:48:39 +08:00
samuele3hu 564a77edf6 issue #2433:Modify template/multi_platform_lua/Resources/hello.lua 2013-08-30 17:18:47 +08:00
samuele3hu f56c6f7087 issue #2433:Modify platform config and some test samples 2013-08-30 11:56:35 +08:00
James Chen 0e1770ca82 issue #2732: [iOS] Adding 'Cocos2d.lua". 2013-08-27 16:57:10 +08:00
James Chen 64ab842a74 issue #2732: [iOS]Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files. 2013-08-27 16:53:41 +08:00
James Chen a7f4e82799 issue #2732: Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files. 2013-08-27 16:46:31 +08:00
folecr cbd7796438 Update nojava.txt with readme. 2013-08-07 12:29:58 -07:00
folecr 5295b85d8e Update templates for Android 2013-08-05 19:14:47 -07:00
minggo 1d2b1c79c2 closed #2438:remove mac 32-bit support 2013-07-30 18:02:35 +08:00
samuele3hu 38a23890ff Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestDevelop 2013-07-30 09:55:28 +08:00
samuele3hu 3499aafd27 issue #2435:Lua template supports mac port 2013-07-30 09:51:15 +08:00
James Chen 5aab0cab7b [Android] Fixing build errors for ndk-r9. 2013-07-29 14:54:00 +08:00
samuele3hu 3c953a934e issue #2404:Add more deprecated function and Modify template vs11 solution 2013-07-28 00:16:16 +08:00
minggo b6b56a252c make iOS template work ok on armv7s devices
build only active architecture only
2013-07-27 21:20:25 +08:00
James Chen 8721951cee Lua Template Fix. 2013-07-27 15:16:09 +08:00
James Chen d345ac7f3f [Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache(); 2013-07-26 14:00:10 +08:00
James Chen a1c3631962 issue #2404: DrawPrimitives deprecated. 2013-07-25 22:38:55 +08:00
minggo 99949331b1 fix error and compilings error in templates 2013-07-24 17:27:29 +08:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
James Chen 33c37f5f9d issue #2397: CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance. 2013-07-12 14:44:24 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen a678d12615 issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms 2013-07-12 12:03:39 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
James Chen cd2fae36f1 issue #2371: Updating multi-platform-template for iOS and Mac 2013-07-05 10:31:20 +08:00
folecr 7d4ce91b6b Up the minSdkVersion to 9 2013-06-24 15:14:14 -07:00
James Chen 80cb06d3f7 Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-24 10:01:57 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
James Chen 88a0dbec5e Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-21 21:29:25 +08:00
minggo 0a768da240 issue #2305: use 4.7 toolchain to fix compiling errors 2013-06-21 17:17:23 +08:00
James Chen 0879a12516 issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects. 2013-06-21 11:14:03 +08:00
James Chen d1bd34fd08 issue #2129: Removing CC prefix for template. 2013-06-20 22:18:43 +08:00
James Chen 247dcb7a4c [win32] multi-platform-xxx template only support vs2012 now. 2013-06-19 15:23:09 +08:00
James Chen 2c0cc603d1 Merge branch 'master' into develop
Conflicts:
	extensions/cocos-ext.h
2013-06-18 10:46:25 +08:00
James Chen a828d5f1a6 [Windows] multi-platform-lua fix. 2013-06-17 15:55:37 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
James Chen b9e0be8d10 [Template] Updating multi-platform-lua/proj.marmalade/HelloLua.mkb. 2013-06-10 14:55:26 +08:00
James Chen 1e527c1d52 [Template] Updating iOS template project of multi-platform-lua. Using AudioEngine module. 2013-06-10 14:20:53 +08:00
James Chen cd40b42761 [Android] Updating multi-platform-lua/proj.android/.project 2013-06-10 13:19:16 +08:00
minggo bd660e708d issue #2103: copy lua script in lua multi-platform project 2013-06-09 11:39:18 +08:00
minggo 0e66dc8712 issue #2103: add lua files for lua multi-template project 2013-06-09 11:06:30 +08:00
James Chen 7c650d7f28 [BB] Updating project configuration. 2013-06-07 18:45:58 +08:00
James Chen 3fc675a6df [BB] Updating project configuration. especially for multi-platform-cpp/lua template. 2013-06-07 18:38:00 +08:00
James Chen ec8ab8bd8b Updating multi-platform-xxx template for win32. 2013-06-07 12:57:28 +08:00
James Chen d72e9d10b5 Updating multi-platform-xxx template for win32. 2013-06-07 12:50:02 +08:00
James Chen d5bbcce165 [iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp. 2013-06-06 18:09:44 +08:00
James Chen 6f52d72b82 [iOS] Enabling multiple touch event for TestJavascript, multi-platform-js, multiplatform-lua.Disabling multiple touch event for multi-platform-cpp. 2013-06-06 18:07:11 +08:00
James Chen bb635c280c Updating multi-platform-xxx template for iOS and Android after enabling c++ 11. 2013-06-04 20:52:29 +08:00
James Chen b88a222fc5 Updating multi-platform-xxx template for iOS and Mac. 2013-06-04 20:37:24 +08:00
James Chen 3b673547cc Updating multi-platform-xxx template for iOS and Mac. 2013-06-04 19:49:03 +08:00
Jaroslaw Lewandowski 3f7c506638 Ability to save/retrieve CCData into/from CCUserDefault 2013-05-29 01:06:41 +01:00
James Chen 3ce8de8904 [BB]Adding COCOS2D_DEBUG=1 . 2013-04-27 15:17:18 +08:00
James Chen 7f128cfd11 [BB] Updating project configuration of multi-platform-lua. 2013-04-27 15:16:29 +08:00
James Chen 02afbaaa53 Fixing errors in multi-platform-lua for BB. 2013-04-27 15:08:28 +08:00
James Chen cf53d264f9 [Blackberry] Adding .gitkeep, updating bb project for multi-platform-lua 2013-04-27 15:04:55 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
James Chen 2c69ce8d80 fixed #2075: Updating multi-platform template project settings. 2013-04-24 15:56:37 +08:00
James Chen c311085dea issue #1847: Updating multi-platform-lua/proj.ios/HelloLua.xcodeproj. 2013-04-17 10:00:56 +08:00
James Chen 79d58bcdb9 issue #1847: Adding sources of Luajit2.0.1-hotfix, and adding android support. 2013-04-16 17:34:58 +08:00
James Chen 3f43456072 Updating multi-platform templates. 2013-03-20 23:18:41 +08:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
James Chen 7f7f44c05c issue #1733: Updated template/multi-platform-lua/proj.win32/HelloLua.sln. 2013-02-21 17:53:01 +08:00
James Chen 98f5ac3d0b Merge pull request #2020 from walzer/project-creator
tools/project-creator works for lua and cpp templates.
2013-02-21 01:50:37 -08:00
James Chen bd060f2a22 issue #1733: Updated multi-platform-lua/proj.android/build_native.sh. 2013-02-21 17:23:43 +08:00
walzer 3eab5d509b issue #1733, project-creator for lua works. 2013-02-21 17:11:11 +08:00
James Chen a9f030e913 issue #1733: Adding HelloLua.win32.sln. 2013-02-20 15:19:42 +08:00
James Chen 532cbe2466 issue #1733: Updated the template of hybrid lua project for win32. 2013-02-20 15:11:30 +08:00
James Chen fb23323e55 issue #1733: Renamed testlua to hellolua. 2013-02-20 13:54:07 +08:00
James Chen 5b16c3d499 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1733-hybrid 2013-02-20 13:42:02 +08:00
James Chen 9cc4b7ab29 fixed a bug of respond touch events in hello.lua. The event type is string now. 2013-02-20 12:03:21 +08:00
James Chen d3e0aa176b issue #1733: Updated hybrid lua template project. 2013-02-20 12:01:47 +08:00
James Chen a54edec0e3 issue #1733: Adding "multi-platform-cpp" and "multi-platform-lua" projects to template folder. 2013-02-19 15:38:30 +08:00