James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
Phenix Yu
61a7ca71c5
fixed getContentSize pass by reference issue
...
update project setting for release mode
2012-04-14 17:13:38 +08:00
James Chen
b780edde7a
By Default, we enable VAO support for ios and win32 and disable it for other platforms.
2012-04-13 18:18:47 +08:00
James Chen
3c0653ffa7
fixed #1164 : 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
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2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
minggo
34c805590f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director
2012-04-13 14:11:58 +08:00
minggo
b43d5aa654
fixed #1156 syn CCDirector
2012-04-13 14:11:35 +08:00
James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
minggo
a20f3fe638
remove unneeded codes
2012-04-13 11:57:25 +08:00
minggo
9bbac0d33d
issue #1156 : remove unneeded macros and functions
2012-04-13 11:45:41 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
Phenix Yu
ab8af9e04c
retina for win32
2012-04-11 16:41:12 +08:00
James Chen
2885664c85
fixed #1136 : Fixed some bugs as follows:
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1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
James Chen
5ad6c38500
Fixed two memory leaks in CCArray::copyWithZone and CCDictionary::copyWithZone.
2012-04-10 15:01:29 +08:00
James Chen
b4d74700e4
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
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Conflicts:
tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen
baa27540a0
Updated the implementation of ccc4f. Initialize the ccResolutionType resolution variable in CCTextureCache::addImage.
2012-04-09 09:55:06 +08:00
minggo
4c61035231
return correct content size
2012-04-08 22:37:58 +08:00
minggo
75d6972da8
remove unneeded macros
2012-04-08 14:26:50 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
4baebb8cab
issue #1094 : renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
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fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen
64665fe7c8
issue #1094 : Make ParticleBatchNode works on win32.
2012-04-07 12:02:40 +08:00
James Chen
d7aed75942
issue #1056 : Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode.
2012-03-29 14:30:13 +08:00
James Chen
56d5c496e9
issue #1056 : Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject.
2012-03-29 11:25:08 +08:00
James Chen
bb7485621e
issue #1056 : Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad.
2012-03-28 21:44:28 +08:00
James Chen
3d63f9c58e
issue #1056 : Set CC_ENABLE_GL_STATE_CACHE = 1, Updated LavaFlow.plist.
2012-03-28 17:51:26 +08:00
James Chen
0f5efaffd2
issue #1056 : Check bugs of SpriteTest.
2012-03-26 18:44:28 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
900de7328a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 18:29:26 +08:00
James Chen
c5d0b1ca6f
issue #1056 : Updated ParticleTest.
2012-03-22 18:29:07 +08:00
minggo
a8eaf85cfb
Merge pull request #804 from minggo/RenderTextureTest
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Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
James Chen
b1f293e089
issue #1056 : Updated MenuTest. Added CCArray::arrayWithObject function.
2012-03-22 14:22:06 +08:00
James Chen
fc2fd4d353
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 09:46:23 +08:00
James Chen
59393c2fef
issue #1056 : Update CCLabelBMFont.
2012-03-22 09:46:07 +08:00
James Chen
35d93328b9
issue #1056 : 1.Fixed a bug of double delete TouchDispatcher.
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2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen
6f4a01f454
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 17:35:39 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
minggo
6242656049
issue #1506 : fix a confict
2012-03-21 17:23:33 +08:00
minggo
92c30a328e
issue #1506 : implement ShaderTest
2012-03-21 17:02:52 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
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2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen
bb4d7c2f88
issue #1056 : Updated some files for ios platform. Added some 'TODO'.
2012-03-21 10:36:20 +08:00
James Chen
7c0af610ff
issue #1056 : Added CCArray::copyWithZone implementation. CCDictElement bound check.
2012-03-20 23:30:18 +08:00
James Chen
15e03f8b14
issue #1056 : Remove old files(CCMutableArray, CCMutableDictionary) reference in vc2008 project.
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Update CCDICT_FOREACH implementation.
2012-03-20 21:08:52 +08:00
minggo
382e4e7eb8
issue #1056 : modify code according new code after pull
2012-03-20 17:27:06 +08:00
minggo
7ccb38556e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
2012-03-20 16:10:53 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
James Chen
ae2b3307fa
Merge pull request #779 from dumganhar/iss1056_CCDict
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issue #1056 : Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
minggo
39738e4270
issue #1056 : implement ActionsProgressTest and run ok on win32
2012-03-19 18:20:32 +08:00
James Chen
9203b60fb0
add CCDictionary based on UTHASH, improve the performance.
2012-03-19 14:53:44 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
303818ef6d
issue #1056 : Update CCGLProgram.
2012-03-15 10:54:07 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
James Chen
b8d760064d
issue #1056 : Add CCVertex.h CCVertex.cpp, implement CCMotionStreak.
2012-03-14 16:10:01 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
James Chen
bd59979495
add gles2.0 libraries for win32.
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add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo
7dfe4224e1
Merge pull request #756 from dualface/fix-lua-engine-bugs
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fixed #1030 : Improve Lua engine
2012-03-07 21:42:35 -08:00
minggo
e9c1e43e27
Merge pull request #755 from dumganhar/iss1022_string_with_file
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fixed #1022 : Added a static method named CCString::stringWithContentsOfFile.
2012-03-07 21:39:59 -08:00
minggo
645d561276
fixed #737 : remove view id
2012-03-08 12:40:27 +08:00
Liao YuLei
c6c7fb1be6
Improve Lua engine
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rename executeFunctionByRefId() to executeFunctionByHandler()
add executeFunctionWithCCObject()
add pushIntegerToLuaStack()
add pushFloatToLuaStack()
add pushBooleanToLuaStack()
add pushCCObjectToLuaStack()
2012-03-07 20:27:26 +08:00
James Chen
c91fd243dc
Update cocos2dx/include/CCString.h
2012-03-07 16:15:26 +08:00
James Chen
00745ae172
fixed #1022 : add the comment for CCString::stringWithContentsOfFile.
2012-03-07 16:12:46 +08:00
James Chen
fd9dd6c7fe
add stringWithContentsOfFile static method in CCString class.
2012-03-05 11:13:45 +08:00
James Chen
6c01009a18
fixed #986 : Add init() member funciton of CCMenu class.
2012-02-29 10:07:18 +08:00
minggo
fd9445f6df
add commet for CCArray
2012-02-23 10:06:36 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
James Chen
65b1b20c8d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
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Conflicts:
cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
minggo
c98dd0cf2d
fixed #948 : remove getIndexOfObject()
2012-02-14 10:49:53 +08:00
James Chen
81ec2c8586
issue #972 : add support for CCNotificationCenter, and add the test demo for it.
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modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo
5ce4968524
merge from cocos2d-x master
2012-02-10 10:46:58 +08:00
minggo
141dac47d3
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 17:58:39 +08:00
YuLei Liao
e74b842a58
update HelloLua
2012-02-09 17:48:15 +08:00
minggo
95906c34bf
Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor
2012-02-09 16:14:54 +08:00
minggo
153d2b8192
issue #971 : build cocos2dx as static lib and remove some unneeded codes
2012-02-09 15:49:14 +08:00
YuLei Liao
6ebdf9cb4b
* add CCScriptSupport
2012-02-09 14:07:11 +08:00
dumganhar
ca94a11190
fixed #951 : removed definition of NSMutableSet.
2012-02-07 15:35:10 +08:00
YuLei Liao
7a96d13fb6
rename all FuncID to Handler
2012-02-07 11:43:29 +08:00
YuLei Liao
4fe0c10e10
merge upstream/master
2012-02-06 10:54:51 +08:00
YuLei Liao
69a7e2a2e3
* change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int.
2012-02-04 11:34:17 +08:00
dumganhar
6fbf2f1d09
move SelectorProtocol to CCObject
2012-02-03 15:05:29 +08:00
dumganhar
f6d6d0dd49
fixed #965 : Remove some dynamic_cast callings since selector_protocol.h was removed
2012-02-02 17:46:45 +08:00
minggo
591b7d0619
fixed #933 : profile CCUserDefault
2012-02-02 14:18:13 +08:00
minggo
a2efab73a0
fixed #959 : make touch id correct on android
2012-01-31 14:49:02 +08:00
dumganhar
c6ec949950
remove some functions in CCObject
2012-01-30 16:07:01 +08:00
YuLei Liao
f8dafe6712
* add CCNode::getChildrenCount()
2012-01-21 01:29:41 +08:00
YuLei Liao
b79828a697
* merge lua fix
2012-01-21 00:47:51 +08:00
YuLei Liao
9660bcd165
* merge upstream/master to master
2012-01-20 19:08:21 +08:00
dumganhar
57eee38f4e
Merge branch 'master' into moveSel2CCObject
2012-01-19 15:46:31 +08:00
dumganhar
543d96a73f
issue 952: make CCLabelBMFont support other language, such as chinese, korean, japanese.
2012-01-18 18:02:39 +08:00
dumganhar
aa4fae3980
restore original CCCopying as the parent class of CCObject
2012-01-17 10:00:22 +08:00
dumganhar
ea0fb47f98
Merge branch 'master' into moveSel2CCObject
2012-01-17 09:37:31 +08:00
gzito
c87881ff94
Added Marmalade support to TextInputTest and HelloLua samples
2012-01-15 15:57:10 +01:00
minggo
cfe02e39ef
Broken include guard in CCActionEase.h
2012-01-12 17:06:46 +08:00
minggo
75216ac9ca
make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function
2012-01-11 16:54:14 +08:00
dumganhar
d61f87ba92
modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void)
2012-01-09 23:21:31 +08:00
dumganhar
a773e4fb96
move SelectorProtocol to CCObject
2012-01-08 21:03:16 +08:00
minggo
f776ecc7e0
Merge pull request #650 from dumganhar/issue#934_add_isEqual
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Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function
2011-12-30 18:18:39 -08:00
dumganhar
8c65786dce
fixed #934 : Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function
2011-12-31 10:10:41 +08:00
minggo
53fae04ba8
fixed #752 : make add/remove touch delegate in menu callback function correctly
2011-12-30 15:43:36 +08:00
minggo
fcb2294e20
fixed #926 : subclass should retain/release when dynamic_cast fail.
2011-12-28 14:47:54 +08:00
minggo
37915cfed6
remove unneeded function, and make protocol an abstract class
2011-12-28 14:46:49 +08:00
YuLei Liao
bbad5a4392
* merge upstream/master to master
2011-12-25 11:48:03 +08:00
minggo
bb4b1d02bb
Merge pull request #608 from GMTDev/patch-2
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issue #903 : Update CCTouch to include the ID/PID of the touch
2011-12-20 21:48:30 -08:00
GavT
36f8e43dd8
Update cocos2dx/include/CCTouch.h
2011-12-20 20:40:48 -08:00
minggo
01cf5793ad
fixed #922 : rename CCTexture2D::setPVRImagesHavePremultipliedAlpha() and change it to a static method
2011-12-20 14:59:15 +08:00
minggo
faa8b59b6d
fixed #920 : export functions in CCAffineTransform
2011-12-20 10:39:10 +08:00
YuLei Liao
318a4c5ba8
merge upstream/master to master
2011-12-17 12:02:24 +08:00
minggo
15fca8b4b4
issue #892 : use RTTI instead of selectorRetain() and selectorRelease()
2011-12-15 10:26:31 +08:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
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Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
styck
bcf63d0e96
Merged from gitbub.gom/gzito, marmalade support, remove airplay
2011-12-10 20:59:48 -08:00
YuLei Liao
7e170c7517
* add LUA_ENGINE_DEBUG & LUALOG macro
2011-12-08 15:44:13 +08:00
minggo
3bf11dba7e
issue #892 : modify pkg for lua
2011-12-07 15:24:03 +08:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
GavT
6ab60118af
Update cocos2dx/include/CCTouch.h
2011-12-06 20:31:40 -08:00
YuLei Liao
442e06e62e
* add CCNode:getPositionLua(), return CCPoint
2011-12-04 11:35:55 +08:00
YuLei Liao
cf12806558
merge luafix-0.9.2
2011-12-01 22:02:16 +08:00
YuLei Liao
2d9e8f065b
* add CCNode:getPositionX(), CCNode:getPositionY(), CCNode:setPositionX(), CCNode:setPositionY()
2011-12-01 14:58:39 +08:00
YuLei Liao
45fe3b3090
* merge luafix-0.9.2
2011-11-30 21:42:18 +08:00
YuLei Liao
a680ba4a8a
* CCTouch:locationInView() & CCTouch:previousLocationInView() return const reference
2011-11-30 21:29:57 +08:00
YuLei Liao
31285fea17
* add Touch & MultiTouches lua support
2011-11-30 21:27:50 +08:00
YuLei Liao
4bf68e79fd
* merge upstream/master to master
2011-11-29 19:56:20 +08:00
YuLei Liao
ebd381af26
* merge luafix-0.9.2 to master
2011-11-29 19:20:49 +08:00
YuLei Liao
90ae1aabc7
* add CCScene::registerScriptEventsHandler(), CCScene::unregisterScriptEventsHandler()
2011-11-29 17:10:58 +08:00
YuLei Liao
0739c1f262
* rename LuaEngine to CCLuaEngine
...
* add #if LUA_ENGINE
* format source files
2011-11-29 15:42:12 +08:00
YuLei Liao
f1351610d8
* merge CCLuaSupport to CCLuaEngine
2011-11-29 12:35:48 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
Walzer
ab7db20809
Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform
2011-11-26 17:20:12 +08:00
minggo
101f076a44
fixed #760 : implement functions in .cpp
2011-11-25 10:13:59 +08:00
minggo
c3a034a19b
fixed #760 : add functions to get/add m_pNotificationNode
2011-11-23 17:18:53 +08:00
YuLei Liao
4ff2bf96d1
* ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined
2011-11-23 13:41:48 +08:00
YuLei Liao
151b373239
* ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined
2011-11-23 00:58:31 +08:00
YuLei Liao
a1f8433a47
* fix merge error 4
2011-11-21 18:50:19 +08:00
YuLei Liao
7a6253d9aa
* merge cocos2d-1.0.1-x-0.9.2-luafix to master
2011-11-21 16:38:00 +08:00
YuLei Liao
b34859108e
* remove needless files
2011-11-21 11:58:55 +08:00
YuLei Liao
57bf9453b7
* add CCLuaSupport.cpp/.h, CCSchedulerFuncEntry class
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* move CCTimer from CCScheduler.cpp/.h to CCTimer.cpp/.h
2011-11-20 16:38:27 +08:00
YuLei Liao
09d12be875
* format cocos2d-x source files
2011-11-18 21:23:54 +08:00
minggo
a7d6c90adb
Merge pull request #571 from jbyu/master
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fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo
cc79e533a3
issue #854 : add pthread for win32 and implement CCTextureCache::addImageAsync()
2011-11-16 11:04:29 +08:00
Phenix Yu
786feb6a8d
Merge remote-tracking branch 'remotes/upstream/master'
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Conflicts:
HelloLua/Classes/AppDelegate.cpp
HelloLua/Resource/hello.lua
HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
HelloLua/win32/HelloLua.win32.vcproj
HelloLua/win32/HelloLua.win32.vcxproj.filters
cocos2dx/include/ccMacros.h
cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
lua/cocos2dx_support/LuaCocos2d.cpp
lua/cocos2dx_support/LuaEngineImpl.cpp
template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu
441f8e6da9
Merge branch 'master' of https://github.com/jbyu/cocos2d-x
...
Conflicts:
cocos2dx/CCScheduler.cpp
lua/cocos2dx_support/LuaEngine.cpp
lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
Leon
785b79d263
fix compile errors under ubuntu 11.10
2011-10-31 23:50:08 -07:00
minggo
2c14402107
fixed #776 : merge pull request and remove unneeded codes
2011-10-28 09:46:19 +08:00
laschweinski
e53649ccaa
add a member function to get key string of a texture.
2011-10-22 19:39:31 +08:00
laschweinski
5589335d3a
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into linux_port1
2011-10-22 19:27:35 +08:00
laschweinski
04633242ba
fix a bug in audio player
2011-10-22 19:10:50 +08:00
minggo
ba2f2fbc8b
Merge https://github.com/reflog/cocos2d-x into reflog
2011-10-08 11:28:16 +08:00
Eli Yukelzon
d23b044782
fill for polygon drawing
2011-10-05 10:50:00 +02:00
minggo
c24d1d3fd6
Merge branch 'LinuxPort' of https://github.com/laschweinski/cocos2d-x into linux_port
2011-09-16 13:53:18 +08:00
minggo
d763cc3884
Merge pull request #503 from minggo/master
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fixed #709 : write doxygen comment in CCSet.h
2011-09-12 23:23:21 -07:00
minggo
e2315d92b5
fixed #709 : write doxygen comment in CCSet.h
2011-09-13 09:31:54 +08:00
Walzer
8082b91c0e
fix CCPointMake marco in CCPointExtension.h. The bug is reported in forum http://www.cocos2d-x.org/boards/6/topics/3730
2011-09-10 08:48:15 +08:00
minggo
8ccc3321a3
Merge pull request #500 from flyingpacer/renderendcrash
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Renderendcrash
2011-09-05 20:52:50 -07:00
RongHong
fea3da3156
fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)
2011-09-06 11:33:48 +08:00
minggo
e69d16e7d6
change CC_DIRECTOR_FPS_INTERVAL to 0.5, it is more reliable
2011-09-06 10:52:37 +08:00
RongHong
624e27497a
fixed #696 Some android machines may crash at CCRenderTexture::end(bool bIsTOCasheTexture)
2011-09-06 09:51:35 +08:00
laschweinski
91f8ed7eb4
CCParticleSystemPoint now derive from CCParticleSystemQuade in linux
2011-09-05 11:57:10 +08:00
laschweinski
1fc09448a4
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into LinuxPort
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Conflicts:
cocos2dx/actions/CCActionInstant.cpp
cocos2dx/include/CCActionInstant.h
2011-09-04 14:38:53 +08:00
Walzer
9f1e26f8a0
fixed #700 , a stupid typo in CC_SWAP32 marco
2011-08-30 15:20:41 +08:00
minggo
b38105a70b
issue 675: dispatch accelerometer data to one delegate
2011-08-29 18:18:39 +08:00
minggo
a411f4877c
fixed #698:Not invoke init() in the construction of CCSprite
2011-08-29 11:00:31 +08:00
laschweinski
606c8803bc
modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
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modified: CocosDenshion/Linux/FmodAudioPlayer.h
deleted: HelloWorld/AppDelegate.cpp
deleted: HelloWorld/AppDelegate.h
deleted: HelloWorld/HelloWorldScene.cpp
deleted: HelloWorld/HelloWorldScene.h
modified: cocos2dx/.cproject
modified: cocos2dx/actions/CCActionInstant.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: lib/android/Debug/libcocos2d.so
modified: lib/android/Release/libcocos2d.so
modified: lib/linux/Debug/libcocos2d.so
modified: lib/linux/Debug/libcocosdenshion.so
modified: lib/linux/Release/libcocos2d.so
modified: lib/linux/Release/libcocosdenshion.so
HelloWorld/AndroidDebug/
HelloWorld/AndroidRelease/
HelloWorld/Classes/
HelloWorld/android/assets
HelloWorld/postCompiled.sh
cocos2dx/platform/third_party/linux/
installLinuxLib.sh
tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
minggo
952a01f43e
fixed #672 : implement copywithzone for CCShow & CCHide
2011-08-24 14:21:23 +08:00
root
11679d9723
Merge branch 'master' into LinuxPort
2011-08-23 11:49:46 +08:00
minggo
cd4a08aa6a
Merge pull request #479 from minggo/iss678
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fixed #679 : add constructor for CCArray
2011-08-21 20:14:06 -07:00
moadib
807ae36d6a
CCMutableArray optimization
2011-08-20 01:30:33 +04:00
minggo
1f9f1f59d4
fixed #679 : add constructor for CCArray
2011-08-19 16:15:06 +08:00
laschweinski
871abb4a32
Merge branch 'master' into LinuxPort
2011-08-19 13:20:23 +08:00
Phenix Yu
ed42bc388c
fixed lua memory leak
2011-08-18 12:26:33 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
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Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo
e39d551294
fixed #680 : fix the bug that CCTouchDispatcher::rearrangeHandlers() crashed
2011-08-17 15:00:32 +08:00
laschweinski
5d20ebe24b
modified: HelloWorld/AppDelegate.cpp
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modified: HelloWorld/HelloWorldScene.cpp
modified: cocos2dx/cocoa/CCNS.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified: cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
modified: cocos2dx/platform/CCAccelerometer_platform.h
modified: cocos2dx/platform/CCApplication_platform.h
modified: cocos2dx/platform/CCArchOptimalParticleSystem.h
modified: cocos2dx/platform/CCCommon.cpp
modified: cocos2dx/platform/CCEGLView_platform.h
modified: cocos2dx/platform/CCGL.cpp
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
modified: cocos2dx/platform/CCPlatformConfig.h
modified: cocos2dx/platform/CCPlatformMacros.h
modified: cocos2dx/platform/CCSAXParser.h
modified: cocos2dx/platform/CCStdC.h
modified: cocos2dx/support/CCUserDefault.cpp
modified: cocos2dx/support/data_support/ccCArray.h
modified: tests/AppDelegate.cpp
deleted: tests/Res/music.mid
modified: tests/tests/controller.cpp
modified: tests/tests/tests.h
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-17 11:36:54 +08:00
Walzer
3afe6ebfb2
fixed #638 , add support for pvr ccz format. I've tested it on both ios & android, also with instrument memleak detection. But haven't tested on win32 & marmalde, in thoery it will work.
2011-08-16 11:56:17 +08:00
Walzer
0881668cc2
fixed #661 . Thanks to GMTDev's previous resolvtion. And I fix the compilation error in the his patch: add float m_fContentScaleFactor declaration into CCTMXLayer.h, fix tile->setPositionIn to tile->setPosition. I just run TiledMapTest in retina mode, it works well
2011-08-15 12:10:11 +08:00
minggo
2b5635898a
fixed #665 : add test of RenderTextureSave
2011-08-08 14:06:03 +08:00
Walzer
976d886263
Merge pull request #455 from giom/master
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Lua AddSearchPath issue #647
2011-08-05 18:43:44 -07:00
minggo
2d5a04b9ca
Merge pull request #454 from flyingpacer/608
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fixed #608 rendertexture disappears after going to background
2011-08-04 23:55:26 -07:00
minggo
dd43f16c8e
fixed #622 : add comment of CCUserDefault
2011-08-05 11:02:42 +08:00
RongHong
5f08bb24fe
Merge branch 'master' into 608
2011-08-05 10:59:40 +08:00
minggo
6892787afa
fixed #653 : add CCScheduler::unscheduleScriptFunc()
2011-08-03 14:15:35 +08:00
minggo
b9374663cd
Merge pull request #440 from flyingpacer/savecrash
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fixed #649 the user could save any domain of the render texture
2011-08-02 03:16:20 -07:00
minggo
09dc164fff
issue #645 : update to v1.0.1
2011-08-02 15:45:27 +08:00
RongHong
3a3a52c59a
fixed #649 the user could save any domain of the render texture
2011-08-02 14:25:58 +08:00
minggo
730ff63c9f
rename scene to node
2011-08-02 14:09:23 +08:00
minggo
c4d1dedba8
Merge https://github.com/reflog/cocos2d-x into reflog
2011-08-02 14:03:34 +08:00
Guillaume Maury
f86da27a38
Merge branch '0.9.0'
2011-08-02 03:49:36 +08:00
Guillaume Maury
b789927ca3
added possibility to add a path to the lua search path (package.path/LUA_PATH)
2011-08-02 03:47:39 +08:00
Eli Yukelzon
af61a7c650
added support for optional default values in CCUserDefault getters
2011-07-31 15:08:25 +03:00
Eli Yukelzon
9c5fa51e6b
usuful macros for defining scene() and node() methods with params
2011-07-30 11:55:38 +03:00
RongHong
a54fda812b
fixed #641 the user could save buffer to any path
2011-07-29 11:36:04 +08:00
Eli Yukelzon
41ec0ba945
modification to support radio menu
2011-07-28 22:18:45 +03:00
reflog
ae945f4880
changes to support CCScrollLayer
2011-07-28 17:09:06 +03:00
RongHong
c1fdf9afb5
issue #608 rendertexture disappears after going to background
2011-07-28 17:32:09 +08:00
Leon
a8e4d5ea89
rename CCMenu::menu() -> CCMenu::node()
2011-07-28 14:24:24 +08:00
Leon
4c06cb853b
Merge remote branch 'upstream/master'
2011-07-28 12:27:07 +08:00
Leon
4510101e96
add CCMenu::init() and CCMenu::menu() to create empty menus
2011-07-28 10:45:32 +08:00
RongHong
a253909030
fixed #630 To realize the buffer-saving function in CCRenderTexture
2011-07-27 16:55:04 +08:00
minggo
33e85bdc53
Merge pull request #421 from leon-li/master
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add CCMenuItem::setTarget
2011-07-26 18:48:24 -07:00
Leon
c5f7036f7b
add CCMenuItem::setTarget
2011-07-26 18:41:58 +08:00
Walzer
059e5ebc0b
add "virtual" keyword to the destructor of CCMutableArray, to prevent someone delete it as a CCObject and cause memory leak
2011-07-25 15:00:00 +08:00
Walzer
45e8915963
fixed #628 , CCMutableArray::arrayWithObjects & arrayWithArray should set the return object to autorelease. And add CCAnimation::m_pobFrames->retain() after it get value from arrayWithArray. (it's property with retain in -iphone version but we miss the retain)
2011-07-24 08:30:49 +08:00
minggo
3e080476f3
[win32] fixed #620 : change the output of lua to a lib
2011-07-20 15:21:51 +08:00
Walzer
d2b44a203f
issue #536 , build success on win32
2011-07-19 16:03:42 +08:00
Walzer
768bfa9a9b
issue #536 , add CCTexturePVR, update from 0.99.5 to 1.0.0, remove _POWERVR_SUPPORT marco, use CC_SUPPORT_PVRTC instead, the plan is to support PVR format on all platforms. Compile successfully on ios & android, but haven't compile on other paltforms. Test case haven't written yet.
2011-07-19 15:22:13 +08:00
Walzer
bc44855091
issue #536 , integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
2011-07-19 15:14:59 +08:00
minggo
a3e9679578
fixed #611 : add some functions for lua
2011-07-18 10:18:36 +08:00
minggo
fe3aadf800
update to 1.0.0 07-12
2011-07-13 10:20:24 +08:00
minggo
d48c3fdfb1
upgrade to 1.0.0-final 07-11
2011-07-12 11:20:41 +08:00
minggo
eb675073ee
remove inline to comiple ok on android
2011-07-11 16:36:19 +08:00
RongHong
c8f5f703a5
to commit LuaCocos2d.cpp
2011-07-11 15:33:27 +08:00
natural-law
1bdce00740
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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Conflicts:
cocos2dx/include/ccConfig.h
2011-07-08 17:08:57 +08:00
minggo
6c37f42414
Merge pull request #368 from minggo/master
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fixed #586
2011-07-08 01:46:54 -07:00
natural-law
cba538d5d0
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2011-07-08 15:58:14 +08:00
minggo
39a3b715cd
fixed #589
2011-07-08 15:28:13 +08:00
natural-law
810cf3f8c3
fixed #591
2011-07-08 15:02:46 +08:00
minggo
f0ea58651b
fixed #586
2011-07-08 15:01:51 +08:00
Walzer
5c8b04bc25
fixed #585
2011-07-08 14:48:25 +08:00
natural-law
134a3a0fcf
fixed #590
2011-07-08 14:32:09 +08:00
natural-law
db6a5fce23
fixed #588 .
2011-07-08 14:16:10 +08:00
natural-law
5db1719302
fixed #587
2011-07-08 14:15:51 +08:00
minggo
96289b20c4
upgrade to rc3
2011-07-07 16:03:03 +08:00
minggo
b08788d810
change the return value of CCSkewBy::reverse() & CCScaleBy::reverse() to CCActionInterval*
2011-07-07 15:41:42 +08:00
minggo
8e370eeb10
fix some compiling warnings
2011-07-07 11:27:45 +08:00
Walzer
348a05a329
fix a typo, CCObject::m_uRefrence -> CCObject::m_uReference
2011-07-07 08:23:31 +08:00
Walzer
72dfb3f919
fixed #576 , replace std::string to _KeyT in CCMutableDictionary class template
2011-07-07 08:19:29 +08:00
minggo
3dc1967f6c
fixed #579 : change zorder to int
2011-07-06 20:48:56 +08:00
minggo
6cb945a8ca
fix bug of particle_node when upgrade to rc3
2011-07-06 18:16:19 +08:00
minggo
980ce79ead
[android] fixed #577 : init member variable to default value
2011-07-06 15:22:25 +08:00
minggo
ff50997eb0
issue #574
2011-07-06 14:56:05 +08:00
minggo
7603665165
fix merging confict of CCDirector.cpp
2011-07-05 14:54:41 +08:00
minggo
7adb140439
fixed #568
2011-07-05 14:51:17 +08:00
natural-law
6c95a3190f
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2011-07-05 12:05:43 +08:00
natural-law
7107c6612b
fixed #563 , Upgrade folder support to rc3.
2011-07-05 12:05:19 +08:00
minggo
0d80326392
fixed #564 : upgrade textures to 1.0.0-rc3
2011-07-05 10:47:25 +08:00
minggo
0e6bf40e7c
fixed #561 : upgrade particle_nodes to 1.0.0-rc3
2011-07-04 19:20:16 +08:00
minggo
6b97a381e9
fixed #560 : upgrade misc_nodes to 1.0.0-rc3
2011-07-04 16:01:57 +08:00
minggo
8478288e88
fixed #iss559
2011-07-04 14:47:32 +08:00
minggo
70ce4f877f
fixed #565 : upgrade tileMap_parallax_nodes to 1.0.0-rc3
2011-07-04 14:11:43 +08:00
minggo
6482f5662b
fixed #557 : upgrade label_nodes to 1.0.1-rc3
2011-07-04 10:59:35 +08:00
natural-law
0378a6a36d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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Conflicts:
cocos2dx/include/CCNode.h
2011-07-01 16:24:23 +08:00
natural-law
7d7f3a9241
fixed #562 , Upgrade folder sprite_nodes to rc3.
2011-07-01 16:11:31 +08:00
minggo
16f79cb0be
fixed #554 : upgrade base_nodes to 1.0.0-rc3
2011-07-01 15:48:05 +08:00
minggo
de705986f8
Merge pull request #341 from minggo/iss553
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fixed #533 : upgrade actions to 1.0.0-r3
2011-07-01 00:18:32 -07:00
minggo
7bdf2cb84e
fixed #533 : upgrade actions to 1.0.0-r3
2011-07-01 15:08:23 +08:00
natural-law
4d5dab4a40
fixed #558 , Upgrade folder layers_scenes_transitions_nodes to rc3.
2011-07-01 11:26:26 +08:00
minggo
6cb6359168
Merge pull request #308 from minggo/master
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fixed #528
2011-06-21 02:06:11 -07:00
Walzer
f3375f0dbb
issue #528 , improve CCScriptEngineManager. AppDelegate should hold the whole lifecycle of LuaEngine object.
2011-06-21 17:02:08 +08:00