minggo
2bb577be8b
issue #2430:change Image enum item to upper letter
2013-07-25 20:29:53 +08:00
minggo
2293630335
issue #2430:move enum in ccTypes.h class
2013-07-25 18:46:43 +08:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
minggo
658bffbb69
issue #2430:use upper letter for enum item in ccGLStateCache.h
2013-07-25 15:04:13 +08:00
minggo
edcea3eb8d
issue #2430:move more Particle enum into class
2013-07-25 14:27:46 +08:00
minggo
4bfe6c2439
issue #2430:move Particle enum into class
2013-07-25 13:54:32 +08:00
James Chen
9c859d5f9d
issue #2378 : Mark ParticleSystem::getOpacityModifyRGB as deprecated.
2013-07-23 20:44:42 +08:00
James Chen
a0851cb5e0
issue #2378 : Minor fix in CCParticleSystem.
2013-07-23 20:39:54 +08:00
James Chen
4110b95e96
issue #2378 : inline function are in header files now.
2013-07-23 20:36:41 +08:00
James Chen
a1c4c73c1c
issue #2378 : More setter/Getter, removing CC_PROPERTY_XXX macros.
2013-07-23 18:26:26 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
James Chen
b58d18e20a
More unsinged int -> int in some places where it could be difficult to find underflow bugs. And some warnings fix.
2013-07-22 14:28:19 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada
1f0dac4ed0
Removes CC_PROPERTY / CC_SYNTHESIZE from some parts of the code
...
As agreed previously, CC_PROPERTY_XXX and CC_SYNTHESIZE_XXX should
not be used in the code.
This patch removes some of them. There are still many more to remove
2013-07-19 13:16:38 -07:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
Ricardo Quesada
6e25301b43
more best practices fixes
...
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
James Chen
209392085c
issue #2410 : Reverting some changes about VAO. And adding CC_ENABLE_CACHE_TEXTURE_DATA to 'EVNET_COME_TO_FOREGROUND' in DrawNode.
2013-07-17 13:53:16 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
...
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
Jason Lust
5455d20fc1
Fix Issue #2354
...
Once a Texture Atlas VAO has deallocated by glDeleteVertexArrays. The GLStateCache may have been recently set to that vaoID. When shortly after a new glGenVertexArrays gets the same vaoID but the glBindVertexArray is bypassed because of the GLStateCache is not aware the VAO was just invalidated, and new vertex are copied to the old freed address.
2013-07-12 19:51:42 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00
minggo
15096b0716
issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated
2013-07-12 14:30:26 +08:00
minggo
bb758df0d0
issue #2393:mark ccp as deprecated
2013-07-12 14:11:55 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo
c37af8fa77
issue #2393:mark functions in CCPointExtensions deprecated
2013-07-11 16:38:58 +08:00
James Chen
9b9fe67d25
issue #2387 : Using static_cast instead of C style cast in iteration of CCArray.
2013-07-09 14:29:51 +08:00
James Chen
1eacab0278
Merge branch 'iss2129-remove_prefix' of https://github.com/minggo/cocos2d-x into minggo-iss2129-remove_prefix
2013-07-08 10:51:07 +08:00
Ricardo Quesada
c65b6f1417
Adds const to more getters
...
adds `const` to more getters.
2013-07-06 22:01:21 -07:00
minggo
04465622b7
issue #2129:remove prefix of types in ccTypes.h
2013-07-05 16:49:22 +08:00
Ricardo Quesada
adaa72fbb4
Adds const to getters
...
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
136a9743d4
issue #2129 : [Removing CC Prefix] Removing backward compatible macros, since they are conflict with no CC Prefix ones.
2013-06-20 12:56:51 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
Ricardo Quesada
98190a21c0
Actions with clone() pattern 1/3
...
This is the 1st patch of 3.
1)
Removes the copyWithZone() patterns.
Adds the clone() pattern instead (which is more C++ friendly)
Adds also "const" to getters.
2013-06-13 17:25:14 -07:00
James Chen
92f278657e
Merge branch 'fix_profiler_compile_error_android' of https://github.com/gelldur/cocos2d-x
...
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-25 11:46:02 +08:00
Dawid Drozd
21cab34029
Fixing profiling compile error
2013-03-22 07:58:57 +01:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo
63e4091bfa
fixed #1686:finish updating
2013-02-28 11:55:36 +08:00
minggo
00e978bbe9
issue #1686:synchronize CCParticleExample.cpp
2013-02-27 16:46:05 +08:00
minggo
2b0ff4ec62
issue #1686:synchronize CCParticleSystem.cpp
2013-02-27 16:26:42 +08:00
minggo
24e8664700
issue #1686:synchronize CCParticleSystemQuad.cpp
2013-02-27 16:24:33 +08:00
James Chen
b50515c5bc
Merge pull request #1873 from ThePickleMan/master
...
fixed #1742 : Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
James Chen
a1574fe9f6
Reverted this commit ( be305f84b6
) since i didn't find the crash.
2013-01-25 20:59:58 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
Rohan Kuruvilla
be305f84b6
Fixing bug where it doesn't use embedded texture data, if texture filename is not available
2013-01-24 18:37:23 -08:00
PickleMan
ae9c56f084
Fixed syntax, integrated lines.png and lines.plist
2013-01-21 21:30:22 -05:00
PickleMan
5c915fc584
Added rotationIsDir to Particle System. It sets the rotation of each particle to its direction
2013-01-21 04:39:48 -05:00
James Chen
f70e4db254
fixed #1662 : Getting full path will fail if texture name in the plist is without relative path.
2013-01-17 11:42:41 +08:00
James Chen
6733f786a5
fixed #1649 : Reverted some invokings of function that returns const reference.
2013-01-14 16:06:18 +08:00