Commit Graph

20 Commits

Author SHA1 Message Date
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro 3fa016a280 Fix win32 project and add winrt support 2015-07-30 23:39:52 +08:00
jianglong0156 b16ee0e45d add file in project file with android, linux wp8.1 (reverted from commit 948628b800) 2015-07-30 14:46:10 +08:00
jianglong0156 cb2b427eed add Physics3DRigidBodyDes support new , add new file jsb_cocos2dx_3d_conversions.h and jsb_cocos2dx_3d_conversions.cpp 2015-07-27 18:19:10 +08:00
Vincent Yang e4a8aeee45 Fixed #12962 : Scene can't have std::vector member. 2015-07-24 11:16:45 +08:00
Vincent Yang 3addf38134 Fixed #12906 : Can't add custom member to cocos2d::Scene subclass. 2015-07-22 12:01:34 +08:00
jianglong0156 05c40b13f9 fix the win32 head error 2015-06-18 21:30:30 +08:00
jianglong0156 4fe1542d17 add navmesh tests 2015-06-18 19:22:27 +08:00
pandamicro 85e8a407b1 Merge branch 'navmesh' of https://github.com/jianglong0156/cocos2d-x into v3
# Conflicts:
#	tests/js-tests/project/Classes/AppDelegate.cpp
#	tools/tojs/genbindings.py
2015-06-17 19:58:24 +08:00
jianglong0156 897b5fd0e9 add navmesh test project file and binding file 2015-06-17 18:37:19 +08:00
pandamicro e4d5db30eb Remove jsb_cocos2dx_experimental in projects to fix compilation issue 2015-06-16 15:09:06 +08:00
pandamicro 852b9b42b9 Remove jsb_cocos2dx_experimental_manual 2015-06-15 10:46:57 +08:00
joshuastray b1169c7d56 win32 and universal compile 2015-05-22 11:58:28 +08:00
joshuastray 712ba4f64c add physics3d auto binding 2015-05-20 10:36:26 +08:00
joshuastray ead74ac89e add CC_ENABLE_BULLET_INTEGRATION=1 to js project 2015-05-17 23:11:17 +08:00
minggo 5e87bd307b Merge pull request #11798 from WenhaiLin/v3-support-vs2015
Add support for visual studio 2015.
2015-05-13 09:37:12 +08:00
WenhaiLin e53a977439 Add support for visual studio 2015. 2015-05-12 16:46:09 +08:00
joshuastray 7a4ca3fe6a add new files to project 2015-05-12 10:40:51 +08:00
samuele3hu cc4fe9b746 Modify the configuration about js-tests. 2015-05-06 10:52:23 +08:00
zhangbin b4f2d94109 Update js bindings & js tests. 2015-05-05 10:50:19 +08:00