zilongshanren
be7c8c7553
Merge pull request #14888 from xiaofeng11/v3_actiontimeline
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Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
geron-cn
be6fd6a2ee
format code indent
2016-01-21 10:27:37 +08:00
geron-cn
87434e2774
add scrollview bar parse for cocostudio in reader
2016-01-20 21:13:59 +08:00
geron-cn
e2a3fb4a04
update ccs-res for scroll bar test
2016-01-20 21:12:52 +08:00
Ricardo Quesada
e36d71a24c
adds Invalid test
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UIRichText reports error on console when parsing invalid xml
2016-01-19 21:16:53 -08:00
Ricardo Quesada
27c8e5227d
Adds xml support in UIRichText
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Supported tags:
- <small>: makes the font 20% smaller
- <big>: makes the font 25% bigger
- <img src="" />: to add an image
- <font face="path to font" size="size" color="#00ffaa">: font
attributes
- <i>: italics
- <b>: bold
- <u>: underline
- <del> strike-through
- </br>: new line
Also adds support for strikethrough, italics, bold and underlie to
`Label`
Contains tests for UIRichText and Label
Squashed commit of the following:
commit a0d6ae0513d40dbf414930210ab032a49d8984a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 19 20:39:21 2016 -0800
cleanup LabelTestNew
commit 0cf423af85d88a42fc1317207feeb3d05da7f8ab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 19 20:34:53 2016 -0800
adds maaaany tests
...and fixes width and height in <img src="">
commit e8ba6acd5d79bbc766d7aa02ef166e166c801d01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 15 19:41:37 2016 -0800
Label + URL working Ok
commit 36689e29ee3d77310e92264a09084cc06e30664c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 15 18:24:44 2016 -0800
adding this code just in case...
... should use a listener component instead
commit af03708950e74483b875d0baad593aa6ed242a04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jan 14 20:23:36 2016 -0800
URL node
plus <de><u> and <a img
commit e3a4930b012c0b3756752dac6ffb5ad43d24ae99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jan 13 18:42:18 2016 -0800
strikethrough and underline implemented
they support multiline and horizontal alignment as well
includes test
however vertical alignment might not work
commit 640ccf39f56e153db46785a61be7000e898174c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 18:14:57 2016 -0800
bug fixes
commit 5e41fb76e91c571639585a609a255eb41797a302
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 16:47:20 2016 -0800
adds italics and bold "disable test"
commit 202c5a45bb9c8ea160b9f6880ef858874e07814b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 14:40:13 2016 -0800
adds italics test
commit d1a8b421445053cc36860fc376f52692a3672dfe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jan 11 20:53:23 2016 -0800
italics is working ok
commit fdd02087fce920c27c2409301ec88685fe68085b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 8 17:18:56 2016 -0800
color, size and face working
commit c01bdef6b1d49f8805b69d4c162b74cd00c8f5b3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jan 7 19:02:16 2016 -0800
initial commit
2016-01-19 20:41:31 -08:00
James Chen
41c0881ab5
SpriteTest fix
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* Image is Ref class, please new & release it. Don't allocate it on stack.
* Fixes complicated logic of getting string from file.
2016-01-15 00:55:10 +08:00
XiaoFeng
0f3cb16efd
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-14 16:16:37 +08:00
xiaofeng11
be6f9c0f03
Merge pull request #14882 from geron-cn/playableframe
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add PlayableFrame
2016-01-14 09:42:17 +08:00
Ricardo Quesada
d589e44b0a
Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
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Load anchor points from plist files
2016-01-13 15:58:02 -08:00
geron-cn
eab1de0f1e
format code and remove fixes already in https://github.com/cocos2d/cocos2d-x/pull/14885
2016-01-13 16:34:04 +08:00
geron-cn
e3c50caf11
add test case for PlayableFrame
2016-01-13 15:25:31 +08:00
zilongshanren
e1d0d7f722
Merge pull request #14854 from zilongshanren/fixScale9GrayShader
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fix scale9sprite gray state opacity issue.
2016-01-12 11:50:41 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
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easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
zilongshanren
7d943f200f
fix scale9sprite gray state opacity issue.
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Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 17:17:55 +08:00
zilongshanren
2797277de8
Revert "fix scale9sprite gray state opacity issue."
2016-01-07 17:07:27 +08:00
zilongshanren
1910f79b2f
fix scale9sprite gray state opacity issue.
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Ticket: https://github.com/cocos2d/cocos2d-x/issues/14378
2016-01-07 15:26:14 +08:00
zilongshanren
81428737c9
fix compilation errors
2016-01-05 09:51:37 +08:00
Wenhai Lin
168e851cce
Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android.
2015-12-31 10:42:06 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
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Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
XiaoFeng
88196a4879
Both Image/blocks9ss.plist and animations/grossini.plist have image frames grossini_dance_*.png, and in Image/blocks9ss.plist the frames is smaller than frames in animations/grossini.plist, so if load Image/blocks9ss.plist first, the samples use frames named grossini_dance_*.png in animations/grossini.plist will crash. After check in source file, we found these frames in Image/blocks9ss.plist hasn't been used, so we changed frames name in Image/blocks9ss.plist to avoid crash.
2015-12-24 20:22:01 +08:00
Ricardo Quesada
707f08c557
Revert "fix setflip for batch sprite"
2015-12-23 09:54:04 -08:00
Ricardo Quesada
0d0534a2e1
Merge pull request #14697 from super626/v3.10-fixsprite
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fix setflip for batch sprite
2015-12-23 09:53:24 -08:00
zilongshanren
830eb3433f
Merge pull request #14786 from liamcindy/v3_ui_widget
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fix uiWidget clipping error with Node
2015-12-23 18:57:15 +08:00
Liam
bcc2ed0e2a
update for scrollView test
2015-12-23 18:14:09 +08:00
mogemimi
b0c4adcbd0
Fix method name spelling in AutoPolygon
2015-12-23 19:07:03 +09:00
XiaoFeng
82867b0073
Roll back disable force GC change on windows platform, this cause lua binding can not respond mouse click
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Remove 3d touch demo iOS sdk checking, it SDK defines won't work in cpp compile
2015-12-22 18:41:44 +08:00
zilongshanren
064cd8d04f
Merge pull request #14722 from newnon/v3.10_webp_improvement
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WebP loading improvements WebP loaded as premultiplied alpha if it has
2015-12-22 13:43:11 +08:00
fanli
81f9d20158
update for js uiTextAtlasTest
2015-12-21 16:29:16 +08:00
yangxiao
09c139039f
add tmx with flipped spritebatch test
2015-12-21 10:00:15 +08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
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Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
Sergey
a342866083
Test for WebP with & without alpha
2015-12-20 14:22:04 +03:00
Liam
8bf7908e93
fix loadingbar direction changed error
2015-12-19 15:59:27 +08:00
zilongshanren
b480e9191d
Merge pull request #14729 from newnon/v3.10_scale9sprite_cropped_spriteframes_support
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Scale9Sprite cropped sprite frames support
2015-12-19 13:07:25 +08:00
XiaoYang
593a619dc8
Merge pull request #14715 from liamcindy/v3_textureCache
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update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Ricardo Quesada
e2f94a7a44
Merge pull request #14698 from super626/v3.10-fixshader
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fix Shader-Sprite crash when shader can not compile
2015-12-17 23:22:09 -08:00
Sergey
9025b010ba
changeв russian letter с to english c
2015-12-18 10:19:08 +03:00
Liam
fb312a761c
update for 3D object render, revert old changes
2015-12-18 11:23:33 +08:00
Sergey
714c01991e
Scale9Sprite test improvemets
2015-12-18 01:38:53 +03:00
Sergey
98fe1d46cc
Scale9Sprite now fully support cropped sprite frames in both mode simple & slice
2015-12-18 00:32:59 +03:00
pandamicro
b079705dcd
Merge pull request #14702 from pandamicro/v3.10
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Fix Downloader callback bug on iOS9
2015-12-17 01:05:10 +08:00
zilongshanren
2881ce7c40
Merge pull request #14632 from liamcindy/UITest
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update for ui resource test
2015-12-16 18:18:35 +08:00
pandamicro
7303895866
Improve error message for Downloader and add test case
2015-12-16 15:43:18 +08:00
Wenhai Lin
b91882f150
Fixed label's letter can't be hide by `setVisible(false)`.
2015-12-16 14:59:33 +08:00
yangxiao
5e61e37d80
fix crash when shader can not compile
2015-12-16 13:54:43 +08:00
Joachim Grill
8e75cdcd42
SpriteOffsetAnchorRotation test: moved setup code from ctor to onEnter(), as ctor is called before onExit() of previous test case, which might mess up sprite frame cache
2015-12-15 14:14:09 +01:00
Joachim Grill
4dd3595b1e
added test with plist file containing anchor points
2015-12-14 16:17:41 +01:00
zilongshanren
6318634887
Merge pull request #14641 from liamcindy/v3_ui_controlButton
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fix controlButton test error
2015-12-14 19:47:41 +08:00
Liam
508d54ec3c
fix pageview child size
2015-12-14 15:29:02 +08:00
zilongshanren
8c9b03112e
fix scale9sprite global zorder issue.
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1. it also fix the positiong issue when call setScale9Enabled(false)
2015-12-14 10:09:06 +08:00
zilongshanren
d75767bfc4
Merge pull request #14639 from liamcindy/v3_ui_text
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update for text effect clone
2015-12-11 13:54:46 +08:00
Liam
f877f26bd2
update for controlButton
2015-12-11 11:56:58 +08:00
Liam
1a17e94e1c
update for scrollview test
2015-12-10 15:25:27 +08:00
Liam
136b2bd514
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into UITest
2015-12-10 14:53:43 +08:00
Liam
e92db43e14
update for text clone
2015-12-10 13:17:31 +08:00
Liam
c823821a08
fix controlButton test error
2015-12-10 10:36:00 +08:00
zilongshanren
aedd48e74b
Merge pull request #14615 from xiaofeng11/v3_testBugFix
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Remove default focus item from "Node:UI->1:GUI Dynamic Create Test->4:Focus Test"
2015-12-09 18:36:08 +08:00
zilongshanren
bb515dce58
fix issue 12249
2015-12-09 17:15:09 +08:00
zilongshanren
db05c13407
update ccs-res ref
2015-12-09 14:45:41 +08:00
zilongshanren
df2ebfbc9c
change uibutton nons9 to simple rendering mode
2015-12-09 14:21:26 +08:00
XiaoFeng
724e9b42a2
Remove default focus item from "Node:UI-->1:GUI Dynamic Create Test-->4:Focus Test"
2015-12-09 11:12:42 +08:00
XiaoFeng
73d0f8a46e
Bug fix & make test case more clear.
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1. In CameraBackgroundSkyBoxBrush _actived and _textureValid should set true as default, otherwise will cause user get wrong display status.
2. "Enable Wrap" check box in "31:Node: Label - New API -> 55:Resize content Test" is not used, so set it to disabled, won't let user to change it.
3. When set blank texture to UISlider or UISlider button, use resetRender function to clear texture, use init with blank file name will cause error.
2015-12-07 18:36:28 +08:00
pandamicro
1820a006ba
Merge pull request #14502 from xiaofeng11/v3_combine_2d
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Combine Studio change for 2d components
2015-12-04 16:05:24 +08:00
XiaoFeng
1171c6aaa1
Remove desktop only function, set ondraw serial function in DrawNode override able.
2015-12-04 14:55:54 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
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Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
XiaoFeng
6fb65b5610
Editing code as comment.
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Move CocosStudioExtension path and update related files.
2015-12-04 10:43:39 +08:00
XiaoFeng
2da192a1c2
Remove cocostudio header file from sprite and particle, and adjust tests
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Fix compile error under iOS & Mac
2015-12-04 09:26:14 +08:00
Ricardo Quesada
f14688464f
spawn2 in the correct place
2015-12-03 12:18:33 -08:00
Ricardo Quesada
3646d1e9fc
Adds init(array) for Sequence and Spawn
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it also makes the code cleaner.
this is needed for JS
2015-12-03 12:16:21 -08:00
zilongshanren
ea42c09243
Merge pull request #14566 from zilongshanren/fixIssue14564
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fix scale9sprite be culled unexpectedly
2015-12-03 19:17:40 +08:00
pandamicro
b6fd2e9449
Permit http access to cocos2d-x.org in test projects
2015-12-03 18:00:48 +08:00
zilongshanren
73d00b9262
fix scale9sprite be culled unexpectedly
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tickets: https://github.com/cocos2d/cocos2d-x/issues/14564
2015-12-03 17:53:02 +08:00
XiaoFeng
30874d457f
Update sub module
2015-12-03 15:04:08 +08:00
XiaoFeng
70b9183ddb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_2d
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Conflicts:
tools/bindings-generator
2015-12-03 14:35:36 +08:00
XiaoFeng
32b81a69f5
Add test for new API
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remove Sprite::setOffsetPosFromCenter api add by cocos studio, and reset _unflippedOffsetPositionFromCenter to zero in Sprite::setTexture
2015-12-03 14:21:00 +08:00
slackmoehrle
1b4d12ced7
changed to cocos2d-x.org server
2015-12-02 15:16:05 -05:00
XiaoFeng
a804c67a12
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_2d
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Conflicts:
cocos/scripting/lua-bindings/manual/LuaBasicConversions.h
2015-12-02 15:07:58 +08:00
yangxiao
bb23015f73
make sure attributes greater than 8 before use normal map
2015-12-02 12:03:31 +08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
肖峰
5dfc8f6a26
Remove default arguments
2015-12-02 11:02:27 +08:00
xiaofeng11
18666a9b41
Merge pull request #14393 from xiaofeng11/v3_combine_3d
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Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
XiaoFeng
ea077c5141
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_combine_LuaJsSim
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Conflicts:
cocos/scripting/js-bindings/manual/js_manual_conversions.h
2015-12-01 15:12:32 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
Liam
096efe8744
rename print interface
2015-12-01 11:07:02 +08:00
Liam
34da2aabb2
fix compile error
2015-11-30 17:34:49 +08:00
Liam
6054dc0197
update for ui test
2015-11-30 16:17:13 +08:00
Liam
e0349ae975
update sprite 3d test
2015-11-30 14:48:19 +08:00
zilongshanren
01e619f686
Merge pull request #14476 from cesarpachon/linuxAudioEngine
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AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudio…
2015-11-28 14:27:15 +08:00
fnz
8c691430c1
conflicts resolved
2015-11-27 13:19:10 +03:00
zilongshanren
0f8c3e0c1c
Merge pull request #14435 from zilongshanren/improve-label-layout-v2
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Add Overflow to Label
2015-11-27 17:31:40 +08:00
cesarpachon
40f6f76030
AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudioEngine now as wrapper of AUdioEngine, upgrade FMOD binaries
2015-11-26 22:22:05 -05:00
songchengjiang
64f082ab7c
add bumped testing model
2015-11-26 10:14:27 +08:00
zilongshanren
b1490c96b6
Merge branch 'v3' into fixListViewClippingIssue
2015-11-25 18:25:40 +08:00
songchengjiang
9241797acb
support normal mapping material
2015-11-25 10:45:03 +08:00
zilongshanren
b36f464c09
update ccs-res submodule
2015-11-24 18:06:11 +08:00
zilongshanren
9c2130e88a
fix Layout and ClippingNode nested rendering issue
2015-11-24 18:01:50 +08:00
zilongshanren
8d1f1a9933
Merge pull request #14457 from zilongshanren/testEditBoxScaleSize
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Fix edit box setPlaceholderFontName and scale font size issue
2015-11-24 11:33:52 +08:00
zilongshanren
7676b1cb73
improve label layout logic
2015-11-23 17:47:30 +08:00
zilongshanren
361daf7f5f
fix wrong indentation
2015-11-23 11:50:04 +08:00