Commit Graph

26 Commits

Author SHA1 Message Date
minggo a6be522601
make hello lua work 2019-02-28 11:17:05 +08:00
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
Jason Xu a8b6e33d9c Unregister spine event lua event handler should set listener to null. (#12845) 2017-11-21 10:55:55 +08:00
CocosRobot d07794052f Update license to 2017 (#17362)
* Typo: CopyRight -> Copyright

* Copyright update: chukong-inc.com -> Chukong Technologies Inc.

* [js files] Copyright update: 2014 -> 2014-2017

* [cpp files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2015 -> 2015-2017

* [js files] Copyright update: 2014 -> 2014-2017

* Copyright update: 2016 -> 2016-2017

* Copyright update: 2013 -> 2013-2017

* Copyright update: 201?-201? -> 201?-2017

* License year fixes.

* Liscene year fix in CCRay.cpp

* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
minggo c61cd9afe7 fix spine binding codes and test case (#17335) 2017-02-10 11:58:23 +08:00
minggo 8825a091bb update spine to 3.5.35 (#17331)
* update spine to 3.5.35

* fix jsb compiling error

* fix lua compiling error
2017-02-09 16:57:42 +08:00
Ricardo Quesada e4be87a059 Adds Spine binary-file format support (#16629)
* Adds Spine binary-file format support

fixes issue #10438

* ignore SkeletonBinary.c from linter

* add another file to the exclude list

* lua manual fixes for spine

* SkeletonBinary.c and not .cpp

* missing files for win8.1

* don't compile it as crt

* new updates from spine
2016-10-11 10:56:14 -07:00
mogemimi 2b9ac2c950 Remove redundant semicolons (#16558) 2016-09-12 09:45:34 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
xpol 1e70fb5eb5 Remove include of cocos2d.h (#15435) 2016-04-18 15:09:21 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
samuele3hu bb225d052e Update comments of some header files 2015-03-27 15:27:08 +08:00
samuele3hu f3890d3bb3 Update comments of some header files 2015-03-24 21:52:56 +08:00
samuele3hu c026aa82f9 Add CC_DEPRECATED_ATTRIBUTE flag 2015-01-14 15:09:37 +08:00
samuele3hu 951324a230 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
Conflicts:
	cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
2015-01-14 13:58:12 +08:00
samuele3hu 1d94ae4302 issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes 2015-01-14 13:51:09 +08:00
SunLightJuly a902df93c6 modified the manual binding files to support functions call chain 2015-01-12 15:12:01 +08:00
samuele3hu 1da44b0897 Add more useful trace back info when got invalid arguments by calling functions 2014-12-01 15:53:41 +08:00
samuele3hu 71f7520732 Fix win32 compile error 2014-10-17 10:19:41 +08:00
samuele3hu 4d75c977ca Remove useless binding code for SkeletonAnimation 2014-10-16 20:53:40 +08:00
samuele3hu 079df20541 Update lua bindings for Spine and related test case 2014-10-16 20:23:58 +08:00
Huabing.Xu c12f88d63c lua compiles ok-need to make it works later 2014-10-15 17:33:58 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
samuele3hu cd0c82f8b7 Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates 2014-08-04 17:11:57 +08:00
samuele3hu 6f4cafcc1b Add module register functions and adjust iOS and Mac test cases 2014-08-04 09:39:42 +08:00
samuele3hu 9666f1ad7f Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00