一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
halx99
72e6061557
Fix #861
2022-09-23 22:41:30 +08:00
aismann
baceccbb2f
#825
2022-09-01 13:51:19 +02:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
Turky Mohammed
8517d0ee7f
Replace everything under `core` ( #735 )
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Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99
768a8bd5e1
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
210816a8bc
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
c54b142e58
Fix indentations.
2022-06-06 19:23:11 +03:00
DelinWorks
d3d30711f5
Optimize code.
2022-05-29 08:13:22 +03:00
DelinWorks
b822680e3a
Improve performance.
2022-05-28 20:36:04 +03:00
DelinWorks
5a74146e18
Fix HSV Blending bug.
2022-05-28 20:34:19 +03:00
DelinWorks
2e8370f61c
Remove useless `_isHSV`
2022-05-27 14:08:25 +03:00
DelinWorks
eda8c1376f
Make scale in smooth 😋
2022-05-27 00:29:53 +03:00
DelinWorks
298a73c746
Add spawn scale in feature.
2022-05-26 22:53:19 +03:00
DelinWorks
83655d2798
Add spawn fade in feature.
2022-05-26 19:59:48 +03:00
DelinWorks
67098c979c
Conserve memory allocations & Improve animation system.
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Use memory when we need it 😠
2022-05-26 15:56:56 +03:00
DelinWorks
7599aa29b1
Add HSV support and remove frame compensation.
2022-05-26 14:00:33 +03:00
DelinWorks
f0d650c6ef
Revert "Revert stashed changes temporarily."
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This reverts commit c3ca96bcbc
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2022-05-25 10:46:54 +03:00
DelinWorks
c3ca96bcbc
Revert stashed changes temporarily.
2022-05-25 10:20:35 +03:00
DelinWorks
30f7decf25
Improve code and add frame animation independence and null indices.
2022-05-24 11:26:53 +03:00
DelinWorks
3dff79f416
Separate quad animation loop from color loop
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This improves cache hit rate which in turn increases performance 🥶
Of course that's viable when you're using pure memory pointer arrays that use simple POD-like data types.
2022-05-23 11:32:54 +03:00
DelinWorks
16fe6d7963
Reimplement atlas animation system
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Reimplement atlas animations with an easier workflow and make it work with the new animation descriptor system 😍 🥶 🥳
2022-05-22 15:58:36 +03:00
DelinWorks
ef404fed8c
Add TODO
2022-05-21 16:56:56 +03:00
DelinWorks
c9ff24e830
Add sprite frame and animation descriptors support
2022-05-21 16:48:46 +03:00
DelinWorks
49df4d727d
Update
2022-05-20 01:15:39 +03:00
halx99
2a6e749ad4
Fix ci & update project url in sources
2022-01-04 12:36:20 +08:00
halx99
e534dd66c0
Rename core folder name
2021-12-31 14:39:08 +08:00