James Chen
241c0c8efc
issue #2087 : Small improvement in Node::removeAllEventListeners. Adding Node::_oldEventPriority property.
2013-09-18 13:01:53 +08:00
James Chen
36bfb24d29
issue #2087 : [dispatcher] Adding remove all event listener method in Node, removed unused codes.
2013-09-16 22:20:01 +08:00
James Chen
b128018f76
Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
...
Conflicts:
extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion
5dffb1b44e
Deprecated methods are replaced (warning MSVC C4996 is suppressed).
2013-09-16 15:38:03 +03:00
James Chen
abf834731a
issue #2087 : [dispatcher] Making Node::updateEventPriorityIndex to inline function.
2013-09-16 16:39:59 +08:00
James Chen
050de08b8f
issue #2087 : [dispatcher] Node::getEventPriority is a private method now.
2013-09-16 14:43:07 +08:00
James Chen
1b9658f5ad
[dispatcher] Adding Node::dissociateEventListener method.
2013-09-15 12:14:48 +08:00
James Chen
997a5a36c1
[dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'.
2013-09-14 09:02:49 +08:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
...
Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu
d8bd65b2e8
issue #2784:Add class constructor js-binding document
2013-09-13 16:46:31 +08:00
samuele3hu
5ddd9ae23c
issue #2784:Delete class destuctor js-binding and lua-binding document
2013-09-13 13:52:42 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
minggo
c5b113c35e
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
...
Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
ef622b23bd
lazy alloc component container
...
faster and less memory
2013-09-06 16:00:24 -07:00
Ricardo Quesada
b697e2bc99
uses std::sort() by default
2013-08-31 15:37:35 -07:00
Ricardo Quesada
d41fdea999
objectComparisonLess -> nodeComparisonLess
...
and unified it.
No need to have 3 different copies.
The only copy is in CCNode.cpp
2013-08-31 15:18:28 -07:00
Ricardo Quesada
530a0119ae
`getNodeToParent()` returns a `const &`
...
This gives a little performance improvement.
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:31:32 -07:00
Ricardo Quesada
85ed6d620b
fixes some macro names
...
kActionInvalidTag -> Action::INVALID_TAG
kNodeTagInvalid -> Node::INVALID_TAG
and it is no longer a `#define` but an `int`
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:43:20 -07:00
Ricardo Quesada
b3b3583583
CCNode perf improvements
...
AffineTransforms uses a const global variable for the `IDENTITY`
`removeObject` only seeks the index once
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:04:51 -07:00
Ricardo Quesada
b6a90b81aa
Adds missing include
2013-08-25 10:50:29 -07:00
Ricardo Quesada
ea8eb601af
Uses std::sort()
...
Uses std::sort() for inserting the nodes.
This code is not final, but preliminary results show that std::sort() is 60% faster
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Ricardo Quesada
4104cdc20e
Better destructors logs
...
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:08:51 -07:00
Ricardo Quesada
6c2c5f727f
small fix to make it compile with std::vector too
2013-08-19 17:33:23 -07:00
Ricardo Quesada
6c02102b17
Fixes crash when reordering
2013-08-19 17:27:31 -07:00
Ricardo Quesada
511ec1cc5d
Compiles with improved CCArray
...
Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
Timothy Qiu
5ad5cfed7a
Yet another documentation fix.
...
Modified mismatching parameters doc caused by refactoring.
Added the missing doc of some parameters.
Removed Hungarian notation from parts of the code.
2013-08-01 21:40:13 +08:00
Timothy Qiu
bc10c2a01f
Change some doc due to the change of source code.
...
Fixed some incorrect use of doxygen command.
2013-08-01 17:47:37 +08:00
Timothy Qiu
07dca78987
Documentation fix: add missing parameter name.
2013-07-29 19:36:47 +08:00
James Chen
343c98af13
Fixing warnings of the order of member variables and fixing errors for tizen projects.
2013-07-29 14:07:57 +08:00
James Chen
e66e429bb2
issue #2430 : Moving enum type to class for CCBReader.
2013-07-27 21:44:49 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
...
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
191aaebe2a
More const fixes
...
`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada
07c6c904cc
Removes more Hungarian notation and more
...
Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
...
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
James Chen
baed1c5b48
issue #2378 : More override functions.
2013-07-23 21:51:19 +08:00
James Chen
a1c4c73c1c
issue #2378 : More setter/Getter, removing CC_PROPERTY_XXX macros.
2013-07-23 18:26:26 +08:00
James Chen
ed5bd2309e
issue #2378 : Setter/Getter for AtlasNode, removing CC_PROPERTY_XXX macros.
2013-07-23 15:19:49 +08:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
James Chen
2228614748
issue #2344 : JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now.
2013-07-22 17:12:53 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
James Chen
7c7d21dd03
issue #2407 : more best practices fixes, more getter and const..
2013-07-19 14:57:54 +08:00
Ricardo Quesada
ba6ab126c6
More best practices fixes
...
- class order fixes
- static methods (creators) at the beginning
- then constructors / destructors
- then init
- more `const` fixes
- adds some const getters
- some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada
6e25301b43
more best practices fixes
...
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
Ricardo Quesada
5d499d351d
Some more changes to make the code more c++ friendly:
...
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
- Deprecates the old methods
- adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
- the new one is const
- Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
samuele3hu
241c01bec3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler
2013-07-16 14:47:46 +08:00
samuele3hu
1761669832
issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr
2013-07-16 12:47:40 +08:00