Commit Graph

300 Commits

Author SHA1 Message Date
James Chen 241c0c8efc issue #2087: Small improvement in Node::removeAllEventListeners. Adding Node::_oldEventPriority property. 2013-09-18 13:01:53 +08:00
James Chen 36bfb24d29 issue #2087: [dispatcher] Adding remove all event listener method in Node, removed unused codes. 2013-09-16 22:20:01 +08:00
James Chen b128018f76 Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
Conflicts:
	extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion 5dffb1b44e Deprecated methods are replaced (warning MSVC C4996 is suppressed). 2013-09-16 15:38:03 +03:00
James Chen abf834731a issue #2087: [dispatcher] Making Node::updateEventPriorityIndex to inline function. 2013-09-16 16:39:59 +08:00
James Chen 050de08b8f issue #2087: [dispatcher] Node::getEventPriority is a private method now. 2013-09-16 14:43:07 +08:00
James Chen 1b9658f5ad [dispatcher] Adding Node::dissociateEventListener method. 2013-09-15 12:14:48 +08:00
James Chen 997a5a36c1 [dispatcher] Renaming 'registerEventListenerXXX' to 'addEventListenerXXX'. 2013-09-14 09:02:49 +08:00
James Chen dd7bfd7b60 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
Conflicts:
	cocos2dx/CCDirector.h
	cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
	cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
	cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
	cocos2dx/menu_nodes/CCMenu.h
	cocos2dx/platform/CCAccelerometerDelegate.h
	cocos2dx/platform/android/CCAccelerometer.h
	cocos2dx/platform/ios/CCAccelerometer.h
	cocos2dx/platform/mac/CCAccelerometer.h
	cocos2dx/platform/win32/CCAccelerometer.h
	cocos2dx/script_support/CCScriptSupport.h
	cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
	cocos2dx/touch_dispatcher/CCTouchDispatcher.h
	cocos2dx/touch_dispatcher/CCTouchHandler.h
	extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu d8bd65b2e8 issue #2784:Add class constructor js-binding document 2013-09-13 16:46:31 +08:00
samuele3hu 5ddd9ae23c issue #2784:Delete class destuctor js-binding and lua-binding document 2013-09-13 13:52:42 +08:00
samuele3hu a34ec99014 issue #2784:Add js-binding and lua-binding document 2013-09-13 11:41:20 +08:00
James Chen 6f37529236 [dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private. 2013-09-12 20:47:15 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
minggo c5b113c35e Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen b8c82ae5a9 [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
Ricardo Quesada ef622b23bd lazy alloc component container
faster and less memory
2013-09-06 16:00:24 -07:00
Ricardo Quesada b697e2bc99 uses std::sort() by default 2013-08-31 15:37:35 -07:00
Ricardo Quesada d41fdea999 objectComparisonLess -> nodeComparisonLess
and unified it.
No need to have 3 different copies.
The only copy is in CCNode.cpp
2013-08-31 15:18:28 -07:00
Ricardo Quesada 530a0119ae `getNodeToParent()` returns a `const &`
This gives a little performance improvement.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:31:32 -07:00
Ricardo Quesada 85ed6d620b fixes some macro names
kActionInvalidTag -> Action::INVALID_TAG
kNodeTagInvalid -> Node::INVALID_TAG

and it is no longer a `#define` but an `int`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:43:20 -07:00
Ricardo Quesada b3b3583583 CCNode perf improvements
AffineTransforms uses a const global variable for the `IDENTITY`
`removeObject` only seeks the index once

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:04:51 -07:00
Ricardo Quesada b6a90b81aa Adds missing include 2013-08-25 10:50:29 -07:00
Ricardo Quesada ea8eb601af Uses std::sort()
Uses std::sort() for inserting the nodes.

This code is not final, but preliminary results show that std::sort() is 60% faster

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Ricardo Quesada 4104cdc20e Better destructors logs
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:08:51 -07:00
Ricardo Quesada 6c2c5f727f small fix to make it compile with std::vector too 2013-08-19 17:33:23 -07:00
Ricardo Quesada 6c02102b17 Fixes crash when reordering 2013-08-19 17:27:31 -07:00
Ricardo Quesada 511ec1cc5d Compiles with improved CCArray
Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
Timothy Qiu 5ad5cfed7a Yet another documentation fix.
Modified mismatching parameters doc caused by refactoring.
Added the missing doc of some parameters.
Removed Hungarian notation from parts of the code.
2013-08-01 21:40:13 +08:00
Timothy Qiu bc10c2a01f Change some doc due to the change of source code.
Fixed some incorrect use of doxygen command.
2013-08-01 17:47:37 +08:00
Timothy Qiu 07dca78987 Documentation fix: add missing parameter name. 2013-07-29 19:36:47 +08:00
James Chen 343c98af13 Fixing warnings of the order of member variables and fixing errors for tizen projects. 2013-07-29 14:07:57 +08:00
James Chen e66e429bb2 issue #2430: Moving enum type to class for CCBReader. 2013-07-27 21:44:49 +08:00
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada 191aaebe2a More const fixes
`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada 07c6c904cc Removes more Hungarian notation and more
Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada 16d0b43181 Constant fixes
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE

Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
James Chen baed1c5b48 issue #2378: More override functions. 2013-07-23 21:51:19 +08:00
James Chen a1c4c73c1c issue #2378: More setter/Getter, removing CC_PROPERTY_XXX macros. 2013-07-23 18:26:26 +08:00
James Chen ed5bd2309e issue #2378: Setter/Getter for AtlasNode, removing CC_PROPERTY_XXX macros. 2013-07-23 15:19:49 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
James Chen 2228614748 issue #2344: JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now. 2013-07-22 17:12:53 +08:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
James Chen 7c7d21dd03 issue #2407: more best practices fixes, more getter and const.. 2013-07-19 14:57:54 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
samuele3hu 241c01bec3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-16 14:47:46 +08:00
samuele3hu 1761669832 issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr 2013-07-16 12:47:40 +08:00