xpol
1e70fb5eb5
Remove include of cocos2d.h ( #15435 )
2016-04-18 15:09:21 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
mogemimi
f280a31323
Fix typo in documentation and comments
2015-12-09 01:48:24 +09:00
Dale Stammen
32eeb560c3
clean up include files for WINRT platforms
2015-10-02 18:49:41 -07:00
Vladimir Perminov
104013aebe
commit v3.8 overwrite this unused code
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From commit #13397
2015-08-27 23:19:30 +03:00
pandamicro
d6045fdbea
Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
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Conflicts:
cocos/audio/winrt/Audio.cpp
cocos/platform/winrt/CCCommon.cpp
cocos/platform/winrt/CCWinRTUtils.cpp
cocos/platform/winrt/CCWinRTUtils.h
2015-08-27 10:40:04 +08:00
Dale Stammen
fc1a2b2f99
fixed for winrt audio issue 13254
2015-08-21 09:59:46 -07:00
Vladimir Perminov
d70a21aa25
Correct use and convert unicode from utf8
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Move StringUtf8ToWideChar and StringWideCharToUtf8 to CCWinRTUtils(
Replace CCUtf8ToUnicode)
Use StringUtf8ToWideChar for convert utf8 to unicode
Use StringWideCharToUtf8 for convert unicode to utf8
2015-08-16 12:51:41 +03:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
WenhaiLin
102020d831
1.AudioEngine:support callback for preload feature.
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2.AudioEngineThreadPool:Make the number of thread be a fixed number.
2015-07-28 15:27:07 +08:00
WenhaiLin
86a68f5a09
AudioEngine:refine thread pool
2015-07-09 14:31:03 +08:00
WenhaiLin
b395ef06d8
AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1]
2015-07-08 10:48:20 +08:00
anniruddh
e89a6c1651
fixed issue #160
2015-06-24 17:50:11 -07:00
pandamicro
29840df88e
Fix indent of Audio.cpp
2015-06-23 20:08:00 +08:00
Anniruddh
4a15d57093
Fixed issue #168
2015-06-20 00:20:15 -07:00
anniruddh.koppal
84fad34daf
Added ogg support to audio engine. Fixed issues #150 and #151
2015-06-03 20:57:14 -07:00
anniruddh.koppal
4501a53cfa
Added MP3 support to simple audio engine
2015-05-27 10:57:26 -07:00
anniruddh.koppal
b2eb946c14
Added MP3 support
2015-05-23 19:13:12 -07:00
Dale Stammen
6c02e46865
fix deprecated method
2015-05-21 13:30:51 -07:00
Dale Stammen
d70a9bf369
resolve full path for audio file
2015-05-20 11:18:54 -07:00
anniruddh.koppal
2db5a89b87
Added new audio engine with wav support
2015-05-15 18:17:52 -07:00
Dale Stammen
52fc6d618b
updated for Windows 8.1
2014-10-14 14:13:14 -07:00
gin0606
3ae8e29ce5
Add new line at the end of a file to *.h
2014-06-19 20:45:49 +09:00
gin0606
bf4f30d14b
Add new line at the end of a file to *.cpp
2014-06-19 20:45:24 +09:00
Dale Stammen
97bdaad41b
added wp8 and winrt support files and projects
2014-03-28 12:53:35 -07:00