xpol
43a94c0693
Add FileUtils::getContents(). ( #15479 )
...
* Add FileUtils::getContents().
* skip FileUtils::getContents() in binding generator config.
* use FileUtils::getContents in CCDataReaderHelper.
* obey the cocos2d-x coding style.
* Explicit constructor.
* More docs.
* More tests.
* Move FileError to FileUtils::Error.
* Fixes wrong buffer size for reading into string and vector.
* Update tests.
* Add note on padding for output buffers.
* FileUtils: implements old methods by using `getContents()`.
methods are:
* FileUtils::getDataFromFile()
* FileUtils::getStringFromFile()
* FileUtils::getFileData()
and follow Android methods are now just calls FileUtils' ones.
* FileUtilsAndroid::getDataFromFile()
* FileUtilsAndroid::getStringFromFile()
* FileUtilsAndroid::getFileData()
* Fixes build error.
* FileUtils::getFileData: Return the size of data.
* Remove old methods form FileUtilsAndroid they are now done in FileUtils.
* Fixes for win32 code.
* Fixes build error in test and add more test.
* Better error message.
* Make template type name more readable.
* Update comments.
* Move internal functions to anonymous namespace.
* Refactor FileUtils test.
* Fix warning about compare signed and unsigned.
* Win32 and WinRT does not use text mode.
That is we don't need simulate convert CRLF to LF.
* Fixes for Win32 and WinRT.
* Update for Win32 and WinRT.
* Win32: return FileUtils:Error::TooLarge when file is large than 2^32-1.
* Win32: remove checkFileName() which has no effect at all.
* WinRT: add FileUtilsWinRT::getContents() using ::CreateFile2.
* WinRT: add override keyword for FileUtilsWinRT::getFileSize().
* Update for coding styles.
* More error strings.
* check read and malloc return codes.
* rename FileUtils::Error to FileUtils::Status.
* Fixes for WinRT, use GetFileInformationByHandleEx to get file size.
* Fixes build error for winrt and cleanup FileUtils::Status.
* Try to fix the build error on Linux.
Status must defined in some header, so move FileUtils.h up.
* Remove support of text mode on WinRT (it is the last platform support text mode).
2016-04-26 13:37:22 +08:00
yangxiao
1b3cb97b71
fix script binding
2015-12-01 23:05:47 +08:00
Joachim Grill
9a0ea79b61
remove set/get/hasPolygonInfo methods from js / lua api; fixed C++11 issue
2015-09-30 15:20:53 +02:00
pandamicro
7b85211cfe
Remove ScriptComponent
...
Because windows platform can't successfully compile in previous architecture
2015-09-27 22:18:59 +08:00
pandamicro
2a3526a3fd
Fix lua project
2015-09-26 19:43:36 +08:00
pandamicro
ddb636a022
Add ScriptComponent and ComponentJS
2015-09-26 19:43:36 +08:00
pandamicro
7e2b8c71a7
Improve lua script component
2015-09-26 19:43:35 +08:00
minggo
26632ec69a
linjia demo finish
2015-09-26 19:43:35 +08:00
WenhaiLin
a3f363735e
Refine lua/js binding tool
2015-09-19 00:08:15 +08:00
WenhaiLin
a17a702cd1
Refine components to improve performance
2015-09-18 14:34:02 +08:00
Ricardo Quesada
d2e8cf53be
don't generate bindings for `getCocos2dThreadId`
2015-08-13 11:18:51 -07:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
dualface
4c7e4c654a
update cocos2dx.ini for luabinding
2015-07-26 17:16:50 +08:00
pandamicro
15bb633adb
Revert "add lua-binding of EventDispacher::dispatchCustomEvent()"
2015-07-12 20:19:52 +08:00
pandamicro
0d9da2f500
Merge pull request #12773 from minggo/bind-missing-function
...
add lua-binding of EventDispacher::dispatchCustomEvent()
2015-07-11 17:17:32 +08:00
minggo
3911e1d696
add lua-binding of EventDispacher::dispatchCustomEvent()
2015-07-10 10:29:21 +08:00
jianglong0156
13d00d129d
fix the jsb and lua ini error, ignore writeDataToFile
2015-07-07 14:54:31 +08:00
samuele3hu
ef1bccd926
Fix the error skip function error for Sprite.
2015-06-18 12:03:30 +08:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
yangxiao
c782d63bef
add 3d navigation
2015-05-29 16:45:33 +08:00
samuele3hu
9934d73548
issue #12046 : Add Lua bindings for material systems and related test cases.
2015-05-27 15:37:59 +08:00
samuele3hu
f4b57511b0
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-04-30 17:18:12 +08:00
samuele3hu
5819159889
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 18:19:57 +08:00
samuele3hu
79c0258449
Remove useless configure for bindings-generator of Lua
2015-03-30 15:48:47 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
samuele3hu
58d946b578
issue #9796 : Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit
2015-01-05 17:10:25 +08:00
yangxiao
de7b70f63e
skip Node::set/getRotationQuat
2014-12-25 14:55:43 +08:00
samuele3hu
222f2cbd51
Decrease the package size of lua_empty_test
2014-11-26 21:54:18 +08:00
samuele3hu
a62fa8de58
Skip binding nodeWithFlatBuffers of CSLoader for lua
2014-11-24 23:36:44 +08:00
samuele3hu
042969ce35
Remove some useless rename functions in the cocos2dx.ini and cocos2dx_studio.ini
2014-10-20 16:14:24 +08:00
samuele3hu
3348f8300e
Add lua-bindings for AmbientLight,BaseLight,DirectionLight,PointLight,SpotLight and related test case
2014-10-18 00:13:22 +08:00
samuele3hu
936510411b
Rename addSpriteFramesWithFile->addSpriteFrames for SpriteFrameCache
2014-10-17 15:04:16 +08:00
samuele3hu
b4c91f0712
Update the related cocosstudio lua test cases
2014-10-16 15:51:01 +08:00
samuele3hu
4a67963420
Update CSLoader lua-bindings and adjust project config
2014-10-14 23:37:00 +08:00
yangxiao
d680e58f80
merge cocos resolve conflict
2014-09-30 08:32:37 +08:00
samuele3hu
6ea43a60b0
Update cocos2dx.ini to skip Node::setAdditionalTransform
2014-09-29 10:19:32 +08:00
samuele3hu
f00187d3bb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3D
...
Conflicts:
tools/tolua/cocos2dx.ini
2014-09-29 09:48:35 +08:00
samuele3hu
6b2acf88fc
Modify CameraTest and update related lua-bindings files
2014-09-28 16:47:06 +08:00
samuele3hu
e50eaf684f
Add CameraTest and update related lua-bindings files
2014-09-28 14:31:58 +08:00
yangxiao
98d9cea774
merge cocos
2014-09-26 15:14:57 +08:00
yangxiao
d69b6558c4
lua
2014-09-26 15:07:23 +08:00
Hong Liang
1c71234921
export lua function "cc.Device::getDPI()"
2014-09-26 11:52:52 +08:00
minggo
55783b66c2
Merge pull request #8012 from huangshiwu/v3_drawnode_prbk
...
V3 drawnode prbk
2014-09-12 15:17:49 +08:00
huangshiwu
d9634057ab
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_drawnode_prbk
2014-09-11 16:41:54 +08:00
yangxiao
5274b4f958
merge cocos resolve conflict
2014-09-11 16:02:07 +08:00
huangshiwu
fb1d47900c
Deprecate DrawPrimitives and enhance DrawNode
2014-09-11 15:39:56 +08:00
samuele3hu
51879a7e39
Update lua bindings ini config files
2014-09-10 14:18:21 +08:00
samuele3hu
daeb51e548
Update cocos2d.ini
2014-09-09 23:02:06 +08:00