姒嗘煶鏉?
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35b658c90e
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Merge: f5663f279c d73d937894
Merge remote-tracking branch 'upstream/dev' into dev
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2021-09-05 20:45:32 +08:00 |
姒嗘煶鏉?
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0aff165959
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[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
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2021-09-05 20:44:14 +08:00 |
halx99
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764c17e86e
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LayerMultiplex use Node* to store layers
a. Layer no specificed functions
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2021-09-03 11:13:15 +08:00 |
rh101
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e9fe5aa3a8
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Update lua bindings
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2021-09-02 21:24:45 +10:00 |
rh101
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4e7db23d38
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Remove getLong() method
Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
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2021-09-02 20:30:20 +10:00 |
姒嗘煶鏉?
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64e2cdd8d9
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[fix]The problem of inaccurate maximum width limit when using system fonts.
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2021-09-02 17:15:03 +08:00 |
rh101
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eba8696d65
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Change %ld to %d for 32bit data types
Regenerate LUA bindings
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2021-09-02 17:46:22 +10:00 |
halx99
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0cee74a4bf
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Fix part of #487
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2021-09-02 11:43:27 +08:00 |
halx99
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0a4d3ee73d
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Merge: cb81a61530 a762c94904
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
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2021-09-01 10:10:46 +08:00 |
halx99
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756ff065c8
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Enum compatible [skip ci]
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2021-08-31 15:50:18 +08:00 |
halx99
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be5eff1d5a
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Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
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2021-08-30 19:47:53 +08:00 |
halx99
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426aa0db93
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Merge: b48133e9c6 c9ebafe501
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
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2021-08-19 14:35:44 +08:00 |
rh101
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ad3e3380e2
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Fixes for crashes in sprite and sprite cache tests
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2021-08-19 15:43:18 +10:00 |
rh101
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bd4d07b86e
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Update LUA bindings
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2021-08-18 01:01:56 +10:00 |
halx99
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de54082c76
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Update lua bindings
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2021-08-14 13:22:03 +08:00 |
halx99
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fd9422d36d
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Update lua bindings
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2021-08-13 20:36:10 +08:00 |
halx99
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4d6ece53f2
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Sync lua bindings [ci build]
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2021-06-27 21:47:15 +08:00 |
halx99
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cbb1df02c4
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Improve Lua RTTI performance [ci build]
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2021-06-18 12:23:10 +08:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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757e7edbf7
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lua api compatible
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2021-01-09 18:32:22 +08:00 |
halx99
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984c164c57
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Sync yasio to 3.35.0 [ci build]
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2020-12-21 18:12:13 +08:00 |
aismann
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f38b271650
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Update controller.cpp
"Node: Physics" using Chipmunk2D (hardcoded on e.g.: CCPhysicsBody.cpp)
Maybe a Wiki entry is also usefull?
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2020-12-20 07:11:13 +01:00 |
halx99
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b92c3d30c4
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Update lua bindings source [ci build]
cxx17::string_view support
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2020-12-16 17:52:17 +08:00 |
halx99
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60a6d97d86
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Remove Sprite::updateShaders [ci build]
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2020-10-31 20:08:32 +08:00 |
halx99
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0a9e0516a5
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fix lua bindings build
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2020-10-21 17:58:05 +08:00 |
halx99
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f1be86ee7a
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fix lua build on android
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2020-10-19 19:56:48 +08:00 |
halx99
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7a4a5d0100
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Remove deprecated sources, remove old extension GUI
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2020-10-18 00:27:23 +08:00 |
halx99
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b9c58a8420
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Refactor modules (#238)
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2020-10-17 16:32:16 +08:00 |