Commit Graph

1754 Commits

Author SHA1 Message Date
halx99 8196eb8ac6 Finish #564
Add new cmake variable:

- AX_PREBUILT_DIR: specific engine build directory relative to ADXE_ROOT, such as "-DAX_PREBUILT_DIR=build_x86"
2022-02-20 17:07:13 +08:00
halx99 67c6bcec4f [cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA 2022-02-17 21:31:39 +08:00
halx99 69d08cc420 Improve run.bat.in 2022-02-09 11:50:06 +08:00
deal 79eb62bc19
Update run.bat.in 2022-02-08 23:18:15 +08:00
deal 257562ff70
Fix run.bat path 2022-02-08 23:17:06 +08:00
halx99 287d06d54a Improve run.bat.in, use relative build dir 2022-02-07 20:36:44 +08:00
halx99 7f81b65596 [Android] Upgrade MIN_SDK_VERSION from 16 to 17 2022-01-30 20:38:01 +08:00
halx99 cfe6390de3 [Android] By default, build single arch: arm64-v8a 2022-01-30 20:36:41 +08:00
halx99 722b6af026 [Android][freetype] Change streamingParsingEnabled to true
Add noCompress config to build.gradle for all templates & tests project

Exists project, please add follow config

android {

// Other configs
// ...

// noCompress config
aaptOptions {
   noCompress 'mp3','ogg','wav','mp4','ttf','ttc'
}

}
2022-01-29 14:54:32 +08:00
halx99 f0fa7780d7 Improve gradle script to find cmake 2022-01-28 18:25:50 +08:00
halx99 931da84bc3 Fix gradle wrapper url 2022-01-28 13:41:18 +08:00
halx99 716b20cf6b Update recommend android studio and gradle
- Android Studio 2021.1.1+ (More intelligent)
- Gralde wrapper to 7.2: https://services.gradle.org/distributions/gradle-7.2-bin.zip.zip
- Gradle Plugin to 7.1: com.android.tools.build:gradle:7.1.0

These upgrades will fix the issue: #573
2022-01-28 12:47:05 +08:00
halx99 11360497ea Update gradle wrapper to 6.9.2 2022-01-27 18:44:59 +08:00
halx99 3d7218a0eb Fix #570
a. fix lua build error
b. still use separated link jni libs
2022-01-04 09:40:27 +08:00
halx99 a651879ee6 Tidy audio folder 2022-01-03 11:34:58 +08:00
halx99 e534dd66c0 Rename core folder name 2021-12-31 14:39:08 +08:00
halx99 8fd4a8afc3 Fix android ci 2021-12-29 13:44:39 +08:00
halx99 ce5adf35f7 Committing clang-format changes 2021-12-28 08:06:23 +00:00
halx99 01310bf1b1 Modify some extensions for string_view 2021-12-27 13:52:08 +08:00
halx99 1a5370b43f Update run.bat.in [skip ci] 2021-12-21 10:46:28 +08:00
halx99 e529bd8bf0 Improve templates, auto generate quick stater run.bat on windows 2021-12-21 10:41:33 +08:00
halx99 b4bedd24d0 Improve starter lua template HellLua
a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99 086f6b1715 Remove unnecessary AudioEngine::end() at AppDelegate::~AppDelegate of HellCpp & HelloLua 2021-12-16 19:00:19 +08:00
halx99 857d2c177f Optimize cmake scripts 2021-10-12 15:39:37 +08:00
halx99 846231e2f1 Fix #522 2021-10-12 13:16:27 +08:00
halx99 9ec47fdb2b HelloCpp use safe origin to position corner stubs 2021-10-09 14:48:18 +08:00
halx99 aad17cb9f3 Update lua debug project file template 2021-10-08 11:07:06 +08:00
halx99 9630464694
Rename templates/cpp-template-default/HelloLua.xsxproj to templates/lua-template-default/HelloLua.xsxproj 2021-10-08 00:00:06 +08:00
halx99 aa2b3a81e2 Add lua debug project file [skip ci] 2021-10-07 23:18:09 +08:00
halx99 bbd3a78ae4 Improve lua workflow on windows
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99 f1cdfdca52 Merge empty project
a. Remove cpp-empty-test, use HelloCpp as starter
b. Remove lua-empty-test, use HelloLua as starter
2021-09-07 17:24:07 +08:00
halx99 56edf5c339 Fix xcode build warnings 2021-08-12 15:54:16 +08:00
halx99 6ee687302b Xcode Embed Frameworks support
refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99 29015e1cd7 Make gradle utils file as shared [ci build] 2021-06-02 06:27:19 +08:00
halx99 f0dc1582fb [Gradle] Find ndk with env ANDROID_NDK [ci build] 2021-06-02 05:37:18 +08:00
halx99 3053c314aa Fix adxe new lua project issue 2021-05-25 21:56:21 +08:00
halx99 adce3298de Fix lua build [ci build] 2021-05-24 19:18:15 +08:00
HALX99 a42f9ac25c
Renaming refactor (#353) [ci build] 2021-05-18 16:40:30 +08:00
halx99 97e8d4c58a Replace jcenter with mavenCentral [ci build] 2021-05-15 12:15:38 +08:00
halx99 bb1871b0e0 Gradle Plugin no longer support cmake 3.10.0+ 2021-05-15 11:58:56 +08:00
halx99 412a6fa9e2 Fix android ci [ci build] 2021-05-15 00:12:41 +08:00
halx99 798e0fe1a1 Update gradle stubs [ci build]
a. wrapper  to  6.9
b. plugin to 4.2.0
2021-05-14 12:11:19 +08:00
halx99 49c1318fc1 Explicit set cmake minimum version at app/build.gradle [ci build] 2021-04-22 11:40:53 +08:00
halx99 e8c1d7bc2c Set cmake min version to 3.10 [ci build] 2021-04-21 14:05:44 +08:00
halx99 4a1405e79f Ensure build native first before compile java code
3ff5b16
2021-04-20 20:27:38 +08:00
halx99 3ff5b16847 Ensure build native first before compile java code 2021-04-20 20:25:32 +08:00
halx99 d33ffa67cd Set gradle-wrapper to 6.8.3 [ci build] 2021-04-08 22:42:15 +08:00
HALX99 4bfa6d4bf9
Remove unnecessary targets for cpp template 2020-11-18 18:35:00 +08:00
halx99 32b007ff88 Use env ENGINEX_ROOT for templates 2020-11-18 13:01:17 +08:00
halx99 46287b84c2 Rollback gradle plugin version 4.0.1, since there is no benefit upgrade to 4.1.0 2020-11-12 22:50:38 +08:00
halx99 755714c103 CMake, use file TO_CMAKE_PATH instead string replace [ci build] 2020-11-12 22:47:35 +08:00
halx99 975ef2ff61 Lock name 2020-10-24 21:57:36 +08:00
halx99 8a69a3a5cc Set CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET at toolchain file ios.mini.cmake 2020-10-22 17:50:25 +08:00
halx99 eb52b0d319 Make setup.py works with python3 2020-10-22 16:53:28 +08:00
halx99 b8834bc086 Finsih rename 2020-10-22 10:58:10 +08:00
halx99 119e62f164 Update gradle plugin to 4.1.0 2020-10-21 10:55:32 +08:00
halx99 546ebfc4d4 Also replace so name for proj.android when new project 2020-10-20 16:26:53 +08:00
halx99 25cc511532 fix lua build link on android 2020-10-19 23:21:40 +08:00
halx99 bacba846af Sync SharedLoader template. 2020-10-19 19:19:17 +08:00
halx99 919d48d68e Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project. 2020-10-19 18:33:10 +08:00
halx99 8450babc16 Remove gradle compile lua to fix compile error, needs tools to compile and encrypt lua later 2020-10-18 01:12:11 +08:00
halx99 4142499bc4 Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template 2020-10-18 01:05:36 +08:00
halx99 dfce234ced Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template 2020-10-18 01:01:36 +08:00
HALX99 235f09f635
Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
HALX99 5a32bcfdaf
RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99 d150e7cbc4 Add utils::createInstance to instead macro CREATE_FUNC 2020-08-25 13:49:45 +08:00
halx99 3c7ede5859 Make core lib can be build as dll, fix link issue for external 2020-08-18 12:36:44 +08:00
halx99 71c9b2b101 fix #146 2020-08-18 10:51:32 +08:00
halx99 67ef8bb624 Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms. 2020-08-17 18:45:14 +08:00
halx99 bcc00eaffe Sets Gradle Plugin version to 3.4.0 to fix cmake can't recognize ninja 2020-08-10 15:04:12 +08:00
minggo 589e09c328 set xcode installation path to (#20402) 2020-01-18 20:40:21 +08:00
Arnold cdc0d4702c [bugfix] set CFBundleExectuable in template info.plist (#20425)
fix #20414
2020-01-18 20:40:00 +08:00
Arnold b74af1970b [bugfix] set Info.plist path (#20405)
fix bug introduced in #20205
2019-12-12 23:55:18 +08:00
CocosRobot d3a703e0ff [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20393) 2019-12-12 23:48:51 +08:00
Arnold 8fbae4682e fix template (#20377) 2019-11-30 16:54:54 +08:00
Arnold 3b4748009f
use copy instead of linkis (#20356) 2019-11-21 15:12:37 +08:00
CocosRobot 49bca674cc [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20338) 2019-11-15 13:38:43 +08:00
Arnold e3c636c23c Sync resource automatically on Windows and Linux (#20319) 2019-11-15 10:24:38 +08:00
Arnold 6a53b31d08 [bugfix] add pagezero_size link flags (#20321) 2019-11-13 11:07:52 +08:00
CocosRobot 4d16f313db [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20311) 2019-11-08 16:47:35 +08:00
minggo 98ab6d23b6
set iOS default deployment version in correct place (#20307) 2019-11-08 10:30:51 +08:00
CocosRobot 09428955c6 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20295) 2019-11-06 14:42:17 +08:00
minggo 5acc952a17
fix iOS build issue (#20292) 2019-11-05 15:23:54 +08:00
coulsonwang 8126cfafd5 add defualt ios deloyment target (#20282)
* add defualt ios deloyment target
2019-11-01 17:07:52 +08:00
minggo 2f79eb10af fix installation error on some Android devices
May meet "The application could not be installed: INSTALL_FAILED_TEST_ONLY" error on some devices.
2019-10-29 11:35:22 +08:00
CocosRobot 4b1cecdb12 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20241) 2019-10-24 18:09:40 +08:00
CocosRobot 8a191d5f6f [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20230) 2019-10-23 15:06:43 +08:00
coulsonwang ee4432661c fix label text word wrong warp issue (#20226) 2019-10-23 14:13:38 +08:00
CocosRobot f210576c3a [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20227) 2019-10-22 14:08:55 +08:00
Andy Duplain 1a04787287 Rework CMake Xcode support. (#20205)
- Build using C++17 by default.
- Simplified customization of Xcode project via cmake.
- Add documentation to demonstrate how to use the customization.

- NOTE: I believe we could compile with bitcode enabled if the box2d
        library was compiled using bitcode.
2019-10-22 13:42:56 +08:00
CocosRobot 6d8b1f5b9d [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20061) 2019-08-26 15:51:44 +08:00
CocosRobot 6c3ae9a7c5 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20049) 2019-08-20 16:19:47 +08:00
minggo 5e40f5e6a5
remove tiff (#20047) 2019-08-20 15:15:40 +08:00
CocosRobot 3a862ed1b8 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20046) 2019-08-19 11:38:59 +08:00
CocosRobot 17ee8f0082 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#19987) 2019-07-25 14:28:26 +08:00
Arnold f440369f1c Update gradle to 5.1.1 (#19958) 2019-07-24 09:53:02 +08:00
minggo df9fa6c8fd
fix twice copy lua scripts error (#19687) (#19936) 2019-07-22 09:34:56 +08:00
Arnold 3620633fd8 [lua] remove simulator code from template project (#19862)
* update template'

* fix compile error
2019-06-25 18:14:50 +08:00
Arnold a0e114a07f remove cc.SimpleAudioEngine (#19859) 2019-06-25 09:41:19 +08:00
Arnold cf83c91480 [cmake] Update plist template for iOS projects (#19828)
* update cmake template

* fix tabs

* use function instead of macros

* rename local variables & cocos_fake_set

* use g++ 7 in travis ci

* use clang

* use g++6
2019-06-17 18:37:56 -07:00