rh101
|
25bf822fb8
|
Fix ListView dimensions when child elements are scaled.
|
2020-11-27 17:02:31 +11:00 |
rh101
|
35e57843c8
|
Ensure global Z is correctly set on all child items of EditBox
|
2020-11-27 16:59:34 +11:00 |
halx99
|
cf24cf3a36
|
Sync yasio to 3.33.4 [ci build]
|
2020-11-25 19:07:21 +08:00 |
halx99
|
1353c00758
|
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
|
2020-11-24 18:10:28 +08:00 |
halx99
|
3f0d17b520
|
Merge: a10d7701b8 a606572775
Merge pull request #277 from aismann/master
Update cocos.bat
|
2020-11-23 01:27:53 -08:00 |
Eismann
|
381189f726
|
Update cocos.bat
|
2020-11-23 09:55:07 +01:00 |
halx99
|
a300b75a2f
|
Merge: 0d04e20b50 eee60b9d99
Merge pull request #276 from aismann/master
Same as on 3.17 (with small changes)
|
2020-11-22 23:43:18 -08:00 |
Eismann
|
b51545ac54
|
Same as on 3.17 (with small changes)
|
2020-11-23 07:46:09 +01:00 |
halx99
|
7122b5043a
|
fix metal znear range for viewport
https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
|
2020-11-23 09:30:51 +08:00 |
halx99
|
a842beee1f
|
Refine jni param types
|
2020-11-18 18:19:14 +08:00 |
halx99
|
349e435937
|
jni match natvie API param types
|
2020-11-18 18:17:55 +08:00 |
halx99
|
dd5f706dff
|
Refine jni methods decls [ci build]
|
2020-11-18 13:25:00 +08:00 |
halx99
|
09e2615e51
|
Add missing param JNIEnv* for natvie interfaces [ci build]
|
2020-11-18 12:15:48 +08:00 |
halx99
|
d1fc9712b4
|
fix UserDefault plain mode stack overflow
|
2020-11-17 19:50:58 +08:00 |
halx99
|
b341aa31da
|
fix ci warnings
|
2020-11-15 21:34:53 -08:00 |
halx99
|
1ec908d4f9
|
fix #260 [ci build]
|
2020-11-16 12:21:27 +08:00 |
halx99
|
1c1c8520b1
|
Delete unused buitin shaders
|
2020-11-16 11:20:12 +08:00 |
halx99
|
bcacf9137e
|
Refine UserDefault comment [ci build]
|
2020-11-15 13:13:24 +08:00 |
halx99
|
9e3ad89089
|
Update CCUserDefault.cpp
|
2020-11-15 13:11:53 +08:00 |
halx99
|
772e57ef67
|
Update CCUserDefault.cpp
|
2020-11-15 13:08:21 +08:00 |
halx99
|
c3401087d2
|
Refine UserDefault comment
|
2020-11-15 12:26:40 +08:00 |
halx99
|
ff662dfffc
|
Refine user default comment
|
2020-11-15 12:16:54 +08:00 |
halx99
|
c727d692a8
|
fix UserDefault doesn't work with encrypt enabled [ci build]
|
2020-11-15 11:45:14 +08:00 |
halx99
|
133f942a6b
|
fix compile and improve Physics3DConstraint management [ci build]
|
2020-11-15 00:48:53 +08:00 |
halx99
|
fa47ae5f5a
|
Update config.json [ci build]
|
2020-11-14 13:32:51 +08:00 |
halx99
|
4a1bebd3e6
|
plain include xxhash.h
|
2020-11-14 12:22:51 +08:00 |
halx99
|
74133ec753
|
Add missing JNIEXPORT
|
2020-11-13 23:03:05 +08:00 |
Born.Xiao
|
6a1b561d7e
|
Update CCUserDefault.cpp
write with variable size, calculate size use int32_t
|
2020-11-12 00:32:33 +08:00 |
halx99
|
b2d8a4626c
|
Sets box2d as default physics 2d engine
|
2020-11-08 13:20:36 +08:00 |
halx99
|
052558e83d
|
Merge: 5da2894e1b f80a6ef25c
Merge branch 'master' of https://github.com/c4games/engine-x into master
|
2020-11-08 13:12:06 +08:00 |
halx99
|
c98313ac4b
|
Prepre for box2d-2.4.1
|
2020-11-08 13:11:40 +08:00 |
halx99
|
6c09438b38
|
Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build]
|
2020-11-07 10:36:22 +08:00 |
halx99
|
73380fb4eb
|
Update comment
|
2020-11-06 09:33:26 +08:00 |
halx99
|
17e1ddae83
|
[Metal] matching depth stencil state
|
2020-11-06 08:56:25 +08:00 |
halx99
|
fcaee3f0f9
|
fix #255 [ci build]
|
2020-11-05 22:51:33 +08:00 |
halx99
|
fefb5f27fb
|
fix #255 [ci build]
|
2020-11-05 22:24:30 +08:00 |
halx99
|
5134ed69f0
|
Remove unused shader files [ci build]
|
2020-11-04 16:35:12 +08:00 |
halx99
|
d76e592ca9
|
fixup [ci build]
|
2020-11-03 12:41:23 +08:00 |
halx99
|
47603f0ac6
|
Now, the lua binding generator should works [ci build]
|
2020-11-02 16:47:33 +08:00 |
halx99
|
a7e03fa49f
|
For scripting binding happy
|
2020-11-02 16:35:31 +08:00 |
halx99
|
60a6d97d86
|
Remove Sprite::updateShaders [ci build]
|
2020-10-31 20:08:32 +08:00 |
halx99
|
49b948af28
|
Improve memory use
|
2020-10-29 19:13:36 +08:00 |
halx99
|
09d1fffac7
|
fix userdefault getBoolForKey incorrect
|
2020-10-27 17:27:52 +08:00 |
halx99
|
4c05ca5004
|
fix compile
|
2020-10-27 17:01:03 +08:00 |
halx99
|
a060ef3bcb
|
Use DeviceGL to store defaultFBO
|
2020-10-27 16:58:37 +08:00 |
halx99
|
ab7173e61e
|
GLES ios compile
|
2020-10-27 01:42:05 -07:00 |
halx99
|
2a4beb3ca4
|
DNT printmat by default
|
2020-10-27 11:21:03 +08:00 |
halx99
|
a2fcdb67a1
|
Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually.
|
2020-10-27 11:14:36 +08:00 |
halx99
|
8a8d96e8d4
|
Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
|
2020-10-26 14:49:14 +08:00 |
halx99
|
e58041bd46
|
Don't update sprite shader when it's not default
|
2020-10-26 13:08:02 +08:00 |