Commit Graph

509 Commits

Author SHA1 Message Date
rh101 25bf822fb8 Fix ListView dimensions when child elements are scaled. 2020-11-27 17:02:31 +11:00
rh101 35e57843c8 Ensure global Z is correctly set on all child items of EditBox 2020-11-27 16:59:34 +11:00
halx99 cf24cf3a36 Sync yasio to 3.33.4 [ci build] 2020-11-25 19:07:21 +08:00
halx99 1353c00758 Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614 2020-11-24 18:10:28 +08:00
halx99 3f0d17b520 Merge: a10d7701b8 a606572775
Merge pull request #277 from aismann/master

Update cocos.bat
2020-11-23 01:27:53 -08:00
Eismann 381189f726 Update cocos.bat 2020-11-23 09:55:07 +01:00
halx99 a300b75a2f Merge: 0d04e20b50 eee60b9d99
Merge pull request #276 from aismann/master

Same as on 3.17 (with small changes)
2020-11-22 23:43:18 -08:00
Eismann b51545ac54 Same as on 3.17 (with small changes) 2020-11-23 07:46:09 +01:00
halx99 7122b5043a fix metal znear range for viewport
https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
2020-11-23 09:30:51 +08:00
halx99 a842beee1f Refine jni param types 2020-11-18 18:19:14 +08:00
halx99 349e435937 jni match natvie API param types 2020-11-18 18:17:55 +08:00
halx99 dd5f706dff Refine jni methods decls [ci build] 2020-11-18 13:25:00 +08:00
halx99 09e2615e51 Add missing param JNIEnv* for natvie interfaces [ci build] 2020-11-18 12:15:48 +08:00
halx99 d1fc9712b4 fix UserDefault plain mode stack overflow 2020-11-17 19:50:58 +08:00
halx99 b341aa31da fix ci warnings 2020-11-15 21:34:53 -08:00
halx99 1ec908d4f9 fix #260 [ci build] 2020-11-16 12:21:27 +08:00
halx99 1c1c8520b1 Delete unused buitin shaders 2020-11-16 11:20:12 +08:00
halx99 bcacf9137e Refine UserDefault comment [ci build] 2020-11-15 13:13:24 +08:00
halx99 9e3ad89089 Update CCUserDefault.cpp 2020-11-15 13:11:53 +08:00
halx99 772e57ef67 Update CCUserDefault.cpp 2020-11-15 13:08:21 +08:00
halx99 c3401087d2 Refine UserDefault comment 2020-11-15 12:26:40 +08:00
halx99 ff662dfffc Refine user default comment 2020-11-15 12:16:54 +08:00
halx99 c727d692a8 fix UserDefault doesn't work with encrypt enabled [ci build] 2020-11-15 11:45:14 +08:00
halx99 133f942a6b fix compile and improve Physics3DConstraint management [ci build] 2020-11-15 00:48:53 +08:00
halx99 fa47ae5f5a Update config.json [ci build] 2020-11-14 13:32:51 +08:00
halx99 4a1bebd3e6 plain include xxhash.h 2020-11-14 12:22:51 +08:00
halx99 74133ec753 Add missing JNIEXPORT 2020-11-13 23:03:05 +08:00
Born.Xiao 6a1b561d7e Update CCUserDefault.cpp
write with variable  size,  calculate size use int32_t
2020-11-12 00:32:33 +08:00
halx99 b2d8a4626c Sets box2d as default physics 2d engine 2020-11-08 13:20:36 +08:00
halx99 052558e83d Merge: 5da2894e1b f80a6ef25c
Merge branch 'master' of https://github.com/c4games/engine-x into master
2020-11-08 13:12:06 +08:00
halx99 c98313ac4b Prepre for box2d-2.4.1 2020-11-08 13:11:40 +08:00
halx99 6c09438b38 Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build] 2020-11-07 10:36:22 +08:00
halx99 73380fb4eb Update comment 2020-11-06 09:33:26 +08:00
halx99 17e1ddae83 [Metal] matching depth stencil state 2020-11-06 08:56:25 +08:00
halx99 fcaee3f0f9 fix #255 [ci build] 2020-11-05 22:51:33 +08:00
halx99 fefb5f27fb fix #255 [ci build] 2020-11-05 22:24:30 +08:00
halx99 5134ed69f0 Remove unused shader files [ci build] 2020-11-04 16:35:12 +08:00
halx99 d76e592ca9 fixup [ci build] 2020-11-03 12:41:23 +08:00
halx99 47603f0ac6 Now, the lua binding generator should works [ci build] 2020-11-02 16:47:33 +08:00
halx99 a7e03fa49f For scripting binding happy 2020-11-02 16:35:31 +08:00
halx99 60a6d97d86 Remove Sprite::updateShaders [ci build] 2020-10-31 20:08:32 +08:00
halx99 49b948af28 Improve memory use 2020-10-29 19:13:36 +08:00
halx99 09d1fffac7 fix userdefault getBoolForKey incorrect 2020-10-27 17:27:52 +08:00
halx99 4c05ca5004 fix compile 2020-10-27 17:01:03 +08:00
halx99 a060ef3bcb Use DeviceGL to store defaultFBO 2020-10-27 16:58:37 +08:00
halx99 ab7173e61e GLES ios compile 2020-10-27 01:42:05 -07:00
halx99 2a4beb3ca4 DNT printmat by default 2020-10-27 11:21:03 +08:00
halx99 a2fcdb67a1 Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually. 2020-10-27 11:14:36 +08:00
halx99 8a8d96e8d4 Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
2020-10-26 14:49:14 +08:00
halx99 e58041bd46 Don't update sprite shader when it's not default 2020-10-26 13:08:02 +08:00