James Chen
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bc150ea5a9
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fixed #1327: Exported 'create' method for lua bindings.
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2012-06-15 11:46:51 +08:00 |
minggo
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221be759c6
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issue #1324: merge James Chen's codes
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2012-06-14 18:54:05 +08:00 |
James Chen
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3a410c14a1
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
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2012-06-14 17:36:31 +08:00 |
James Chen
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3f7b44fc23
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issue #1324: Added create() for static member functions that new an autorelease object
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2012-06-14 15:13:16 +08:00 |
minggo
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9321a8d025
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fixed #1322: vertical alignment works ok on android
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2012-06-13 18:33:44 +08:00 |
minggo
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94235d3602
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issue #1310: make tests and HelloWorld work ok
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2012-06-11 10:41:52 +08:00 |
minggo
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6cf8ea283d
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Merge pull request #973 from minggo/iss1278_effect_android
fixed #1278: stop effect when unloading effect
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2012-06-06 00:41:26 -07:00 |
minggo
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1ff04700b5
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fixed #1278: stop effect when unloading effect
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2012-06-06 15:38:25 +08:00 |
James Chen
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37aa196c73
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Removed some unused codes.
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2012-06-06 14:31:49 +08:00 |
James Chen
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2238db301b
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fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
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2012-06-06 14:13:40 +08:00 |
James Chen
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cfbf29ccfc
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati
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2012-06-01 13:47:23 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
minggo
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dfa1216ba9
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add CCBReader into project
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2012-06-01 11:01:09 +08:00 |
James Chen
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9be586e4ec
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Updated main.cpp for each project of android.
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2012-05-31 10:13:05 +08:00 |
minggo
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a698f9bf69
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fix some bug
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2012-05-30 18:31:20 +08:00 |
James Chen
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1ddb5d51b5
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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2012-05-29 17:13:21 +08:00 |
minggo
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a09bbbd0ba
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fixed #1177: modify project setting, because CCStd.h is moved into platform/ios
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2012-05-29 16:23:57 +08:00 |
James Chen
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19c96632b5
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fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
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2012-05-29 16:21:23 +08:00 |
James Chen
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6477a02022
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
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2012-05-25 11:00:20 +08:00 |
James Chen
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0b8a75e982
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fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
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2012-05-25 10:58:28 +08:00 |
minggo
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0ba62c3854
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issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp
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2012-05-24 10:48:39 +08:00 |
James Chen
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bf0da624b4
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issue #1191: Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
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2012-05-04 11:16:57 +08:00 |
James Chen
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47b8148064
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1191_gles20_template
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2012-05-04 02:08:31 +08:00 |
James Chen
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82439733c5
|
fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
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2012-05-03 10:12:00 +08:00 |
James Chen
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395dbc90aa
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
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2012-05-02 18:23:16 +08:00 |
James Chen
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5fc72581cb
|
issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
minggo
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c048fe77c6
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build
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2012-05-02 14:41:49 +08:00 |
James Chen
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abdc94ae3c
|
Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat
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2012-05-02 12:05:39 +08:00 |
James Chen
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a998062c57
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issue #1194: Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup.
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2012-05-02 12:04:27 +08:00 |
minggo
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f37d3dd5d3
|
issue #1201: simplify writing of Android.mk
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2012-05-02 12:00:39 +08:00 |
James Chen
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63a8bbf0d9
|
issue #1194: Updated ios project configurations after adding CCTextureWatcher.
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2012-05-02 10:39:39 +08:00 |
James Chen
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de35aaa101
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat
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2012-05-02 09:49:12 +08:00 |
James Chen
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9886f281ee
|
issue #1191: Updated win32 project files.
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2012-04-27 18:50:55 +08:00 |
James Chen
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c5f7f15090
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issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
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2012-04-27 18:47:49 +08:00 |
minggo
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a4e8c9ad17
|
fixed #931: refactor CCImage and CCTexture2D
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2012-04-27 18:37:11 +08:00 |
minggo
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602d34ec78
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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2012-04-26 17:36:59 +08:00 |
minggo
|
7ecbd8ea6c
|
issue #931: refactor CCImage and CCTexture2D
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2012-04-26 17:36:32 +08:00 |
James Chen
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a771f47a1a
|
issue #1191: Updated win32 template.
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2012-04-26 15:57:05 +08:00 |
James Chen
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96a177bd37
|
issue #1190: updated some pkg files for lua binding.
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2012-04-26 09:34:42 +08:00 |
James Chen
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568bdce6c1
|
fixed #1188: Removed some unused files.
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2012-04-25 17:46:29 +08:00 |
James Chen
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8e5668472f
|
issue #1188: Updated project configuration for ios platform.
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2012-04-25 17:33:28 +08:00 |
James Chen
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0f36a89c7e
|
issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
James Chen
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c1bc4fd65a
|
fixed #1177: Updated ios project configuration.
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2012-04-24 17:42:06 +08:00 |
James Chen
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26763c200b
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
tests/proj.ios/test.xcodeproj/project.pbxproj
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2012-04-24 15:44:53 +08:00 |
minggo
|
1e20f2b6db
|
fixed #1185: reload image data and recreate buffer of object when backing to foreground
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2012-04-24 15:02:18 +08:00 |
James Chen
|
5b77e6e80e
|
Merge branch 'iss1177_platform' of https://github.com/dumganhar/cocos2d-x into iss1177_platform
Conflicts:
cocos2dx/platform/CCEGLViewProtocol.cpp
cocos2dx/platform/CCEGLViewProtocol.h
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2012-04-23 14:39:27 +08:00 |
James Chen
|
24515f009e
|
issue #1177: Updated ios project configuration.
|
2012-04-23 14:35:41 +08:00 |
James Chen
|
521155e9e2
|
issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
|
2012-04-23 14:30:38 +08:00 |
James Chen
|
0c6d21c0f9
|
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
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2012-04-20 17:34:47 +08:00 |
James Chen
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d1d0fd619a
|
issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration.
|
2012-04-20 15:23:00 +08:00 |