Commit Graph

178 Commits

Author SHA1 Message Date
samuele3hu 7f8099ce69 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
	tools/bindings-generator
2013-08-15 16:21:32 +08:00
samuele3hu 13fd369beb issue #2433:Modify lua binding generator template and releated action test 2013-08-14 21:35:55 +08:00
samuele3hu 980bea8a97 issue #2433:lua binding generator add hello.lua 2013-08-09 10:07:10 +08:00
folecr cbd7796438 Update nojava.txt with readme. 2013-08-07 12:29:58 -07:00
James Chen 87736683c0 Merge pull request #3387 from pyrasis/tizen_2.2
[Tizen] Enable LocalStorage
2013-08-07 03:08:38 -07:00
Lee, Jae-Hong 5a8ec8ca5e [Tizen] Enable LocalStorage
- add sqlite3 headers and libraries.
- use sqlite3 library.
2013-08-07 19:01:41 +09:00
James Chen a5067f63dd Merge pull request #3372 from pyrasis/tizen_2.2
[Tizen] Fix Debug Settings
2013-08-05 22:51:06 -07:00
folecr 07917429a0 Update HelloLua 2013-08-05 16:41:30 -07:00
Lee, Jae-Hong 3db495ab0e [Tizen] Fix Debug Settings.
- fix debugging failure problem
2013-08-06 01:26:56 +09:00
Lee, Jae-Hong 4beeda2294 [Tizen] Fix compile error. 2013-07-30 15:43:05 +09:00
James Chen 5aab0cab7b [Android] Fixing build errors for ndk-r9. 2013-07-29 14:54:00 +08:00
James Chen 3bc45e665c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into constants-refactor
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-26 19:56:04 +08:00
James Chen e16a5f469b issue #2430: Refactoring enum 'ResolutionPolicy'. 2013-07-26 18:18:58 +08:00
samuele3hu 273bdc8fbd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprectedOperator 2013-07-26 14:35:40 +08:00
James Chen d345ac7f3f [Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache(); 2013-07-26 14:00:10 +08:00
samuele3hu 2288280b2d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprectedOperator 2013-07-26 13:57:11 +08:00
samuele3hu f49277d367 issue #2404:replace deprecated functions in testlua and hellolua sample 2013-07-26 13:43:28 +08:00
James Chen a1c3631962 issue #2404: DrawPrimitives deprecated. 2013-07-25 22:38:55 +08:00
samuele3hu 6854bd6b19 issue #2404:replace LuaEngine::defaultEngine() with LuaEngine::getInstance() 2013-07-25 20:40:44 +08:00
minggo f6cfe3007f issue #2412:fix merging conflict 2013-07-23 10:41:11 +08:00
James Chen 9b0f2a6e33 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2344-js-scriptprotocol 2013-07-22 17:25:29 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
samuele3hu eed0297c59 Merge branch 'deprecatedfunc' of https://github.com/samuele3hu/cocos2d-x; branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-22 09:39:57 +08:00
samuele3hu 1f5f6e8fa2 issue #2404:Modify configs 2013-07-22 09:36:00 +08:00
samuele3hu 3b97353e14 issue #2404:Modify Deprecated.lua and set platform config 2013-07-19 14:57:02 +08:00
minggo 687c088b51 issue #2412:remove blackberry and marmalade port because they don't support c++11 2013-07-19 13:55:03 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
samuele3hu 236b675e21 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into deprecatedfunc 2013-07-18 23:29:41 +08:00
samuele3hu 78cd3e561e issue #2404:Move deprecated functions to Deprecated.lua 2013-07-18 23:27:07 +08:00
James Chen 56419b9e90 issue #2410: [Android] Adding listener for CCDrawNode when application resume from background.
Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
James Chen 33c37f5f9d issue #2397: CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance. 2013-07-12 14:44:24 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen f8cd252c5c issue #2397: sharedNotificationCenter --> getInstance 2013-07-12 14:17:42 +08:00
James Chen 1f8e852020 issue #2397: Shader::sharedShaderCache() --> Shader::getInstance(). 2013-07-12 13:40:01 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
James Chen a678d12615 issue #2397: FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms 2013-07-12 12:03:39 +08:00
James Chen 88a28b041e issue #2397: Director::sharedDirector --> Director::getInstance() for all files. 2013-07-12 11:50:36 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
Lee, Jae-Hong 9322e5594b Support Tizen 2.2 SDK.
- Update project files.
- based on develop branch.
- HelloCpp, SimpleGame, HelloLua, TestLua available to build.
2013-07-10 13:04:08 +09:00
Éloi Rivard 05ae6f8518 Fixed some warnings 2013-07-09 16:33:21 +02:00
Éloi Rivard e6354bbf0a Various linux eclipse projects compilation fixes 2013-07-09 15:23:19 +02:00
Éloi Rivard b8242cfe97 Removed unused include in eclipse HelloLua project 2013-07-09 15:23:19 +02:00
James Chen 7d3a63bb23 issue #2371: Adding HelloLua and TestLua projects for MAC. 2013-07-04 17:10:47 +08:00
James Chen 4196f2036e Merge pull request #2993 from dumganhar/iss2325-ios-workspace-dependence-fix
issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library.
2013-06-25 08:41:28 -07:00
James Chen 3e052d5525 issue #2325: Fixing an issue that Xcode doesn't rebuild app when source file updated in dependent static library. 2013-06-25 23:21:06 +08:00
folecr 6708983de2 Update target to android-10 for NDK code 2013-06-24 15:14:14 -07:00
folecr 7d4ce91b6b Up the minSdkVersion to 9 2013-06-24 15:14:14 -07:00
James Chen 8dc8fec180 issue #2325: Updating project configuration, tested on iPad 3. 2013-06-24 18:32:06 +08:00
James Chen b870488aad issue #2325: [iOS] Using Workspace to manage all projects. TBD, also apply to Mac port. 2013-06-24 15:31:18 +08:00
James Chen 80cb06d3f7 Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-24 10:01:57 +08:00
James Chen 53a372669a closed #2322: Updating all win32 project configurations, improvement by using Multi-processor Compilation. 2013-06-23 17:25:34 +08:00
James Chen 88a0dbec5e Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread 2013-06-21 21:29:25 +08:00
minggo 0a768da240 issue #2305: use 4.7 toolchain to fix compiling errors 2013-06-21 17:17:23 +08:00
James Chen 0879a12516 issue #2129: Re-adds 'CC' prefix to objective-c classes for all projects. 2013-06-21 11:14:03 +08:00
Sam Clegg 04d7d5a061 [NaCl] Add support for building using glibc toolchain.
BUG=
R=binji@chromium.org

Review URL: https://codereview.chromium.org/14694016
2013-06-20 12:56:14 -07:00
Sam Clegg 47878c1855 [NaCl] Remove legacy nacl_mounts usage.
Also add nacl SDK version check to ensure the SDK contains
a recent version of nacl_io.
2013-06-20 12:56:12 -07:00
Sam Clegg 40766006bd [NaCl] Fix NaCl build which had been disabled.
Since switching to C++11 the NaCL build was disabled.
This re-enables the ARM configuration which uses a
more recent version of gcc.  This means that that NaCl
code paths will at least be test until we can find a way
to re-enable the X86 build.
2013-06-20 12:56:12 -07:00
Lee, Jae-Hong 2f8b24d05c Fix compile error. 2013-06-20 19:20:27 +09:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
James Chen 3cd82c8bf3 Merge pull request #2917 from pyrasis/tizen_2.1
[Tizen] Enable Hardware Acceleration.
2013-06-18 04:32:18 -07:00
Lee, Jae-Hong 4b828cfff2 Enable Hardware Acceleration. 2013-06-18 19:17:49 +09:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo a221f06592 issue #2284: fix bugs after merging master 2013-06-14 14:34:50 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Lee, Jae-Hong 1bd3f10601 Support Tizen device. 2013-06-12 10:20:18 +09:00
James Chen b0669b4f7d [Tizen] Updating project configurations. 2013-06-09 18:56:22 +08:00
James Chen aee8e829ca [Android] Updating Application.mk for HelloLua and TestLua. 2013-06-08 17:28:03 +08:00
James Chen bf781feba1 [NaCL] Updating project. 2013-06-08 16:08:55 +08:00
James Chen 51aa2433fc Updating makefile for native client. 2013-06-08 15:35:45 +08:00
James Chen 3fc675a6df [BB] Updating project configuration. especially for multi-platform-cpp/lua template. 2013-06-07 18:38:00 +08:00
James Chen fc2c068a66 [BB] Updating project configuration. 2013-06-07 18:17:07 +08:00
James Chen 9298492384 Updating project configuration for Blackberry port. 2013-06-07 16:52:49 +08:00
James Chen ed4b9b2bb3 Marmalade projects fix. 2013-06-06 14:26:35 +08:00
minggo cdf09c04ea issue #2103:make HelloLua & TestLua work on vs2010 2013-06-05 17:43:49 +08:00
minggo 7bd9717944 make lua works ok on iOS 2013-06-04 15:12:16 +08:00
minggo 4f484cbcbf enable c++11 for android projects 2013-06-03 11:02:41 +08:00
minggo 2cdb48bc22 enable c++11 for iOS projects 2013-06-03 10:57:06 +08:00
samuele3hu 8b5450ef4a issue #2103 modify some build script 2013-05-24 13:55:05 +08:00
samuele3hu 0a1c12a2d3 issue #2103 add some overlapping file and delete some comment line 2013-05-24 13:45:06 +08:00
samuele3hu 338c7c8d67 issue #2103 add more test lua 2013-05-24 11:42:27 +08:00
Lee, Jae-Hong 6acd8c66c2 Adding lua libaray and sample projects for Tizen. 2013-05-22 21:45:53 +09:00
James Gregory 5a23190672 Add main.cpp files for app samples 2013-05-06 20:58:43 -07:00
James Gregory c45e5797cf Add Makefiles for Emscripten + Emscripten external 2013-05-06 20:58:02 -07:00
James Chen edc8444ca4 Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
James Chen 5b45f85216 [HelloLua] print ~> cclog 2013-04-27 09:48:35 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
James Chen a005852fa5 issue #1847: Using luajit for win32. 2013-04-17 10:46:38 +08:00
James Chen 6a56bb6d73 issue #1847: [iOS] Using LuaJit for HelloLua and TestLua. 2013-04-17 09:51:28 +08:00
James Chen 79d58bcdb9 issue #1847: Adding sources of Luajit2.0.1-hotfix, and adding android support. 2013-04-16 17:34:58 +08:00
minggo 07eaf286fb add c project setting for lua samples 2013-03-19 16:49:16 +08:00
minggo 42b74758f5 change Android.Manifest.xml to unix style 2013-03-19 16:30:11 +08:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00