Commit Graph

704 Commits

Author SHA1 Message Date
James Chen c6e7093270 closed #3833: SceneTest of CocoStudio crashes 2014-01-24 11:50:58 +08:00
andyque 43ff0c42cf fix a potential bug of CCSkin. It will cause the display of CCSkin wrongly. 2014-01-24 11:05:34 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
CaiWenzhi 88ef4e1cc5 Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone 2014-01-22 11:58:59 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
CaiWenzhi a3f9a636e2 Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone 2014-01-20 11:54:11 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
CaiWenzhi 58ed383c01 Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone 2014-01-17 14:12:19 +08:00
Ricardo Quesada 1b5b9da102 compiles on Android
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
CaiWenzhi 602133a071 Merge branch 'develop' into develop_nutty_modify_framework_fixedupdatebugs 2014-01-17 11:25:38 +08:00
andyque 4a6e137389 fixed #3683. fixed convertToWorldSpaceAR of CCSkin returning error coordinate 2014-01-16 15:00:35 +08:00
CaiWenzhi fdf5a4c0b5 Fixed bug of reader. 2014-01-15 20:06:49 +08:00
CaiWenzhi fdfa84ce20 Fixed bugs. 2014-01-14 14:37:31 +08:00
CaiWenzhi 4e2d6143af Fixed bug of reader 2014-01-10 17:02:16 +08:00
James Chen 1d852788e2 [Spine] Saves old transform matrix in Skeleton::draw, uses it in ::onDraw. 2014-01-07 21:40:06 +08:00
James Chen 9387e516be [JSB] Fix for SpineTest didn’t show anything. Skeleton uses new renderer. 2014-01-07 21:19:51 +08:00
James Chen c7639319ee Fix Armature::init() crashes 2014-01-07 20:53:44 +08:00
James Chen e90f35daa6 Merge pull request #4975 from chengstory/fix_UIAction_play_error
fixed UIAction play error.
2014-01-07 03:17:41 -08:00
zhangcheng bf8187fee2 fixed UIAction play error. 2014-01-07 19:04:18 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
edwardzhou e1c21aa9cb rename UIHelper to Helper for consistency 2014-01-07 16:22:18 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
walzer d4c1aa92d5 add copyrights for 2014, in folders other then 2d. 2014-01-07 11:47:11 +08:00
chengstory e44d28ea7b replace CC_SAFE_RELEASE to CC_SAFE_RELEASE_NULL 2014-01-06 13:27:19 +08:00
chengstory 76f96d0b41 fixed ActionNode memoryleak. 2014-01-06 10:42:17 +08:00
chengstory 877c6dddf3 fixed #3582
1.  CCScene ->  Scene.
2014-01-05 13:16:23 +08:00
chengstory bd9dc274f8 fixed #3482
1.   add override to  virtual functions.
                 2.   replace std::string::npos  to filePath.npos.
                 3.   replace std::string to  const std::string& .
2014-01-05 12:42:39 +08:00
chengstory 10fec47b04 fixed #3582 update libCocoStudio windows project. 2014-01-05 11:38:01 +08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 17be52740a Removes duplicated file in Android.mk 2014-01-04 16:57:46 +08:00
James Chen 284d845f2f Merge commit 'refs/pull/4795/head' of git://github.com/cocos2d/cocos2d-x into merge4795 2014-01-04 16:55:40 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 98265e7961 Reverts GUIReader definition. it should be inherited from Object to make bindings happy. 2014-01-04 15:17:36 +08:00
James Chen ef5ab1b9be sharedXXX -> getInstance, purgeXXX -> destroyInstance. 2014-01-04 14:23:40 +08:00
James Chen 98346474b8 Merge pull request #4863 from Dhilan007/develop_crash
fix compiling error and miss file on vs.
2014-01-03 20:41:19 -08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
James Chen 322cf0d233 Fixing CocoStudio bindings error. 2014-01-04 12:11:10 +08:00
James Chen 55e45d44c4 Merge pull request #4810 from chengstory/#3480
Update SceneReaderTest Samples
2014-01-03 19:49:28 -08:00
James Chen 46153d8c34 More warning fixes. 2014-01-04 09:17:37 +08:00
chengstory 46c7338008 fixed #3480
1.  remove unused getnode and setnode interface.
                 2.  add condition test.
                 3.  Modify ComAttribute to support for parse json file.
                 4.  Replace scenereader callback function  to C++ 11 implement.
2014-01-03 19:30:47 +08:00
chengstory e08e4ce0f8 fixed #3480 add search paths. 2014-01-03 02:21:36 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
chengstory 5903a74bd2 issue #3480
1.  add getNode  and  setNode class function to Component.
            2.  fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory 6892d8cf6a issue #3480
1.  add SceneReader Tests.
                  2.  Modify class member name.
2014-01-03 01:14:12 +08:00
Liam dd0b22be8d resolved ui animation easing error for develop branch 2014-01-02 17:18:40 +08:00
Liam ef76edbd1c merge from develop branch 2014-01-02 17:02:55 +08:00
yinkaile 1f38fc28a6 change interface 2014-01-02 11:07:31 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
chengstory 0488aa6dcb fixed #3474
1.  Modify CCLOG, Add classname.
         2.  change ArmatureMovementDispatcher::addAnnimationEventCallBack to ArmatureMovementDispatcher::addAnimationEventCallBack.
         3.  remove unused do while(0).
2013-12-30 15:26:51 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
James Chen e509a52551 Small fix for `FREE` wrong variable. 2013-12-28 14:38:13 +08:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
minggo 0690305398 Merge pull request #4666 from 2youyouo2/develop
change play interface name
2013-12-27 01:50:08 -08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
chengstory 4cb227ae0d fixed #3457 ui action can not play. 2013-12-27 12:45:05 +08:00
zhangcheng dd4339b0bb Merge branch '#3457' of git://github.com/chengstory/cocos2d-x into #3457 2013-12-27 12:41:01 +08:00
zhangcheng 1b666d4d41 fixed #3457 scenetest crashed when back to menu. 2013-12-27 12:39:21 +08:00
Liam 0cdf2d15fe merge from develop branch 2013-12-27 10:50:50 +08:00
Liam 2a6c24f8bf update coco action with correct coding rule 2013-12-27 10:43:49 +08:00
zhangcheng 6a9fbfbc60 fixed #3457 update libCocosStudio.vcxproj, add trigger code. 2013-12-27 10:24:50 +08:00
chengstory 7a7d939da0 issue #3457 use C++ 11 auto loop. 2013-12-26 23:51:55 +08:00
chengstory 774e3d8536 issue #3457
1. replace UIAction NULL to nullptr.
2. modify  class variable  name.
2013-12-26 23:40:50 +08:00
chengstory cfbbb7889b Merge branch 'develop' into #3457
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
chengstory 26df681915 fixed #3457 remove jsoncpp. 2013-12-26 22:45:23 +08:00
CaiWenzhi 26a7f3474c Modify reader 2013-12-26 21:02:47 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
CaiWenzhi ad535e2fcb Add listview and pageview reader 2013-12-26 17:53:22 +08:00
chengstory bd46681867 fixed #3457 continue to fixes failed to build. 2013-12-26 17:37:02 +08:00
chengstory 041e78cb54 Fixes failed to build android. 2013-12-26 17:17:02 +08:00
CaiWenzhi 3206727b9c Modify actionnode 2013-12-26 17:01:31 +08:00
yinkaile 891d8c3a38 change comment 2013-12-26 16:48:19 +08:00
Liam a158e25767 modify coco action with new coding rule 2013-12-26 16:36:21 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
Liam bc54707893 modify coco action with new coding rule 2013-12-26 16:29:59 +08:00
yinkaile f0d4f3f9bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 16:19:21 +08:00
yinkaile 7027587542 fixed armature update 2013-12-26 15:49:20 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
yinkaile c096743325 change comment 2013-12-26 14:57:38 +08:00
chengstory ab3cf064d1 fixed #4357 failed to build android. 2013-12-26 13:26:23 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
yinkaile b44090b40b change std::map to std::unordered_map 2013-12-26 10:23:51 +08:00
chengstory 19d75cee01 fixed #3647 fixes ComAttribute warning. 2013-12-26 02:18:28 +08:00
chengstory 8afdf88d25 Test triiger 3.0 2013-12-26 01:17:04 +08:00
CaiWenzhi eaef723bd7 Remove C cast 2013-12-25 22:13:19 +08:00
yinkaile 5eb961b165 fixed warning 2013-12-25 19:46:09 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
CaiWenzhi 570b6c95a7 Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 17:29:30 +08:00
yinkaile 369b4da721 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456 2013-12-25 16:55:56 +08:00
yinkaile ebf9833958 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-25 16:47:14 +08:00
yinkaile 13408e4dc5 change play interface name 2013-12-25 16:46:31 +08:00
James Chen 142b189305 Some warning fixes. 2013-12-25 16:06:39 +08:00
James Chen 538da31773 Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings. 2013-12-25 11:18:14 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
zhangcheng 2c6f95ecea issue #3456 replace jsoncpp to rapidjson. 2013-12-24 20:33:55 +08:00
CaiWenzhi 0dac69523c Remove "_renderer" from widget 2013-12-24 20:22:14 +08:00
zhangcheng 5214965e4f fixed #3456 2013-12-24 18:33:19 +08:00
James Chen 0ff85852cc Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead. 2013-12-24 18:08:40 +08:00
James Chen d33b2c41c7 Merge branch 'develop' into data-refactor
Conflicts:
	tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
Liam c6fb3b7e0d Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2013-12-24 15:32:09 +08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
yinkaile 67c3480320 change std::string.compare() to == 2013-12-24 14:21:25 +08:00
yinkaile 44e22584a4 fixed getFileData 2013-12-24 13:35:46 +08:00
yinkaile ff053e71fe change std::string compare method 2013-12-24 11:05:53 +08:00
CaiWenzhi 3885477276 Remove CCDictionary from GUIReader 2013-12-24 10:41:01 +08:00
James Chen 6bbc6e2dde CCSkeleton is inherited from Node now. 2013-12-23 21:12:58 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
yinkaile ba809a0096 change const char* to const std::string& 2013-12-23 14:05:46 +08:00
yinkaile 87103434e3 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-23 09:30:14 +08:00
James Chen 21a9f05110 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
Conflicts:
	cocos/2d/CCUserDefault.cpp
	cocos/2d/CCUserDefault.mm
	cocos/2d/CCUserDefaultAndroid.cpp
	cocos/2d/ZipUtils.cpp
	cocos/2d/platform/CCFileUtils.h
	cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen ab7a273354 closed #3465: New spine runtime support, update CMakeLists.txt 2013-12-20 20:18:32 +08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
yinkaile 4f003da8cb Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-20 10:53:37 +08:00
James Chen e56a4a7c00 Merge pull request #4567 from dumganhar/for_each-gone
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada 99ae4d86d3 fixes compiler warnings
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen cfec4d5b7e Updates spine test. 2013-12-19 21:35:43 +08:00
yinkaile c58963bd45 add support for tweenRotate property 2013-12-19 21:12:25 +08:00
James Chen df85ba8fd9 Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
Conflicts:
	cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen ec0bdf06af Merge pull request #4555 from 2youyouo2/develop
fixed armature position not right
2013-12-19 05:05:25 -08:00
yinkaile b367896f94 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-19 20:50:27 +08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
yinkaile 140bd2ecad fixed armature position not right 2013-12-19 15:43:32 +08:00
James Chen 75b5edb66c Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test 2013-12-19 11:16:03 +08:00
yinkaile a6a432d2a2 fixed not render 2013-12-19 10:42:06 +08:00
Ricardo Quesada 89701f5006 getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.

[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo e673bd80bb new spine runtime applied 2013-12-19 10:50:37 +09:00
yinkaile 93eaf44e9c Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada 8390e7eadb Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.

removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada d1b555614e removes `using namespace std` from header file
... in order to prevent possible collisions.

`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile 324732b867 change play arguments 2013-12-18 23:29:54 +08:00
yinkaile 7be834ea37 change play arguments 2013-12-18 22:57:18 +08:00
yinkaile 57c33e0604 fixed compile error 2013-12-18 22:36:10 +08:00
yinkaile d3a575e8cc change for iterator and callfunc 2013-12-18 22:07:33 +08:00
yinkaile 026811ca59 Merge branch 'develop' into Array
Conflicts:
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-18 22:03:16 +08:00
James Chen 0695e32fff Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp. 2013-12-18 15:40:31 +08:00
James Chen 2892e8be3f Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData. 2013-12-18 14:58:17 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Ricardo Quesada d6be81b7a8 The Renderer is not a singleton
In order to access, you have to get it from the Director

`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada 10eafeaeed fixes warning compiler 2013-12-17 11:16:30 -08:00
yinkaile 581a7856de fixed compiler error 2013-12-17 19:32:16 +08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
yinkaile 6ff45b09e7 Merge branch 'newRenderer' into Array
Conflicts:
	cocos/editor-support/cocostudio/CCArmature.cpp
	cocos/editor-support/cocostudio/CCArmature.h
	cocos/editor-support/cocostudio/CCBatchNode.cpp
	cocos/editor-support/cocostudio/CCColliderDetector.cpp
	cocos/scripting/auto-generated
	tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen c0d741d0d8 Merge pull request #4507 from dumganhar/del-vector-foreach
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
minggo bcb07abb7b Merge pull request #4505 from 2youyouo2/newRenderer
update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile bc868cc004 update armature to new render 2013-12-17 17:00:01 +08:00
James Chen 12cc6c6153 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
Conflicts:
	cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
minggo 16ed9155c0 Merge pull request #4460 from Dhilan007/label_distanceField
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen 2a38d4fe94 issue #2171: Fixing compilation errors for Linux port. 2013-12-17 14:50:40 +08:00
James Chen d74ebe18a9 issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp. 2013-12-17 14:19:35 +08:00
Liam 3c26106ffb update ui animation with frame ease type 2013-12-16 18:13:49 +08:00
youyou 81cdbea9c8 change Array to Vector, Dictionary to Map 2013-12-16 14:34:09 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Ricardo Quesada 3838268fd0 Merge branch 'develop' into newRenderer 2013-12-14 19:28:01 -08:00
youyou 917bd8c3d9 change Array to Vector 2013-12-13 19:40:38 +08:00
boyu0 defae416f3 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-13 18:09:39 +08:00
youyou 0e8c3409e5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.h
2013-12-13 16:28:50 +08:00
youyou 6a3aff0861 fixed change animation internal, animation speed not right 2013-12-13 15:58:58 +08:00
youyou 1bdf1a44a1 1.change blendfunc method
2.support custom easing
2013-12-13 15:02:09 +08:00
Dhilan007 39280d55f3 new label:add support for distanceField
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada 29a15c885a Merge branch 'develop' into newRenderer 2013-12-12 11:44:09 -08:00
boyu0 d7106d49be Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-12 17:04:21 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
Ricardo Quesada 6d1abc7d4d Merge branch 'develop' into newRenderer 2013-12-11 15:28:05 -08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
boyu0 7cbce905bf issue #3162: delete duplicate functions. 2013-12-11 16:12:14 +08:00
James Chen 473b21a05a Merge pull request #4471 from Dhilan007/compile_error_vs_131210
fix compile error for vs project.
2013-12-10 18:06:57 -08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada 23222923bf Migrated code to Matrix4 2013-12-10 11:07:15 -08:00
Dhilan007 35eeebe64a add comments for include "CCStdC.h" only for windows 2013-12-10 23:13:21 +08:00
Dhilan007 abef5b59fa fix compile error for vs project 2013-12-10 21:20:52 +08:00
James Chen f10bd853c0 A warning fix in CCBAnimationManager. Uses CallFuncN::create(std::function) instead. 2013-12-10 20:33:21 +08:00
boyu0 a71394b122 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-10 18:03:41 +08:00
boyu0 083a0eea2a Remove all std::move in function returns. 2013-12-10 16:06:05 +08:00
James Chen e03dc97726 isssue #2790: Removes unused FIXME comment. 2013-12-10 13:51:58 +08:00
James Chen 1a385c1572 issue #2790: _actionManager —> _animationManager. 2013-12-10 13:45:15 +08:00
James Chen 52d00477ad issue #2790: Uses std::shared_ptr for _actionManagers. 2013-12-10 13:42:55 +08:00
James Chen 479477be52 issue #2790: Stops all actions when reset _rootNode. 2013-12-10 13:41:51 +08:00
James Chen 64fd2386a9 issue #2790: Uses Map<K, V> instead of Dictionary in CCBAnimationManager. 2013-12-09 18:17:04 +08:00
James Chen 8b69994d5c issue #2790: Removes CCBValue. 2013-12-09 17:55:56 +08:00
James Chen d1d5659818 issue #2790: Uses Vector<T> or Map<K, V> as many as possible for CCBReader. 2013-12-09 17:55:56 +08:00
James Chen 21b84339ca issue #2790: Reverts to use Dictionary to avoid a strange bug for CCBReader. 2013-12-09 17:55:56 +08:00
James Chen d63b933eb3 issue #2790: More CCArray —> Vector<T> or ValueVector for CCBAnimationMangager 2013-12-09 17:55:55 +08:00
youyou a884a70045 fix2d compling warning 2013-12-09 13:56:07 +08:00
youyou c96bc7b58d fix collider Synchronization 2013-12-09 11:14:53 +08:00
James Chen 13111c2cd9 issue #2790: Error fix in CCBReader. 2013-12-09 09:54:04 +08:00
James Chen e07f2bdddd issue #2790: Vector<T> and Map<K, V> for CCBReader. Not finished yet. 2013-12-08 22:17:54 +08:00
boyu0 4d0e3dbd8d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect 2013-12-06 18:16:26 +08:00
boyu0 af5f496861 issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed. 2013-12-06 18:07:16 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
youyou e17b9d839b 1.add TEST_EASING
2.add play serveral movement function
3.update TEST_COLLIDER_DETECTOR
4.fixed movement event
2013-12-06 13:40:49 +08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen 9928e8bef1 issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes. 2013-12-04 16:01:55 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen d4d864216b issue #2790: Deletes Vector::init, adds Vector::setCapacity. 2013-12-04 16:00:18 +08:00
James Chen 90062b656d issue #2790: Node::_children is Vector<Node*> now. 2013-12-04 16:00:17 +08:00
James Chen c152652c5b issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr). 2013-12-04 15:56:08 +08:00
2youyou2 963dd6852b Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-12-02 13:33:26 +08:00
2youyou2 246b03d52d fixed alpha effect 2013-12-02 13:32:31 +08:00
minggo eded94ef76 don't create a pool, since it doesn't invoke any iOS dependent codes 2013-11-27 17:43:54 +08:00
minggo bcb131262c add helper funcion to invoke a function in gl thread 2013-11-27 16:49:07 +08:00
2youyou2 36cd51a453 change ColliderFilter param type 2013-11-27 11:39:58 +08:00
2youyou2 c0bd7f012c change ColliderFilter param type 2013-11-27 11:32:37 +08:00
2youyou2 9cfb7b2a85 change armature version 2013-11-25 14:46:10 +08:00
Ricardo Quesada a26b385b11 Merge branch 'develop' into constructors_are_protected 2013-11-21 10:56:03 -08:00
Ricardo Quesada d3c44cbb0b Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
samuele3 07ea8647c3 Add doxygen comments for the CocoStudio 2013-11-20 15:07:34 +08:00
samuele3 3ed7a79a84 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView 2013-11-20 13:01:07 +08:00
samuele3 8a408f9951 Add doxygen comments for the CocoStudio 2013-11-20 12:04:47 +08:00
James Chen 60ed1dcd3a Merge pull request #4341 from Dhilan007/touchfix
fix touches not working in cocosbuilder
2013-11-19 18:20:42 -08:00
Ricardo Quesada 9a51d6c0ba Merge branch 'develop' into constructors_are_protected 2013-11-19 17:59:43 -08:00
Ricardo Quesada 0d750cdbaf Adds virtual destructors on Interfaces
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to  Interface classes

And also enables  'warn on  missing virtual destructors'
2013-11-19 16:57:23 -08:00
Ricardo Quesada 5c74c938ee Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Dhilan007 23f36e0406 fix touches not working in cocosbuilder 2013-11-19 19:24:04 +08:00
minggo 2848e0dc3e Merge pull request #4328 from 2youyouo2/develop
[ci skip]update armature
2013-11-18 19:46:29 -08:00
2youyou2 d5478f1ca2 fix if last frame has tween effect, armature may display wrong 2013-11-19 11:44:17 +08:00
minggo bd00e6fabb Merge pull request #4326 from dabingnn/develop_hotFix
[ci skip]Develop hot fix
2013-11-18 19:33:07 -08:00
Huabing.Xu 1fc928df41 HotFix: use static cast for format conversion 2013-11-19 11:32:12 +08:00
yinkaile f308f2f95a fix CCArmature display wrong on mac version 2013-11-19 11:22:40 +08:00
Huabing.Xu 49f34c5339 HotFix: fix CCB particle alpha blend-> setBlendAddictive after set texture 2013-11-19 11:19:12 +08:00
Huabing.Xu 458b9b53da HotFix: fix CCB particle alpha blend 2013-11-19 11:16:14 +08:00
minggo 1e8a3fc92f Merge pull request #4322 from dabingnn/develop_hotFix
[ci skip]HotFix: fix bug spine alpha blend error
2013-11-18 18:54:16 -08:00
Huabing.Xu 69b38f6e40 HotFix: change tab to space 2013-11-19 10:42:37 +08:00
Huabing.Xu d9681150fc HotFix: fix bug spine alpha blend error 2013-11-19 10:15:12 +08:00
Ricardo Quesada c943702bc8 Merge branch 'develop' into constructors_are_protected
Conflicts:
	cocos/editor-support/cocostudio/CCActionObject.cpp
	samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Liam c7932b6181 fixed ui anmation crash when stop animation 2013-11-19 00:57:22 +08:00
minggo 1ed8cfee7c Merge pull request #4297 from liamcindy/develop
[ci skip]Shielded unusefull log for develop branch
2013-11-18 07:10:40 -08:00
minggo 946fd16adc Merge pull request #4295 from samuele3hu/developCCS
[ci skip]hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in
2013-11-17 23:10:01 -08:00
minggo 5c41130083 Merge pull request #4293 from 2youyouo2/develop
[ci skip]fixed BatchNode's _children is empty, draw will crash
2013-11-17 23:01:32 -08:00
Liam 66443255a6 Shielded unusefull log 2013-11-18 14:20:50 +08:00
samuele3 e6ed691e7c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-18 14:13:05 +08:00
samuele3 5c8d24a11e hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in 2013-11-18 14:12:07 +08:00
2youyou2 4f2603f69c fixed BatchNode's _children is empty, draw will crash 2013-11-18 13:23:38 +08:00
CaiWenzhi 2f3e922a98 Fixed crash of reader 2013-11-18 10:19:40 +08:00
minggo db804891ed fix some warnings 2013-11-16 20:02:49 +08:00
Ricardo Quesada 7c2ed2743c Menu + MenuItem
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
boyu0 0c309acbe7 fix CCBReader magic bytes compare bug which cause CocosBuilderTest turns black 2013-11-15 15:41:43 +08:00
Huabing.Xu e14295c404 Merge branch 'develop' into free_instead_of_delete 2013-11-15 09:45:03 +08:00
Huabing.Xu 022b5c7b9a Merge branch 'develop' into free_instead_of_delete
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
  fix asynchronize loading bug
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fixed #3185 support for html5.
  fixed bug of widget
  fixed bugs of widget
  fixed #3185  ComponentTest and SceneTest NULL to nullptr.
  Add deprecated functions of class TextureCache
  fix warning
  set z order after reorder
  fixed #3185 replace NULL to nullptr.
  add "override"
  fixed #3185
  Modify code criterion

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
minggo c594a673fc Merge pull request #4244 from chengstory/#3185
[ci skip]fixed #3185
2013-11-14 01:33:26 -08:00
chengstory 6acf422f3b fixed #3185 support for html5. 2013-11-14 17:03:45 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
CaiWenzhi ccaa8f7310 Merge branch 'develop' into develop_nutty_code_criterion 2013-11-14 14:31:04 +08:00
chengstory e9f5e889d6 fixed #3185 replace NULL to nullptr. 2013-11-14 14:05:24 +08:00
chengstory 14d51f9f35 fixed #3185 2013-11-14 13:28:42 +08:00
minggo 5c58a8224c Merge pull request #4168 from xhcnb/fix_ccb_nodeloader
[ci skip]Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom p...
2013-11-13 19:46:08 -08:00
CaiWenzhi 611ba9e9f5 Modify code criterion 2013-11-14 11:37:46 +08:00
minggo f56cf9b8bf Merge pull request #4222 from HoGarfield/Scale9SpriteLoader
[ci skip]To set anchor point to 0,0 when created by loader
2013-11-13 19:23:49 -08:00
minggo 84689e0121 Merge pull request #4206 from boyu0/iss2770_fix_warnings
[ci skip]issue #2770: fix warnings
2013-11-13 17:57:25 -08:00
minggo 87fd45a6a4 Merge pull request #4226 from nutty898/develop_nutty_addfunctiontoguireader_3
[ci skip]Develop nutty addfunctiontoguireader 3
2013-11-13 17:51:35 -08:00
minggo 408ab94eba Merge pull request #4215 from liamcindy/develop
[ci skip]fixed ui animation play error
2013-11-13 17:47:39 -08:00
CaiWenzhi 3ac054edbd Fixed bugs 2013-11-13 20:38:18 +08:00
CaiWenzhi 5f68e028b5 Modify reader and fixed bugs 2013-11-13 20:01:57 +08:00
garfield_ho fbb4d02251 When anchor point is 0,0 , CocosBuilder will not output anchor point param setting request.Although the Scale9Sprite`s anchor point is default to 0, 0, but when calling function "initWithBatchNode", the anchor point will be set to 0.5, 0.5. 2013-11-13 14:38:01 +08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
CaiWenzhi 0665d6c9bc Merge branch 'develop' into develop_nutty_optimizeguireader_3 2013-11-13 10:19:09 +08:00
CaiWenzhi 03b3d583e8 Modify scenereader 2013-11-13 10:16:16 +08:00
samuele3 062fb85943 issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class 2013-11-13 10:12:44 +08:00
boyu0 15c8c04f3a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings 2013-11-12 18:22:26 +08:00
samuele3 f429c4c632 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-12 17:51:33 +08:00
minggo 8d79e67ecf Merge pull request #4165 from 2youyouo2/develop
[ci skip]update armature
2013-11-11 23:57:30 -08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3 482ee5d47f issue #2868:Add more ccs lua test samples 2013-11-12 15:25:47 +08:00
Liam f0ca796da1 merge from develop 2013-11-12 11:20:29 +08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
boyu0 dbafd9af2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings 2013-11-12 10:07:26 +08:00
boyu0 d75c96443d issue #2770: fix some warning 2013-11-11 18:28:59 +08:00
CaiWenzhi b688e39584 Merge branch 'develop' into develop_nutty_optimizeguireader_3 2013-11-11 18:23:21 +08:00
CaiWenzhi 4f76141c41 optimize guireader 2013-11-11 18:22:14 +08:00
2youyou2 cdae8f51bc Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-11-11 17:30:52 +08:00
2youyou2 528c257497 add setUserObject method to CCArmatureAnimation 2013-11-11 17:30:37 +08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
samuele3 7cfe890d5d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-11 17:04:37 +08:00
samuele3 06c7d3e96d issue #2868:Add ccd lua test samples 2013-11-11 17:03:43 +08:00
Jason Xu 891ddb5018 Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom properties to it, but when you create some nodes with the same custom_class , and they have different custom properties, as they are same class and the share one Loader, so in the loader _customProperties will be wrong.
So, I dropped some lines to clear _customProperties before handle an new node.
2013-11-11 15:45:07 +08:00
yinkaile 677cf00355 fix compiler warning 2013-11-11 15:29:24 +08:00
yinkaile 50ab5783d5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-11 15:16:13 +08:00
minggo bbb2579114 Merge pull request #4160 from dabingnn/iss3025_TextureCache
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
yinkaile 9f67ea786e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-11 14:57:20 +08:00
yinkaile 0bb8714f86 Merge branch 'develop' of https://github.com/2youyouo2/cocos2d-x into develop 2013-11-11 14:53:18 +08:00
yinkaile 5ba1e4ce10 1.remove compiler wornings
2.change void Bone::removeFromParent(bool recursion);  to void Bone::removeFromParent();
2013-11-11 14:50:30 +08:00
boyu0 9b99872067 issue #2770: fix some warning 2013-11-11 14:11:06 +08:00
minggo e193311e55 Merge pull request #4161 from boyu0/iss2770_fix_warnings
[ci skip]issue #2770: fix warning
2013-11-10 22:10:10 -08:00
2youyou2 0a72c3c1c2 1.when add a skin to last index, applay it's skindata to the previous skindata
2.Do not retain target when regist frame event and movement event
2013-11-11 13:33:47 +08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
James Chen a6c85a3906 issue #3137: Disabling Accelerometer when layer is destroyed. 2013-11-11 10:23:05 +08:00
Ricardo Quesada 5faae4a51e removes exe bit from text files 2013-11-08 11:30:50 -08:00
Liam 2aaa21255f fixed cocostudio action can not looping 2013-11-08 14:34:24 +08:00
Huabing.Xu 6f1e98df34 Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache 2013-11-08 13:50:22 +08:00
CaiWenzhi c69163559b Move some method from helper to reader 2013-11-07 21:26:56 +08:00
Huabing.Xu 99bcca0532 issue #3025: replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in cocos folder 2013-11-07 19:11:09 +08:00
CaiWenzhi af5ab02bc7 temp commit 2013-11-07 14:00:51 +08:00
CaiWenzhi e765eb1e7a Test commit 2013-11-06 18:30:09 +08:00
CaiWenzhi 7163dd4d76 Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch 2013-11-06 18:13:51 +08:00
2youyou2 3ea0d2f12d change override function 2013-11-06 16:37:30 +08:00
CaiWenzhi 12570b5e8f temp commit 2013-11-06 16:20:01 +08:00
CaiWenzhi 7a207431cd Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
Conflicts:
	cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
2youyou2 fcf0b1ef5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-06 16:06:37 +08:00
CaiWenzhi e0aa82da13 Merge master branch to develop branch 2013-11-06 16:04:06 +08:00
2youyou2 efd8f62992 add virtual 2013-11-06 15:40:06 +08:00
2youyou2 12d6bc1722 1. change CCARRAY_FOREACH to range-based loop 2013-11-06 15:25:44 +08:00
2youyou2 f05c1590ae 1.fix particle kCCPositionTypeFree state bug 2013-11-06 11:20:16 +08:00
Ricardo Quesada 84a6aa29cd Adds more 64-bit fixes
Replaces more `int` with `long` where it makes sense.

Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
2youyou2 8b86373b08 1.Change to range-based loop 2013-11-05 20:33:29 +08:00
2youyou2 16c23d0ad3 remove CC_PROPERTY and CC_SYNTHESIZE. 2013-11-05 19:53:38 +08:00
2youyou2 3eef64c3b8 1. Change NULL to null
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2 b076711b69 fix compile error 2013-11-05 13:42:27 +08:00
2youyou2 25196072f2 1. change color json format
2. fix tween easing
3. fix CCBone crate bug
2013-11-05 11:57:20 +08:00
Ricardo Quesada ba7ed6e578 Fixes some compiler warnings
The warnings are related to:

* 64-to-32-bit conversion
* shadow variables
2013-11-04 16:31:36 -08:00
James Chen 9be8ca3714 [cmake] output lib to root/lib 2013-11-04 21:03:08 +08:00
James Chen daa91ad413 [CMake] Update library dependency. 2013-11-04 21:03:07 +08:00
James Chen 922924e1ab TestCpp is ok. 2013-11-04 21:03:07 +08:00
2youyou2 a9054ba14a 1.add method to set collider filter 2013-11-01 14:36:44 +08:00
2youyou2 005d3c0121 1. fix if frame event is at the last frame, it may emit event several times
2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Dhilan007 a68d92ff5a perfect vs-project configuration 2013-10-31 10:51:38 +08:00
yinkaile 80b97be6f4 update develop 2013-10-30 11:34:16 +08:00
yinkaile 8fa8b9f844 update develop 2013-10-30 09:41:40 +08:00
yinkaile 2d3df69982 fix add display 2013-10-29 16:57:06 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
minggo d07d054a01 issue #2905:ndk-r8e build ok now 2013-10-23 17:44:20 +08:00
minggo abcf8f268d fix conflicts 2013-10-22 18:36:13 +08:00
minggo 6a664d480a issue #2905:samples build ok on linux 2013-10-22 18:01:56 +08:00
garfield_ho 0002815acb Modify the sequenceCompleted method in CCBAnimationManager,So it can set the next sequence in callback 2013-10-22 15:56:35 +08:00
James Chen 74b514c299 Merge pull request #3979 from HoGarfield/AutoPlay-Animation
closed #3033: CCBReader can't play sequence automatically in JSB.
2013-10-22 00:30:47 -07:00
Dhilan007 232f0d598b issues #2905:add new vs project 2013-10-21 22:21:11 +08:00
garfield_ho 464d1598d2 fixed bug of CCBReader that can not autoplaySequence 2013-10-19 16:48:57 +08:00
minggo 63c13d8eaa issue #2905:simplify Android.mk dependence 2013-10-18 14:18:36 +08:00
minggo e50f9fc43b issue #2905: jsbinding samples and lua binding samples build ok on android 2013-10-17 15:04:30 +08:00
minggo 91eada6c1e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2905-adjust_folder 2013-10-16 16:50:46 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
James Chen 6fba0dd5db issue #2905: [iOS Mac] TestJavascript works now. 2013-10-16 15:43:59 +08:00
James Chen 7dc8aeb156 issue #2905: Updating include path for 'cocostudio' module, adding 'cocostudio' prefix. 2013-10-16 11:19:01 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
minggo 4313c46e93 issue #2905:adjust folder structure 2013-10-12 11:22:05 +08:00