Commit Graph

1400 Commits

Author SHA1 Message Date
halx99 d0426578d5 Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20662 2021-04-26 19:00:43 +08:00
halx99 bc4429d449 Optimize macro posix_fsetsize, use ',' is better [ci build] 2021-04-26 17:02:28 +08:00
rh101 b865d9e18e Use reset() to clear unique_ptr.
Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101 ef6bedd069 Use unique_ptr for FileUtils::openFileStream
Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
RH 72fc8a6f4d
Merge branch 'vfs-support' into master 2021-04-26 10:39:09 +10:00
rh101 85c5705f48 Return error value in FileUtils::getContents if size result is an unexpected value. 2021-04-26 10:29:29 +10:00
rh101 d51edf3bfa Remove unnecessary method call to close FileStream 2021-04-26 08:55:07 +10:00
rh101 bceabe87c1 Use FileStream instead of fopen to check if file can be opened in read mode 2021-04-26 01:44:50 +10:00
rh101 d76cb66e8e Convert return value to what is expected by FileStream::seek 2021-04-26 01:37:15 +10:00
rh101 ce1a24cb15 Ensure FileStream is used for file access where possible 2021-04-25 17:22:43 +10:00
HALX99 8b8b015b02
Merge pull request #341 from rh101/vfs-support
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101 3d8884721f Add function comments to detail the expected parameters and return values of a FileStream 2021-04-25 15:27:25 +10:00
halx99 63ac9904c4 Fix crash from pr: #340 2021-04-24 18:15:54 +08:00
rh101 e1a9141a00 openFileStream now returns a nullptr if it fails 2021-04-24 09:22:27 +10:00
rh101 373c9262c4 Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
2021-04-23 01:00:00 +10:00
rh101 cd0c5bfcee Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support 2021-04-23 00:01:47 +10:00
rh101 2aa2d69151 Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH b7506fed0c
Merge pull request #4 from rh101/master
Sync with master
2021-04-22 21:49:43 +10:00
rh101 15c8f2298d Use FileStream to write JPG images to disk 2021-04-22 21:36:26 +10:00
rh101 684a0faf76 Fixed typo 2021-04-22 03:18:23 +10:00
rh101 8de1099614 Add support for virtual file system via custom FileStream and FileUtils implementations. 2021-04-22 03:15:49 +10:00
halx99 e8c1d7bc2c Set cmake min version to 3.10 [ci build] 2021-04-21 14:05:44 +08:00
halx99 c95e0466e1 Refactor android runOnGLThread
Ensure the callback run engine core mainLoop,
This commit can solve any weird behaviors, such as:
a. text render maybe missing charactors when bring from back to frontend
b. some renderer objects alpha may present black at sdk callback call
c. some other things
All above behavior is caused gl state not ready when go back to game activity from sdk activity
2020-12-09 15:13:57 +08:00
halx99 f713ca6baa fix ci 2020-12-02 03:33:53 -08:00
halx99 108399ede3 Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
halx99 5821233e45 Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614 2020-11-24 18:10:28 +08:00
halx99 1bd6f5680f Refine jni param types 2020-11-18 18:19:14 +08:00
halx99 eeafffe2f1 jni match natvie API param types 2020-11-18 18:17:55 +08:00
halx99 ca42ef08ba Refine jni methods decls [ci build] 2020-11-18 13:25:00 +08:00
halx99 53122216ee Add missing param JNIEnv* for natvie interfaces [ci build] 2020-11-18 12:15:48 +08:00
halx99 64c5c4612d fix ci warnings 2020-11-15 21:34:53 -08:00
halx99 57c767a66d fix #260 [ci build] 2020-11-16 12:21:27 +08:00
halx99 043d139669 Now, the lua binding generator should works [ci build] 2020-11-02 16:47:33 +08:00
halx99 f27b1201c8 fix userdefault getBoolForKey incorrect 2020-10-27 17:27:52 +08:00
halx99 a0805f52df GLES ios compile 2020-10-27 01:42:05 -07:00
halx99 975ef2ff61 Lock name 2020-10-24 21:57:36 +08:00
halx99 b8834bc086 Finsih rename 2020-10-22 10:58:10 +08:00
HALX99 0a1af78a0e
Build pugixml from sources for all platforms (#241) 2020-10-21 12:28:34 +08:00
halx99 3b6545b4b4 Fix CCFileStream write bits
make it behavior same with fopen "wb"
2020-10-21 10:58:48 +08:00
HALX99 90ecc475f0
Refactor modules (#238) 2020-10-17 16:32:16 +08:00
halx99 e28a292ec3 API qualifiers improments 2020-10-07 00:07:53 +08:00
halx99 ec6b9c650a Remove dep 2020-09-25 13:49:23 +08:00
halx99 cba91e085a Delete file ant.properties 2020-09-25 13:17:03 +08:00
halx99 f9c70bc1e9 Sync feature from b2a0cb5e2f 2020-09-25 13:13:54 +08:00
halx99 64e5cde97d Delete unused source files 2020-09-25 13:08:39 +08:00
HALX99 235f09f635
Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
HALX99 5a32bcfdaf
RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
HALX99 f6d51583a8
fix macro 2020-09-21 11:38:21 +08:00
halx99 5d5c948218 fix ci 2020-09-11 14:45:45 +08:00
halx99 874946fccb Tidy code 2020-09-11 00:10:44 +08:00