Dhilan007
837e8665b5
remove redundant LOCAL_STATIC_LIBRARIES
2014-08-28 09:46:09 +08:00
samuele3hu
5dfbdc83b2
Merge branch 'v3-androidmk' of https://github.com/Dhilan007/cocos2d-x into v3_test
...
Conflicts:
cocos/Android.mk
cocos/editor-support/cocosbuilder/Android.mk
cocos/ui/Android.mk
2014-08-28 09:27:30 +08:00
Ricardo Quesada
781b0bc478
properties revert back to 10
2014-08-27 16:35:13 -07:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Ricardo Quesada
d265cd488a
Merge pull request #7894 from ricardoquesada/render_texture_fix
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Adds ClippingNode bug test case
2014-08-27 10:55:30 -07:00
Ricardo Quesada
dbdd2b3e13
Adds ClippingNode bug test case
2014-08-27 10:54:15 -07:00
Slack-Moehrle
1b5413d8b4
comment out [glview release]; and [eaglview release];
2014-08-27 10:42:27 -07:00
Slack-Moehrle
d4d2b8c83e
comment out [glview release]; and [eaglview release];
2014-08-27 10:26:09 -07:00
samuele3hu
928208f480
Adjust android.mk for cocos2d and related module
2014-08-27 23:26:08 +08:00
Dhilan007
bef774a14a
Adjust android.mk for cocos2d and related module
2014-08-27 22:54:28 +08:00
samuele3hu
ba8bed8ed9
Adjust android.mk for cocos2d and related module
2014-08-27 22:12:07 +08:00
Dhilan007
9135236bb0
Merge branch 'v3_test' of https://github.com/samuele3hu/cocos2d-x into v3-androidmk
2014-08-27 21:15:57 +08:00
samuele3hu
3d5f8de346
Adjust android.mk for cocos2d and related module
2014-08-27 20:58:32 +08:00
lvlong
e05f6bc874
modify for compress
2014-08-27 18:44:31 +08:00
Huabing.Xu
c627affa5e
add triangles command, make quad command inherit from triangles command
2014-08-27 18:39:49 +08:00
Huabing.Xu
91e332c253
dynamic update index for quad command
2014-08-27 16:43:14 +08:00
minggo
491c32b705
Merge pull request #7890 from minggo/compiling-optimize
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Compiling optimize
2014-08-27 15:39:08 +08:00
minggo
17ab047b7d
fix compiling error on windows
2014-08-27 15:13:41 +08:00
Huabing.Xu
c4ecff9804
temp backup
2014-08-27 14:54:35 +08:00
minggo
708fa8f114
[ci skip]
2014-08-27 14:09:06 +08:00
andyque
3d97ddc739
Merge branch 'v3' into addWebView
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Conflicts:
cocos/ui/Android.mk
2014-08-27 14:08:16 +08:00
minggo
dc5c42a1c9
Merge pull request #7889 from minggo/update-release-note
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[ci skip]update release note
2014-08-27 14:07:55 +08:00
minggo
78c78d315c
update release note
2014-08-27 14:06:54 +08:00
minggo
04bfbdd5a1
fix conflict
2014-08-27 13:50:01 +08:00
minggo
2efd7eef6c
Merge pull request #7888 from CocosRobot/update_cocosfiles_1409118024
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[AUTO][ci skip]: updating cocos2dx_files.json
2014-08-27 13:45:02 +08:00
CocosRobot
f1914f3fa1
[AUTO][ci skip]: updating cocos2dx_files.json
2014-08-27 05:40:25 +00:00
minggo
d0ca9a4da5
remove unneeded include header files
2014-08-27 13:39:50 +08:00
minggo
ac029c3d0d
Merge pull request #7887 from super626/v3
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2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao
26f7345693
2d cull only for default camera
2014-08-27 12:09:23 +08:00
minggo
0d5b792dce
Merge pull request #7885 from samuele3hu/v3_test
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Module integration on the win32 platform and remove some useless projects
2014-08-27 12:04:06 +08:00
samuele3hu
7a9a16d6aa
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_test
2014-08-27 11:11:21 +08:00
samuele3hu
106cb2e110
Update external config.json
2014-08-27 11:07:41 +08:00
samuele3hu
471820568f
Update android.mk of cocos and lua-templates
2014-08-27 10:28:04 +08:00
samuele3hu
3759648d3a
Remove the useless aneroid.mk files
2014-08-27 10:21:47 +08:00
samuele3hu
a5a706aa05
Remove the useless win32 project
2014-08-27 10:20:15 +08:00
samuele3hu
33fd605a16
Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases.
2014-08-27 10:18:44 +08:00
minggo
31f406bbdd
Merge pull request #7884 from minggo/cocos2dxrendererjava-onpause-fix
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invoke nativeOnPause after onSurfaceCreated is invoked
2014-08-27 10:17:42 +08:00
minggo
d290076917
invoke nativeOnPause after onSurfaceCreated is invoked
2014-08-27 10:13:03 +08:00
andyque
4597de069d
improve test case and make program more robust
2014-08-27 08:02:22 +08:00
giginet
d07903827d
Add the feature that CCSSceneReader can load name properties as node names.
...
When name property of objects on CocosStudio Scene are set.
They will be loaded and set as Node::name property.
Thanks to this commit. We are enable to access to each nodes on scene via its names.
```cpp
auto scene = cocos2d::cocostudio::SceneReader::getInstance()->createNodeWithSceneFile("Scene.json");
auto object = scene->getChildByName<cocos2d::Sprite *>("objectName");
```
2014-08-27 03:49:07 +09:00
andyque
fc3a30b9ca
modify cmakeList.txt
2014-08-26 23:25:07 +08:00
andyque
84c5542a0e
Merge branch 'v3' into addWebView
2014-08-26 22:11:35 +08:00
andyque
9449152caf
finish WebView Tests
2014-08-26 22:03:55 +08:00
minggo
b9c51e6994
remove unneeded codes
2014-08-26 18:19:28 +08:00
andyque
15815118a2
finish android version
2014-08-26 16:53:37 +08:00
minggo
3d4f22ca74
add cocos2d.h into pre-compiled header
2014-08-26 16:45:24 +08:00
minggo
c935a39090
Merge pull request #7879 from dabingnn/v3_fixLabelStatus
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fix LabelStatus string error when labelStatus is recreated
2014-08-26 14:51:08 +08:00
minggo
ec9980b0b0
Merge pull request #7878 from super626/v3
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Remove animation3D warning
2014-08-26 14:50:50 +08:00
andyque
631e1a70c4
add WebView-inl.h and refactor Android code
2014-08-26 14:26:37 +08:00
yangxiao
7ff75fb397
remove warning
2014-08-26 14:19:08 +08:00