martell
50176a038f
Fixed x64 builds of testcpp with long to size_t changes
2014-01-22 19:21:25 +00:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
...
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
Huabing.Xu
3fb31e0b25
remove draw increment
2013-12-30 15:54:57 +08:00
Huabing.Xu
f1635924d6
migrate ShaderTestSprite to new renderer
2013-12-30 15:53:36 +08:00
Ricardo Quesada
c52dc4ff5f
Adds love to ShaderTest2 test
...
Improves the code in ShaderTest2
2013-11-14 15:44:22 -08:00
Ricardo Quesada
2ce2eaf4b3
More tests converted
2013-11-13 17:36:33 -08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
Huabing.Xu
b1b192ce70
closed #2782 : shadertestSprite remove blank line
2013-09-12 10:31:14 +08:00
Huabing.Xu
53ffedc558
issue #2782 : shadertestSprite add lensFlare Sprite Test Case
2013-09-12 10:25:55 +08:00
Huabing.Xu
8e35e7cc27
issue #2782 : shadertestSprite change test case textures and add normal sprite for comparison
2013-09-10 11:45:38 +08:00
Huabing.Xu
5801e9118c
issue #2782 : remove a blank test case
2013-09-10 09:38:12 +08:00
Huabing.Xu
8a86a883d0
issue #2782 : update mac version, update test case title
2013-09-09 21:33:01 +08:00
Huabing.Xu
d763de3d3c
new shader test code
2013-09-09 17:49:13 +08:00