Dhilan007
8dc55b3773
issues #2677:Use CoreMotion's API to replace UIAccelerometer.
2013-10-08 11:08:45 +08:00
Dhilan007
9727436a5d
issues #2834:Use Android standalone toolchain on windows to remove the dependence of cygwin
2013-09-27 21:54:48 +08:00
Ricardo Quesada
cd557a11bf
Adds missing icons to templates and samples
2013-09-20 14:06:44 -07:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
Ricardo Quesada
3696703db4
forces 64-bit arch
2013-09-19 18:46:07 -07:00
Ricardo Quesada
51834e5291
Xcode template projects fixes
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Updats the xcode project with recommended fixes from Xcode 5.0
2013-09-19 18:27:11 -07:00
Ricardo Quesada
7ecb9778a3
Product Name is the project name
2013-09-19 18:12:02 -07:00
Ricardo Quesada
d3827e9933
Template: Adds JS template for Mac
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Mac and iOS templates share the same Xcode project
2013-09-19 16:02:20 -07:00
Huabing.Xu
a2dee37b0e
glfw EGLView set alloc on the stack to prevent memory leak
2013-09-18 17:00:21 +08:00
minggo
40d91f0afa
disable compressing png when deploying for iOS device
2013-09-18 11:16:28 +08:00
minggo
ddaff9cce6
make cocos2dx depend chipmunk
2013-09-17 19:24:30 +08:00
samuele3hu
cf5e04ad63
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
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Conflicts:
samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
2013-09-16 16:58:30 +08:00
samuele3hu
b563c52e10
Issue:Resolve the carsh of the simple game test sample and modify the main.cpps in the template for the android projects
2013-09-16 16:55:16 +08:00
minggo
27381fc83f
Merge pull request #3562 from bassarisse/develop
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Win32 icons on template
2013-09-15 23:44:11 -07:00
Dhilan007
b827162113
issue #2800:Can not hide status bar on iOS 7
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fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:18:58 +08:00
Bruno Assarisse
71c1e10fd8
Win32 icons on template
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Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
Huabing.Xu
4c12f4029a
issue #2460 : project template for glfw
2013-09-02 13:48:39 +08:00
James Chen
64ab842a74
issue #2732 : [iOS]Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:53:41 +08:00
James Chen
a7f4e82799
issue #2732 : Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:46:31 +08:00
James Chen
7552a72577
issue #2732 : [iOS] Updating the reference of auto-generated binding glue codes.
2013-08-27 16:05:48 +08:00
James Chen
6ed43811fe
issue #2483 : Updating VS projects to use the correct library (mozjs-23.0.lib).
2013-08-23 11:26:16 +08:00
folecr
cbd7796438
Update nojava.txt with readme.
2013-08-07 12:29:58 -07:00
folecr
5295b85d8e
Update templates for Android
2013-08-05 19:14:47 -07:00
James Chen
5aab0cab7b
[Android] Fixing build errors for ndk-r9.
2013-07-29 14:54:00 +08:00
samuele3hu
3c953a934e
issue #2404:Add more deprecated function and Modify template vs11 solution
2013-07-28 00:16:16 +08:00
minggo
b6b56a252c
make iOS template work ok on armv7s devices
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build only active architecture only
2013-07-27 21:20:25 +08:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
minggo
99949331b1
fix error and compilings error in templates
2013-07-24 17:27:29 +08:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
James Chen
cd2fae36f1
issue #2371 : Updating multi-platform-template for iOS and Mac
2013-07-05 10:31:20 +08:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
James Chen
d1bd34fd08
issue #2129 : Removing CC prefix for template.
2013-06-20 22:18:43 +08:00
James Chen
247dcb7a4c
[win32] multi-platform-xxx template only support vs2012 now.
2013-06-19 15:23:09 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
James Chen
328282f88f
CCScriptEngineManager::sharedManager()->purgeSharedManager(); --> CCScriptEngineManager::purgeSharedManager();
2013-06-10 11:54:23 +08:00
James Chen
ec8ab8bd8b
Updating multi-platform-xxx template for win32.
2013-06-07 12:57:28 +08:00
James Chen
d72e9d10b5
Updating multi-platform-xxx template for win32.
2013-06-07 12:50:02 +08:00